included writing code,designing software architecture, and teaching corporate education. His writing in industryincluded design documentation, test plans, proposals, standards documents, process documents,user documentation, and some business documentation. His audience for these documents wasgenerally his peers, and the documentation was intended to be informative, used for training andoccasionally for decision-making. He said that in his industry experience, “everyone assumesyou must already know how to write” because of being a university graduate. He also mentionedthat he modified his writing based on the audience, including their preferences for format, anddiscussed the issue of length and level of detail. In his experience, design documents
, J. C. & Kim, S. Better understanding through writing: Investigating calibrated peer review. ASEE 2004 Annu. Conf. Expo. "Engineering Res. New Height. June 20, 2004 - June 23, 2004 1159–1164 (2004).22. Cintas, P. Peer review: From recognition to improved practices. FEMS Microbiology Letters 363, 1–4 (2016).23. Pulford, S. Useful but not interesting: Illuminating student task values surrounding engineering writing classes. in ASEE Annual Conference and Exposition, Conference Proceedings 2016–June, (2016).24. Lee, E. & Hannafin, M. J. A design framework for enhancing engagement in student-centered learning: own it, learn it, and share it. Educ. Technol. Res. Dev. 64, 707–734 (2016).25. How to Plan And Guide
Page Solutions, a consulting firm that uses the OGSP R process to help technology and branded product clients develop better strategic plans. Mark is a member of The Band of Angels, Silicon Valley’s oldest organization dedicated exclusively to funding seed stage start-ups. In addition, he serves on the board of several technology start-up companies.Dr. Shannon Katherine Gilmartin, Stanford University Shannon K. Gilmartin, Ph.D., is a Senior Research Scholar at the Michelle R. Clayman Institute for Gender Research and Adjunct Professor in Mechanical Engineering at Stanford University. She is also Managing Director of SKG Analysis, a research consulting firm. Her expertise and interests focus on education and
, and what we hoped they would reveal aboutthe lived working experiences of engineering interns. Third, we consider what the reflectionsmade visible (and not), including a high-level overview of findings related to boundary spanningand other emergent themes. Fourth, we describe differences observed in comparing the twoparticipants’ responses to one another, and also in comparing the reflection and interview data.We conclude by discussing implications and directions for future research, including further dataanalysis efforts and plans for integrating the reflection and interview data. We expect that thispaper will primarily appeal to engineering education researchers seeking innovative methods forstudying practice in the engineering workplace
newprograms to grow and expand. Table 1: Modes of adaptation by other institutionsYear 1 and 2 Project ProgressMichigan Tech and Bay College have actively collaborated during Year 1 and 2 of this projectand achieved significant advancements in the proposed activities. Tables 2 and 3 provide detailson which activities have already been accomplished or planned to be completed by the end of thefiscal year at the Michigan Tech and partner Bay Community College.Activity Status/Due Status/Due Year 1 Year 2Get FANUC educational kits and install them on the robots X N/AMeeting with partner
inteams, and critically explore the ethics and values of their work; yet, the current curriculum ispopulated by traditional engineering courses that follow the typical formula of lectures, close-end homework problems, and exams. Pathways in and out of the program are also scarce,influenced primarily by an assortment of required courses that fill much of student check sheets.In our plan to enact change to diversify the ECE department in terms of student make-up andconcentrations to choose from, identifying critical points in the student’s trajectory towarddegree completion was made the first course of action.To adopt a frame through which we can examine the curriculum, the idea of threshold conceptsproved to be an attractive foundation for the
andMcFarlane also found that playing games can support valuable skill development such asstrategic thinking, planning, communication, negotiating skills, group decision making, and datahandling.16 Other studies completed by Macy, Squires, and Barton and Dede have concluded thatgame-based learning has enabled a merging of play and learning which can lead to stagedlearning opportunities that replicate real life and the transfer of knowledge learned from onesituation to another.16 These studies support game-based learning having the capability to notonly allow students to develop communication skills but also learn the ability to transfer theseskills to other contexts.After determining how games influence students’ perceptions of important communication
Director of One Page Solutions, a consulting firm that uses the OGSP R process to help technology and branded product clients develop better strategic plans. Mark is a member of The Band of Angels, Silicon Valley’s oldest organization dedicated exclusively to funding seed stage start-ups. In addition, he serves on the board of several technology start-up companies.Sophia Lerner Pink, Stanford University Sophia Pink is a sophomore studying engineering at Stanford University. She began conducting research in Dr. Sheri Sheppard’s Designing Education Lab in June 2016. Sophia’s academic interests include mechanical engineering, human-centered design and social science research.Kayla Powers, Stanford UniversityMr. Adrian Piedra
, andextracurricular activities. A potential future area of contribution is to develop more detailedlesson plans that integrate these practices into specific engineering courses. These architecturesare most beneficial during project phases of exploration and divergence, as well as moments ofreflection and feedback. They are less beneficial in situations where the goal is content-deliveryor fast decision-making; in these contexts, existing pedagogies may be more advantageous. Byexploring how these architectures work both within and against existing communicationpractices in engineering education cultures, we collectively develop our capacity to collaboratewithin complex problem spaces.References[1] ABET. “Accreditation Criteria.” Internet: http://www.abet.org
memo.3) Assignment 3There are required and optional parts for this assignment. The required part is a PowerPointpresentation from each group to present their results in the class at the end of the semester.Grading of this assignment was based on presentation skills and the content. The optional part isfor the students to make extra points. It is an ambitious plan to ask first semester freshmen towrite a formal project report and do a test that they have never done before. For this last part ofthe project, only those students who feel confident and interested to earn extra points would dothis part. A bending test was asked to be performed in the material lab to find the failure load ofthe component, and then to compare the test result with the
feasibility of their design ideas [73]. Others present interpreted vignettes ofclassroom activity and detail methods such as interaction analysis [74] or ethnography [75]. Forinstance, in such research conducted in an elementary school, we see how students are able toidentify and frame engineering problems in their own school that affect the students, and alsothat even young students can make predictions and plan testing of their prototypes when they aredesigning with contexts they understand in mind [76]. And in research conducted using a gamein which girls role-played as mechanical engineers, the girls developed engineering skills andknowledge, and these were particularly supported by having a client and reflecting on progress ina notebook [10
College.On the faculty side during this same period, additional damaging biases were revealed wheninstructors would mention in passing that they had a certain number of GS students enrolled intheir courses. When questioned further, these instructors would explain that they assumedstudents of certain ethnicities were part of the GS program, simply based on their physicalappearance instead of any actual knowledge of their affiliation with the program.The Dean of the College, in his strategic plan, said he intended to grow the program in an effortto increase the representation of diverse students. When an effort to gain more beds in the sharedresidence hall failed, the program leadership decided to move the program to a differentresidence hall. The
Education, 99(3), 263-278.18. Webster, L., & Mertova, P. (2007). Using narrative inquiry as a research method: An introduction to using critical event narrative analysis in research on learning and teaching. New York, NY: Routledge.19. Bieber, J. P. & Worley, L. K (2006). Conceptualizing the academic life: Graduate students' perspectives. The Journal of Higher Education, 77(6), 1009-103520. Creswell, J. W. (2012). Educational research: Planning, conducting, and evaluation quantitative and qualitative research. (4th Ed.). Boston: Pearson.21. Geertz, C. (1973). Thick description: Toward an interpretive theory of culture. In C. Geertz, The interpretation of cultures: Selected essays (pp. 3–30). New York: Basic
preventsome student teams from going down the wrong track entirely and missing some of the primaryconcepts of the lab. A more formal method of communicating team experimental plans (eithervia a short written description or an in-person meeting with the instructors) could go a long wayto ameliorating these issues in future versions of the course.Conclusions and Future WorkThe revision of a unit operations laboratory course to be more open-ended and focus on technicalcommunication resulted in many positive outcomes: increased student self-efficacy in the areasof communication skills and design, achievement of course learning objectives, and increased in-lab student engagement. With regards to self-efficacy improvements, there was no perceivedeffect of
counteract behaviors such as tacit designing with little self-monitoring or not being open or willing to reflecting on past.PROCESS MANAGEMENT COACH ENCOURAGES AND/OR DEMONSTRATES BEHAVIORS TO HELP A STUDENT…CODESCOMPLEXITY Manage complexity such as revisiting or negotiating scope of work, and assessingMANAGEMENT feasibility within a timeline. RISK MANAGEMENT Anticipate and attend to risks associated with planning, communicating, or developing a design.TIME MANAGEMENT Manage time to successfully complete tasks within a prescribed timeframe. MULTIPLE Manage plurality of perspectives to develop own perspective and having a