in Industrial and Systems Engineering (ISyE)Senior Design courses. The tool was designed to help members of student project teamsanalyze their audience for their project-related communications.To enhance our understanding of the students’ analyses, in this study we investigatedhow the students’ perceptions of characteristics of audience members compare with theself-descriptions of the audience members. During a recent ISyE Senior Design class, weobtained self-descriptions from clients who played significant roles in the projects. Inaddition, we obtained student perceptions of these same clients at three different stages ofthe project. In this report we compare the student perceptions with the client self-descriptions. We examine similarities
, the student occupies a main role, revolvingaround his/her self-learning, and following fundamental principles such as constructivismand experimentation [1, 2]. The active-learning (AL) technique is specifically emphasized in this model [2],following these basic principles: • Students must discover new phenomena and concepts by themselves, and they must be able to relate these concepts with previous knowledge. • Motivation is the key driving force. • Team work is strongly promoted. • More established techniques such as Problem Based Learning (PBL) and Project Oriented Learning (POL) are incorporated into this model [3, 4]. The learning process is inductive instead of deductive, so the students can develop
, increase the capacity to perform CT/MR services, and regain a portion of the referralbase lost to outpatient diagnostic centers. To address these issues, Lean/Six Sigmamethodologies were implemented. Considerable success has been documented in themanufacturing industry using these models, but little has been done in the service-based industryof healthcare so an uncharted area was being entered.Specially organized teams were created for the project within the hospital organization. Facultyexperts provide education and training to these individuals in Lean/Six Sigma methodologiesmodified to fit healthcare services. The radiology project has been initiated and current resultspositively support the successful transferability of these manufacturing
recite the basicprinciples, but who lack the comprehension to apply them. These types of courses are thenfollowed by courses that delve into a specific process area in significant depth, for example aSoftware Design or a Software Quality Assurance course. These courses focus on deep skillsdevelopment within the narrow process area. Students then complete the program with thecapstone project, which asks them to apply this knowledge in a full semester project. Studentsdo not get exposure to the full engineering process spectrum in a manner that allows them toapply the deeper skillsets they may have developed in a particular area. The results are studentswho can claim knowledge of a particular skill, but lack the context in which to apply
been tested, implemented andenvisioned. It is safe to say that no single approach will work for all of the diverse ECEtechnologies and every type of learner. However, a few key innovations appear useful inkeeping undergraduate students motivated to learn, resilient to technology evolution andoriented amidst the overload of new information and ECE applications. Engineeringclinics, similar to their medical clinic counterparts, provide project-based experienceswithin the core of an ECE education that enable transformation of the entire curriculumtoward an outcomes-oriented, student centered, total quality environment. Clinics andproject based learning approaches build skills within the individuals that give themconfidence and motivation to
2006-1310: UNDERGRADUATE STUDENTS TEACHING CHILDREN: K-8OUTREACH WITHIN THE CORE ENGINEERING CURRICULUMAyyana Chakravartula, University of California-BerkeleyBarbara Ando, Lawrence Hall of ScienceCheng Li, University of California-BerkeleyShikha Gupta, University of California-BerkeleyLisa Pruitt, University of California-Berkeley Page 11.1362.1© American Society for Engineering Education, 2006 Undergraduate Students Teaching Children: K-8 Outreach within the Core Engineering CurriculumAbstract Outreach teaching is successfully implemented as a final project in core courses at UCBerkeley within the Bioengineering and Mechanical Engineering
recentlyestablished interdisciplinary capstone design experiences. Design experiences involvingstudents of differing engineering disciplines offer the possibility of more complex,meaningful projects and introduce traditional engineering students to the terminology andtechnology of related disciplines. At the same time, the value of undergraduates trainedin the Systems Engineering and Systems Engineering Management disciplines has beenrealized both by industry and the Department of Defense. While capstone designexperiences which involve interaction among students schooled in different engineeringand engineering technology disciplines are becoming more common, those which alsoinclude students trained in Systems Engineering and Systems Engineering Managementare
an Assistant Professor of Writing Arts at Rowan University and has been a part of Rowan’s Sophomore Clinic team since 1998. She received her Ph.D. from the University of Wisconsin-Milwaukee. Page 11.281.1© American Society for Engineering Education, 2006 BOTTLE ROCKETS AND PARAMETRIC DESIGN IN A DIVERGING-CONVERGING DESIGN STRATEGYAbstractThe Sophomore Engineering Clinic covers two semesters in an eight-semester design sequence.The course integrates engineering with writing and public speaking. In the past the course hasused two semester-long design projects to teach design through a series of
2006-710: A MODEL FOR PREPARING THE NSF CAREER PROPOSALGarrick Louis, University of Virginia Garrick E. Louis is an Associate Professor of Systems & Information Engineering at the University of Virginia. He also holds a courtesy appointment in Civil and Environmental Engineering. His research interests include engineering for developing communities and sustainable infrastructure, particularly the development of policies and programs to assure sustained access to infrastructure-related services in the face of routine, and low-probability high-consequence interruptions from natural and deliberate man-made sources. Garrick’s projects include community-based water, sanitation and
engineering.Students apply engineering design principles through completion of a team design project with Page 11.401.2realistic constraints. The course serves as the entry point for the four-quarter sequence in whichstudents undertake and complete their capstone design project.Principles of Biomedical Design is a two-credit, required course for all biomedical engineeringstudents in the spring quarter of their junior year. The course meets twice a week, with one 50-minute lecture session and one 160-minute laboratory session. A unique feature of this course isits overlap with the final quarter of the senior design sequence. Half of the laboratory exercisesin
acrossthese media. Environmental engineering practices to reduce these pollutant concentrations at thesource or in the environment are only introduced, and only to make students aware ofconventional means to mitigate environmental impact. Conventional methods of drinking water,waste water, and air pollution treatment are now the focus of attention in the revised EnvEcourse. The primary goals of the EIA course are to engage all CE students regardless of theirspecialization, and create an interdisciplinary forum to discuss and evaluate some of the social,economic, and environmental issues associated with CE projects. The secondary goals of thecourse are to prepare students for two higher level required courses, and promote the utility andimportance of
project sequence, the Electronics and Telecommunications EngineeringTechnology programs, through their faculty and student workforce, will be responsible for the“idea to prototype” phase of product/system development. The proof-of-concept prototype canthen be transferred to the private industry partner who will be responsible for the “prototype toprofit” phase. Because the partner is local, interested students can continue to participate in theprocess. Thus, students will be able to participate in all aspects of the “productization” cycle.The first phase of this project is complete and includes the conceptual design and planningactivities. This paper presents the work that has been accomplished and discusses ongoingactivities associated with E4
a wide variety of projects within the United States and abroad. A trademark of all the projects was the concept of integrated design where the building solution incorporates the design efficiencies and aesthetics from each building discipline. This approach to design is stressed in all of his courses for engineers, architects, and construction managers alike.Thomas Leslie, Iowa State University Thomas Leslie, AIA is an Associate Professor of Architecture at Iowa State University. He received his B.S.A.S with High Honors from the University of Illinois, and his M. Arch. from Columbia University. For seven years he practiced with the office of Norman Foster and Partners, London, working on the
intended to foster discussion within the software engineeringcommunity about developing and maintaining shared curriculum resources on an on-going basis.The paper approaches this topic by summarizing the experience of the SWENET project increating shared curriculum materials for software engineering. SWENET, The NetworkCommunity for Software Engineering Education, was an NSF funded project to developcurriculum modules for faculty members wanting to incorporate software engineering conceptsin new or existing courses. The paper discusses the project results, focusing on lessons learned.Although the benefit of sharing course materials is obvious, the practice is not particularly widespread in higher education. Reasons for this low level of sharing
. First, we expected to educate, cultivate, and facilitate 7th to 12thgrade science and math teachers by exploring the scientific method of inquiry and the criticalresearch skills that engineers use to solve open-ended real-world problems. Second, it wasexpected that the teachers participating in the RET experience would become role models byapplying their research experiences in their classrooms and with colleagues. Third, the teachers’new skills would enable 7th to 12th grade students to directly link their standards-based educationto events and issues occurring within their community and encourage them to become effectivecitizens in a technology-driven society. This paper describes four aspects to the project; first theresearch projects and
control vehicles6. Page 11.205.3 Figure 1. Experimental DesignIn the second stage, the experimental group of eight design teams uses the DIST for thesecond design project. Their performance and workload ratings are compared with that of acontrol group of eight design teams, completing the same design problem, without access tothe tool. The results of their performance and workload assessments are correlated with theusage logs from the DIST and the findings are presented.2.1 Stage I: Design Documentation of all TeamsData collection was completed using teams of an introductory required engineering designcourse at The Pennsylvania State University. ED&G 100 is a project-based introduction tothe
projects. Additionalworkstations have not been purchased for students in the control theory courses because of costand space constraints. However, incorporating a laboratory feel into these courses would enhancelearning and retention. The design and use of a low-cost virtual control workstation in the firstundergraduate control theory course will be discussed. The virtual workstation was modeledfrom the physical electrical and mechanical parameters of a Quanser Consulting electro-mechanical system.I. Introduction Two control workstations from Quanser Consulting have been used in over adozen student projects in the Electrical and Computer Engineering (ECE) Department at BradleyUniversity as well as for faculty research 1. The Quanser Consulting
exhibitprofessional behaviors. However, not all students embody these behaviors. This case studyexamines curricular elements that promoted professional behaviors in a design class atUniversity of Idaho. The study used staged surveys, coded student assignments, questionnaires,and student prioritization of responses to substantiate findings. Our research question is: “What factors within this design class promoted professional team behaviors and why?”The data suggests that the interrelated functioning of three curricular elements was the mostsignificant factor in promoting professional behavior. The three curricular elements were achallenging team project, teaching and use of teamwork processes, and accountability coupledwith coaching. Though the case
Measurements Lab ClassAbstractMeasurements Lab is a core junior course for mechanical engineering majors in the Departmentof Mechanical Engineering at Lamar University. The main objective of the course is to trainstudents to be able to use various instruments and equipments needed in a mechanical engineer’scareer. This paper discusses the revamping of the course describing each experiment and therelated materials, the relevance of each new experiment to ABET outcomes related toexperimentation, and the evaluation of student projects and their assessments. Responses andfeedback from students are presented to evaluate the effectiveness of new experiments and groupprojects.IntroductionLaboratories are essential for education and training of engineers as
will continue to exceed that of the motion picture industry.7 Computer gamedevelopment is big business.The development of computer games is labor-intensive. Today, game developers rarely buildcomputer games on their own, as they did 15 years ago. Many best-selling computer gamescontain thousands of lines of code and have multi-million dollar development budgets. Moderngame development requires the effort of a team of skilled professionals to integrate multimediacontent and complex computer software. Game development projects have a reputation for latedelivery times and cost over runs. In December 2005, consumers observed hardware failures inthe first Xbox 360 consoles delivered to consumers and the recall of a popular Nintendo GameCube
twoofferings of the course, feedback from the students, and lessons learned by the instructors.Development of the CourseFor several years one of the authors has taught a traditional thermal design course which focuseson conventional energy sources and systems (ME 416 Computer Assisted Design of ThermalSystems). It is a design intensive course that significantly utilizes projects to facilitate thestudents’ learning. It has become a very successful course with one of the largest enrollments foran elective course in the mechanical engineering program. The authors decided to use thislearning model for a new course in alternative energy systems with an emphasis on design.A new course with a design emphasis was welcome, as the mechanical engineering
andadditional open-ended analysis of student interview data was completed.Initial research on students in Fellows’ classes demonstrated that the Engineering Fellowstudents made statistically significant gains in their understandings of engineering whenmeasured annually pre to post. These students were more likely to portray an engineer asa designer, to better understand engineering processes, the diversity of fields representedby the term engineering and the work typically done within engineering fields.To capture the long-term influence of interaction with a Fellow, similar follow-up data Page 11.846.2were collected from a subset of project students and a
2006-1460: USING EDUCATIONAL “TOYS” TO RECRUIT FEMALE STUDENTSINTO AN ELECTRICAL ENGINEERING TECHNOLOGY PROGRAMJeffrey Richardson, Purdue University Jeffrey J. Richardson is an Assistant Professor for the Electrical and Computer Engineering Technology Department at Purdue University where he teaches introductory and advanced embedded microcontroller courses. At Purdue, he is active in Project Lead the Way, recruitment and retention of students, applied research and has written several conference papers related to teaching embedded microcontroller systems.Emily Toner, Purdue University EMILY C. TONER is a graduate student pursuing her Master’s Degree in the Electrical and Computer
. Page 11.1460.1© American Society for Engineering Education, 2006 You’ve Been Slimed!: Process and Product Design Experiences for Recruitment and Retention of Chemical and Industrial EngineersAbstractThis paper will compare and contrast the use of a one-day “slime” project as part of aweek-long summer program for high school students and the use of the same project as amulti-week project for an orientation class. One of the key project goals was to comparethe chemical engineering and industrial engineering disciplines. Pre and post surveyassessments were done and will be discussed.In the summer of 2005, a week-long academy, Reaching Engineering and ArchitectureCareer Heights, was hosted by the College of Engineering, Architecture and
important. Additionally, the dynamism in finance created by its challenging problems andthe availability of sophisticated algorithms and cheap computing power has attractedprofessionals from computer science, engineering, physics, and mathematics resulting in thegrowth of many vibrant interdisciplinary fields involving finance. In spring 2005, we developedan entrepreneurial financial computing course with the objective that individual student teamswould design and develop a commercially viable financial software product to satisfy a marketneed. Five purposefully and two adhocly designed E-teams were formed with students majoringin computer science, finance, mathematics, and management science. Each E-team worked on adifferent project. The course
Master's degree at Bucknell, also in electrical engineering. His research interests include discrete transforms and efficient hardware implementation of transform algorithms and other operations used in digital signal processing. He will be graduating from Bucknell in May 2006 and plans to begin work as a hardware design engineer shortly thereafter. He grew up in Rochester, NY. Page 11.1023.1© American Society for Engineering Education, 2006 Probability and Image EnhancementAbstractWe present one of five projects used in our course, Probability with Applications in ElectricalEngineering
2006-223: SOLID MODELING AS THE CORNERSTONE OF AN INTRODUCTIONTO ENGINEERING COURSEWilliam Howard, East Carolina University William E.(Ed) Howard is an Assistant Professor of Engineering at East Carolina University. Prior to joining ECU, he was a faculty member and program coordinator at Milwaukee School of Engineering. Howard has fourteen years of industrial experience in design and project engineering functions. He received BS and MS degrees from Virginia Tech, and his PhD from Marquette University. Howard is a registered Professional Engineer in Wisconsin.Joseph Musto, Milwaukee School of Engineering Joe Musto is an Associate Professor and Mechanical Engineering Program Director at
University Mariano J. Savelski is Associate Professor of Chemical Engineering at Rowan University. He received his Ph.D. from the University of Oklahoma and B.S. from the University of Buenos Aires. His research is in the area of process design and optimization with over seven years of industrial experience. He has applied his expertise in water and energy integration in green engineering design to industrial projects from food processing to petroleum refining. He is also involved in research in sustainable fuels, examining ethanol production from biomass. He is the recipient of the 2000 Lindback Foundation Faculty Award.Robert Hesketh, Rowan University Robert P. Hesketh is a Professor and
10 female students from 27 different institutions from aroundthe United States and Puerto Rico have participated in the program.IntroductionWith funding from the National Science Foundation, an REU site program in the areas of micromechatronics and smart structures has been conducted for the last four years at UMR. The goalof this study was to provide a multidisciplinary research experience for the benefit ofundergraduate students in Aerospace, Computer, Electrical and Mechanical Engineering, andEngineering Mechanics. The objectives were to: i) introduce micro mechatronics concepts tojunior and senior undergraduate students; ii) provide a collaborative project-based research withhands-on experience in a multidisciplinary atmosphere; iii
engineering design is to build a course out ofactivities that are woven around a well-established process in order to allow students toexperience design rather than just listen to how it is supposed to work. It is well known throughresearch and practice that incorporating learning activities into a course better facilitates thestudent learning process as compared with more passive approaches2,6,13,14,15. First-yearengineering design courses typically include standard design-and-build projects, designcompetitions, laboratory projects, and other projects that span many weeks. These projects areactive and hands-on, but are often relatively self-contained and separate from the exercises ofpresenting a design process and becoming familiar with other