AC 2012-3473: BIOMIMICRY INNOVATION AS A TOOL FOR DESIGNDr. Terri M. Lynch-Caris, Kettering University Terri Lynch-Caris, Ph.D., P.E., is an Associate Professor in the Industrial and Manufacturing Department at Kettering University and a registered Professional Engineer in the state of Michigan. She serves as the Director for the Center of Excellence in Teaching and Learning at Kettering. Her areas of interest in teaching and research include ergonomics and human modeling, statistics, work design and lean princi- ples, supply chain management, and environmental sustainability.Dr. Jonathan Weaver, University of Detroit MercyDr. Darrell K. Kleinke, University of Detroit Mercy Darrell Kleinke has more than 25 years of
AC 2012-5046: DEFINING THE CORE BODY OF KNOWLEDGE (COR-BOK) FOR A GRADUATE PROGRAM IN SYSTEMS ENGINEERING: AWORK IN PROGRESSDr. Alice F. Squires, Stevens Institute of Technology Alice Squires is Manager of Systems Engineering at Aurora Flight Sciences and an adjunct systems engi- neering faculty for the School of Systems and Enterprises at Stevens Institute of Technology. She is one of many authors on the Systems Engineering Body of Knowledge (http://www.sebokwiki.org/) and the Graduate Curriculum for Systems Engineering (http://bkcase.org/grcse-05). She was previously a Senior Researcher for the Systems Engineering University Affiliated Research Center (SE UARC) and Online Technical Director for the School of
. Page 25.487.5 • LEP students will place greater value on the work of individuals from other disciplines.Supporting Objective: DesignCompared to their non-LEP peers, LEP graduates will be more skilled at: • executing a design process, • designing multicomponent systems including the ability to manage interfaces between subsystems, and • applying practical design skills such as reading specifications sheets for electrical components or selecting parts from distributors for an integrated design.The research question to be addressed by the research strategy described in this paper is asfollows: Are LEP graduates different than their non-LEP graduate peers with respect to theirability to perform interdisciplinary work as described
, passenger-freight integration, multi-modal competition and cooperation, strategicsystem decision-making, and economic and land development impacts at the urban and mega-region scales.In order to serve as a useful teaching tool as well as a useful input to real policy and technicaldecisions in Portugal, these varied research efforts demanded a unifying engineering systemsframework. The CLIOS Process was chosen as the integrating engineering systems framework.The rather ambitious challenge made to the students was to design at a relatively macro-level,using the CLIOS Process as well as inputs from active research and guidance from activeresearchers, a complete HSR system for Portugal (excluding detailed design of infrastructureelements and focusing
, internships andpractical courses (Provitera, 20078). This paper describes a case in which a well designed andsuccessfully integrated Capstone Course can serve as an amalgam of theory and practice andprovide benefits like reinforcing learning, developing skills, and improving congruence withthe discipline.Background of the InstitutionLa Universidad de Monterrey (UDEM) is a private, non profit institution founded in 1969 inthe city of Monterrey in northeastern Mexico. UDEM offers 35 undergraduate degreeprograms in fields such as business, medicine, architecture, engineering, education and law.It serves 3,000 preparatory, 8,000 undergraduate and 1,000 graduate students.Its undergraduate degree program in Industrial and Systems Engineering is focused
0.50 Class in Lecture Hall 4.08% 4.08% 32.65% 40.82% 18.37% 0.68 0.33 0.50Each Index value was calculated by summing the product of the survey results and thepercentage of respondents’ answers to each question, indicating a general level of value for eachresource categorized by letter grade. It is interesting to note that most students find the Lessons,Examples and Practice to be the most valuable resources in the course. Also, the studentsearning D/F grades seem to find relatively little value in any of the many course resources.Measured EffectivenessLearning outcomes were assessed to determine the impact of the hybrid/buffet model on studentlearning. As
impact ofother technologies, such as clickers and financial calculators, can be combined to provide a moreeffective educational experience to prepare students to become practicing engineers. Thepreliminary results using logistic regression found that the probability of a student earning anExam #1 score of 80% or higher was negatively affected by transfer student status and positivelyaffected by recitation attendance and the first attempt score for the fourth homework assignment.IntroductionAs engineering education continues to evolve and instructors strive to integrate technology in theclassroom, research must be done to understand the effectiveness or ineffectiveness of thetechnology. In many higher education institutions around the country
structured design process for systemsengineering projects. In the second, they developed syllabi for their new courses by selectingfrom a menu of modular content to construct courses appropriate for their respective universities.In the third workshop, faculty received training on assessment best practices and agreed on acommon assessment process. The new courses were implemented in three programs in the 2010-11 academic year and implemented in additional programs in the 2011-12 academic year. Thepaper describes the lessons learned in adapting and implementing the systems engineering-basedmulti-disciplinary capstone design courses as well as assessment results for the first year ofimplementation.IntroductionAs engineering teams undertake more high
. Page 25.800.1 c American Society for Engineering Education, 2012 Integrating Innovative Pedagogies into Engineering Economics CoursesAbstractIn this paper, we make a case for incorporating high-impact practices into the engineeringeconomics classroom as a way to increase student engagement, learning and performance.Wherever possible, we tie proposals to our own experiences. In some cases, the practices werefer to are extant in the education literature, but not ones that we have tried as yet; however, weplan to examine them in upcoming semesters and, possibly, incorporate them into our ownclassrooms. We also indicate how several of these practices help meet the requirements ofagencies that accredit engineering
-basedProcess Asset Libraries (PAL) to store software engineering best practices, implemented as awiki and improves the use of agile processes. Greer[12] addressed a range of research areasincluding the application of agile methods to safety critical software development, therelationship of agile development with user experience design and how to measure flow in leansoftware development. Similar research is done by Gary et al.[11] on the basis of agiledevelopment process. Procter et al.[26] used a case study of a project to create a Web 2.0-based,Virtual Research Environment (VRE) for researchers to share digital resources in order to reflecton the principles and practices for embedding eResearch applications within user communitiesusing agile
the the Systems Development and Maturity Laboratory (http://www.SysDML.com/), which seeks to advance the state of knowledge and practice in how we manage system lifecycles. He teaches courses in Project Manage- ment of Complex Systems, Designing and Managing the Development Enterprise, Advances in System of Systems Engineering, and Systems Thinking. In addition, he is a National Aeronautics and Space Ad- ministration Faculty Fellow, Editor-in-Chief of the Systems Research Forum, and Associate Editor of the IEEE Systems Journal.Dr. Brian Emery White, Complexity Are Us - Systems Engineering Strategies Brian E. White received Ph.D. and M.S. degrees in computer sciences from the University of Wisconsin, and S.M
education has started to focus onoffering courses, concentrations and degrees in engineering systems. MIT’s ESD program is aconcerted effort in this direction.ESD’s vision is to advance research in these areas and to also simultaneously impart knowledgeof established methods and approaches to our students for tackling such problems. To date, theseefforts have primarily been conducted at the graduate level, where a strong student response andinterest in our programs indicates a good measure of success (see Fig. 1). More broadly, outsideof MIT, many engineering systems educational initiatives are focused at the graduate level.5Similarly, there are numerous examples of junior or senior-level design courses that draw onsystems-based approaches, often
approach that integrates project management methods andtools with Lean-Six Sigma methods. An additional objective of this research is to develop abetter understanding of the unique aspects of the engineering problem solving process. Weassessed the student’s problem solving strategies, products, and design process reflections usingWolcott’s “Steps for Better Thinking” rubric 1.IntroductionCapstone courses give students the opportunity to solve large, unstructured problems in aclassroom setting. These team-based projects mimic the industrial setting that most students willenter upon graduation. Throughout the capstone experience students find themselves faced withcomplexities not found in a traditional course, especially when the projects are
be characterised by a sound knowledge and application of regulations and publicsafety. The graduate capabilities profile for this degree is divided into several areas in whichthe degree programme should contribute to the profile: 1 Knowledge of Engineering Sciences. 2 Analysis and Problem solving. 3 Design and Synthesis. 4 Investigation and research. 5 Risk Management. Page 25.553.6 6 Team Work. 7 Communication. 8 The Engineer and Society. 9 Management and Financial. 10 Practical Knowledge.These areas of learning are noted in brackets in the following two papers.Engineering Management 1Learning OutcomesOn
withmanufacturing practices, it is important to utilize a variety of specialized tools to implementproduct designs. However, the ability of institutions to meet these goals in fiscally austere timesis proving to be difficult for all but those with the financial resources to acquire costly industrialgrade equipment.In order for manufacturing and vocational programs to survive, they must adapt and becomecost conscious. And, when cost-saving measures are necessary, it is important to ensure that theprogram will still satisfactorily prepare students to enter the job-market as qualified workers.While it may not be necessary for graduates in some program areas like engineering todemonstrate proficiency in the use of specialized manufacturing equipment, it is
best practices, lessons learned, and checklists, should be in-grained as a mental reference for planning and performing tasks to minimize risk and support engineering decision making, not for substitution of informed engineering judgment.Solutions to this overall problem and its subelements require consensus solutions by academia,industry, and government through a series of action-oriented steps that promote the awareness,recognition, and a willingness to correct the problem. For additional information on many ofthese topics, please refer to Wasson [2]. The scope of this paper focuses on three key aspects ofthe problem: 1. Misperceptions that the Plug and Chug ... Specify-Design-Build-Test-Fix Paradigm is SE. 2
assignment of tasks.5. Future ResearchVideogames such as Rise of Nations might have a variety of applications in educational settings.At Universidad _____, the game is starting to be employed in graduate and undergraduate classessuch as Systems Thinking, Management of Technology and Innovation and Logistics. Newworkshops, activities and learning guides are being developed and emerging behaviors arestarting to show. All this body of work is being systematized to detect trends and best practices toapply games depending on the contents and skills to develop.Another avenue of research is to study the evolution of players during the semester, in terms ofthe depth of their understanding, the relationships they build, the social constructions that
ownership of their own learning. The discovery approach used by the author tries to buildon these principles to establish an innovative instructional design by marrying content withpresentation style in theory as well as in practice. Utilizing real-world problems as a stimulus forstudent learning is not at all new and has been in practice for a very long time. Educators haveunderstood that scholars have defined problem-based learning as minds-on, hands-on, focused,experiential learning. Instructors have also been encouraged to act as cognitive coaches who cannurture an environment that can support open inquiry. The author was inspired by the uniqueideas presented by these scholars and researchers. He has tried to build on such intelligent ideasto