Asee peer logo
Displaying all 3 results
Conference Session
Technical Session 7: Online and Distributed Learning
Collection
2019 ASEE Annual Conference & Exposition
Authors
Otto Borchert, Missouri Southern State University; Abigail Byram, Virginia Commonwealth University; Debra Mardell Duke, Virginia Commonwealth University; Alex David Radermacher, North Dakota State University; Mourya Reddy Narasareddygari, North Dakota State University; Gursimran Singh Walia, North Dakota State University
Tagged Divisions
Computers in Education
-CyLE focuses on deploying reusable learning objectsand learning and engagement strategies to teach software engineering skills and techniques tostudents. However, since LMS’s are an integral part of most university communities, SEP-CyLEdoes support the export of student scores to a CSV file, so that instructors can load thatinformation into an organization-wide LMS. Building Learning Tools Interoperability (LTI – forintegration between SEP-CyLE and organization-wide LMS’s) is in progress.Other large efforts have been undertaken to develop entire courses for software testing andsoftware engineering. Websites like KhanAcademy and Codecademy provide completeprogramming tutorials. Massively Open Online Course websites like Udacity and
Conference Session
Technical Session 1: Issues Impacting Students Learning How to Program
Collection
2019 ASEE Annual Conference & Exposition
Authors
S. Cyrus Rezvanifar, University of Akron
Tagged Divisions
Computers in Education
the course instructor, eachaddressing a specific detail in using a single concept such as loops (Fig.1). For each program, thestudents were given a few minutes to write down their responses, with the course instructor andteaching assistants walking around the class and helping those who were struggling with theproblem. Figure 1. Example of a "programming without computer" problem. Students were required to write down the output of this program as an in-class exercise in less than 5 minutes.The same approach was also incorporated in short quizzes in the beginning of each session. Foreach quiz, a free game-based online learning platform (http://kahoot.com) was used to displaythree multiple-choice questions on the screen for all students
Conference Session
Technical Session 13: Digital Learning
Collection
2019 ASEE Annual Conference & Exposition
Authors
Chirantan Mahipal, University of Illinois, Urbana-Champaign; Lawrence Angrave, University of Illinois at Urbana-Champaign; Yuren Xie, University of Illinois at Urbana-Champaign; Biswadeep Chatterjee, University of Illinois, Urbana-Champaign ; Hongyu Wang, University of Illinois, Urbana-Champaign; Zhengru Qian, University of Illinois, Urbana-Champaign
Tagged Divisions
Computers in Education
department of computer science at University of Illinois at Urbana-Champaign (UIUC). His interests include (but are not limited to) joyful teaching, empirically-sound educational research, campus and online courses, computer science, engag- ing underrepresented students, improving accessibility and creating novel methods to create, adapt and enhance learning opportunities and learning communities.Mr. Yuren Xie, University of Illinois at Urbana-Champaign I am a senior Computer Science and Statistics and Mathematics student studying at the University of Illinois at Urbana-Champaign. I really appreciate that I can live in a world where science and technology have been being used to make the world better, and it is my honor