, 2018.[2] V. Eubanks, Automating inequality: How high-tech tools profile, police, and punish the poor. St. Martin’s Press, 2018.[3] C. C. Perez, Invisible women: Exposing data bias in a world designed for men. Random House, 2019.[4] D. Norman, The design of everyday things: Revised and expanded edition. Basic books, 2013.[5] D. E. Forsythe, “New Bottles, Old Wine: Hidden Cultural Assumptions in a Computerized Explanation System for Migraine Sufferers,” Med. Anthropol. Q., vol. 10, no. 4, pp. 551– 574, 1996.[6] National Science Foundation, “Women, Minorities, and Persons with Disabilities in Science and Engineering,” 2017. https://www.nsf.gov/statistics/2017/nsf17310/digest/occupation/overall.cfm (accessed Jun. 23
hours (gray), 4-8 hours (diagonals), 8-12 hours (dotted), or more than 12 hours per week (white). Table 6. Summary of Tukey HSD results for weekly effort groups with statistically significant differences. Self-Concept Group 1 Group 2 Q statistic p-value Confidence < 4 hours 12+ hours 3.833 0.035 Motivation < 4 hours 4-8 hours 5.479 0.001 Motivation < 4 hours 8-12 hours 6.072 0.001 Motivation < 4 hours 12+ hours 5.892 0.001
, an adaptation of student-formed teams that leaves the final team- forming decision in the hands of the instructorsAll of these team-forming approaches start before the first term begins by providing studentswith project proposal descriptions, sponsor contact information, and guidelines on what toconsider when looking at potential projects (e.g. personal interest, career goals, prior experience,special skills, anticipated workload). This material allows students to start thinking about thetype of the project before classes begin. At the first class meeting, after discussing courselogistics, explaining the team-forming process, and answering questions, students attend a‘Sponsor Q&A Expo’ where they meet with sponsors of projects
), ordisagreeing (4), or strongly disagreeing (5) to specific questions (1, 2, 3, 4) in the surveydiscussed in Section 3. Table A.1. Data Collection – Sections 1 & 2. Section 1 Section 2 Q 1 2 3 4 5 Q 1 2 3 4 5 Overall 1 15 3 1 0 0 1.26 1 20 11 1 1 0 1.48 1.37 2 14 4 1 0 0 1.32 2 22 8 2 1 0 1.45 1.39 3 14 4 1 0 0 1.32 3 21 11 0 1 0 1.42 1.37 4 12 5 2 0 0 1.47 4 19 11 0 3 0 1.61
Proceedings, 2018, doi: 10.18260/1-2--30204.[56] J. A. Mejia, D. Ruiz, V. Popov, A. Esquinca, and D. Gadbois, “Board 104: Asset-based Practices in Engineering Design (APRENDE): Development of a Funds-of-Knowledge Approach for the Formation of Engineers,” in Proceedings of the ASEE Annual Conference & Exposition, 2019.[57] S. L. Dika, M. A. Pando, B. Q. Tempest, and M. E. Allen, “Examining the Cultural Wealth of Underrepresented Minority Engineering Persisters,” J. Prof. Issues Eng. Educ. Pract., vol. 144, no. 2, pp. 1–9, Apr. 2018, doi: 10.1061/(ASCE)EI.1943-5541.0000358.[58] S. L. Dika, M. A. Pando, B. Q. Tempest, K. A. Foxx, and M. E. Allen, “Engineering self- efficacy, interactions with faculty
Research in 2006,” Des. Res. Q., Sep. 2006.[2] E. Sanders, “An Evolving Map of Design Practice and Design Research,” Interactions, pp. 13–17, Dec. 2008.[3] IDEO, The Field Guide to Human-Centered Design. 2015.[4] C. B. Zoltowski, W. C. Oakes, and M. E. Cardella, “Students’ ways of experiencing human-centered design,” J. Eng. Educ., vol. 101, no. 1, pp. 28–59, 2012.[5] I. Mohedas, S. Daly, and K. Sienko, “Design Ethnography in Capstone Design: Investigating Student Use and Perceptions,” Int. J. Eng. Educ., vol. 30, no. 4, pp. 888–900, 2014.[6] R. P. Loweth, S. R. Daly, J. Liu, and K. H. Sienko, “Assessing Needs in a Cross-Cultural Design Project: Student Perspectives and Challenges,” Int. J. Eng. Educ., vol. 36, no. 2, pp
Cardoso, L. F., Mariano, F. C. M. Q., & Zorzal, E. R. (2019). A survey of industrial augmented reality. Computers & Industrial Engineering, 139, 106159. https://doi.org/10.1016/j.cie.2019.106159Ha, I., Yoon, Y., & Choi, M. (2007). Determinants of adoption of mobile games under mobile broadband wireless access environment. Information & Management, 44(3), 276–286. https://doi.org/10.1016/j.im.2007.01.001Hsi, S., Linn, M. C., & Bell, J. E. (1997). The Role of Spatial Reasoning in Engineering and the Design of Spatial Instruction. Journal of Engineering Education, 86(2), 151–158. https://doi.org/10.1002/j.2168-9830.1997.tb00278.xIbáñez, M. B., Uriarte Portillo, A., Zatarain Cabada, R., & Barrón, M
-20 Best Colleges Ranking,” https://money.com/best-colleges/profile/university-of-california-irvine/, accessed 17 Apr. 2020. [4] “College Navigator - University of California-Irvine,” https://nces.ed.gov/collegenavigator/ ?q=university+of+california+irvine&s=CA&id=110653#enrolmt, accessed 17 Apr. 2020. [5] “First-generation students make up half of UCI’s class of 2018,” https: //news.uci.edu/2018/06/04/first-generation-students-make-up-half-of-ucis-class-of-2018/, accessed 17 Apr. 2020. [6] R. Pan, R. Shehab, C. Foor, D. Trytten, and S. Walden, “Building diversity in engineering competition teams by modeling industry best-practice,” in 2015 ASEE Annual Conference & Exposition, 2015. [7] D. A. Trytten, R
presented at the American Society of Engineering Education, Salt Lake City, UT.6. Hurtado, S., & Carter, D. F. (1997). Effects of college transition and perceptions of the campus racial climate on Latino college students' sense of belonging. Sociology of Education, 324-345.7. Jin, Q., Gilmartin, S. K., Sheppard, S. D., Chen, H. L. (2014). Comparing Engineering and Business Undergraduate Students’ Entrepreneurial Interests and Characteristics. In American Society of Engineering Education Conference, Indianapolis, IN.8. Kim MJ, Maher ML. The impact of tangible user interfaces on designers' spatial cognition. Human-Computer Interaction. 2008;23(2):101-137.9. Longo, A., Yoder, B., Guerra, R. C. C., & Tsanov, R. (2017
, pp. Session AC 2007-894.11 R. K. Yin, Case study research: Design and methods, 5th ed. Thousand Oaks: Sage Publications, 2014.12 J. J. Pembridge, "Mentoring in engineering capstone design courses: Beliefs and practices across disciplines," Virginia Polytechnic Institute and State University, 2011.13 M. Q. Patton, Qualitative research & evaluation methods, 3rd ed. Thousand Oaks: Sage Publications, 2002.14 B. Lutz, C. Hixson, M. C. Paretti, A. Epstein, and J. Lesko, "Mentoring and facilitation in entrepreneurship education: Beliefs and practices," presented at the National Collegiate Inventors and Innovators Alliance, San Jose, CA, 2014.15 J. W. Creswell, Research design: Qualitative
novice software designers. J Res Comput Educ. 2001;33(3):235 – 250.20. Scott JB. The Practice of Usability: Teaching User Engagement Through Service-Learning. Tech Commun Q. 2008;17(4):381–412. doi:10.1080/10572250802324929.21. Mohedas I, Daly SR, Sienko KH. Requirements development: approaches and behaviors of novice designers. J Mech Des. 2015.22. Mohedas I, Daly SR, Sienko KH. Design Ethnography in Capstone Design: Investigating Student Use and Perceptions. Int J Eng Educ. 2014;30(4):888–900.23. Creswell JW. Research Design: Qualitative, Quantitative, and Mixed Methods Approaches. 4th ed. Thousand Oaks, CA: Sage Publications; 2013.24. Mohedas I, Daly SR, Sienko KH. Gathering and Synthesizing Information During
: Strategies for Product Design, 4th ed. West Sussex, England: Wiley, 2008.[34] N. Crilly, “Fixation and creativity in concept development: The attitudes and practices of expert designers,” Univ. Camb. Dep. Eng. Trumptington Str. Camb. CB2 IPZ UK.[35] E. P. Torrance, “Encouraging Creativity in the Classroom,” Duboque Iowa William C Brown Publ., 1970.[36] B. J. Lucas and L. F. Nordgren, “People underestimate the value of persistence for creative performance.,” J. Pers. Soc. Psychol., vol. 109, no. 2, pp. 232–243, 2015.[37] N. L. Leech and A. J. Onwuegbuzie, “An array of qualitative data analysis tools: A call for data analysis triangulation,” Sch. Psychol. Q., vol. 22, no. 4, pp. 57–584, Dec. 2007.
. Chapell, D. Casey, C. De la Cruz, and J. Ferrell, “Bullying in college by students and teachers,” Adolescence, vol. 39, no. 153, p. 53, 2004.[13] C. Rayner, “The incidence of workplace bullying,” J. Community Appl. Soc. Psychol., vol. 7, no. 3, pp. 199–208, 1997.[14] J. Klein, D. Cornell, and T. Konold, “Relationships between bullying, school climate, and student risk behaviors.,” Sch. Psychol. Q., vol. 27, no. 3, p. 154, 2012.[15] T. Diefenbach and J. A. A. Sillince, “Formal and informal hierarchy in different types of organization,” Organ. Stud., vol. 32, no. 11, pp. 1515–1537, 2011.[16] A. G. L. Romme, “A note on the hierarchy–team debate,” Strateg. Manag. J., vol. 17, no. 5, pp. 411–417, 1996.[17] J
. Washington, “Evaluation of online learning in afirst-year engineering design course,” in Proceedings of the 2018 American Society forEngineering Education Annual Conference, June 24-27, 2018, Salt Lake City, UT. ASEE[25] K. Q. Fisher, L. Hirshfield, A. Siebert-Evenstone, G. Arastoopour, and M. Koretsky,“Network analysis of interactions between students and an instructor during design meetings,”in Proceedings of the American Society for Engineering Education, June 26-29, 2016, NewOrleans, LA, USA. ASEE.[26] G. N. Svarovsky, “Exploring complex engineering learning over time with epistemicnetwork analysis,” Journal of Pre-College Engineering Education Research (J-PEER), vol 1-2,4, Oct. 2011.[27] C. L. Marquart, C. Hinojosa, Z. Swiecki, B. Eagan, B
contrast to the traditional faculty-formed teaming method, in September 2018, the seniorproject faculty decided to allow students to create their own teams (student-formed teaming). Aswith the traditional teaming method, the students were given detailed information about theprojects prior to team forming, including project Q&A sessions with sponsors. The actual teamforming took place during the scheduled class time, using the Mingling process as described inAller, et al. In preparation, faculty created an 11”x17” poster (Figure 3) for each project andtaped them to the walls. The posters included the proposal number, name, and sponsor at the topand a box for any special skills required near the bottom. The stage was set by writing out
any preliminary prototype data to a review panel. This panel consists offaculty with appropriate backgrounds who are not part of the project team. The instructor aloneassesses the quality of the presentation. The panel is instructed to focus solely on the quality ofdesign; they are NOT involved in the assessment process. The purpose is to allow students theopportunity to honestly present their ideas and get feedback on their designs before entering theExecuting Processes. The students provide a copy of their presentation slides to the panel a fewdays before the review, present during the review for 20 minutes, and spend 40 minutes in a Q/Asession.Prototype Demonstrations - Teams are required to include prototype demonstrations in theirproject
a larger change from Survey 1 to Survey 2 than from Survey 2 to Survey 3. Thethree highest changes were seen in developing a prototype for a design challenge (Q8), settingdesign criteria (Q5), and using an iterative process to complete the design challenge (Q10).Table 3. Engineering design process results. Survey 1 Survey 2 Survey 3 Difference Q Step P value Average Average Average btw 1 & 3 Identifying a design problem from 1 3.40 4.30 4.20 0.80 <0.005 the community Incorporating