four weeks ofsketching and eleven weeks of three-dimensional, constraint-based, solid modeling. In2002, the course was revised using the “backward design” approach [2] with formativeand summative assessments in lecture and lab activities. In later years project-based andlearning-centered instructional approaches with creative ideation and sketching [3] wereintroduced. Such approaches follow a natural cycle of Kolb’s learning model [4], whichincludes abstract conceptualization, active experimentation / application, concreteexperience, and reflective observation. Our university has recently launched a campus-wide academic initiative aimed at preparing undergraduate students in all engineeringmajors to use their disciplinary knowledge and skills
. Before transitioning to academia, he worked for years as a design engineer, engineering director, and research scientist and holds MS and PhD degrees from University of CA, Irvine and a B.S. degree from Walla Walla University. c American Society for Engineering Education, 2019 Top-Down Design Enables Flexible Design of Prosthetic Forearms and HandsAbstractA service learning project where students learn and apply advanced CAD modeling techniques tothe development of a parametric, fully customizable CAD assembly of prosthetic limbs isdescribed. Engineering students, working with engineering faculty, designed and built prostheticarms and hands using 3D printing for children in need within the local community
from Illinois State University with a minor in computer systems. Currently, I work in the PLM Center at Purdue, where I focus my research on integrating new PLM systems with new manufacturing technology and emphasis on developing a digital enterprise testbed.Prof. Travis Fuerst, Purdue University Travis J. Fuerst is currently an Assistant Professor of Practice with the Department of Computer Graphics Technology in the Purdue Polytechnic Institute, Purdue University, West Lafayette campus. He received his BS in Computer Graphics Technology in 2000, and his Master of Science in Product Lifecycle Man- agement (PLM) in 2002 from Purdue University. In 2013 he earned his Project Management Professional (PMP
tochange, so too will the content and format of the EGCI. Monitoring the EGCI’s performanceagainst current trends and practices in engineering graphics can help keep the instrument a usefultool in engineering education research. With the instrument having met its intended level of rigor[1], widespread testing can now be done on different psychometric aspects to better prepare it forwidespread use. One of the first measures to be further substantiated is the instrument’s validity.BackgroundThe EGCI was developed as part of a larger project examining understanding andmisconceptions in engineering graphics with a goal of creating an assessment instrument.Experts in the field were consulted to identify important topics in the field which included
modelling improves student performance on modeling learningoutcomes and project performance. Through a 10-week design-build-test project, the studentsapplied freehand sketching techniques the initial and re-design phases of the prototyping process.Learning outcomes related to sketching were assessed by comparing question scores at thebeginning and end of the course.Objective:To determine the efficacy of this approach, the following research questions were posed:1) is it feasible to use individual whiteboards to teach freehand sketching in a largeundergraduate CAD course?2) do students and instructors find this approach acceptable?3) do students find that the use of whiteboards during class improves their ability to sketch?The acceptability and
with their finalgrade in an engineering graphics class [8], [14], [15]. Hsi et al. found that, in an engineeringgraphics class, spatial visualization ability was correlated with the overall course grade, such thatwomen, who had lower average spatial visualization scores, also tended to have lowerperformance in the course. However, the gender difference was not present for grades onhomework or projects. Therefore, they attributed the discrepancy in final grade to the lowerexam scores of women compared to that of men [2]. It has been hypothesized that femalesemploy slower strategies in solving rotation problems than males, which may contribute to thediscrepancy in scores observed on time-restrictive spatial visualization tests [13] and
California, San Diego Van Den Einde is a Teaching Professor in Structural Engineering at UC San Diego and the President of eGrove Education, Inc. She incorporates education innovations into courses (Peer Instruction, Project- based learning), prepares next generation faculty, advises student organizations, hears cases of academic misconduct, is responsible for ABET, and is committed to fostering a supportive environment for di- verse students. Her research focuses on engagement strategies for large classrooms and developing K-16 curriculum in earthquake engineering and spatial visualization.Dr. John E. Bell, Michigan State University JOHN BELL Professor, Educational Technology, College of Education. John Bell earned his
Technology Management with a specialization in Manufacturing Systems from Indiana State University. His research interests include computer-aided design (CAD), computer-aided manufacturing (CAM), additive manu- facturing, product design and development, and experiential learning.Dr. Rustin Webster, Purdue University, New Albany Dr. Rustin Webster is an assistant professor in the Purdue Polytechnic Institute at Purdue University and specializes in mechanical engineering and computer graphics technology. Dr. Webster’s industry expe- rience includes time as a contractor for the Department of Defense as an engineer, project manager, and researcher. He holds a B.S. in Engineering Graphics and Design and a M.S. in Management of
Shah.Reference[1] G. K. Chung, T. C. Harmon, and E. L. Baker, “The impact of a simulation-based learning design project on student learning,” IEEE Trans. Educ., vol. 44, no. 4, pp. 390–398, 2001.[2] L. Davidovitch, A. Parush, and A. Shtub, “Simulation-based learning in engineering education: Performance and transfer in learning project management,” J. Eng. Educ., vol. 95, no. 4, pp. 289–299, 2006.[3] M. Ronen and M. Eliahu, “Simulation — a bridge between theory and reality: the case of electric circuits,” J. Comput. Assist. Learn., vol. 16, no. 1, pp. 14–26, Mar. 2000.[4] F. Lateef, “Simulation-based learning: Just like the real thing,” J. Emerg. Trauma Shock, vol. 3, no. 4, p. 348, 2010.[5] C. Cruz-Neira, D. J. Sandin, T. A. DeFanti
Paper ID #27446Mini-Hints for Improved Spatial Visualization TrainingProf. Nathan Delson, University of California, San Diego Nathan Delson’s interests include mechatronics, biomedical devices, human-machine interfaces, and en- gineering education. He isCo-founder and Past President of Coactive Drive Corp., which develops novel actuators and control methods for use in force feedback human interfaces. Medical device projects include an instrumented mannequin and laryngoscope for expert skill acquisition and airway intubation training. He received his undergraduate degree in mechanical engineering from the University of
Paper ID #27617Freehand Sketching on Smartphones for Teaching Spatial VisualizationDr. Lelli Van Den Einde, University of California, San Diego Van Den Einde is a Teaching Professor in Structural Engineering at UC San Diego and the President of eGrove Education, Inc. She incorporates education innovations into courses (Peer Instruction, Project- based learning), prepares next generation faculty, advises student organizations, hears cases of academic misconduct, is responsible for ABET, and is committed to fostering a supportive environment for di- verse students. Her research focuses on engagement strategies for large
app. For example, many students suggesting providing greater variation in the objectives and assignments. Another important theme was dealing with bugs in the app. This app was a custom development project by our team, and we realize now the challenges of making an app that works on many different generations of both Android and iOS devices. This caused fatigue for users who were locked out of the app or ran into impassible obstacles for sometimes hours at a time. It seems that a few people had trouble understanding the use of the target and how it supported the augmented reality. In particular, one student completely misunderstood the app procedures
student improvetheir 3D modeling skills, students complete bi-weekly labs, weekly homework assignments,three projects, and take the Certified SOLIDWORKS Associates (CSWA) exam. The bi-weeklylabs require students to produce a 3D CAD model of a part or assembly based on an engineeringdrawing. Labs generally take students less than 30 minutes to complete. The weekly homeworkassignments require the completion of tutorials and/or modeling parts or assemblies from thetextbook [2]. Weekly homework assignments consistent of 3-5 parts or assemblies that thestudent must create in the CAD software.Although assigning extensive opportunities to model helps with mastering 3D CAD software,efficiently grading the work is challenging. In the spring 2018 semester