misconceptionswhich can be useful in evaluating instruction. Researchers involved in science education haveused pre- and post- assessments to measure student learning and validate the need for curriculumrevision [1]. Engineering Graphics has been identified as a field in which the use of a CI couldexpose common misconceptions associated with graphic representation, as well as identify thefundamental concepts that contribute to the generation of those graphics. With varying curriculaacross institutions it can be expected that the implementation of engineering graphics will differ.The development of a standardized instrument to assess the understanding of concepts related toengineering graphics could be beneficial in streamlining or standardizing instruction
section and which semester they were created in, and then assigned a number from one to41. Using the rubric described above, two researchers first independently evaluated just 4infographics, met to discuss any differences in their application of the rubric, and then negotiated1 This was because one of the assignments from the Fall 2015 sample did not actually include afull readable infographic. We discarded that group’s work from this study. 5to a consensus (e.g. to scores for each category that were no more than 1 point apart).Researchers then evaluated four more infographics, and again negotiated any differences. Againindependently, each researcher then evaluated the remaining 32 infographics. Of
, dougong, intelligent system, graphical simulation, virtual realityI. Introduction The dougong is a well-known and unique characteristic of ancient Chinese architecture, theterm referring to the components located at the intersections of pillars comprising the roofsupport system of ancient Chinese buildings. In Chinese, the word “dougong” consists of twoparts, “dou” and “gong,” denoting the two basic elements of the dougong structure. Specifically,the word “dou” denotes the inverted cap for support, and the word “gong” denotes the bow-likeblock for supporting the load. Fig. 1 shows these two components in a 3-D model of a typicaldougong structure made in Autodesk 3DS MAX. In the structure of ancient buildings, dougongare constructed on
feature may have been used where more bricks were used for the outerlayer and less rubble for the inner core at every other section of the base (see Figure 1 for thesection view of the wall). Evidence of the key-in feature was found in eastern Jinshanlingwhere pure rammed earth was used for the inner core.Figure 1: Section view of the wallModeling of the Studied Towers and the WallFor the authors’ earlier research (J. Yang, A. Tan, F. Tan, Parke, & F. Yang, 2016; Yang,Hadipriono Tan, & Tan, 2017), the modeling of the wall and towers was created usingSOLIDWORKS, shown in Figures 2, 3 and 4. SOLIDWORKS modeling can show theconstruction sequence using static images and animation (Figure 4). The animation wascreated using the hide/show
, L., & Zembal-Saul,C. (2002). Making the case for the use of web-based portfolios in support of learning to teach. The Journal of Interactive Online Learning, 1 (2) 1-19.Barrett, H. C. (2005). Researching electronic portfolios and learner engagement. The Reflect Initiative; Researching Electronic Portfolios: Learning, Engagement, Collaboration, through Technology. Retrieved from http://ww.w.electronicportfolios.org/reflect/whitepaper.pdfBartholomew, S. R. (2017). Assessing open-ended design problems, Technology and Engineering Education Teacher, 76(6), pp. 13-17Bartholomew, S. R., Reeve, E., Veon, R., Goodridge, W., Stewardson, G., Lee, V., Nadelson, L. (2017). Mobile devices, self-directed learning
variety oftopics including assessment instruments and methodologies, using technology in the classroom, facultydevelopment in instructional design, teaching diversity, and peer coaching. Dr. Utschig completed hisPhD in Nuclear Engineering at the University of Wisconsin–Madison. c American Society for Engineering Education, 2017 Assessing concept generation intervention strategies for creativity using design problems in freshman engineering graphics courseIntroductionIn a learning-centered instruction approach(1), faculty become designers of learningenvironments for students, facilitators of students’ active learning, and modelers of expertthought processes. Students construct knowledge
within other courses.Those best suited are machine design, design for manufacture, or tooling design. For thecurriculum in question, the bulk of this material is covered within the context of a DFM class,MFGE 333. A follow-on class on Design of Tooling, MFGE 463 is used to further develop andhone these skills. Both are required courses in the curriculum.Figure 1 shows the content of this DFM class arranged pictorially and highlights the GD&Ttopics. The strategy adopted spreads these topics out over the duration of the term so that theyare presented concurrently with other DFM concepts. The course starts off with an introductionto DFA which motivates topics such as mechanical fits and finishes. Fits in turn bring out theconnection between
activities by using physical models to improve spatialvisualization skills.IntroductionSpatial Visualization is defined as the ability to "mentally manipulate, rotate, twist, orinvert pictorially presented visual stimuli."[1, 2] Researchers focused on how to improveSpatial Visualization skills for a very long time. With the development of Computer-aided design (CAD) software, many institutes and professors consider CAD as primarycourse content in engineering graphics. However, most engineering design graphicseducators still agree that the most important topic in engineering design graphicscurriculum is the improvement of students' visualization skills [3]. Many educators use 3-D models on a computer screen to help students to develop their
of technical drawings utilizing this method, A brief overview of the constructivistlearning approach in CAD education is also discussed, offering another approach to this subject.IntroductionThe interpretation of engineering documentation (including working drawings) is an essentialcompetence for any technician, technologist or engineer graduate. Understanding orthographicviews, cross sectional, auxiliary views, as well as linear and geometric constraints requires spatialvisualization skills. Also, crucial in most engineering fields is the ability to produce, read andcorrectly interpret engineering documentation (including drawings) [1]. There is a common beliefthat topics related to geometric and technical drawing are nowadays a high school
similar scale.I. IntroductionAlthough engineering students specialize in a variety of specialized areas, one essential part ofthe curriculum is learning and understanding measuring and modeling techniques that expressthe relationship between objects and space. Being able to visualize and conceptualize objects in3-dimensional space is a skill that is critical to success in STEM coursework and retention inengineering programs over time [1]. Spatial conceptualization ability is the capacity to learn,understand, and reason about the relationships of objects as they relate to space or other objects.Learning to conceptualize spatial relationships is crucial to STEM education, as it is thefoundation of skills that drive measuring, designing, and
significantdifferences in visualization skills improvement for the two course offering modalities. Table 1. Topics covered on each one of the offered courses. Institution A ‐ WI B ‐ MI Orthographic Projections S.M. Concepts Auxiliary Views Constructive Solid Geometry Section Views Constraints Dimensioning Orthographic Projections S.M. Concepts Auxiliary Views Constructive Solid Geometry Section
for the following 10 weeks. The 16 weeks were subdivided in thefollowing categories: Weeks 1-6: Industry supplied curriculum Weeks 7-16: Team project-based learningDuring weeks 1-6, the instructor utilized the mountainboard student guide (Dassault Systèmes,2013b). Distributed online by Dassault Systèmes along with the accompanying mountainboardinstructor guide (Dassault Systèmes, 2013a). All the lessons (i.e. 1-9) were assigned. Aftercompleting the guide, each student should have developed the skills needed to create 3D solidmodels and assemblies, fully define 2D dimensional drawings from 3D geometry, conductsimple static simulations, analyze motion, and clearly communicate their design intent withpowerful visuals, such as
configurations. Thefront-end of the platform is written by JavaScript, Python, and HTML. The back-end of theonline platform is a Structured Query Language (SQL) database which stores students’information, grades and activities. These programming tools were chosen to create a stable,secure, and scalable online platform. The online platform has two major functions: An interface for answering multiple choicequestions and a free-hand sketching tool for answering drawing problems. The interface for themultiple choice questions (Figure 1) allows the student to answer questions by clicking on thecorrect answers, and the system will time-stamped all user actions and automatically determine ifthe final answers submitted are correct. For example, the
EngineersIntroductionSpatial visualization is widely recognized as an important skill for engineering students, oftenbeing an indicator to a student’s success in engineering classes and retention in engineeringprograms.1-4, 6 At Colorado School of Mines, efforts have been made over the past several yearsto launch a course designed to improve spatial skills among students who test poorly in this area.The course has evolved significantly over the past four years with major efforts aimed atenrolling first and second year students, providing intense and efficient spatial skill developmentopportunities, and encouraging an understanding of the broader implications of strong spatialskills. This paper describes the evolution and results of these efforts.BackgroundWhile it is