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Conference Session
Poster Session
Collection
2019 ASEE Annual Conference & Exposition
Authors
Kenie R. Moses
Tagged Divisions
Computers in Education
were asked tocomplete scales measuring self-efficacy and anxiety at three time points that coincided withmidterm examinations. Multilevel longitudinal modeling (MLM) was used to assess theeffects of the assistive MLEs on problem-solving self-efficacy and anxiety. MLM was alsoused to assess effects of problem-solving self-efficacy (NTSEI) scores and problem-solvinganxiety (PSA) scores on student examination scores. Results showed a significant negativeeffect of CircuitITS on NTSEI scores but a positive significant effect of NTSEI scores onexam scores for both tutors. This research study provides results that are counterintuitive tothe proposed outcome suggesting that CircuitITS produced a reduction in problem-solvingself-efficacy among its
Conference Session
Poster Session
Collection
2019 ASEE Annual Conference & Exposition
Authors
Kenie R. Moses, Educational Technology Research & Assessment
Tagged Divisions
Computers in Education
. Akpınar, “The effect of mobile learning applications on students’ academicachievement and attitudes toward mobile learning,” Malaysian Online Journal of Educational Technology,vol. 6, no. 2, pp. 48–59, Apr. 2018.[39] B. Tabuenca, M. Kalz, H. Drachsler, and M. Specht, “Time will tell: The role of mobile learninganalytics in self-regulated learning,” Computers & Education, vol. 89, pp. 53–74, Nov. 2015.[40] K. Moses, “Examining the Effects of Using a Mobile Digital Assistive Tutor for Circuit Analysis onStudents’ Academic Achievement, Problem-Solving and Self-Efficacy,” PhD Thesis, Northern IllinoisUniversity, 2019.
Conference Session
Technical Session 11: Topics related to Computer Science
Collection
2019 ASEE Annual Conference & Exposition
Authors
Leila Zahedi, Florida International University; Monique S Ross, Florida International University; Jasmine Skye Batten, Florida International University
Tagged Topics
Diversity
Tagged Divisions
Computers in Education
has drawn even more attention to theunderrepresentation of women in computing. Women currently comprise only 15.7% of computingdegrees awarded, a proportion that has been declining in the past three decades. Some researchersbelieve that this is due to the fact that women experience lower perception of self-efficacy andhigher perception of computer anxiety (Ahuja & Thatcher, 2005; Venkatesh & Morris, 2000;Whitley, 1997). Many female students believe that traditional approaches of teaching computerscience are boring and uninviting (AAUW, 2000; Margolis & Fisher, 2002; Ashcraft et al., 2012).Therefore, gamification can be a potentially promising approach to enhance the engagement andenjoyment of computer science students. There are
Conference Session
Technical Session 13: Digital Learning
Collection
2019 ASEE Annual Conference & Exposition
Authors
Sang Myong Yim, United States Military Academy; Christopher J. Lowrance, United States Military Academy; Eric M. Sturzinger, United States Military Academy
Tagged Topics
Diversity
Tagged Divisions
Computers in Education
quitting, suggesting that the most pertinent information should appear in the first half ofthe video.Wu et al. investigated the key factors of student learning satisfaction in a blended e-learningenvironment, where instruction consisted of a mix of face-to-face and online education. 9 Theyargued that a blended learning environment has the potential to maximize the best advantages ofboth instructor-driven and online education. Using questionnaire data, they discovered thatcomputer self-efficacy, system functionality, content feature, and interaction all impact a student’sexpectations, learning climate, and satisfaction of a course.Lim et al. looked at the differences in learning outcomes and student perceptions betweenstudents enrolled in two