), computer-based simulationprojects of similar complexities were used to address the same topics.Creative thinking is an important skill needed for modern workplace in engineering and technology fields[3]. Instructors in higher education consider various ways of integrating creativity and innovation into thecourses they teach to better prepare students for their future careers [4]. Study shows that between the twocommonly-used approaches that enhance creativity, i.e., teaching vs. practice creativity, stimulatingcreativity by practices is considered to be more effective [5]. In addition, many professors used project-based learning [6, 7] when trying to foster creativity in their courses [8, 9].Due to robotics’ multi-disciplinary nature, we think
for a single apparatus are shown below for the Base Station (Table 1), theSatellite (Table 2), and the YoYo Despinner optional accessory (Table 3). Values for custom partsare approximate and include material and manufacturing costs. Table 1: Base Station Bill of Materials Table 2: Satellite Bill of MaterialsTable 3: YoYo Accessory Bill of MaterialsReferences[1] B. Argrow, “Proactive teaching and learning in the aerospace engineering curriculum 2000,” Proceedings of the 2002 American Society for Engineering Education Annual Conference, vol. Session 2793, pp. 1–15, 2002.[2] A. R. Seebass and L. D. Peterson, “Aerospace engineering 2000: An integrated, hands-on curriculum,” Frontiers of Computational Fluid
remotelearning environment.Bibliography[1] J. Wang, N. C. Golly, B. Herren, J. I. Macdonald, Z. Siddique and Y. Liu, "Enhancing Mechanical Engineering Education with an Integrated 3-D Printing Approach," in Mechanical Engineering Division, ASEE, Tampa, FL, 2019.[2] U. o. M. T. C. Lorraine Francis and Michael Manno, "Integrating 3-D Printing and CAD into a Materials Science and Engineering Curriculum," in Materials Division, ASEE, Tampa, FL, 2019.[3] U. C. BV. [Online]. Available: https://ultimaker.com/software/ultimaker-cura.[4] T. P. S. University, "Innovation Commons at Penn State Behrend," 2021. [Online]. Available: https://behrend.psu.edu/research-outreach/ignite-erie/innovation-commons. [Accessed 07 03 2021].[5] R. I. o. T. Spencer
have a completeset of toolkits to conduct experiments. The choice depends on budget, software and hardwarecompatibility, and, practically, product availability. The authors explored all three options insummer 2020 and chose the third option across multiple courses in our engineering andtechnology programs in fall 2020 and spring 2021. This paper presents the exploration results ofall three options and provides detailed recommendations concerning how the lab kits may be bestutilized. For analog and digital circuit labs, there are several crucial functionalities that the labkits need to provide, such as AC and DC power supplies, oscilloscopes, digital I/O’s, or FPGA,and an adequate number of channels for each. Most lab kits integrate Analog-to
mechanical engineering [18], computer science[19], and electrical engineering [20]. Also, flipped classroom methods often include PL [21].However, this literature search did not yield any results dealing with PPPL or GGPL methods,except for our previous work [22 and 23]. There, PPPL is first defined, then implemented in a labproject, and compared to a PL only learning method, all in an f2f environment. Here, some of theresults from [22 and 23] are compared to PPPL as implemented in a cyberspace lab environment.Curricular Context The lab project described here is a part of a required one-semester three credit-hourundergraduate senior-level Computer-Integrated Manufacturing (CIM) course taught inmechatronics and industrial engineering. The
students required whole-class assistance.Importantly, pre- or co-requisites of the course include Physics 1, Chemistry 1, MultivariableCalculus, Linear Algebra and Differential Equations as well as the Freshman and SophomoreEngineering courses. Not required are Physics 2 (essentials of electricity, magnetism, optics) orany pre-requisite programming experience. This is an important feature in the department coursestructure, as the Engineering curriculum was designed to be as inclusive as possible.Subsequently, the pre-requisite structure versus what could be covered in the core curricula wascarefully considered. In the context of the authors’ course, this meant the course had toaccommodate students with no programming background or basic electrical
the University of Virginia (UVA), a hybrid model was adopted. Students were giventhe option to take the class 100% remotely, or they could attend lab in person every other week.During the second week of the semester, entire sections met online for team forming. Thoughsome attempt was made to group in-person students in the same team, several teams had a mixof in-person and remote students. The curriculum was redesigned into two-week blocks. Duringthe ‘on’ week, students collected data from an experiment they performed in person or watchedvirtually. During the ‘off’ week, they worked in teams on various activities including report peerreview workshops, a team project, and post-processing of the previous week’s experiments. Thispaper will
, open-ended project involving a minimum of 3 sensorsand/or controllers to perform a student-defined integrated objective. An analysis of the studentperceived outcomes showed significant learning relative to traditional classroom laboratoryinstruction. Student engagement was high, and a primary contributing factor perceived by thestudents was their ability to create or choose their projects, select the sensors, and design theirexperimental set-up. In summary, we conclude that this anytime-anywhere experimentationlaboratory is a viable option for keeping remote students engaged and will continue as asignificant enhancement in student learning opportunities.Introduction: The course was developed at an academic institution that has a long
, 3D printing, Arduino electronics, introductory programming), and the last sixweeks students work in multidisciplinary teams to design and build functional prototypes of aproduct to help society. At the end of the semester, teams create formal engineering designreports and give presentations of their functional prototypes.This work focuses on one of the technical skills aspects of the course, the Arduino-based sensorand actuator kits and related curriculum. Each student in the course purchases an Arduino starterset as the course “textbook” for individual ownership and more personalized experimentation inlearning about common engineering sensors and actuators. In parallel to the physical Arduinokits, the course recently introduced the use of
Paper ID #34297Virtual Reality Laboratory Experiences for Electricity and MagnetismCoursesProf. Raluca Ilie, University of Illinois at Urbana Champaign Prof. Ilie is an assistant professor in the Department of Electrical and Computer Engineering at the University of Illinois at Urbana-Champaign. Her primary research is the development and application of high-performance, first principles computational models to describe and predict the conditions in near- Earth space leading to geomagnetic storms. Prof. Ilie’s focus is on developing new approaches to study the dynamics of plasmas and electromagnetic fields in the geospace
. curriculum. M.S. Indiana State University, B.S. University of Wisconsin-Milwaukee. American c Society for Engineering Education, 2021 Undergraduate Engineering Laboratories During COVID-19 Pandemic Maria Javaid, David Malooley, Edith Wittenmyer, William Clyburn, Oscar Henriquez, Larry Pritchett, Robert English, and Xiaolong Li Indiana State UniversityAbstractLaboratories have always been considered an integral part of undergraduate engineeringeducation.The recent COVID-19 pandemic has globally affected higher education and educators aredevising innovative ways to minimize the impact