Baltimore , Maryland
June 25, 2023
June 25, 2023
June 28, 2023
Computers in Education Division (COED)
20
10.18260/1-2--44589
https://peer.asee.org/44589
207
Strong and diverse teaching, research, industry, and service (department, college, university, and community level) experience in
innovative safety environments. Worked in different multinational engineering companies: McDermott International, Inc., Genesis
Oil and Gas (Technip USA Inc.), and Shahjibazar Gas Turbine Power Plant. A licensed Certified Safety Professional (CSP) and
Professional Engineer (PE) from two states (Texas and Louisiana). Evidence of scholarship as demonstrated by national and/or
international publications, and experience with ABET and SACS assessment.
VR (Virtual Reality) which is a new technology, has been used to simulate training that is too expensive and time-consuming to practice in real life. This study aims to find students’ learning improvement on Fall related safety by using low-cost VR technology. This will also help practice survive Fall hazard techniques. In the current study, a well-known VR software was used to introduce participants to Fall safety scenarios. Rather than students being passive viewers where the instructor/trainer only demonstrates, the students were given full control to navigate through the virtual environment and to interact with virtual objects using a headset and a handheld controller. Students identified a simple climbing and Fall hazard example before going to more rigorous training in the virtual environment. Results indicated that students were more engaged by the new game-like learning environment and that they reported that they found the experience fun, interesting, and thought-provoking. Their enhanced enthusiasm for what is relatively standard Fall-safety training demonstrates the promise of using game-based virtual environments for vital but otherwise tedious Fall-safety skills training for students.
Hasan, M. (2023, June), Using VR (Virtual Reality) Technology to Teach Fall Safety Topics to Students: Simulation Outcomes and Student Learnings Paper presented at 2023 ASEE Annual Conference & Exposition, Baltimore , Maryland. 10.18260/1-2--44589
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