AC 2012-5358: WORK-IN-PROGRESS: INTEGRATION OF HANDS-ONCOMPUTATIONAL FLUID DYNAMICS (CFD) IN UNDERGRADUATE CUR-RICULUMDr. Yogendra M. Panta, Youngstown State University Yogen Panta is an Assistant Professor of mechanical engineering at Youngstown State University, Ohio. He has been teaching and developing courses and research projects in the fluid thermal area. He is cur- rently conducting applied research in thermo-fluids and computational fluid dynamics with local indus- tries and federal agencies. Panta received a B.E. degree from Tribhuvan University, an M.S. degree from Youngstown State University, and a Ph.D. degree from the University of Nevada, Las Vegas. Panta’s research interests are in fluid dynamics
curriculum, theNanoBoard 3000 was used. The NanoBoard 3000 has a variety of peripherals include analog-to-digital converters, digital-to-analog converters, audio CODEC, speakers, touchscreen LCDdisplay, pushbuttons, and RGB LEDs3. The NanoBoard 3000 has three different variations, eachcontaining an FPGA a different manufacturer. The variation of the NanoBoard 3000 used in thecurriculum contained a Xilinx Spartan-3AN device FPGA.Hardware description languages (HDLs) can be used to configure an FPGA. Two HDLs aremostly used today: VHDL and Verilog. VHDL stands for VHSIC hardware descriptionlanguage while VHSIC stands for very-high-speed integrated circuits. The FPGA curriculumwas originally developed using both VHDL and Verilog. However, it was found
development of an understanding of the problem from the client’s perspective as wellas an analysis of solution alternatives.Unfortunately, in many cases, the software engineering course is offered late in thecurriculum, typically at the senior level. This makes it difficult for students to apply theknowledge that they have learned effectively on capstone and other academic projects.Students often comment that it would have been “nice to know this” before making thewrong decisions on their capstone projects. Thus, to be successful, components of softwareengineering need to be taught earlier in the undergraduate curriculum. This shifting to anearlier level, however, poses pedagogical issues.This paper describes the metamorphosis of an undergraduate
AC 2012-4852: MILLENNIALS PERCEPTION OF USING CLICKER TOSUPPORT AN ACTIVE CLASSROOM ENVIRONMENT: AN EARLY ADOP-TION PERSPECTIVEDr. John Patrick Hogan, Missouri University of Science & Technology John P. Hogan is an Associate Professor of geology in the Department of Geological Sciences and Engi- neering at the Missouri University of Science and Technology. He received his Ph.D. and M.S. degrees in geology in 1990 and 1984 from Virginia Tech. He also holds a B.S. in geology from the University of New Hampshire. His research interests include igneous petrology, structural geology, and tectonics. He has active projects in Maine, Oklahoma, Missouri, Egypt, and southern Africa. He is also interested in enhancing
. Aspart of a European Union funded SOCRATES project, different universities have developed aJoint European Master Program in Remote Engineering (MARE) which includes a course of“Rapid Prototyping of Digital Systems” in its curriculum, designed by the TechnicalUniversity Ilmenau, Germany. Implementing the laboratory part of this course as an OnlineLab turned out to be a good solution to obtain better learning outcomes. The overalldevelopment and evaluation of the online solution was realized at Carinthia University ofApplied Sciences, Villach Austria.IntroductionActive learning or working by means of online laboratories is especially valuable for distanceworking or education. Users in the workplace can access remote laboratories without havingto
curriculums,Microsoft Office6 had made keen advances in word processing and presentation software, andthe Acrobat Reader7 made reading documents accessible free-of-charge and on multipleplatforms. All these advances were incorporated in the revised proposal. Again, the proposalwas rejected but mainly for the lack of an assessment expert from the education field.In April 2001, MIT announced 8 its open courseware initiative9 where they would publish onlinecourse materials such as course syllabus, lecture notes, digital audiovisual lectures, assignmentsand examinations. In 2002, they published their first set of 50 courses. More than 2,000 courseshave since been published. Combined with the acceptance of such ideas of open courseware andteaming with the
undergraduate courses effectively in areas of heat transfer2, machine design,and various areas in undergraduate research3.Traditionally students at the author’s institute have learned the concepts of fluid dynamicsthrough textbooks and few lab demonstrations on selected topics. Our curriculum does not offerseparate fluid lab experiments or CFD simulation class. An elective course on final elementanalysis (FEA) offers basics of computer simulations on partial differential equations on Page 25.1410.2complicated geometery but with limited topics of solid mechanics and stress analysis.Therefore, students were never exposed to computer simulation experience on
find students truly learn when challenged with defeating a computer protocolor architecture.This paper outlines our cyber warfare curriculum with emphasis on our Cyber Attack and CyberDefense course sequences. The paper focuses on methods used to teach the various phases ofcyber attack to computer and electrical engineers, computer scientists, cyber operators as well asother technical majors. The paper also addresses our participation in the US National SecurityAgency-sponsored Cyber Defense Exercise (CDX). The overarching goal of the curriculum is toprovide students with an understanding of how to attack and defend in the cyber domain usingthe CDX, as well as numerous course-oriented exercises, as proven effective teaching tools.Identifying
increase in student learning. Wang2 reportspositive student feedback and outlines the controversy regarding the use of schematicsversus the use of a hardware description language (HDL), expressing a concern thatemphasis on an HDL may distract students from the fundamentals of digital logic systems.Wang suggests an integrated approach incorporating breadboard debugging techniques,design and simulation with CAD tools, and verification on a development board. Wangsuggests that an HDL be taught later at the junior level. Radu et al1 emphasizes schematics,introducing an HDL in the context of code fragments and writing test benches. We alsoused an integrated approach, based on schematic capture.Radu, et al1 emphasize the use of development boards and
reference anoutline for the introduction of UGS – UNIGRAPHICS® into a mechanical engineeringundergraduate curriculum was discussed. Students can achieve a good level of proficiency with atype of software package that they will likely use when working in an industrial environment. CAE tools also provide an excellent teaching aid, which can be used to illustrate theory andconcepts by means of computer simulations. This issue has also been discussed in previousworks 2, 3 , where simulation tools are shown to allow for an improved understanding of conceptspresented in design courses. In this work a simulation project is discussed, which can improve student understanding ofundergraduate solid mechanics, kinematics / dynamics and mechanism design
lack necessaryeducational resources to promote effective learning environments for students – few textbooks,professors, and facilities exist to truly integrate the curriculum. At Arizona State University (ASU), few educational resources exist for students thatparticipate in PV courses. Although ASU has expended a large number of resources building thelargest PV power generation facility at a university campus in the US (10 megawatts of installedPV)3 and has recently obtained a joint DOE/NSF funded research center in PV called Quantum Page 25.1495.2Energy and Sustainable Solar Technology (QESST: NSF # EEC-1041895), currently only
teaching and research in the areas of Mechatronics and Intelligent Systems in theDepartment of Mechanical Engineering at Georgia Southern University. The laboratory coversmechatronic instrumentation, control and mobile robotics. The broad topics include sensors,actuators, data acquisition, modeling, simulation, analysis, design and implementation ofcontrollers, and swarm robotics. The laboratory provides an integrated hardware and softwareenvironment from basic instrumentation to rapid control prototyping, hardware-in-the-loopinvestigations, and intelligent robotic systems.I. IntroductionRecently there is a growing emphasis on multidisciplinary education and research, especiallyinvolving science, technology, engineering and mathematics (STEM
: NumericallyControlled Oscillator (NCO); Cascaded Integrator Combo (CIC) filter; Channel Equalizer;Digital Communication Transmitter; Digital Communication Receiver; and Pulse Shaping.Course Benefits and AssessmentThis course is an important elective course to graduate students interested in the topics of DSPand reconfigurable hardware design. It plays a vital role in stimulating their interest to performresearch in the area of hardware implementation of DSP systems. Through lectures, readings,and working with practical designs, students learn the pros and cons of different implementationmethodologies. Each time the course is offered, its contents change to reflect the new trends inindustry including any new features of the tools and hardware platforms
system where different programmingconcepts can be tried by students. Students can interact with the animation as if they werediscussing a problem with a professor. Students can see their scores once a training module iscompleted. Other functionalities like class stats generation are also being integrated into thesystem. Some snapshots of the system and training activity are depicted in Figure 6 and 7. Figure 6. Snapshots of a student taking a training of two interactive questions Figure 7. Snapshots of an instructor editing learning modules and course informationOngoing Project at PVAMU and ImplementationOur system and learning modules have unique features that other courseware does not have.Through pilot testing of several
short questionnairewas administered to the students. The questionnaire had 3 questions: 1. Do you feel you were interacting with real hardware? 2. Is the laboratory interesting or worthwhile? 3. Does this interface correctly reflect what you would have done in a real lab?Table 1 shows the results of the post-experiment activities. The results in Table 1 suggests thathaving performed the AM iLab experiment using interface A, users had a better understanding ofwhat amplitude modulation entails. The interface aided their understanding by walking themthrough the step wise process in creating an AM signal. This was made possible because everywire connection was an integral part of the AM block diagram and it helped the user visualize
and society core curriculum classes specifically for incoming fresh- man with a STEM background. Perez has eight years of professional experience working as an electrical and computer engineer, providing technical support to faculty and students utilizing UGLC classrooms and auditoriums. Perez is committed to the highest level of service to provide an exceptional experience to all of the UGLC guests. Perez strongly believes that by providing exceptional customer service that UGLC patrons will return to make use of the various services the university offers. Perez enjoys work- ing on the professional development of the student employees at the UGLC. He shares with his student employees his practical experience in
nodes can be referred to as the course model.The navigation of most online courses is done linearly; typically by pressing the next button togo to the next course section. An effective automated course delivery system however, shouldguide the student through the course using an Intelligent Tutoring System (ITS). In ITSnavigation, it is the computer that determines which topic the student needs to see next. TheITS’s navigation decisions are mainly based on the results of continuous formative assessmentsthat are integrated in each course ontology node. Hence while in linear navigation all studentsexperience the course in the same way, in ITS course navigation, each student experiences thecourse differently. For example with ITS navigation, some
://nyti.ms/o6JvaR 3. Boyd D, Ellison N (2007). Social network sites: Definition, history, and scholarship. Journal of Computer-Mediated Communication, 13 (1): 210-230. 4. Michael Carter, Gerald C. Gannod, Janet E. Burge, Mladen Vouk, Paul V. Anderson, and Mark E. Hoffman (2011). “Communication Genres: Integrating Communication into the Software Engineering Curriculum”, in Proceedings of the 24th Conference on Software Engineering Education and Training, IEEE. 5. DiMicco JM, Millen D, Geyer W, Dugan C, Brownholtz B, Muller M (2008). Motivations for social networking at work. In Proceedings of CSCW 2008, San Diego, CA, USA: 711-720. 6. Duffy, J. (2011, December 28). Google users estimated at 62 million. PC
PCs and Associated TechnologiesAbstractThe How People Learn framework1, 2 was utilized to redesign the course Advanced FoodChemistry (IA-530), which is part of Universidad de las Américas Puebla (UDLAP) foodengineering master and doctoral programs. Our goal was to improve graduate food chemistryteaching and learning by creating high-quality learning environments that promote an interactiveclassroom while integrating formative assessments into classroom practices by means of TabletPCs and associated technologies. In order to examine how students perceived the use of TabletPCs and associated technologies, we conducted semi-structured interviews with IA-530 graduatestudents that had completed the course. The analysis
various handy functions and enables group workcapabilities. The paper also provides intervention data in the classroom through the analysisof surveys collected among students.1. IntroductionNowadays, laboratories that work with hands-on experiments are among the core componentsof engineering studies. Hands-on experiments help efficiently digest theoretical concepts andtrain students to rely on the facts according to physical evidence. On the other hand, highequipment cost and the lack of the necessary maintenance and assistance have led to reducedimportance of hand-on laboratories on the curriculum. Software simulators, based onmathematical models, can be an alternative method to replace the traditional hands-onlaboratories; however, the valuable
second stage data analysis5. DiscussionThrough analyzing data related to engineering students’ college experiences on Twitter, wefound a large number of tweets complaining about homework, classes, professors, exams, andstudying. Negative tweets are overwhelmingly more numerous than positive tweets. Thisindicates an imbalance between academic life and social life among engineering students. A poordesign of curriculum is also revealed. For example, many students complain that sociology andhistory classes are useless to engineering majors, and chemistry class is useless to computerengineering majors. These classes need to be better designed and tuned to the needs ofengineering students.As stated in a previous APS study11, if engineering education