various projects and learn how the disciplines of civil engineering overlap and integrate withother disciplines to solve real-world problems. The firm presents a series of engineering tasks tothe students. Each of the tasks represents a problem focused on one of the civil engineeringconcentrations. Working in teams, the students consult with the firms’ field experts to recognizethe complexities of the problems. They then use their theoretical knowledge to developconceptual solutions. In addition to gains in experiential knowledge, the retreat provides anopportunity for the students to network with the firm’s top engineers and more importantly withtheir fellow classmates. The retreat is a fully funded experience, which offers students
Session 3264 Design and Fabrication of a Low Voltage Direct Current Electric Motor Dr. John Marshall University of Southern MaineIntroductionThis is an excellent design and fabrication project that can be used in introductoryengineering classes to teach motor principles as well as material selection. The basicconcept of this activity was originally developed by Beakman’s World, and I haveimproved it over the past ten years while teaching motor principles at the university level.Standard Radio Shack materials can
input from alumni suggest thatstudents need considerable practice writing, speaking in front of others, and working in teams.Solutions to all these problems were found by incorporating a team project in MET141 andMET242 which includes researching a manufacturing process other than metalworking, writing areport on the research results, and then presenting the results to the class in a formal presentation. Table 1. Courses that use the Manufacturing LaboratoryCourse Course DescriptionMET142 Basic casting, forming, and joining processes are surveyed. The course emphasizes the selection and application of various processes.MET242 This course surveys the manufacturing processes and tools commonly
baccalaureate-level industrial engineering curriculum sharedby most American universities since the dissemination of the Roy Report and initialimplementations based on its findings.This paper describes the work of a project team from the Department of Industrial Engineering atClemson University, sponsored by NSF. The team has been working since September 2002 todevelop a new scalable and deployable industrial engineering baccalaureate-degree model. Thismodel is designed to permit scaling up from an information technology kernel of coursework to afully integrated industrial engineering undergraduate curriculum. Three aspects of the newcurriculum plan are described in this paper.OverviewDuring the mid 1960s, a study group sponsored by NSF and ASEE
. Page 8.219.11 The project is sponsored by National Science Foundation under ILI grant #9850660. 1 A. INTRODUCTION Innovative solutions to the embedded machine vision applications are critical to theprofitability of many manufacturing industries. Responding to this need, the National ScienceFoundation has actively supported a number of projects involving Machine Vision labdevelopment for undergraduate education. Samples of such projects can be found in [1-4].Some of the successful endeavors in mentoring undergraduates in computer vision research arereported in [5,6] and resulted in the design of extensive software packages for image processingand machine
independent courses in the industrial engineering curriculum,manufacturing, ergonomics, and simulation, utilizing an experiential assembly system. Thiscollaborative project incorporates a team-based learn-by-doing approach to the theoreticalknowledge in these subject areas1,3. These components are implemented in a dynamic andreconfigurable environment in which the students are given the opportunity of contrasting his/herdesign against the working reality. The results of this project are discussed along with the impacton the curriculum.1. IntroductionIn industry, there is a constantly growing need for engineers possessing both academic andtechnical proficiencies. Meeting this need requires different and more innovative ways to impartknowledge
thestudents to directly apply their previous classroom knowledge and the results of their ownresearch to solve the problem. Using the digital and video camera, each groupdocumented the entire dissection process and recorded different systems in operation.Each group was then required to created a fifteen-minute digital video documentary onDVD detailing the history of the device, how it works and possible improvements. Theirdocumentaries had to incorporate animations, illustrations, still images, and of course,digital video. As the students embarked on their product dissection projects, they receivedconcurrent formal instruction on reverse engineering, the use of four common multimediatools, and common multimedia terminology and definitions
the challenges incollaboration with Michigan State University. This paper illustrates a number of instructionalstrategies and samples of authentic activities. It presents how real world projects are built in thelearning sessions of a machining processes course and how web-based media are used in amachining course in order to address the challenges faced by engineering programs.IntroductionThe globalization of manufacturing engineering requires engineering students to be moreknowledgeable in the field and more creative in problem-solving. This has raised the bar for howmuch students have to learn in school and how quickly they can transfer what they have learnedin the real world setting [7]. Through conversations with some faculty who are
the construction knowledge by integrating several concepts in thecourse, which will help prepare engineers to solve real construction situations.IntroductionEnhancing the preparation of engineering students to deal with real construction projects requiresthe development of their abilities to handle several engineering concepts in an integrated fashion.Integrated management processes are complex and crucial for solving most real constructionsituations1. Whether a construction project involves developing a schedule, a plan, or an estimate,selecting a construction method and material, or improving its productivity and quality, engineersmust possess the skills to carry out integrated analytical and decision-making processes takinginto
Session #2259 Development of a Real Time, Industrially Hardened, Ski Performance Analysis System Christopher A. Kilraine, James W. Shevock, and Dr. Peter J. Shull The Pennsylvania State University, Altoona CampusAbstractAt Penn State Altoona, as a senior design project in the Electro-Mechanical EngineeringTechnology department, we have developed an instrumentation system to measure the dynamicresponse of skis under real time skiing conditions. The intent is to monitor the ski responseduring different styles of high performance use. Consequently, initial modeling and static
Session 1620 Designing an EMS Emergency Beacon Mohammad Fotouhi, Ali Eydgahi, Matthew V. Schneider University of Maryland Eastern Shore Princess Anne, MD 21853AbstractThis paper presents the details of an undergraduate senior design project in our designtechnology course1-3. The main idea of this design is to have a keypad that could be carriedon board an ambulance to communicate with the units available on houses inneighborhoods so that in an emergency situation ambulances can easily identify where theemergency call is coming from. As the ambulance is approaching
implementing aprocess to animate and realistically render the approach, impact, and explosion of the plane, basedon an expert analysis of the crash and FEA data. One of the purposes of this project was todevelop a data pipeline from FEA simulations to 3D animation and rendering programs that canbe extended to other simulations thus bridging the gap between two non-coherent systemscreating scientifically accurate simulations.Introduction Shortly after the attack on the United States Pentagon on September 11, 2001 a team ofinspectors and analysts were called in to assess the damage to the structure and report on how itreacted to the impact of a Boeing 757. Dr. Mete Sozen, a structural engineer at PurdueUniversity, was one of the inspection team
observationsshow that the education establishment is not doing an adequate job of educating engineeringstudents for the information age. In our opinion, a major reason for this is due to lack ofappropriate educational materials that bridge the gap between theory and practice are notavailable to teachers. The Laboratory for Innovative Technology and Engineering Education(LITEE) at Auburn University has therefore embarked on a project to develop these educationalmaterials. This paper discusses the development of the new educational materials and the resultsof their evaluation in the classroom.2. Goals and Educational Objectives of the Project Information technology is essential for solving critical national problems in areas such asscience and
experiences at the center of undergraduate education, starting inthe freshman year. We briefly outline the goals, history, structure, and our evaluation of ourIntegrated Business and Engineering Freshman Workshop, a team-project-based learning courseemphasizing entrepreneurial product development. The main goal of the Workshop, and theinterdisciplinary curricula which it leads into, is to enable graduates to move more rapidly alongtheir chosen career paths, graduating both competent in their functional disciplines—whetherbusiness or engineering—and better prepared for long-term success. Freshmen, by and large,come as a blank slate in terms of disciplinary biases and expectations about college“coursework.” By working in teams on original
their work, (2) develop their ability to discuss those issues effectively with peers andinterested members of the public, and (3) understand the four dimensions of how people learn asthey relate to REU projects and more broadly to successful learning environments. Finally, weurge other REU programs to consider an enriched or integrated approach, arguing that REUprograms offer tremendous opportunities for helping future engineers become better teachers,better communicators, and more responsible members of their profession.The VaNTH REU ProgramVaNTH has been offering an REU program since 2000, with a total of 30 students attendingfrom 23 institutions:Carnegie Mellon - n=1 Case Western University - n=1Duke University
-improvement processwas implemented to incorporate class dynamics into the teaching/learning process. The coursehas defined learning and teaching objectives within the constraints of a project-oriented course.The major objective of the course is effective integration of hardware and software in designingcomputer controlled processes and/or systems with the aid of sensors, transducers, dataacquisition board, and instrument control.IntroductionThe ability to conduct and design experiments is rated as one of the highest desirable technicalskills of engineering and engineering technology graduates1,2. Specifically, the survey indicatesthat employers want graduates with a working knowledge of data acquisition, analysis andinterpretation; an ability to
Session 1526A Web-based Learning Tool that Introduces Engineering Concepts by Simulating a Chemical Reactor Jay B. Brockman, Jucain Butler, and Mark J. McCready University of Notre DameAbstractThe arrival of the World Wide Web signaled the beginning of fundamental changes in howteaching, training, and self-directed learning will occur at all ages and stages of life. Because ofits versatility as a learning tool in the realm of higher education, the Web has woven its way intoengineering classes and laboratories. As a supplement to a Chemical Engineering project in
Session 1332 Active Research Experience for Undergraduates Increases Students’ Motivation and Academic Performance Fadi Deek, Vladimir Briller, Robert Friedman and Kamal Joshi New Jersey Institute of TechnologyAbstractAn active research experience is one of the most effective ways to attract talented undergraduatesand retain them in careers in science and engineering. At NJIT, the (REU) Research Experiencefor Undergraduates program provides educational experience for undergraduate students throughspecially designed active research projects. This allows students to experience first
alignment to students so thatthey are aware of and understand their learning targets is an even larger task.This paper describes a pilot project executed at Indiana University Purdue UniversityIndianapolis in which students constructed learning portfolios based on university,professional and regional accrediting body learning outcomes. The intent of this projectwas to recruit students pursuing a four-year degree in any discipline or department fromthe Purdue School of Engineering and Technology at Indiana University PurdueUniversity Indianapolis (IUPUI) and have them participate in a pilot program usingportfolio based assessment as a means to show evidence that the IUPUI Principles ofUndergraduate Learning (PUL's) and ABET TAC and EAC Criteria A
Session 2793 Implementing Virtual Reality Laboratory Accidents Using the Half-Life Game Engine, WorldUp, and Java3D John T. Bell and H. Scott Fogler University of Illinois Chicago / University of Michigan Ann ArborThis paper describes recent developments in an ongoing project[1-3] to develop a series ofvirtual reality based laboratory accident simulations, designed to impress upon users theimportance of following proper lab safety procedures, and the potential consequences of notdoing so. The primary goal of the project is that users will remember the experience of sufferinga
, assessment professionals would have to rely on other, less direct, sources for establishing objectives. Lack of SME time is a commonly documented problem both for assessment and instructional design personnel 22. • Lack of time in the work schedule to adequately get to know the new discipline area in depth. In addition to SME time, assessment personnel need to conduct literature reviews in order to more fully understand a discipline area and also to determine what, if any, existing assessment tools are available for potential modification and application towards the current project. In spite of the importance of this activity, it is often overlooked or minimalized due to time constraints. • Lack
,courses, and materials to teach students professional responsibility in engineering. 3 Someof the approaches, naturally, and effectively, involve case studies.In 1989, the National Institute for Engineering Ethics (NIEE)4 and the National Society ofProfessional Engineers (NSPE) developed a case study titled "Gilbane Gold"5.. Producedas a video by Great Projects Film Company of New York, “Gilbane Gold” has been usedextensively in the classroom and by professional organizations. 6 “Gilbane Gold” portraysan engineer in a corporation who faces a technical problem with ethical and legalimplications. Synopsis: Gilbane Gold (Source: Gilbane Gold Discussion Guide) Gilbane Gold is the name given to dried sludge from the Gilbane
Session 3164/3264 Exploring Solar Cell Technology Emily L. Allen, Huong D. Vu, David A. Parent San José State University, San Jose, CAThe Spartan Solar Cell Project comprises a variety of activities for San José State Universityengineering students to learn about photovoltaic (solar cell) technology. Activities includeprocess design, layout and fabrication of solar cells; and testing and design with solar cells. Theultimate goal of this project is to produce Spartan Solar City, a model city which will be poweredby photovoltaic cells and will demonstrate various principles
Page 8.927.1Proceedings of the 2003 American Society for Engineering Education Annual Conference & Exposition Copyright2003, American Society for Engineering EducationCourse ActivitiesCourse activities included: • Instructor presentations • Student preparation and presentation of water resource topics • Interaction with professional practitioners • Preliminary work on the design project • Practitioner instruction on the use of H2 ONET software • Design of a water distribution system and preparation of a formal reportInstructor PresentationsDuring the first part of the course, instruction on surface water hydrology, an introduction to thecomponents of water distribution systems and
Session 2160 The Fortress of Knowledge – Social Dimension in Engineering Education Claudio da Rocha Brito, Melany M. Ciampi, Edvaldo Valle, Janete Molnar Supportnet School of TechnologyAbstractThis work is the description of a project that has been implemented in public schools in the cityof São Vicente. It is the initiative of São Vicente City Hall that has decided to implement specialprograms for K12 in public schools in the city. The main goal is to help students to develop thenecessary skills to follow carriers like engineer, which is so necessary for the development of
students in the Department of Mathematics and ComputerScience at UMES. Twenty middle school students identified from selected schools inAccomack County, VA, in the Eastern Shore of Delmarva peninsula participate in thistwo-week summer activity. Two school teachers accompany, chaperone, design anddirect some of the student activities during the camp. They also try to include some of thescientific and engineering related projects that they get exposed to during the camp to thestudents during the regular school year. The overall objective of the program is togenerate interest among participants and other school students to pursue MSET careers.I. IntroductionIt is imperative to inspire more students to pursue MSET careers to sustain the
yet inexpensive recruitment strategy that introduces 1620 high school students to STEM careers, but also aids in the retention of the 270 UMBC undergraduate students who participate. 2. The relative effectiveness of a summer bridge program, a scholarship program, and an internship program on student retention in STEM compared to partial or no intervention. Both academic and economic supports have been shown to be effective in recruitment, enrollment, and retention at universities and colleges. But how much time and resources are needed to provide a strong positive outcome? A pilot project involving 30 CCBC and 30 UMBC students seeks to answer this question.Project Goal and Objectives for
of user interaction will bereflected immediately in the 3D real world scene and the 2D rendering result. The webwarewas written by using the GL4Java library that provides native OpenGL binding for Java. NateRobin’s well-known demos were implemented. These include translation, projection, lighteffect, texture mapping, and so on. New demos were also developed with pedagogicalconsiderations in mind to emphasize the differences between model transformation and viewtransformation. Although the webware is designed for computer graphics learning themethodology is generic and can easily be applied to other disciplines or courses that requireheavy visual presentation. This webware reflects our long-term efforts to develop web-basedcourse material to
teachingmethods such as active/collaborative teaching, use of teams, design projects,interdisciplinary teaching, team teaching, and other methods that actively engage studentsin the learning process are particularly valued over traditional lecture type instruction.Furthermore, activities on the part of the faculty to change their teaching style so it relatesbetter to student learning styles are also highly valued. Incorporation of multimediainstructional materials, development of Web-assisted and Web-based courses, andparticipation in distributed education activities are all valuable efforts.” 4The availability of easy-to-use online tools is another factor that facilitates facultyadoption of educational technology. The FIC supports an online courseware
. Page 8.343.1The course now covers topics in four categories: Technical skills focus on issues ofproduct specification, concept selection, product architecture, modeling anddocumentation, bill of materials, prototyping (virtual and physical), manufacturing, andproduction planning. Thinking creatively explores how to generate ideas; how toelaborate concepts and alternatives; what psychologists, artists, engineers, and scientistsknow about creativity; and how to develop and foster, or stifle and kill, creativity.Business strategies include assessing customer needs; project scheduling; financialanalysis; protecting your ideas; marketing, advertising, selling; and entrepreneurship.People skills involve team dynamics and roles; negotiating styles