June 23, 2013
June 23, 2013
June 26, 2013
23.1376.1 - 23.1376.5
Adapting Inexpensive Game Technology to Teach Principles of Neural Interface Technology and Device Control An inexpensive commercially available game that detects the brain’s beta wave activity tocontrol game function was analyzed by biomedical engineering students to teach principles of electricalengineering, device control and neural interface technology. Students disassembled the game andidentified major systems and components. They analyzed inputs and output signals to determine howthe game could be used for device control. A low cost housing was designed and built for the gamecomponents with integrated front panel switches and connectors for signal inputs and outputs.Prototyping breadboards were integrated into the housing to allow flexibility to build various signalconditioning circuits. Students were able to use the device to mentally create musical notes of variouspitches and use a frequency filter to create TTL signals for device control. Although the game can bechallenging to master, it serves as a low-cost and unique teaching tool to facilitate student interest forlearning about neural interface technology.
Campbell, B. R., & Pozzi, A. C. (2013, June), Work In Progress: Adapting Inexpensive Game Technology to Teach Principles of Neural Interface Technology and Device Control Paper presented at 2013 ASEE Annual Conference & Exposition, Atlanta, Georgia. https://peer.asee.org/22761
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