Salt Lake City, Utah
June 23, 2018
June 23, 2018
July 27, 2018
The paper describes the current gap in the Design Thinking  process with respect to creating the complex Internet of Things (IoT) prototypes. The study lasted the several years have proven the usability of Design Thinking process while developing user-centred and complex IT applications . Althought, for the the Prototyping phase of the process was crucial for providing a solution. After completing several studies on development teams and analysing prototypes we unleash that when teams worked with serious and complex technologies can struggle with providing high-quality and industry-approved solutions. As a result, this followed by lack of trust from industry vendors and frustration from team members. Providing the Internet of Things solutions from one side means establishing user-centric approach and interaction between users and strict software architecture from the other side . However, the Design Thinking Prototype phase does not cover the complying with quality requirements of the software products. This lead to the significant gap between developed prototype and proposed industry solution which can cause impediments in the implementation of the project. On the other side, the Internet of Think field has been developed more than 10 years and several research studies have identified the critical points and requirements for the working projects . These requirements were followed by the architecture patterns and tactics each of them is intended to improve the quality attributes of the project . As a result, the sustainable IoT prototype should meet these attributes. As a solution, the visual functional and software framework for IoT Prototyping phase was proposed. The framework undertakes the problem of lack of knowledge in design team and aims to improve quality of the prototypes. Evaluation of the achievable attributes with respect to current research works is mentioned. The testing and implementation of the reference framework currently are in testing process by the company and Stanford ME310 students. References:
1. Plattner, H., Meinel, C., & Leifer, L. (Eds.). (2010). Design thinking: understand–improve–apply. Springer Science & Business Media. 2. Dym, C. L., Agogino, A. M., Eris, O., Frey, D. D., & Leifer, L. J. (2005). Engineering design thinking, teaching, and learning. Journal of Engineering Education, 94(1), 103-120. 3. Taratukhin, V. V., & Yadgarova, Y. V. (2016). Industrial Internet Reference Architectures and Agent-Based Approach in Design and Manufacturing. In Emerging Trends in Information Systems (pp. 117-124). Springer International Publishing. 4. Bassi, A., Bauer, M., Fiedler, M., Kramp, T., Van Kranenburg, R., Lange, S., & Meissner, S. (2016). Enabling things to talk. Springer-Verlag Berlin An. 5. Agievich, V., Taratukhin, V., Becker, J., & Gimranov, R. (2012, September). A new approach for collaborative Enterprise Architecture development. In Strategic Technology (IFOST), 2012 7th International Forum on (pp. 1-5). IEEE.
Taratukhin, V., & Yadgarova, Y., & Becker, J. (2018, June), The Internet of Things Prototyping Platform Under the Design Thinking Methodology Paper presented at 2018 ASEE Annual Conference & Exposition , Salt Lake City, Utah. https://peer.asee.org/31117
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