Paper ID #17780Strategies for Delivering Active Learning Tools in Software Verification &Validation EducationDr. Sushil Acharya, Robert Morris University Acharya joined Robert Morris University in Spring 2005 after serving 15 years in the Software Indus- try. His teaching involvement and research interest are in the area of Software Engineering education, Software Verification & Validation, Data Mining, Neural Networks, and Enterprise Resource Planning. He also has interest in Learning Objectives based Education Material Design and Development. Acharya is a co-author of ”Discrete Mathematics Applications for
Paper ID #20316Symbolic Computation Applications in Power Engineering EducationDr. Radian G Belu, Southern University Dr. Radian Belu is Associate Professor within Electrical Engineering Department, Southern University, Baton, Rouge, USA. He is holding one PHD in power engineering and other one in physics. Before joining to Southern University Dr. Belu hold faculty, research and industry positions at universities and research institutes in Romania, Canada and United States. He also worked for several years in industry as project manager, senior engineer and consultant. He has taught and developed undergraduate and graduate
Paper ID #17810Technology Choices of Undergraduate Engineering Students for Solving Cal-culus QuestionsDr. Emre Tokgoz, Quinnipiac University Emre Tokgoz is currently an Assistant Professor of Industrial Engineering at Quinnipiac University. He completed a Ph.D. in Mathematics and another Ph.D. in Industrial and Systems Engineering at the Univer- sity of Oklahoma. His pedagogical research interest includes technology and calculus education of STEM majors. He worked on several IRB approved pedagogical studies to observe undergraduate and graduate mathematics and engineering students’ calculus and technology knowledge since
Paper ID #19743Modular System of Networked Embedded Components for a First-YearMr. Michael Henry Schulz, The Ohio State University Michael H. Schulz is a teaching assistant with the Fundamentals of Engineering Honors program at The Ohio State University. He is currently the lead developer of the robot course software development team, of which he has been a member for three years. As a Computer Science and Engineering (CSE) student, he will graduate in May, 2017 with his B.S.C.S.E and a minor in Music, Media, and Enterprise.Mr. Evan J. Danish, The Ohio State University Evan J. Danish is a Computer Science and Engineering
Paper ID #17975A Pretest-Posttest Quasi-Experimental Study for a Game Intervention in anUndergraduate Wireless Communications CourseMr. Joshua Alex´ei Garc´ıa Sheridan, Virginia Tech Joshua Garc´ıa Sheridan is a PhD student in the Department of Engineering Education at Virginia Tech. He received his Bachelor’s of Science in Electrical Engineering at the University of Illinois at Urbana- Champaign. His current research work include gaming and game-like interventions in engineering ed- ucation and designing interactive educational tutorials for radio engineering, with research interests in explicitly mapping childhood
Paper ID #17618The essence of computational thinking and tools to promote itProf. Osman Yasar, State University of New York, Brockport Osman Yasar is an endowed professor and director of the CMST Institute at The College at Brockport, SUNY. He established the first undergraduate degree program in computational science in the United States and developed a computational pedagogical content knowledge (CPACK) framework for teacher education. His research interests include engineering and science education, computational pedagogy, computational and scientific thinking as well as fluid dynamics, engine ignition modeling, and
Paper ID #18743Work in Progress: Influence of Cognitive Concept Connection, Personal Mo-tivations, and Personal Characteristics when Assessing CreativityProf. Ting-Ting Wu, National Yunlin University of Science and Technology Ting-Ting Wu is currently an Assistant Professor in the Graduate School of Technological and Vocational Education at National Yunlin University of Science and Technology, Taiwan. She received her Ph.D. degree from the Department of Engineering Science at National Cheng Kung University. She received the MS degree in Information and Learning Technology from National University of Tainan. Her re- search
. “The Socio-Materiality of Learning Practices and Implications for the Field of Learning Technology”. In: Research in Learning Technology 19.3 (Sept. 2011), pp. 207–217. DOI: 10.1080/21567069.2011.624169.[11] Aditya Johri. “Sociomaterial Bricolage: The Creation of Location-Spanning Work Practices by Global Software Developers”. In: Information and Software Technology. Studying work practices in Global Software Engineering 53.9 (Sept. 2011), pp. 955–968. DOI: 10.1016/j.infsof.2011.01.014.[12] Sylvia Scribner and Ethel Tobach. Mind and Social Practice: Selected Writings of Sylvia Scribner. Google-Books-ID: ppTiqXHfhAYC. Cambridge University Press, Jan. 13, 1997. 408 pp.[13] Suzie Wong Scollon. Nexus Analysis
Paper ID #19264Visualization as Effective Instructional and Learning Tools in the ComputerScience CurriculumDr. Mahmoud K Quweider, University of Texas, Rio Grande Valley M K Quweider is a Professor of Computer & Information Sciences at the U. of Texas at UTRGV. He re- ceived his Ph.D. in Engineering Science (Multimedia and Imaging Specialty) and B.S. In Electrical Engi- neering, M.S. in Applied Mathematics, M.S. in Engineering Science, and M.S. in Biomedical Engineering all from the University of Toledo, Ohio. He also holds a Bachelor of English and a Masters of Business Administration from the University of Texas at
Paper ID #19653The Validity of Technologies in Education: A Survey of Early Childhood Ed-ucation Developmental ToolsMs. Lauren E. Johnson, The University of North Carolina at Charlotte Lauren E. Johnson is an Electrical Engineering masters’ student at the University of North Carolina at Charlotte in the Electrical and Computer Engineering Department. She received her AS degree at Central Piedmont Community College and BS in Computer Engineering from UNC Charlotte. She has been a teaching assistant for electrical and computer engineering courses at both of her schools of attendance. Such courses include Introduction to
thatmaximizes battery life and may need to use machine learning in order to make sense of themassive amounts of data that deployments can generate. Computer engineers interested increating IoT devices must have an advanced understanding of firmware programming and radiocommunication to create smart devices that communicate with low power usage. Others (e.g.,biologists, civil engineers, mechanical engineers) who want to use IoT for special projects theymay have in mind need to understand the challenges and limitations of the technology and thewireless communication space in order to design systems accordingly. Currently, few courses onIoT are offered nationwide. There is a strong need for more. This paper describes a project-based, pilot IoT course
Paper ID #17905STEAM-Based Interventions in Computer Science: Understanding FeedbackLoops in the ClassroomDr. Roxanne Moore, Georgia Institute of Technology Roxanne Moore is currently a Research Engineer at Georgia Tech with appointments in the school of Mechanical Engineering and the Center for Education Integrating Mathematics, Science, and Computing (CEISMC). She is involved with engineering education innovations from K-12 up to the collegiate level. She received her Ph.D. in Mechanical Engineering from Georgia Tech in 2012.Dr. Michael Helms, Georgia Institute of TechnologyJason Freeman, Georgia Tech Jason Freeman is a
Paper ID #18583Designing for assets of diverse students enrolled in a freshman-level computerscience for all courseDr. Vanessa Svihla, University of New Mexico Dr. Vanessa Svihla is a learning scientist and assistant professor at the University of New Mexico in the Organization, Information & Learning Sciences program, and in the Chemical & Biological Engineering Department. She served as Co-PI on an NSF RET Grant and a USDA NIFA grant, and is currently co-PI on three NSF-funded projects in engineering and computer science education, including a Revolutioniz- ing Engineering Departments project. She was selected
visible.AcknowledgementsThis work was supported by the STEM Small Grants Program 2014-2015 from the UGA Officeof STEM Education.References[1] Bransford, J. D., Brown, A. L., & Cocking, R. R. (1999). How people learn: Brain, mind, experience, and school. National Academy Press.[2] Prince, M. J., & Felder, R. M. (2006). Inductive teaching and learning methods: Definitions, comparisons, and research bases. Journal of Engineering Education, 95(2), 123-138.[3] Heradio, R., de la Torre L., Galan D., Cabrerizo F. J., Herrera-Viedma E., & Dormido S.. (2016). Virtual and remote labs in education: A bibliometric analysis. Computers & Education, 98, 14-38.[4] Smetana L. K., & Bell R. L. (2012) Computer Simulations to support science instruction
Paper ID #17819System Usability Scale (SUS): Oculus Rift R DK2 and Samsung Gear VR RDr. Rustin Webster, Purdue University, New Albany Dr. Rustin Webster is an assistant professor at Purdue University. He teaches within the Purdue Poly- technic Institute and the department of engineering technology. He specializes in mechanical engineering and computer graphics technology. Prior to joining Purdue, Dr. Webster worked in the Department of Defense field as an engineer, project manager, and researcher. His specialization was in mechanical de- sign, research and development, and business development. He studied at Murray State
Paper ID #19321Computer-Mediated Peer Review: A Comparison of Calibrated Peer Reviewand Moodle’s WorkshopDr. Patricia Carlson, Rose-Hulman Institute of Technology Dr. Patricia ”Pat” A. Carlson is a transplanted middle westerner, having spent her childhood in Norfolk, Va. She came to Rose-Hulman Institute of Technology early in her teaching career and has taught a variety of courses over the past three decades. Dr. Carlson has held a number of American Society for Engineering Education summer fellowships that have taken her to NASA-Goddard, NASA-Langley, the Army Research Laboratory in Aberdeen, Maryland, and NASA’s
understanding that an HDL is not a programming language.Ebeling and French attempt to help students by creating an HDL, Abstract Verilog, with“well-defined, clean parallel execution semantics” 29 . Vemuru et. al. propose a spiral model ofteaching where HDL pedagogy is intertwined with topics and is slowly built up with complexityover time 30 . As pointed out by Kumar et. al. 31 the HDL and tool flow is an industrial tool used byprofessional engineers that should be included in undergraduate education.From our own experience integrating Verilog into a second year digital system course, studentshave a tough time with Verilog due to its C or Java like syntax (which they model in their mind assequential executing language). Our approach is to have students