investigation in the next academic year.Learning Outcomes In searching for the overlap in the learning outcomes for Archi-Gaming, the instructorsbegan with a comparison of syllabi for the Computer Game Design and Development Capstonecourse, CGDD 4814 and the Architectural Thesis course, ARCH 5999T. It was quickly apparentthat the courses, while sharing design principles, were not going to overlap in the conventionalsense of the fulfillment of learning outcomes. In fact, the computer gaming design Capstonecourse states in the syllabus in the way of advice to the students, “Your job is not to design art.Your job is to develop things - especially code.” On the architectural side of the collaborative