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Will It Float? Iterative Design and Learning Through a 3D Printed Boat Design Challenge

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Conference

2025 ASEE Annual Conference & Exposition

Location

Montreal, Quebec, Canada

Publication Date

June 22, 2025

Start Date

June 22, 2025

End Date

August 15, 2025

Conference Session

First-Year Programs Division (FPD) Technical Session 11: Shaping Engineers - Competency, Creativity, and Iteration in the First Year

Tagged Division

First-Year Programs Division (FPD)

Page Count

11

DOI

10.18260/1-2--57350

Permanent URL

https://peer.asee.org/57350

Download Count

3

Paper Authors

biography

Cooper Vermeulen South Dakota School of Mines and Technology

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Cooper Vermeulen graduated with his BS in Mechanical Engineering from the Leslie A. Rose Department of Mechanical Engineering at South Dakota Mines in May 2024.

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biography

Micah Lande South Dakota School of Mines & Technology Orcid 16x16 orcid.org/0000-0003-4964-5654

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Micah Lande, PhD is an Assistant Professor and E.R. Stensaas Chair for Engineering Education in the Leslie A. Rose Department of Mechanical Engineering at the South Dakota School of Mines & Technology. Dr. Lande directs the Holistic Engineering Lab and Observatory. He teaches human-centered engineering design, design thinking, and design innovation courses. Dr. Lande researches how technical and non-technical people learn and apply design thinking and making processes to their work. He is interested in the intersection of designerly epistemic identities and vocational pathways. Dr. Lande received his B.S. in Engineering (Product Design), M.A. in Education (Learning, Design and Technology) and Ph.D. in Mechanical Engineering (Design Education) from Stanford University.

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Abstract

This evidence-based practice paper details a hands-on design challenge for first-year engineering students aimed at fostering creativity, problem-solving, and iterative design thinking. Students were tasked with designing and 3D printing miniature boats capable of supporting maximum weight before sinking.

Motivation: The project integrates theoretical concepts of buoyancy with a practical application, allowing students to experience engineering constraints and iterative design.

Objectives: 1. Enhance understanding of buoyancy principles through hands-on learning. 2. Develop skills in computer-aided design (CAD) and additive manufacturing. 3. Cultivate iterative problem-solving and adaptability through multiple design refinements.

Practical Implementation: The project began with an introductory tin foil boat activity, transitioning to CAD-based design and 3D printing within size constraints to promote creativity and efficient use of resources. Students iteratively refined their designs over several weeks, testing them under increasingly challenging conditions, including still water and simulated wave action.

Assessment Methods: The project was evaluated through qualitative analysis of student interviews, design documentation, and performance metrics such as buoyant efficiency (weight held to boat weight ratio). Observations revealed that students progressed from maximizing volume to optimizing weight distribution and structural integrity.

This study underscores the value of structured design challenges in fostering engineering competencies, providing actionable insights for integrating similar activities into first-year engineering curricula. The paper offers practical guidance for educators to adapt this approach, emphasizing iterative learning and real-world problem-solving.

Vermeulen, C., & Lande, M. (2025, June), Will It Float? Iterative Design and Learning Through a 3D Printed Boat Design Challenge Paper presented at 2025 ASEE Annual Conference & Exposition , Montreal, Quebec, Canada . 10.18260/1-2--57350

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