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Using Java To Develop Educational Engineering Software

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Conference

1997 Annual Conference

Location

Milwaukee, Wisconsin

Publication Date

June 15, 1997

Start Date

June 15, 1997

End Date

June 18, 1997

ISSN

2153-5965

Page Count

9

Page Numbers

2.473.1 - 2.473.9

DOI

10.18260/1-2--6876

Permanent URL

https://peer.asee.org/6876

Download Count

368

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Paper Authors

author page

John A. Reed

author page

Abdollah A. Afjeh

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Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

Session 2302

Using Java To Develop Educational Engineering Software

John A. Reed, Abdollah A. Afjeh The University of Toledo

Introduction One of the most exciting recent developments in software technology is Java™, the programming system developed by Sun Microsystems Inc.1 Since its introduction in early 1995, both the technical and mainstream press have been filled with articles about how Java will revolutionize the nature of the World Wide Web (WWW), client/server application development, and the economic model for software delivery. With all of the media hype, it is easy to lose sight as to what Java is, and why it is so interesting. For many people, Java is simply a way to add “flash” to otherwise static WWW pages. However, what is truly exciting about Java is that, for the first time, it is possible to write highly interactive, graphical applications which are platform-independent and can be transported across the WWW. These features, combined with the availability and pervasiveness of the Internet and WWW, make Java an attractive tool for developing and distributing educational software.

Background To understand the potential benefits of Java for educational software development, it is necessary to understand some of Java’s main features. First of all, Java is a general purpose object-oriented (OO) programming language offering OO capabilities such as data abstraction, encapsulation, polymorphism, and inheritance2. Object-oriented programming makes it possible to write robust, modular code which is easily modified and extended. Java was designed to be syntactically similar to C++, which is currently the most popular OO language. However, it was designed to be simpler to learn than C++, and thus removes many of C++’s shortcomings which make it complex and confusing. In addition, Java adds many of the better object-oriented features available in other object-oriented languages which are missing in C++. The most notable enhancements are the elimination of pointer-arithmetic, and the addition of automatic memory management (garbage collection).

The most significant feature of Java is the ability to create extremely portable applications. Unlike traditional programming languages which generate programs which are platform specific, Java code is compiled into an architecturally neutral file format (byte-codes) which permits a compiled Java program to be transported to platforms of differing architecture. The Java program can then be run on any computer which implements a Java interpreter and run-time system known as the Java Virtual Machine (JVM). The use of byte-coding and implementation of the JVM allows a Java program to achieve a high degree of portability: a Java code, compiled into byte-codes is portable to any machine which implements the JVM. This makes it possible to write a program once, without regard to a specific platform, and run it on any computer platform which implements the JVM.

1

Reed, J. A., & Afjeh, A. A. (1997, June), Using Java To Develop Educational Engineering Software Paper presented at 1997 Annual Conference, Milwaukee, Wisconsin. 10.18260/1-2--6876

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