design, from a user’s pointof view. In this course, students learn principles and methodologies in design interaction, andexplore and practice relevant innovative processes (see syllabus in Appendix C). The course isvery interactive: students are engaged in many hands-on activities, discussions, lecturing andsharing information. They teach others about specific design books that they have read, and workin teams on assistive technology projects. The course targets several skills, in particular, thosethat are related to innovative problem solving and entrepreneurial thinking, understanding the“big picture,” as well as personal and social skills. The paper focuses mainly on engaging activities. It describes hands-on interactive