Milwaukee, Wisconsin
June 15, 1997
June 15, 1997
June 18, 1997
2153-5965
11
2.462.1 - 2.462.11
10.18260/1-2--6861
https://peer.asee.org/6861
509
. Session 1630
Use of Computer Technology in the Classroom Hugh Jack Grand Valley State University
1.0 - Introduction
We really don’t NEED computers to teach well. But, when used effectively, computers can be an excellent learning, communication and presentation tool.
I had taught Statics to engineering students at Ryerson Polytechnic University for three years using blackboard methods. In this time a complete set of notes was developed and refined. After moving to Grand Valley State University, I found myself teaching Statics again. To make the course more interesting, I decided to explore some creative teaching methods. Some exploration of departmental resources made it clear that computers would be a good avenue to pursue. Upon examination of the available equipment, it became obvious that it would be possible to make extensive use of computers in teaching. Not only were faculty well equipped, but the student to computer ratio was 5: 1. In the end the course was developed to include extensive computer use in and out of class.
It is my intention to describe my experiences, and make suggestions to other faculty thinking of using computer tools to support their classroom activities.
1.1 - Computer Use In Teaching
It is worth beginning with a quick outline of some computer applications for teaching. I used a majority of these when preparing the computer supported course.
1.1.1 Presentation
At worst you may think of a computer as a replacement for overhead transparencies. Basically we can turn out the lights, turn on the computer and projector, and lecture off the notes on the screen. But, like overheads, this approach requires caution. The dark room encourages drowsiness and the presenter can be tempted to ‘rush’ through the material. Color and motion can be added to stimu- late the audience. We can also present a copy of the materials to the students, and free them from the chore of transcribing the overheads. When well done the effects can be stunning, including ad- hoc experiments in class with simulations, movies, sounds and pictures. The method also allows presentations that are consistent between sections, and relatively error free.
1.1.2 Simulation/experimentation
Concepts and experience can be obtained by software set up to model experiments or situations. One example is simulation software for conceptualization of a manufacturing layout. We can cre- ate a miniature model of a factory with machines, products and sequenced routes. Each machine is given a random distribution of breakdowns and cycle times. The students can see products flow through the factory, change values, reroute work, etc. After some time ‘playing’ they have a grasp
Jack, H. (1997, June), Use Of Computer Technology In The Classroom Paper presented at 1997 Annual Conference, Milwaukee, Wisconsin. 10.18260/1-2--6861
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