Montreal, Canada
June 16, 2002
June 16, 2002
June 19, 2002
2153-5965
11
7.1090.1 - 7.1090.11
10.18260/1-2--10965
https://peer.asee.org/10965
625
Main Menu Session 2257
Teaching Process Design using Virtual Reality
Larry Whitman, Ph.D., P.E., Vis Madhavan, Ph.D., Don Malzahn, Ph.D., Janet Twomey, Ph.D.
Wichita State University
Abstract
Virtual reality can be used to configure and build detailed models of factories that can serve as the framework for the cases derived from real-life situations. This paper presents how a model developed from a Boeing manufacturing cell was used to teach activity and process modeling, analysis, and design.
Introduction
Process modeling is typically taught through theory with a few examples. However, it is difficult to provide students with non-trivial examples. The preferred method for industry-based student experience is to provide real-life situations that the student must model, which results in an active learning knowledge construction approach. This method also has drawbacks in establishing contacts and ensuring the students have sufficient access to develop the models. By utilizing a virtual model of an actual Boeing line, students are able to view the process and interrogate the process details. The instructor also has “complete” knowledge of the process as the instructor was the process designer. This ensures that the process has all the desired features to be modeled and allows students to review and correct errors under expert guidance.
The Industrial and Manufacturing Engineering Department at Wichita State University is developing an integrated set of virtual reality models of a manufacturing line at Boeing Wichita. This mega-case will be used throughout the curriculum to vertically integrate the concepts across the curriculum and provide a situated learning experience for our students. This large-scale virtual reality factory modeling effort, “Innovation in Aircraft Manufacturing through System- Wide Virtual Reality Models and Curriculum Integration” has recently been funded by the National Science Foundation through the Partners for Innovation program (http://www.slvr.org).
The objectives of this project are to: • Foment the use of integrated virtual reality models of manufacturing systems by our partners to design, improve, and operate these systems. • Teach the workforce (new graduates as well as industrial personnel), using the same integrated virtual reality models, to understand the systems they work with both at the global and local levels and to serve as intelligent initiators and partners for change.
Proceedings of the 2002 American Society for Engineering Education Annual Conference & Exposition Copyright © 2002, American Society for Engineering Education
Main Menu
Madhavan, V., & Twomey, J., & Malzahn, D., & Whitman, L. (2002, June), Teaching Process Design Using Virtual Reality Paper presented at 2002 Annual Conference, Montreal, Canada. 10.18260/1-2--10965
ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2002 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015