. Otherplans included graduate study in STEM fields, professional school (e.g. medicine or law), orother jobs not in engineering fields.Respondents were classified as feeling like they belong or feel like an engineer (Q13 of thesurvey) if they selected “Somewhat Agree”, “Agree”, or “Strongly Agree”. Most respondentsreported that they feel like they belong in the school (86%) and their major (84%), and theyfeel like an engineer (80%). Interestingly, 67% of respondents who agreed that they feel likean engineer indicated that the experience that made them feel that way occurred at their ownuniversity (i.e., UVA).Research-Experienced RespondentsExcluding capstones and course-structured laboratory projects, 39% of respondents (n = 303)have participated in
record of learning outcomesdemonstrated over time. But while the advantages of journaling have been noted for educational orassessment purposes, relatively less work has leveraged these reflections to conduct research thatexplores professional experiences.Within engineering, journals have also been used to probe learning in various contexts and courses.For example, Babapour Chafi, Rahe, & Pedgley (2012) used journals to explore student decisionmaking throughout long-term or design projects. Moreover, Wallin (2015) used weekly reflections toexplore student development as undergraduate engineering researchers. More recently, Wallin &Adawi (2017) elaborated on this method as a formative assessment tool for self-regulated learning.Results
-12 research project, and an ITEST re- search project, all funded by NSF. He has held visiting positions with the Air Force Research Laboratories in Dayton, OH. His research interests include K-12 STEM education, mechatronics, robotics, and con- trol system technology. Under a Research Experience for Teachers Site, a DR K-12 project, and GK-12 Fellows programs, funded by NSF, and the Central Brooklyn STEM Initiative (CBSI), funded by six phil- anthropic foundations, he has conducted significant K-12 education, training, mentoring, and outreach activities to integrate engineering concepts in science classrooms and labs of dozens of New York City public schools. He received NYU Tandon’s 2002, 2008, 2011, and 2014
discussions with current graduate students and facultymembers. Undergraduate mentees are required to spend 3-5 hours per week in the lab doingwork in line with a project defined by the graduate student mentors. As part of the work for thecourse, undergraduates must complete weekly reflective questions regarding their ongoingresearch experiences and their opinions on the seminars. Additionally, the undergraduates arerequired to present the results of their research at the close of the semester to the rest of theprogram community as a celebratory culmination of their efforts.This mentoring program is partially modeled after the GLUE program at UT Austin in its focuson relationships between undergraduates and graduate students and in the emphasis
AC 2010-118: SUPPORTS AND BARRIERS THAT RECENT ENGINEERINGGRADUATES EXPERIENCE IN THE WORKPLACESamantha Brunhaver, Stanford University Samantha Brunhaver is a second year graduate student at Stanford University. She is currently working on her Masters in Mechanical Engineering. Her research interests include engineering education and design for manufacturing. She earned a BS in Mechanical Engineering at Northeastern University in 2008.Russell Korte, University of Illinois, Urbana-Champaign Russell Korte is an Assistant Professor of Human Resource Education at the University of Illinois at Urbana-Champaign. He is currently a Fellow with the iFoundry project in the College of Engineering at
in their studies. Introduced in Tinto’s work, academic integration results from experiences both in and out Page 15.1267.3of the classroom that relate to a student’s academic life and encourage a stronger associationwith the academic community. Academic integration includes a range of academic experiencessuch as informal contact with faculty, success in the classroom, and participation in disciplinaryresearch projects outside of class. Similarly social integration represents a deepening associationto a social community. Social integration results from participation in opportunities that fosterconnections within the community such as
14.907.2Background of Program For four years, Taylor University’s HARP program has been providing students withthe opportunity apply their technical science and math instruction to interesting and relevantproblems. The unique experience of a high-altitude balloon launch, including team-basedproblem solving, prototyping, construction and testing of experimentation, and the “hard”deadline of a launch, gives students a taste of real-world project experience, and has helpedTaylor students be competitive as they pursue education and career goals beyond theundergraduate level. A student participant in the HARP curriculum component of a 2006Introduction to Electronics class said, “Working on the balloon project was an excellentopportunity to put theory
Professor Fathizadeh has been with the Department of Electrical and Computer Engineering Technology Purdue University Calumet since 2001. He has worked over 15 years both for private industries and national research laboratories such as NASA, Argonne and Fermi National Laboratories. Dr. Fathizadeh has established his own consulting and engineering company in 1995 spe- cializing in power system, energy management and automation systems. During last twenty years the company performed many private and government projects. Dr. Fathizadeh has published numerous journal, conference and technical articles. He has been instrumental figure in establishing mechatronic engineering technology at Purdue University Calumet. His areas
Chemical Product Design, were taught. While both class sections usedtraditional lecturing and several active learning strategies, including think-pair share, groupdiscussion, and case studies, only the experimental (game-based) class section utilized game-based pedagogy. However, the same communication curriculum, which included translatingscientific information for public audiences and strategies for a good oral presentation, wasdelivered to both sections. Final written reports and video infomercials, produced as part of asemester long design project, were evaluated by two analysts. The results from each section werethen compared to determine the impact of game-based learning on students’ achievement incommunication skills, both written and oral
Paper ID #15277Work in Progress: Measuring Dispositions Toward Teaching Strategies andTheir Reported UseDr. Eugene Judson, Arizona State University Eugene Judson is an Associate Professor of for the Mary Lou Fulton Teachers College at Arizona State University. His past experiences include having been a middle school science teacher, Director of Aca- demic and Instructional Support for the Arizona Department of Education, a research scientist for the Center for Research on Education in Science, Mathematics, Engineering and Technology (CRESMET), and an evaluator for several NSF projects. His first research strand
Paper ID #16917Understanding How a Culture of Collaboration Develops Among STEM Fac-ultyDr. Kelly J. Cross, University of Illinois, Urbana-Champaign Dr. Cross completed her doctoral program in Engineering Education at Virginia Tech in 2015 and is currently working as a post-doctoral researcher at the University of Illinois at Urbana-Champaign. She is involved with multiple educational research projects with faculty and graduate students at UIUC. Her research interests include diversity and inclusion, teamwork skills, assessment, and identity construction.Dr. Natasha Aniceto Mamaril, University of Illinois, Urbana-Champaign
mills, and trouble-shooting systems that have severe performanceproblems.B. Data SourcesFor the single case study, the following data sources were utilized:a. Design drawings, specification with documents, contract informationb. Ten formal interviews and numerous informal interviewsc. Informal observations during design and troubleshooting sessionsC. Data collectionThe data of the single case study were collected over the period of a year and drew from tworelated but different projects. In the first project, the installation of a large steel mill was nearlycomplete, though fine-tuning, troubleshooting, and assessment questions were in the foreground.The second project started within the second month of the year and was focused on early
AC 2012-4295: HOW AWARD WINNING COURSEWARE IS IMPACTINGENGINEERING EDUCATIONDr. Flora P. McMartin, Broad-based Knowledge, LLC Flora P. McMartin is the Founder of Broad-based Knowledge, LLC (BbK) , a consulting firm focused on assisting educators in their evaluation of the use and deployment of technology assisted teaching and learning. Throughout her career, she as served as an External Evaluator for a number of CCLI/TUES and NSDL-funded projects associated with community building, peer review of learning materials, faculty development, and dissemination of educational innovation. She is PI for the project ”Where have We Come From and Where are We Going? Learning Lessons and Practices from the Projects of the NDSL
of cyber-infrastructure to sensitively and resourcefully provide access to and support learning of complexity. Page 25.872.1 c American Society for Engineering Education, 2012 Keyword, Field, & Social Network Analysis Trends for K-12 Engineering Education ResearchAbstract— This project serves the purpose of defining K-12 engineering education research (K-12EngER), building a database of publications, tracing analyzing trends, and tracing researchers in thisfield. This has been achieved in terms of the discipline’s methodical publications. A manually
increasedcollaboration resulted in a convergent mental model of the project in which they were working.We used concept maps to qualitatively and quantitatively measure the convergence of the mentalmodels. While there are many techniques for eliciting and analyzing tacit mental models few Page 15.701.5offer the advantages of concept mapping. Concept maps are intuitive and therefore do not requiresubstantial training and only brief instructions, and they support multiple analysis techniques,many of which are automated, thus allowing larger numbers of participants in studies and lessopportunity for investigator biases. The complete concept map evaluation is
Dr. Cathy L. Bays is the assessment specialist for the university’s regional reaccreditation Quality Enhancement Plan. In this role she provides leadership across the 8 undergraduate units by demonstrating a broad knowledge of assessment, facilitating unit-specific assessment projects and outcomes, providing faculty development on assessment topics, and supporting the scholarship of assessment. For 15 years she was a faculty member in the School of Nursing at the University of Louisville, serving as Director of the Undergraduate Nursing Program for 5 of those years. Page 15.1022.1© American Society
artifact consisted ofa pre-questionnaire (week 2) and post-questionnaire (week 8) rating students’ knowledge, skills,abilities, and attitude.Student Artifact 1 (Reflection Paper). In the reflection paper, nine questions were provided toguide the student to reflect on their experiences within the program.The nine questions were: Page 24.1226.41. Describe your research project and your role in the project.2. What did you expect to get out of this research experience?3. How has this research experience met your expectations?4. What have you learned, and how did you learn it?5. What part of this research experience helped
in aggregate, suggeststhat information gathered through classroom observation would contribute substantially to ourunderstanding of space and technology needs.To provide effective feedback for individual instructors, teaching teams, and administrators, weare undertaking a research project that explores the use of technology in active learning inpurpose-designed active learning spaces through classroom observation. To achieve this goal, weare seeking a protocol that effectively captures the nuances of the interactions between thestudents, instructors, space, and technology in active STEM learning settings. An effectiveteaching observation protocol should capture holistically the complex teaching moves that areinherent in active learning
Fellow for the Frontiers in Engineering Education Annual Conference. She also was an NSF Graduate Research Fellow for her work on female empowerment in engineering which won the National Association for Research in Science Teaching 2015 Outstanding Doctoral Research Award.Dr. Adam Kirn, University of Nevada, Reno Adam Kirn is an Assistant Professor of Engineering Education at University of Nevada, Reno. His re- search focuses on the interactions between engineering cultures, student motivation, and their learning experiences. His projects involve the study of student perceptions, beliefs and attitudes towards becoming engineers, their problem solving processes, and cultural fit. His education includes a B.S. in
, novelty, and heavy collaboration [2]. Hackathons have beenused to: Spur interest in computer science fields [3] [4] Create innovations within companies [2] [5], for governments [6], and for research projects [7] Provide applications of learning for undergraduate students both within the STEM fields [3] [8] [9] and in non-technical fields, such as marketing [10]Within an educational context, hackathons are very useful for stirring engagement and forcorrecting student perceptions of their program [3] [4] [10]. There is, however, limited literatureon hackathons being used in-class, with the “Markathon” [10] being one notable exception.Hackathons are usually, but not always, competitions [8]. Most
Paper ID #22784Gender, Motivation, and Pedagogy in the STEM Classroom: A QuantitativeCharacterizationProf. Jonathan D. Stolk, Franklin W. Olin College of Engineering Jon Stolk strives to design and facilitate extraordinary learning experiences. He creates project-based and interdisciplinary courses and programs that invite students to take control of their learning, grapple with complex systems, engage with each other and the world in new ways, and emerge as confident, agile, self-directed learners. Stolk’s research aims to understand how students experience different classroom settings, particularly with regard to how
Experiences for Students and Teachers project, Learning through Engineering Design and Practice (2007-2011), a National Science Foundation Award# 0737616 from the Division of Research on Learning in Formal and Informal Settings. This project is aimed at designing, implementing, and systematically studying the impact of a middle-school engineering education program. Page 22.208.1 c American Society for Engineering Education, 2011 Analyzing Subject-Produced Drawings: The use of the Draw-an-Engineer Assessment in ContextIntroductionIn this paper, an example of
- building in instructional technology.Alana Unfried, North Carolina State University Alana Unfried is a Graduate Research Assistant at the Friday Institute for Educational Innovation at North Carolina State University. She works on the Data Analytics team for the MISO Project (Maximizing the Impact of STEM Outreach through Data-Driven Decision Making), funded by the National Science Foundation. Alana’s responsibilities include the development of statistically sound evaluation instruments for teachers and students involved in these campus outreach programs. She also analyzes survey results and related data to understand the collective impact of these pre-college outreach programs. Alana is also a full-time Ph.D. student
course. The grading scheme is summarized bypresenting how each of these three categories of practices were implemented.Rethinking the 0-100% ScaleGrading in this course is based around tokens; 26 tokens are required for an A, 23 for a B, 20 for aC, and so on. Students earn tokens by answering exam questions, completing labs, and/orcompleting mini-projects. The token progression was built around Webb’s Depth of Knowledge, alearning taxonomy that breaks learning into 4 levels, shown in Figure 1 [12]. To earn a C,students must meet all of the level 2 objectives. Level 3 and 4 objectives could be completed toearn additional tokens.Depth of Knowledge 1 (DK1) is recalland reproduce. In the case of Circuit Analysis1, a DK1 skill might be using Ohm’s
-fluids and aerospace, with an em- phasis in advanced aerospace seals, near-hermetic fluid flows, and turbomachinery modal analysis. Dr. Garafolo currently holds a position as Assistant Professor at The University of Akron. Supporting the dissemination of his research activities, Dr. Garafolo has six journal manuscripts, over 30 conference papers and presentations, and $868,647 of total project funding. Prior to his appointment, Dr. Garafolo worked as a federal contractor, under the umbrella of a multi-million dollar contract, in space flight hard- ware research and development to NASA Glenn Research Center in Cleveland, Ohio. Dr. Garafolo was instrumental in developing a synergistic approach in the research and
learner-centeredenvironment that focuses on student interest and integrates the educational setting. The authorshave designed and implemented several motivational and engaging games where engineeringstudents go beyond their own expectations, and the expectations of faculty, and willingly spendthree or four times more than that envisioned by the instructor for the projects. This significantincrease in engagement and motivation provides evidence that games are an effective pathway toacademic success. The particular connections between game activities and key aspects of studentmotivation are explored. An understanding of these connections is a powerful design tool for thedevelopment of new games that can focus on particular student
U of M. She is a member of the Association for Institutional Research, the Association for the Study of Higher Education, and the American College Personnel Association.Donald Carpenter, Lawrence Technological University Dr. Donald D. Carpenter is Associate Professor of Civil Engineering at Lawrence Technological University (LTU). In this role, he is an instructor for several engineering courses (from freshman to senior level) that involve ethics instruction. Dr. Carpenter is also Director of Assessment for LTU and recently served as Founding Director for LTU’s Center for Teaching and Learning. Dr. Carpenter has conducted funded pedagogical research and development projects, has published
] outlinesthree critical elements to consider: 1) availability and advances in digital tools, includingrapid prototyping tools and low-cost microcontroller platforms, that characterize manymaking projects, 2) community infrastructure, including online resources and in-personspaces and events, and 3) the maker mindset, values, beliefs, and dispositions that arecommonplace within the community. In particular, within the Maker realm, things areconstantly evolving, such as availability of new microcontrollers such as Arduino,BeagleBone, and Raspberry Pi. What makes the integration of these tools into the practices ofMakers easy is the ―online community where people can read manuals and tutorials, watchvideos, converse through forums, and share code [17, pg
, Reno Marissa Tsugawa is a graduate research assistant studying at the University of Nevada, Reno in the PRiDE Research Group. She is currently working towards a Ph.D. in Engineering Education. She expects to graduate May of 2019. Her research interests include student development of identity and motivation in graduate engineering environments and understanding creativity in engineering design processes.Heather Perkins, North Carolina State University Heather entered the Applied Social and Community Psychology program in the fall of 2014, after com- pleting her Bachelor of Science in Psychology from the University of Cincinnati. She has participated in various research projects examining the interaction between
, constructed wetland and stream restoration design, ecological stabilization, sustainable engineering in land development, water resources, water and wastewater treatment. He is also the faculty advisor for Duke Engineers for International Development and has led DukeEngage Page 26.48.1 experiences every year since the inception of the program. He has facilitated and/or led trips to Indonesia, Uganda, Kenya, Honduras, El Salvador, Bolivia, and Peru. Representative projects he has worked on include: building a 4800sf Infant and Maternal Health Clinic, constructing a 100ft long vehicular bridge