Professor David Lowe is Associate Dean (Education) and Professor of Software Engineering in the Fac- ulty of Engineering and Information Technologies at The University of Sydney. Before this he was a Director of the Centre for Real-Time Information Networks (CRIN) - a designated research strength at the University of Technology, Sydney focused on blending embedded systems and telecommunications in addressing real-world problems. He is also the CEO of the not-for-profit organisation The LabShare Institute, and past President of the Global Online Laboratory Consortium. Professor Lowe has published widely during his more than 20 year teaching career, including three textbooks
scientific visualization, in particular on the topics of time-varying multivariate data visualization, flow visualization, and information-theoretic algorithms and graph-based techniques for big data analytics. He received the NSF CAREER Award in 2014.Mr. Jun Tao, Michigan Technological UniversityDr. Melissa Sue Keranen, Michigan Technological UniversityMr. Jun Ma, Michigan Technological University Jun Ma is a PhD student of computer science at Michigan Technological University. His research interests include flow visualization, large-scale data analysis and visualization, and mesh processing. He received a BS degree in computer science from Xidian University, China, in 2006, and a MS degree in computer science from Michigan
. The author would arguethat most careers in computer science go beyond simply sitting around programming and requiremany other skills. The activities outlined below provide an introduction to some of these otherrequired skills. Additionally, all activities are either programming language independent orcould be tailored to whatever specific programming language you wish (or be done using genericpseudo-code).Two of the activities presented here, the Binary, Octal, and Hexadecimal Initial Keychains andBasic Networking, Message Passing, and Security with Party Hats and Candy, were inspired bythe Computer Science (CS) Unplugged website 1, 2. CS Unplugged 1, 2 provided videos,worksheets, and teaching guides to a variety of computer science
Vehicle Technology Directorate from West Point he has continued his research on unmanned systems under ARL’s Campaign for Maneuver as the Associate Director of Special Programs. Throughout his career he has continued to teach at a variety of colleges and universities. For the last 4 years he has been a part time instructor and collaborator with researchers at the University of Maryland Baltimore County (http://me.umbc.edu/directory/). He is currently an Assistant Professor at York College PA.Dr. Jason Forsyth, York College of Pennsylvania Jason Forsyth is an Assistant Professor of Electrical and Computer Engineering at York College of Penn- sylvania. He received his PhD from Virginia Tech in May 2015. His major research
technology at North Carolina A&T State University. He earned his B.S. degree from Wayne State University, Mich., M.S, (computer science, 2006) from Wayne State University, and Ph.D. (information technology, 2010) from Lawrence Technological University. El-Bathy is currently teaching at the North Carolina A&T State University. His interests are in health informatics, bioinformatics, artificial intelligence, intelligent infor- mation retrieval, and intelligent web development. El-Bathy may be reached at nielbath@ncat.edu.Mr. Michael S. Peluso, North Carolina A&T State Univerisity Mike Peluso has been involved in high technology management and support for the better part of two decades. Peluso started his career
all have useful knowledge that can be shared with students in HGD. • Tips for finding jobs in the gaming industry or industry in general. Guest speakers from Career Services often provide useful advice for improving resumes and making a good impression during interviews. • Suggestions of how to design compelling games • Tutorials on using different game engines • Providing tips to help teams effectively communicate their game idea and status during regular progress updates that the teams give to the students in the course.Over the course of the semester, teams must give three progress updates at a general meeting.Since the enrollment in HGD has increased, two general meetings are required for all teams togive their
design, innovation and sustainability; synthesizing the influence of societal and individual worldviews on decision-making; assessing STEM students’ learning in the spaces of design, ethics, and sustainability; and exploring the impact of pre-engineering curriculum on students’ abilities and career trajectories.Dr. Lorraine G. Kisselburgh, Purdue University Lorraine Kisselburgh (Ph.D., Purdue University) examines organizing and communicative practices in sociotechnical contexts, particularly collaboration in engineering design teams, spatial and material in- fluences on organizing, and gendered practices in technological settings. She has backgrounds in com- munication, human performance, and computer science, and
programming language depended on the complexity of the problem. Particularly mathematicians preferred to solve the problem by hand if the problem doesn’t appear to be too complicated.Research Question 3Numerical value calculations’ of power series or error term graphs/values is one of the calculusand numerical analysis concepts that some of the engineering and mathematics majors learn duringtheir undergraduate or graduate education. Use of technology to calculate the Numerical values ofpower series or error term graphs/values of functions are not taught by calculus professors at everyuniversity; however it can play an important role in engineering and mathematics courses to betaken later or students’ future careers. Questionnaire and video
(enabling a more comprehensive game to be created) or choose to begin anew project to demonstrate their diverse skillsets.The Studio and Capstone experience is important to gaming students not only from an academicperspective, but to their careers as well. In addition to a résumé, game developers are often re-quired to show a visually impressive portfolio that provides evidence to future employers of theirdevelopment skills. Students understand this and therefore take the class seriously. However,they have had notorious difficulties with finding professional-looking assets for their games.While our university contains degrees in new media, few students possess skills in 3D animation