AC 2010-166: INNOVATION IN ENGINEERING DESIGN AND EDUCATIONHoward Eisner, George Washington University Page 15.738.1© American Society for Engineering Education, 2010 INNOVATION IN ENGINEERING DESIGN AND EDUCATIONAbstract This paper explores innovative approaches to both the engineering design process as well aseducation regarding engineering design. First, the engineering design process is discussed as adistinct two stage procedure involving (a) architectural design, and (b) subsystem design. Thesteps in these two stages are articulated and examined. Innovative aspects of the engineeringdesign process are then discussed in terms of some of the ways of “thinking outside the box
AC 2010-1723: USING WIKIS IN A SOPHOMORE ENGINEERING DESIGNCOURSEPatricia Mellodge, University of HartfordFouad El Khoury, University of Hartford Page 15.1347.1© American Society for Engineering Education, 2010 Using Wikis in a Sophomore Engineering Design CourseIntroductionWith the launch of Wikipedia in 2001, the nature of creating content and gathering informationon the internet began to change dramatically. Initially introduced as a free online encyclopedia1,it has become a single source of information on nearly any subject and one of most visited siteson the internet, consistently ranking in the top ten. It can be used as a starting point for researchon almost
many engineering programs, just as in many plant process systems,the path from input (high school) to the output (qualified graduate) is quite separate for thedifferent streams (i.e. mechanical engineering stream, versus the electrical engineering, versusbiological engineering).In this conceptual model of the education of young engineers, the decision of which processstream the students enter would, in their minds, have a huge impact on their careers. Studentsspend a great deal of time and suffer sleepless nights deciding which stream to enter, notknowing at the start what they will end up looking like at the end, nor what sort of careeropportunities they will have when they graduate. Unfortunately, a student has very little
AC 2010-1742: IMPROVING ENGINEERING DESIGN EDUCATION: ARELATIONAL SKILL-TASK MODELNoe Vargas Hernandez, The University of Texas at El PasoJose Davila, University of Texas, El Paso Page 15.694.1© American Society for Engineering Education, 2010 IMPROVING ENGINEERING DESIGN EDUCATION: A PEDAGOGICAL SKILL-TASK MODELThe objective of this paper is to propose a relational skill-task design educational modelon how to improve the engineering design learning experience. The design engineeringactivity is a complex mix of skills and knowledge that has been thought over decades bydirectly delivering to the students the design methodologies developed by designresearchers and
client.Ultimately, students will realize at the end of this course that to be an engineering designer onecan not purely be an engineer; they require a creative mindset, the ability to work in a team, theability to think analytically and remain open-minded, an understanding of experiment design andrisk mitigation, and experience with costing. Engineering design is a multidisciplinary process.The identified process is a result of this instructor’s ongoing industrial involvement and wealthof experience in both engineering and business as a design engineer as well as a financialengineer. It is his experience in these areas that has resulted in a Faculty position involving acombination of the two. He also believes in the importance of design and economics
AC 2010-1221: AN EXPERIMENTAL INVESTIGATION OF THE INNOVATIONCAPABILITIES OF ENGINEERING STUDENTSNicole Genco, University of Massachusetts Dartmouth Nicole is a graduate student in Mechanical Engineering at University of Massachusetts Dartmouth.Katja Holtta-Otto, University of Massachusetts Dartmouth Katja is an assistant professor of Mechanical Engineering at University of Massachusetts Dartmouth.Carolyn Conner Seepersad, University of Texas, Austin Page 15.151.1© American Society for Engineering Education, 2010 An Experimental Investigation of the Innovation Capabilities of
AC 2010-136: AN AUTOMATED BOTTLE FILLING AND CAPPING PROJECTFOR FRESHMAN ENGINEERING STUDENTSKala Meah, York College of Pennsylvania Kala Meah received his B.Sc. from Bangladesh University of Engineering and Technology in 1998, M.Sc. from South Dakota State University in 2003, and Ph.D. from the University of Wyoming in 2007, all in Electrical Engineering. Between 1998 and 2000 he worked for several power industries in Bangladesh. Dr. Meah is an Assistant Professor of Electrical and Computer Engineering, Department of Physical Science at York College of Pennsylvania. His research interest includes electrical power, HVDC transmission, renewable energy, power engineering education, and energy
written in the tactile and kinesthetic language of manipulation, and was compared with information coming from the visual system, as part of a process through which the brain creates visuospatial images.”17This suggests a strong correlation between the manipulation of objects by hand and physicalunderstanding of objects and materials. Wilson further indicates that intelligence is bestcultivated using methods which employ both mind and body.Why do we need to do it?Over the last 10-20 years, senior capstone projects that often include a hands-on component havebecome popular in engineering curricula. More recently, a significant number of engineeringeducators have begun to include hands-on work at the freshman level as well. As an
theoretical review and clarification. Br J Educ Psychol,. 63(Pt 1): p. 3-19. 14. Prosser, M. and K. Trigwell, (1999) Understanding Learning and Teaching: The Experience in Higher Education. 15. Felder and Brent (2005) Understanding Student differences Journal of Engineering Education 94(1), p.57-72 16. Wilson, V., Harris, M. (2004) Review of Effective Teaching and Learning of Design and Technology. International Journal of Technology and Design Education 223-241 17. Pink, D., (2005). A Whole New Mind: Why Right-Brainers Will Rule the Future the Berkely Publishing Group, Published by the Penguin Group. New York
AC 2010-2278: FROM BRAINSTORMING TO C-SKETCH TO PRINCIPLES OFHISTORICAL INNOVATORS: IDEATION TECHNIQUES TO ENHANCESTUDENT CREATIVITYChristina White, Columbia UniversityAustin Talley, University of Texas, AustinDaniel Jensen, United States Air Force AcademyKristin Wood, George Washington UniversityAndy Szmerekovsky, US Air Force AcademyRichard Crawford, University of Texas at Austin Page 15.602.1© American Society for Engineering Education, 2010 From Brainstorming to C-Sketch to Principles of Historical Innovators: Ideation Techniques to Enhance Student CreativityAbstractThe heart and soul of engineering is innovation and our ability to improve the human
lecturers could refer to and helpintegrate throughout the lectures and sessions to positively reinforce and provide relevantexamples of how these themes were/are used in real projects (Fig. 6). The human Arrogance is the Understand the Failure is not an mind – use it enemy of creativity mechanisms of option…it’s a failure requirement Pan out and zoom in Allow ideas time to Everyone is creative during the design incubate processFigure 6. – Innovative Engineering Design thematic icons.The
was created with two primary goals in mind. First, it was important to design thecourse in such a way that the students could see the relevance of their previous course work byproviding an opportunity to apply that core knowledge to solving an engaging problem, andsecond, the course must teach the students some of the fundamentals of systems engineering byshowing them how to decompose complex problems into a series of manageable steps. Withthese primary goals in mind, we conceived of an ECE Design course that would: ≠ Require students to apply material from their core ECE courses, ≠ Require material from at least one advanced core courses (since the core sequence requires 4 out of 5 available slots in a typical
HELP 20 10 0 S. Agree Agree Undecided Disagree S. Disagree Figure 2. Student response to Likert item, “This project enhanced my understanding of the engineering design process and its associated tools.”These findings are corroborated by the following excerpts from student reflection essays: “Prior to this class, I was involved in a few design initiatives in which my team and I sought to solve various problems. We did this in a very disorganized fashion, in that we simply set down ideas, most of the time with a solution in mind, and
AC 2010-1091: RESTRUCTURING A DESIGN-FOCUSED INTRODUCTORYTRANSPORTATION ENGINEERING COURSE: AN EXPLORATORY STUDYUSING THE THRESHOLD CONCEPT FRAMEWORKDan Cernusca, Missouri University of Science and Technology Dr. Dan Cernusca is Instructional Design Specialist in the Department of Global Learning at the Missouri University of Science and Technology. He received his Ph.D. degree in Information Science and Learning Technologies in 2007 from University of Missouri – Columbia. He also holds a BS and a Ph.D. from the University of Sibiu, Romania with a specialization in manufacturing technologies and respectively cutting-tools design. His research interests include Design-Based Research in technology
AC 2010-1160: NOVICE STUDENTS' DIFFICULTIES AND REMEDIES WITHTHE CONCEPTUALIZATION PHASE OF DESIGNRui (Celia) Pan, Purdue UniversityShih-Ping Kuo, Purdue UniversityJohannes Strobel, Purdue University Page 15.917.1© American Society for Engineering Education, 2010Novice students’ difficulties and remedies with the conceptualization phase of designIntroductionConcept generation is an important phase in design26, when designers start generatingideas and develop thoughts. Concept generation is closely related with creativitydesign as designers often come up with novel ideas in this stage25.Unfortunately,previous studies reveal that student
.: National Academies Press.2. Bransford, J. D., Brown, A. L., & Cocking, R. R., ed. (2000). How People Learn: Brain, Mind, Experience, and School. Washington, D.C.: National Academies Press.3. diSessa, A. A. (1993). “Toward an Epistemology of Physics,” Cognition and Instruction, 10(2 & 3), 105-225.4. Sternberg, R.J., (2003). Cognitive Psychology. 3rd ed., Belmont, CA: Wadsworth.5. Joyce, B., & Weil, M. (2000). Models of Teaching (6th ed.). Boston: Allyn and Bacon.6. Sheppard, S. D., Macatangay, K., Colby, A., & Sullivan, W. M., (2009). Educating Engineers: Designing for the Future of the Field. San Francisco: Jossey-Bass.7. Simon, H. A. (1957). Administrative Behavior (2nd ed.). Totowa, NJ: Littlefield
through convection nearly ineffective. The temperature outside ourpayload has reached as low as -60˚ C and the temperature is as low as -25˚ C inside the payload.Cold temperatures will severely affect how the electronic components operate and must be keptin mind when designing any project for near space. III. Project DescriptionThe project was to create a transmission system for an analog video transmission on the UHF 70cm amateur radio band. An off-the-shelf video transmitter was adapted in conjunction withseveral versions of a 70 cm ground plane antenna and a video switching circuit in order toproduce the desired video transmission. The harsh, near-space environment introduced manyproblems and engineering walls in which needed to be overcome
assignments that enhance students’ critical thinking capabilities. Page 15.216.1© American Society for Engineering Education, 2010 Assessment of Problem-Based LearningAbstractUtilizing real-world problems as a stimulus for student learning is not at all new and has been inpractice for a very long time. Problem-based learning has been defined as minds-on, hands-on,focused, experiential learning (Wilkerson & Gijselaers, 1996). A problem-based curriculum issignificantly different from the traditional discipline centered curriculum (Woods, 1994).Instructors are considered to serve as problem solving colleagues assigned
needed to solve a single problem while keeping in mind the manydiffering objectives of the overall project [1]. A multidisciplinary approach to engineering designis valuable in that it asks that students make certain that, “…advances in performance,…technology, or discipline(s), must be much more highly integrated than in the past” [2]. TheFreshman Engineering course at the University of Maryland Eastern Shore is designed to exposestudents to challenging problems that require them to gain experience and increase theirknowledge outside of their normal field of expertise while practicing decision making skillsnecessary to stay on time and on budget.Engaging students within the engineering design principlesStudents in the Spring 2009 Engineering
Research, 69(1), pp. 21-51.Vygotsky, L.S. (1978). Mind and society: The development of higher mental processes. Cambridge, MA: Harvard University Press.Yaşar-Purzer, Ş., Baker. D., Krause, S., and Roberts, C. (June, 2007). In her shoes: How team interactions affect engineering self-efficacy. Proceedings of the American Society for Engineering Education Conference, Honolulu, HI.Yaşar-Purzer, Ş., Baker. D., Roberts, C., and Krause, S. (June, 2008). Development of A Team Interaction Observation Protocol and A Self-Efficacy Survey Using Social Cognitive Theory as a Framework Proceedings of the American Society for Engineering Education Conference, Pittsburg, PA. Page 15.1242.9
and remote access to hardware-in-the-loop simulation platforms.The eDesign portal can readily be extended to other engineering courses that involve laboratoriesand large groups of remote students, as discussed by the authors in another paper21. Pedagogicalimplications of eEngineering, and eDesign in particular, are yet to be examined thoroughly.Some crucial issues must be addressed as to whether and how human mind can transform fromthe traditional approaches of knowledge acquisition and construction to new paradigms wherephysical presence becomes less relevant to the learning process in order to gain a wider scope ofthe learning subject.7. References1. M. Huysman, C. Steinfield, C.Y. Jang, K. David, M.H. Veld, J. Poot, and I. Mulder
AC 2010-1441: RAPID MANUFACTURING OF A HANDS-ON LEARNING DEVICEKimberly Warners, Western Michigan UniversityBritney Richmond, Western Michigan UniversityAdam Eaton, Western Michigan UniversityAndrew Kline, Western Michigan University Associate ProfessorBetsy Aller, Western Michigan University Associate ProfessorEdmund Tsang, Western Michigan University Associate Dean Page 15.1012.1© American Society for Engineering Education, 2010 Rapid Manufacturing of a Hands-on Learning DeviceAbstractRecent efforts to interest K-12 students in science, technology, engineering, and mathematics(STEM) have increasingly focused on experiential education
AC 2010-2250: SENIOR DESIGN: A SIMPLE SET OF REPORT OUTLINES ANDEVALUATION RUBRICSRegina Hannemann, University of Kentucky Page 15.1058.1© American Society for Engineering Education, 2010 Senior Design: A Simple Set of Report Outlines and Evaluation RubricsAbstractTo evaluate student performance in design courses is a challenging task. There are manydifferent tools available and there are also a variety of tools being described in the literature.Most of these research papers focus on specific topics such as self/peer evaluation, choice ofteams, choice of projects, and other very self contained aspects of design courses. This
AC 2010-29: AN ALTERNATIVE RIDE - UNDERGRADUATE STUDENTS ANDFACULTY AT WESTERN WASHINGTON UNIVERSITY DESIGN A HYBRIDELECTRIC BUSSteven Fleishman, Western Washington University STEVEN FLEISHMAN is currently an Assistant Professor in the Engineering Technology Department at Western Washington University. He joined the Vehicle Research Institute at WWU in 2006 after spending twenty years in automotive drivetrain R&D. Steven.fleishman@wwu.eduEric Leonhardt, Western Washington University ERIC LEONHARDT is the Director of the Vehicle Research Institute and teaches courses in powertrain, vehicle design and gaseous fuels. He is working with students to develop lightweight vehicles