theory and conjectures abouthow to support chemical engineering undergraduate students to value professional skills.Because there is somewhat limited research in chemical engineering education related to theformation of professional skills, we also incorporate research from engineering education andeducation research more broadly. Specifically, we sought to build on research showing thatdiverse teams tend to be more creative; this strengths-based view of diversity aligned to ourparticular context and our efforts—as part of an NSF REvolutionizing engineering and computerscience Departments (RED) project—to better support diverse student success. We thereforeconjectured that providing students with an opportunity to reflect on their own and
, and enthusiasm as the mostimportant aspects of being an effective TA, while topics such as “treats all students withrespect”, “encourages students to ask questions”, “cares about student success”, and “is an expertin the content area” were the lowest traits on the ranked list [12], indicating that TAs are notbeing pushed to view their UGTA role as a trial for a potential career in academia where the goalis to focus on the students. Results from a study performed by Weidert et al. show many self-reflected benefits of an undergraduate teaching assistant experience, including confidence, teamabilities, and personal insight [13]. Items such as “more likely to become a professor” and“prepared me for a career after graduation” had the lowest
alumnus who was a veteran also shared his story during an interview. These veteranssaw military service as a strong reflection of social responsibility and a sacrifice to the greatergood. Some veterans pushed back on the notion of social responsibility as an obligation ingeneral. One student veteran shared a story of being disparaged for his military association. Theresults help engineering faculty understand the perspectives of students with militarybackgrounds and/or aspirations. Faculty should consider these perspectives in their teaching,particularly when facilitating discussions and debates around ethics and societal impacts in theircourses.IntroductionA key attribute of professionalism is a “normative orientation toward the service of
development process of cross-domain linkages C-K Mapping Template: visually structures Assignment: practice developing the knowledge transfer process cross-domain linkages and reflection Figure 4: C-K Theory-based Instructional Resources4. Background for the Comparative StudyOur comparative study to test whether the C-K theory instructional approach improves thequality of bio-inspired design concepts was carried out on second-year engineering students in anengineering design course at James Madison University. These students are in the first semesterof the engineering design sequence of the curriculum and are learning the engineering
related to technical systems being designed toaddress a human problem, but also knowledge of social systems in which the designedtechnology will be implemented and of the interdependencies between the technical and socialsystems1. This recognition is reflected across the K-12 Next Generation Science Standards2under the cross-cutting concept “Influence of Science, Engineering, and Technology on Societyand the Natural World”, and specifically in at least two middle (MS) and high school (HS)Engineering, Technology and the Application of Science Standards (ETS): ● The uses of technologies and any limitations on their use are driven by individual or societal needs, desires, and values; by the findings of scientific research; and by
better understandhow to support students as they learn how to make engineering design-related decisions,educators need to better understand how students make their decisions.Framework As described in our literature review, design decisions are a key component ofengineering design thinking and processes. For this study, we were interested in what kinds ofdecisions early elementary students made and how they were making these decisions. Previouswork examining students’ evidence and reflective decision making [3], [10], was used as afoundation to guide this work. One of the products from that work was the ReflectiveDecision-Making Framework developed by [3]. This framework characterized reflectivedecision-making during engineering design and
processes that influence their attention and effort.In this phase, self-control strategies enable students to focus on a task and their efforts tooptimize a solution or outcome. Aspects related to self-control strategies include: Attentionfocusing which enables students to use a variety of techniques to improve their attentionalcontrol. Task strategies enable students to select essential parts of a task and reorganize them in ameaningful manner. Another aspect is self-observation where students track specific aspects oftheir performance, the conditions that surround it, and the effects that it produces [8].In the self-reflection phase, students engage in self-judgement and evaluation. Self-Judgemententails self-evaluating a performance or outcome
revisionsby Amanda caused Nate to remark that there was “finally some niceness.” These two excerptshelp make clear that Nate was primarily concerned with the overall tone of the feedback form,which to him needed to include more positive than negative responses.We note that Nate’s sole complaint in these excerpts was that his teammates were being “rude.”He did not comment on whether he felt their responses were accurate reflections of the design.There may be multiple reasons why Nate was so focused on his teammates’ apparent rudeness.For example, he may have viewed their behavior as so abhorrent that it needed to be addressedimmediately, before he was willing to fully engage in the feedback task. In this interpretation,Nate’s aversion to rude behavior
perceived and I think very real discouragement that young engineering faculty receive from… traditional administrators that engineering research is in a laboratory and is traditional in the sense that it involves scientific equipment and established research protocol and again, laboratory based. And there is a kind of a discouragement to not allow this distraction, or it's even viewed as a distraction, engineering education research, as a young faculty member… I was told specifically not to allow, my teaching not to distract from my research nor my interest in the scholarship of teaching and learning to distract from my research.The interviewee’s reflection on his pre- and post-tenure experience illuminate several layers
Computing?The future CS majors, technology makers, need to realize that the context in which technology isused must be reflected in the technology’s design - because of the ethical implications of its useand because understanding the consequences of such use helps improve the design. This insightwas included in Computing Curricula 1991 [4] and has been a part of CS Accreditation Boardcurriculum standards since 1987 [5, 6]. Thus, the social, ethical, and professional context of thetechnology was added to the core undergraduate curriculum as part of the natural evolution ofthe maturing CS discipline. However, in addition to the traditional computer ethics curriculum,which CS major students usually get exposed to during their coursework, in our
curriculum design."This definition emphasizes the deliberate role that instructors play, the importance of attending tostudent identities, and the fact that systemic inequities (e.g., sexism, racism, ableism, economicinequalities, etc.) still exist and create barriers to student learning.Participants were grouped in tables of eight, and while watching the performance they wereasked to take notes and reflect. The first several skits focused on student identity, andparticipants were asked to consider negative classroom experiences and how they might makechoices to avoid them. After that part of the performance, GSIs participated in a structureddiscussion at their tables assisted by trained facilitators. This conversation teased out barriers tostudent
) aremeasure relevant available to students and public, library of exemplars available [39, 40, 42, 43]content/practice Authenticity: Reflects real world content in context [30, 39, 44] Meaningfulness: Includes worthwhile educational activities, includes stakeholder voices [39, 40, 45, 46] Quality: Content reflects field, as judged by content experts [39]Criterion validity: degree to Systematic validity: Assessment induces changes in educational system thatwhich the assessment tasks are enhance its ability to foster learning [37, 41, 46, 47]systematically related to an Fairness/Bias: Equitable
, arguing that the education system and cultural capital reflect the norms ofprivileged racial and ethnic groups [12]. Thus, students within the education system are expectedto know and operate within this set of cultural norms. However, students from different class,race, or ethnic backgrounds are less likely to know these cultures, and therefore operate at adisadvantage within education settings, such as “predominantly White universities [that]typically reflect White, male, middle-class perspectives” ([12], p. 95). As Dumais [13] explains,these students: might not be viewed as favorable by teachers, they might not understand materials or assignments that were based on the dominant culture, and they might opt out of education
stepsthat each project-based learning process should follow: (1) defining the expected outcomes fromthe case and relating them to the course learning outcomes; if the outcomes fit into a PBLenvironment, then the instructor should proceed otherwise it might have negative reflections onthe students experiences, (2) defining the requirements such as assignments, projects, discussion,reflections, etc., (3) introducing the PBL to students who might be new to this concept anddiscussing the expectations with them, (4) students do research and brainstorming to define theresources available and check on what is available (in terms of knowledge) and what is needed tobe gained and learned. After that students set roles and hypothesis for their work, (5
inclusion (D&I) within professional formation inECE. We identified three tensions (push/pull dynamics of contradictions) that emerged from theparticipants’ experiences in the design sessions [10]. We conclude by discussing our emerginginsights into the effectiveness of design thinking toward cultural change efforts in engineering.BackgroundThe Evolution of Engineering CulturesTo enact organizational culture change, an understanding of the organization’s cultural valuesand norms is critical. Particularly within engineering contexts, Godfrey and Parker cautioned that“if the espoused values inherent in any proposed change did not reflect enacted values at an“operational level,” change would be difficult to sustain” [8, p. 19]. That is, any change
demonstrate better science attitudes andinterest while maintaining performance in state tests [27]. This model of curriculum developmentalso encourages teachers to take ownership of the content, reflect on the rationale for theirpractices, and invest in greater self-learning, all of which lead to the creation of educativecurriculum materials [24]. Educative curriculum materials refer to curriculum that promotesteacher learning in addition to student learning by supporting and developing skills forinstructional decision making.With regard to the development of NGSS-aligned curriculum, researchers have suggested a 10-step process [28]. It consists of: (i) selection of PEs related to a given topic or DCI; (ii) review ofthe PEs to establish the scope of
methodologies in engineering edu- cation, the professional formation of engineers, the role of empathy and reflection in engineering learning, and student development in interdisciplinary and interprofessional spaces.Dr. Benjamin Okai, Harding University Benjamin Okai is a Postdoctoral Research Associate and an instructor at Harding University. By profes- sion, I’m a counselor educator and supervisor with a strong motivation and active engagement in scholar- ship and research in psychosocial studies simply because through these academic professional endeavors my professional growth and development can be enhanced, contribute to the body of research in psychol- ogy and social sciences, develop a strong network with colleagues
developed by one of the authors, but which evolvedwith additional insight as additional people reviewed the transcripts. Each interview wasreviewed and coded by at least two authors. The lead author eventually selected the quotesthat most reflected the codes and themes that had developed iteratively by the team.Survey DataAfter completing interviews, we conducted pilot surveys to determine how widespread thepatterns identified in the interviews were. Anonymous, online first-year and junior surveyswere administered to all students registered in engineering programs via Qualtrics software.--These students who responded are not statistically representative of either class (31.98% offirst-year students and 44.0% of juniors, see Table 2), but samples
something new; 3) shifting norms of leaders involved in entrepreneurial-minded action; and 4) developing teaching methods with a storytelling focus in engineering and science educa- tion. Founder of the Design Entrepreneuring Studio: Barbara helps teams generate creative environments. Companies that she has worked with renew their commitment to innovation. She also helps students an- swer these questions when she teaches some of these methods to engineering, design, business, medicine, and law students. Her courses use active storytelling and self-reflective observation as one form to help student and industry leaders traverse across the iterative stages of a project- from the early, inspirational stages to prototyping
are required to present their research workthree times while they are in the Netherlands: 5-minute research plan; 10-minute research progress;and 15-minute final presentation. By preparing these presentations, students learn how to collect data,interview stakeholders, lead/participate in brain-storming discussions, and adjust/improve theirresearch products. Students also learn how to interact with people from different disciplines and look atthe issues from diverse perspectives. 1This article describes the design process of the Program, from initial development throughimplementation. Reflections and lessons learned from the first three years of the Program are shared.IntroductionAs
. This individual treatment of engineering competencies was also reflected in thetreatment of the ABET learning outcomes at the onset of their accreditation changes to outcomes-basedassessment. For example, in an unpublished review of the Journal of Engineering Education from2006-2011 conducted by the first author to explore publications on the teaching and assessing of theengineering ‘professional skills’ (e.g., teamwork, communication skills, ethics, professionalism, andlifelong learning) in response to Shuman et al.’s 2005 article3, 11 out of the 12 articles that met thecriteria focused exclusively on one or two student outcomes4-15. During this time period, there were noarticles published in this journal that considered the conceptual or
in the form of learning objects and tutorials, and can be configured to use variouscombinations of LESs. We describe how LESs are integrated into the F2F and online activities ofa software testing class. The results of a study we conducted that integrates LESs into the F2F ac-tivities of a software testing class show the potential positive impact such a pedagogical approachcan have on CS/IT/SE classes.1 IntroductionDue to the ubiquitous nature of computing in the 21st century, there is a great demand for a work-force that is knowledgeable in the areas of Computer Science (CS), Information technology (IT)and Software Engineering (SE). This fact is reflected in the large number of jobs expected inCS/IT/SE in the coming years. As a result
students.The EA Program consists of a four phased model: (i) application process; (ii) preparation fallsemester 2-unit ENGR 98A Global Engineering course building team spirit, studyingGuatemala’s culture, politics and economy; learning about travel and worksite health; andconducting preliminary design for the abroad project; (iii) two-week engineering service-learning1-unit ENGR 98B Engineering abroad course in Guatemala during the winter session workingalongside community members in designing and building community-directed projects; (iv)reflection spring semester weekly meetings delivering presentations and papers on theexperience to the Cabrillo College community, local engineering organizations, and at ASEE andSociety of Professional Engineers
deliverable had a list of requirements announced two weeks before it wasdue. The deliverables were graded as a team based on how well the team was meeting therequirements. The grading components for each deliverable included the documentation,presentation, an individual reflection paragraph and the source code. Since the CSSE students hadweekly reviews, they were able to keep up with the schedule and meet the requirements. All theCSSE teams completed the web servers utilizing AWS or Microsoft Azure, and completed thegraphical user interface for visualizing the sensor data. 5. Reflective CritiquesPrior to the end of the course, an anonymous survey was administered to students to gauge theiropinions about the collaboration. The survey was developed
the software on exams). Generalcomments about the lecture also reflected that too much material is being covered, the lectureperiods feel rushed, and therefore the exam periods seem too short.Constraints, Challenges, OpportunitiesSome comments from the above section reflect some expected frustrations given the nature ofteaching statistics in a multidisciplinary environment [4]. The breadth of topics covered makes itnecessary to move quickly during lectures and the diversity of the student population makes itdifficult to design examples that will be relevant to all engineering disciplines. There alsoappears to be a lack of engagement with the topic of statistics itself that may stem simply fromthe growth of the lecture sections over the years
activities and interactions sparking the interest of the individual. • Cycle 2: Potential value: Knowledge capital. Activities and interactions can produce “knowledge capital” when the value is realized at a later date and time. • Cycle 3: Applied value: Changes in practice. Adapting and applying knowledge capital that leads to change in practice, approaches, or protocol. • Cycle 4: Realized value: Performance improvement. After applying the knowledge capital, reflection on what effects the application of knowledge capital had on the members practice is taken into consideration. • Cycle 5: Reframing value: Redefining success. Value creation is achieved when social learning causes a reconsideration
reflect the context of studentsentering the College of Engineering and validated them for internal consistency, removingindividual survey items due to poor factor loading when necessary. Sample items for bothscales are shown in Tables 2 and 3. All items measuring students’ experiences withinstitutional tactics and proactive behaviors were measured using a seven-point Likert scale,with 0 = Strongly Disagree and 6 = Strongly Agree.Table 2. Summary of institutional tactics including Cronbach’s alpha (α) for each scaleTable 3. Summary of proactive behaviors including Cronbach’s alpha (α) for each scaleInstitutional TacticsIn order to measure students’ experiences with institutional tactics, we adapted scalespublished by Jones (1986) for a university
simulation would be a fluid-structure interaction analysis whichwould require knowledge of both structural modeling using the finite element method as well asfluid modeling using computational fluid dynamics.Self-efficacy tends to be lower among adults learners when compared to traditional students dueto feelings of being unprepared in academic settings [24], [25]. Including design elements whichvalue adults’ experiences as working engineers will encourage students to make connectionsbetween their roles as learners and engineers. A goal setting exercise is included at the beginningof the course to give students the opportunity to state their own goals for the course. Studentswill reflect on why they have chosen to participate in this class, and
– simplicity vs complexity (see Table 1). Six binary questions are used to determinethe complexity dimension level.The Development of Authentic VR Gaming ScenariosStudents are engaged in simulated real-life situations where their responses to different events areobserved. Students’ reactions to each case reflect a preference of their way of thinking whichallows the identification of their systems skills. The VR gaming scenarios is built with the use ofUnity3D engine simulation software. The Oculus Rift VR headset is used as the bridge betweenreality and the immersive environment.The developed VR gaming consists of a User Identification Scene (refer to Figure 1) and 5 complexsystem scenarios of a marketplace (see Table 2): the Main Store Scene I, the
design project in only one senior design course; two of these programs had earlier courses in the senior design sequence that contained valuable information necessary for students’ professional success (see Table 1). Therefore, to enhance the usability of the course for all majors, the specific sequence of course substitution was added into the course description for the GEEN courses, as well as reflected on the college-wide form required for students to participate in the GEEN courses. This level of specificity was required to insure buy-in from all departments.Once the senior design faculty members were satisfied with respect to the intended content andstructure of the course, the proposal moved to a series