&MColorado, University UniversityBoulderKettering Student teams and Arizona State Engineering Virginia Tech, Arizona Research programs andUniversity, design projects University, courses and State University, North underrepresentedPennsylvania Clemson first-year Carolina State University minoritiesState University, University, studentsUniversity of Rowan UniversityHartfordEastern Engineering Purdue Professional Iowa State University, High school, middleWashington technology University
is currently pursuing a dual B.S/M.S. degree in Electrical Engineering and expects to graduate in June 2007. He is a member of Tau Beta Pi. He has worked as a teaching and research assistant with responsibilities in the area of mechatronics.Vikram Kapila, Polytechnic University VIKRAM KAPILA is an Associate Professor of Mechanical Engineering at Polytechnic University, Brooklyn, NY, where he directs an NSF funded Web-Enabled Mechatronics and Process Control Remote Laboratory, an NSF funded Research Experience for Teachers Site in Mechatronics that has been featured on WABC-TV and NY1 News, and an NSF funded GK-12 Fellows project. He has held visiting positions with the Air Force Research
to outreach activities,we also use these real-time DSP tools in several of our regular ECE courses.In the capstone design course ECE 468, “Computers in Control and Instrumentation,” winDSK6is used as an example of an appropriate student project outcome. The student projects must uti-lize the DSK6713 which includes the HPI daughtercard. The winDSK6 program is also used todemonstrate some of the DSP software that the students need to write for their projects. The audioeffects, FIR and IIR filter routines, and the scope/spectrum analyzer are used as a reference for thefunctionality of the project code. The audible effects of aliasing and quantization noise are alsodemonstrated in class using winDSK6.In ECE 330, the first signals and systems
separately. The material has been developedto promote both a thorough understanding of microprocessors, and greater productivity thatallows students to do more intriguing and relevant projects. The course presents just enough C,at a very low level and in a specific topic order, to enable the students to better comprehendmicroprocessors and how they can control a broad range of devices. The updatedMicroprocessors course is currently in its fourth iteration.IntroductionThe C programming language is increasingly being utilized in development of embeddedsystems and ultra-small microcontrollers that were previously the domain of assembly language-only programming. Teaching assembly only in a Microprocessors course does not providestudents the skills they
, and even distributed learning. Course content developmentcan be a daunting and time consuming task for many engineering faculty. Making a gradualchange from their current mode of delivery might be most comfortable and beneficial. Theauthors will discuss their experiences and lessons learned in moving from using a blackboard,transparencies made using WORD, and computer projection of PowerPoint to using a Tablet PC.We hope that this work will be helpful to other engineering educators as they strive to improvetheir teaching effectiveness. A Tablet PC is not a substitute for effective teaching. However, itmight serve as a useful tool for our current students who are comfortable with technology andexpect it to be part of their daily
Paper ID #20316Symbolic Computation Applications in Power Engineering EducationDr. Radian G Belu, Southern University Dr. Radian Belu is Associate Professor within Electrical Engineering Department, Southern University, Baton, Rouge, USA. He is holding one PHD in power engineering and other one in physics. Before joining to Southern University Dr. Belu hold faculty, research and industry positions at universities and research institutes in Romania, Canada and United States. He also worked for several years in industry as project manager, senior engineer and consultant. He has taught and developed undergraduate and graduate
course, and the second grant ($2000) wasobtained in 2012 to create 42 videos for a hybrid introductory computer programming course. Afew faculty members involved in these projects attended a week-long summer institute from theuniversity’s teaching and learning center (called “eLearning”) which discussed best practices invideo design. As a result, the videos created for the two grants were short and modular, withmost videos being less than 10 minutes in length and covering a single topic or example; shortvideos are generally preferred by students [9], [10], [11]. The videos were initially uploaded to alocal university server and links were made available to other mechanical engineering instructorswho had the option of sharing the links with
leisure, andmore than 150 million Americans play video games.5 By creating a game similar to gamesfamiliar to students, there is a low barrier to entry. The long-term goal of this project is to awardgame progress based on class assessments such as quizzes, homework, and exams. By tyingprogression in the game to a student’s progress in class, the student may find the class morerelatable, as their actions in class influence a game with familiar mechanics. The gamified classmay also motivate students to complete more difficult homework and exams. Students havingpositive experiences with giving increased effort on tasks and overcoming challenges can lead toimproved persistence and increase the likelihood of engagement in the class. This paper
remainder of the course focuses on writing specific workplacedocuments: a graphics/page design assignment, a business letter, a technical description, aresume and cover letter, a memo with embedded instructions, a proposal and a technical report.The students turn in each of these documents as an assignment. The instructor grades theassignment, gives feedback, and returns the graded assignment with the feedback to the studentwithin a week of submission. At the end of the semester, the student revises the eight workplacedocuments based on the instructor feedback, and compiles the documents into a portfolio, whichis then submitted as the final project. The documents the students write throughout the semesterand the final portfolio constitute all of
]. Our study is focused on rewardpoints and leaderboard and evaluating their impact on student learning.Collaborative learning: Collaborative interactions among individuals, has shown positive resultsacross different levels of education, ranging from young children doing their school projects likecraft work in teams to university students working on development projects [17],[ 21]. At thesame time, it is essential to make a distinction between team performance and teameffectiveness. This is because team performance represents the results of group’s activities whilepaying little heed to how the group have accomplished the task. Team effectiveness, however,takes a more holistic point of view in considering not only whether the group
modules outside of class required extra work, it is not surprising that a significantproportion of students did not want more courses with integrated e-learning modules. Table 4 Average Student Ratings of e-Learning Modules Would you like to The instructor The assignment learn more reinforced what or the project I found professional skills you learned in was effective in the e
Science and Education Ministry and theSpanish National Plan I+D+I 2004-2007 the support for this paper as the project TSI2005-08225-C07-03 "mosaicLearning: Aprendizaje electrónico móvil, de código abierto, basado enestándares, seguro, contextual, personalizado y colaborativo".Bibliography 1. Program JKarnaugh V 4.2. Available on January 15th, 2007. http://meteo.ieec.uned.es/www_Usumeteo1/ 2. Programa KV- Diagram-Applet. Available on January 15th, 2007. http://tams-www.informatik.uni- hamburg.de/applets/kvd/kvd.html 3. Programa Karnaugh Minimizer Pro. Available on January 15th, 2007. http://karnaugh.shuriksoft.com/ 4. Programa Karnaugh Map 1.2. Available on January 15th, 2007. http://www.puz.com/sw/karnaugh/kmap12.exe
mandatory senior level Process Control course in PlasticsEngineering Department at University of Massachusetts Lowell. In the Fall 2011semester 33 undergraduate students were enrolled, 31 of them choose to participate in theself-directed lifelong learning experience. The course teaches principles of controlsystems, process block diagrams, feedback control, process monitoring, DOE, SPC/SQC,and Taguchi methods. The class meets on Tuesdays and Thursdays for 1 hour 15 minutelong sessions. Following each class meeting, students were assigned homework. DuringFall 2011 semester a total of 22 homework assignments were given. The total weight ofthe homework assignments was 25% of the course grade. The course also included twoseparate projects, both of which
AC 2011-1618: AUDIO-VISUAL LAB TUTORIALS TO DEVELOP INDE-PENDENT LEARNERSDeborah Walter, Rose-Hulman Institute of Technology Dr. Deborah Walter is an Assistant Professor of Electrical and Computer Engineering at Rose-Hulman Institute of Technology. She teaches courses in circuits, electromagnetics, and medical imaging. Before joining academia in 2006, she was at the Computed Tomography Laboratory at GE’s Global Research Center for 8 years. She worked on several technology development projects in the area of X-ray CT for medical and industrial imaging. She is a named inventor on 9 patents. She has been active in the recruitment and retention of women and minorities in engineering and currently PI for an NSF-STEM
Engineering Education, 2021 Lemons into Lemonade!AbstractThis paper discusses a trial of offering two senior/first-year graduate classes in a 7-week format,one following the other. Thus, a student could complete two courses (6-credits), dealing with twoclosely related topics, in one semester. In this case, the courses were Digital CommunicationSystems and Wireless Communications.During the first week of the first 7-week course, all of the in-class demonstrations and hands-onexperiences needed to be shifted to online/remote delivery. This was primarily accomplishedusing the Amazon Web Services (AWS) AppStream, cloud computing system.The planned real-world signal capture and analysis project changed to an optional
at the University Of Toronto with a focus on Artificial Intelligence and Business. Manik will be graduating in May 2021.Mr. Janpreet Singh Chandhok, University of Toronto Janpreet Singh Chandhok is an undergraduate student in computer engineering and artificial intelligence at the University of Toronto (graduating May 2021)Dr. Hamid S. Timorabadi, University of Toronto Hamid Timorabadi received his B.Sc, M.A.Sc, and Ph.D. degrees in Electrical Engineering from the University of Toronto. He has worked as a project, design, and test engineer as well as a consultant to industry. His research interests include the application of digital signal processing in power systems. American
utilizing computers in educational purpose, made sure that SolidWorksis one of the most identified name among students for the projects works. SolidWorks Simulationwas used to perform static analysis project for go-karts in determining the maximum deflection[3], implementing the finite element analysis method using SolidWorks Simulation [4], performingfatigue analysis of die casting machine in SolidWorks Simulation [5]. All the studies [3, 4, 5]provided pathway for students to use SolidWorks simulation for the project assignments, makingto understand the vital concept of simulation and in analyzing the engineering problems withinvirtual environment using computers. Thus, for this work, SolidWorks 2019-x64 bit StudentVersion has been
(SCH) course that meets twice a week for 110 minutes. Eachcourse is a very hands-on, project-based course, and each lecture within each course includes acombination of material delivered via lecture and material delivered through hands-on activities.On the first day of the first course, students receive a kit that includes most of the items that theywill use in all three courses for the rest of the year. These kits include, amongst other things: anArduino microcontroller platform, a multimeter, a breadboard, a switch, a vibrating DC motor, adial caliper, a wire stripper, a wire crimper, a battery pack, two servo motors, two wheels withtwo tires, a 12 VDC power supply, safety glasses, several screwdrivers, a pocket knife, needlenose pliers
UniversityIntroductionIn this paper, we describe a design-based research project to realize, implement, and assess amobile instructional PIV (mI-PIV pronounced “my-P-eye-V”) system for educational use usingan iterative development process. The purpose of mI-PIV is to provide low cost educationalaccess to state-of-the-art fluid flow measurement and flow visualization tools to increasestudent’s interest, retention, and technical capacity in the broad yet critical field of fluiddynamics. The motivation for mI-PIV is based on the knowledge that a robust understanding offluid mechanics—the fundamental science of fluid motion—is foundational within fields of vitalimportance to our nation’s infrastructure, safety and defense, including aeronautical, biological,civil
Paper ID #21811Technology Enhanced Pre-Calculus Classrooms (Work in Progress)Dr. Melissa Danforth, California State University, Bakersfield Melissa Danforth is a Professor and the Chair of the Department of Computer and Electrical Engineering and Computer Science at CSUB. Dr. Danforth was the PI for a NSF Federal Cyber Service grant (NSF- DUE1241636) to create models for information assurance education and outreach. Dr. Danforth was the Project Director for a U.S. Department of Education grant (P031S100081) to create engineering pathways for students in the CSUB service area. She is the co-PI for an NSF IUSE grant for STEM
AC 2007-2519: USING INKSURVEY: A FREE WEB-BASED TOOL FOROPEN-ENDED QUESTIONING TO PROMOTE ACTIVE LEARNING ANDREAL-TIME FORMATIVE ASSESSMENT OF TABLET PC-EQUIPPEDENGINEERING STUDENTSFrank Kowalski, Colorado School of Mines Frank V. Kowalski (Ph.D., Stanford University) is a professor of physics at Colorado School of Mines. He is a strong proponent of using technology to enhance active learning and classroom communication.Susan Kowalski, Colorado School of Mines Susan E. Kowalski (M.B.S., University of Colorado, Boulder) has been the project coordinator for the Colorado School of Mines Classroom Communicator Project since its inception in 2002.Erich Hoover, Colorado School of Mines Erich Hoover is a
andresultant data, and section 6 concludes the paper with discussion and futuristic trends.2. Traditional engineering classrooms: Challenges and solutionsTraditional engineering classrooms adopt the objectivist approach—the instructor leads thelearning process and students passively receive information. Students’ learning is evaluatedusing a combination of homework, quizzes, projects, and exams. The problem with such anassessment approach is that it limits the students’ incentives to learn beyond grades. we arguethat traditional classrooms are effective in some respects such as when lectures focus onpresenting defined and agreed-upon facts and skills14.New themes have emerged with the intention of improving the efficiency of teaching andreducing
OneNote™ which directly support note taking (andenhance it by allowing notes to be automatically indexed by desktop search engines). Mostimportantly, the Tablet PC allows the student to use the modality with which he or she feels mostcomfortable: typist, writer or a combination of both.Finally, every seat in classrooms at Grove City College have network access through wiredand/or wireless connections. In addition, all students have network folders for backup, sharedproject space and course folders.While most faculty expected that Tablet PCs would be used in the classroom for note taking,running demonstration projects, and so forth, this was not occurring at the rate in which weexpected. We observed over the years that Tablet PCs (and the laptops
: for each object N do for each pixel P through which N might be visible do compute color cnew and depth znew if znew < zpixel then cpixel = cnew zpixel = znew Page 13.1019.3The z-buffer algorithm projects an object toward the screen and writes to any pixels covered bythat object both the distance from the object to the view point (the depth or z value) and the colorinformation, but only if the new z value is less than the current z value associated with a givenpixel (Figure 2
was on cloud simulation of flexible manipulator systems and the outcome of his project has been published as a technical paper. c American Society for Engineering Education, 2017 Cloud Simulation of a Flexible Manipulator SystemAbstract: This paper reports the development of a cloud simulation environment for a singlelink flexible manipulator system, where users can perform a simulation exercise from a remotelocation via a graphical user interface (GUI). The cloud simulation is an arrangement wheresimulation runs on a server and can be accessed by the users from remote locations. Within thedeveloped environment the user selects desired system specifications via the GUI and passesthem to the
includes sections on previous work, curricular context, description of the robotichardware with associated integrated development environment (IDE), and educationalexperiences for the robot builders as well as the first-year students. The results of a shortquestionnaire are provided and analyzed and appropriate conclusions drawn.Previous WorkThe importance of laboratory experiences and projects in engineering education can be justifiedby various learning theories, e.g., “Kolb’s Experiential Learning Cycle.” According to Kolb1,regardless of the learning style, people learn best if they follow a cycle consisting of four steps(axes): experiencing (concrete experience), watching (reflective observation), thinking/modeling(abstract conceptualization
, we describe future research plans, which includeusing unsupervised machine learning techniques to move beyond basic binary classification.1. IntroductionIn this paper, we explore the process for training two supervised machine learning classificationalgorithms to classify student code comments as sufficient or insufficient using MultinomialNaive Bayes Classifier and a Random Forest Classifier. We are classifying comments fromstudent lab submissions as part of a larger NSF funded writing-to-learn to program project inwhich we are developing a framework for allowing students to self-monitor and self-assess theirown metacognition [1,2]. Students are provided with an Integrated Development Environment(IDE) that allows the students to use
4th year Mechanical Engineering student at the University of Evansville, with minors in Mathematics and Chemistry. He is also a Student Trainee (Mechanical Engineer) at the Naval Surface Warfare Center, Crane Division. c American Society for Engineering Education, 2018 Use of computer coding to teach design in a mechanics course, resulting in an implementation of a kinematic mechanism design tool using PYTHONAbstractUse of a computer project to teach design of simple mechanisms as a part of a traditionalmechanisms course is discussed. Multiple software platforms were implemented, with sampleoutput from each individual platform, including MATLAB source code is included in the
Reality Processing Plant for Chemical Engineering Process DesignAbstractThis work-in-progress study will explore technology aided education in the form of a VirtualReality (VR) application used to support learning outcomes in a chemical engineering capstonecourse. VR has the ability to immerse users in a simulated environment and provide them withexperiential learning opportunities. Most undergraduate chemical engineering students arerequired to design a chemical plant for their capstone design project without ever having visitedor interacted with a full-scale processing plant and could benefit from the immersive experiencethat the VR tool would offer. This study will be conducted over a two-year period fromSeptember 2019 to May 2021
# Express. The abe_functions.dll encapsulates BIObot’sfunctionality and manages all serial port communication so the user can focus on creating high-level intelligence for BIObot. After adding the library as a reference to their C# project, studentshave immediate access to all of the BIObot functions. The student GUIs must control BIObotusing open loop velocity, closed loop velocity, or position control. A user should also be able toenter the left and right motor velocities or number of encoder ticks depending upon whichcontrol methodology is selected. Additionally, the GUI must be able to retrieve and display theA/D sensor readings and read an in-range RFID tag and display the data in both ASCII and hexformat. A custom C# .NET library