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Development Of A 3 D Chess Game For Tango

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Conference

1998 Annual Conference

Location

Seattle, Washington

Publication Date

June 28, 1998

Start Date

June 28, 1998

End Date

July 1, 1998

ISSN

2153-5965

Page Count

5

Page Numbers

3.199.1 - 3.199.5

DOI

10.18260/1-2--7030

Permanent URL

https://peer.asee.org/7030

Download Count

689

Paper Authors

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Marek Podgorny

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James Z. Liang

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Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

Session 2520

Development of a 3D Chess Game for Tango James Z. Liang, Marek Podgorny

I. Introduction

Background The World Wide Web is a place where information can be easily accessed and exchanged by many people all over the world. In the beginning, this exchange has taken place through the use of simple web documents such has HyperText Markup Language (HTML). This language allows the publishing of information, but is as limited as other existing forms of media such as television or newspapers. It was effective for one way distribution of information, but it was stateless and did not involve any interaction between the server and the user. The introduction of the Common Gateway Interface(CGI) extended the web capabilities and allowed two-way communication with the user and the server, but there was still the problem of very little interactivity .

The solution to this problem was made possible when Sun Microsystems introduced Java. This new programming language introduced the idea of executable modules called applets that could be included with HTML, downloaded, and then executed. The web could now be used as a true interactive environment between the user and the host, but interaction between users was still very lacking. As time passed, new web capabilities such as teleconferencing and online chat were introduced, but this usage was still very limited and did not allow cooperative work. Existing programs require all users to be using the same application window and viewing the information in the same way in order to have information sharing. This was ineffective because not everyone wants to view the data in the same manner. A better system needed to be developed.

Tango The system that developed from this need is Tango. Using Java and C++, a development team[1] at Syracuse University created Tango to be collaborative system. This collaborative system can run multiple applications simultaneously through Netscape Navigator and allow communication between the application and the local demon called the application manager (see Figure 1). Using Tango, it is now possible for two people to share information in a much more effective manner.

Podgorny, M., & Liang, J. Z. (1998, June), Development Of A 3 D Chess Game For Tango Paper presented at 1998 Annual Conference, Seattle, Washington. 10.18260/1-2--7030

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