expertise and interests include process dynamics and control, fuel cell systems and thermal fluid engineering education. He has taught courses in system dynamics and control, process control, energy conversion, and thermal fluids laboratory. ©American Society for Engineering Education, 2024 Incorporating Sustainability into Engineering Curricula Through Project-Based Learning (PBL) Aaditya Khanal1, Prabha Sundaravadivel2 and Mohammad Rafe Biswas3 Jasper Department of Chemical Engineering1 Department of Electrical and Computer Engineering2 Department of Mechanical Engineering3 The University
Paper ID #43075A Work-in-Progress Study: Exploring Performance-Based Assessment in anInterdisciplinary Projects ProgramAbdulrahman Alsharif, Virginia Polytechnic Institute and State University Abdulrahman Alsharif is a research assistant for the Engineering Education Department and a PhD candidate at Virginia Tech.Dr. Lisa D. McNair, Virginia Polytechnic Institute and State University Lisa D. McNair is a Professor of Engineering Education at Virginia Tech, where she also serves as Deputy Executive Director of the Institute for Creativity, Arts, and Technology (ICAT).Dr. Mark Vincent Huerta, Virginia Polytechnic Institute and
Paper ID #41521A Multi-institution Design Project on Sustainable Cities: The Sustainabilityand Social Entrepreneurship FellowshipMr. Christopher Rennick, University of Waterloo Mr. Christopher Rennick received his B.A.Sc., Honours Electrical Engineering in 2007 and his M.A.Sc. in Electrical Engineering in 2009, both from the University of Windsor, in Windsor, Ontario, Canada. Chris is the Engineering Educational Developer in the Pearl Sullivan Engineering Ideas Clinic at the University of Waterloo, where he focuses on implementing hands-on, real-world design experiences across Waterloo’s engineering programs. Chris is
research focuses on exploring and understanding engineering learning environments. He harnesses these insights to propose solutions that encourage the creation of safe and inclusive educational environments conducive to learning, professional development, and innovation. His research interests include graduate student mentorship, faculty development, mental health and well-being, teamwork and group dynamics, and the design of project-based learning classes.Dr. David Gray, Virginia Polytechnic Institute and State University Dr. Gray receieved his B.S. in Electrical and Computer Engineering from Virginia Tech in 2000. He then earned a M.S. and a Ph.D. in Materials Science and Engineering from Virginia Tech in 2002 and 2010
study was to introduce a group of diverse students (ChemicalEngineering, Civil Engineering, Mechanical Engineering and Generals Engineering students) toproblem-solving (PS) and foster entrepreneurial mindsets (EMs) through a 4-week project. This4-week project was to design a snowmaking system for a local ski resort. Our hypothesis was thatusing a real-world project can promote students’ curiosity in problem-solving, help students makeconnections between the knowledge they learned in classroom and the problem, and encouragestudents to apply this knowledge to create values for our communities, which are the 3Cs of EMs.To test this hypothesis, we organized a field trip and used teaching techniques such as Jigsaw inaddition to traditional lecturing
been shown to help students prepare for further studiesand jobs. There are many forms of undergraduate research experiences, but a common method is for astudent to work closely with a teacher in research. Students often find these hands-on experiences veryuseful and learn to work in teams, manage projects, and communication skills. In the scope of thiswork-in-progress study, our program, originally rooted in engineering, now draws one-quarter of itsstudents from departments outside the College of Engineering. The program objective is to offer studentsearly in their programs hands-on project experiences and enhance their collaboration skills across diversedisciplines and projects. Our study centers on an innovative, faculty-led
Paper ID #43749Student-led Multi-Disciplinary Approach for the Design of Experiments inEngineering: A MethodologyMr. Osama Desouky, Texas A&M University at Qatar Osama Desouky is a Technical Laboratory coordinator at Texas A&M University in Qatar. Osama is currently pursuing his Ph.D. in interdisciplinary engineering from Texas A&M University at College Station. He is responsible for assisting with experimental method courses, 3D printing, mechanics of materials, material science, senior design projects, and advanced materials classes. Osama’s professional interests include manufacturing technology, materials
Paper ID #41524Beyond PBL: The Value of Stacking High-Impact PracticesDr. Kimberly Lechasseur, Worcester Polytechnic Institute Dr. Kimberly LeChasseur is a researcher and evaluator with the Worcester Polytechnic Institute. She holds a dual appointment with the Center for Project-Based Learning and the Morgan Teaching and Learning Center. She holds a PhD in Educational LeadershipDr. Kristin Wobbe, Worcester Polytechnic Institute Co-Author: Kristin Wobbe, PhD Associate Dean, Undergraduate Studies Worcester Polytechnic Institute Co-Author: Robert Traver, Ed.D. Undergraduate Studies, Teaching Professor Worcester Polytechnic
challenges that are important for all engineering students toconsider.ExamplesChemical Engineering at Northeastern UniversityAn international, interdisciplinary, month-long, faculty-led program in Brazil, focused onsustainable energy was designed to provide experiential learning opportunities todiscuss technical engineering concepts in relation to social, cultural, and environmentalissues. A holistic pedagogical framework was used to develop the program’sdeliverables and educational content. The three main program elements are coursecontent, company/government/community visits, and a company project. Thepedagogical elements were combined and scaffolded to ensure that the learningoutcomes from the courses connected to the site visits and were applied
the student's educational journey, supported by testimonialsand educational insights from the academic advisors, illustrating the pedagogical value and theinnovative potential of hands-on, goal-oriented academic projects.IntroductionThis paper delineates the efforts of an engineering student in advancing the endurancecapabilities of small multi-rotor autonomous aircraft, herein referred to as Unmanned AerialVehicles (UAVs). This ambitious project began with the innovation in rotor-prop design andadvancing through a comprehensive model for predicting UAV endurance. This evolved into aseries of aircraft concept generations, ultimately leading to the final design that promises toredefine industry benchmarks.The realm of small multirotor
how it might influence their responses.These questions, such as hometown and high school size, provide context and are summarized inTable 1.The questions related to academic coursework aim to uncover the classes and specific learningexperiences that participants find valuable, both within their team projects and in their futurecareers. For the latter, the focus is on how these classes contribute to their professionaldevelopment, including internships or other professional roles.Team-oriented questions seek to extract important experiences and skills gained fromparticipating in their respective teams. This could include problem-solving approaches, valuableexperiences, or new skills acquired. Similarly, as with the academic curriculum questions
collaborating with the University of ColoradoDenver (UCD) and Indiana University Purdue University Indianapolis (IUPUI) in the UrbanSTEM Collaboratory project since 2018. This NSF-funded project supports academically talentedstudents with demonstrated financial need from the colleges/schools of engineering at the threeinstitutions. The main goals of this project are increasing the recruitment, retention, success, andgraduation rates of students and implementing strategies contributing to student academic success,development of STEM identity, and workforce readiness.In this project, the UofM has supported more than 50 engineering and mathematics students sincethe academic year 2019-2020. This paper presents participation data, outcomes, and impacts
paper details the evolution of the continuous BMG project as it evolves to engage andchallenge elementary school through university students in a collaborative and hands on nature.BMG is an interactive game that uses the player’s body pose to control the game and changes thedisplayed video, mechatronics, lighting, music, voices, and sound effects. This paper highlightsthe educational value and expected student gains for elementary, high school, and collegestudents. Additionally, the paper discusses the organizational methods used in the BMG project,which include narrative design, identification of key scenes & narrative elements, and ideation &design for the various video, mechatronics, and sound components of the game. The
empathy, design education, ethics education and community engagement in engineering. She currently teaches Cornerstone of Engineering, a first-year two-semester course series that integrates computer programming, computer aided design, ethics and the engineering design process within a project based learning environment. She was previously an engineering education postdoctoral fellow at Wake Forest University supporting curriculum development around ethics/character education.Maria Vasilyeva, Texas A&M University, Corpus Christi ©American Society for Engineering Education, 2024 Transfer Learning from Math to Engineering and Using Scaffolds through Hands-on Learning to Build New Engineering
Practices of a Multidisciplinary Experiential Learning Engineering CourseABSTRACTThis complete paper describes the implementation and evaluation of a two-term lower-divisionengineering course, which provides a team-based experiential learning approach to allengineering majors. The course focuses on the design-build-test of a remote controlled (RC) andan autonomous system respectively across the two terms while integrating the engineering designprocess. The project is designed to engage multiple engineering majors by focusing on theengineering design process and introducing each engineering discipline to the students.Technical topics directly related to the project across different fields are instructed duringlecture. By
mechanical engineering at four different colleges. He started at the University of Puerto Rico at Mayaguez in the traditional role of teaching and administering a modest graduate research program. At Trine University, a small private school in Angola, Indiana, he focused on undergraduate education while teaching ten different courses ranging from introductory freshman courses to senior capstone. Scott also served as an advisor to many different undergraduate research projects. He then moved on to Michigan State University and took a position as a teaching specialist concentrating on undergraduate classroom instruction. Scott finally settled at York College of Pennsylvania. He has been at York College for over ten years
Paper ID #43180Role of Relevance in Professional Skills Application in Undergraduate Multi-DisciplinaryTeamsMonika Tomar, Purdue University Monika Tomar is a PhD student in Industrial Engineering at Purdue University. She has a Masters degree in Industrial Engineering and a Bachelor’s in Electrical and Electronics Engineering. Main research interests lie in the field of Policy Making, Game Theory, Decision Making , Artificial Intelligence in social networks. She has been a mentor for undergraduate engineering students working in multi-disciplinary teams and projects as part of VIP program and have been responsible in
involved in a number of federal grants, including two NSF STEM grants, an EU-AtlantDr. Steven Nozaki, Penn State University Ph.D. Engineering Education - The Ohio State University ©American Society for Engineering Education, 2024 Improving Technology Student Critical Thinking Skills Through Trained Writing Tutor InteractionsAbstractSenior projects are typically funded by industrial sponsors who pose a problem for students tosolve. All too often, students concentrate on the application of engineering concepts beforeaccurately identifying the source of the problem. The result is that the students’ solutions can anexacerbate rather than solve the real problem. This paper discusses
onengineering education.This paper draws from experiences of a multi-disciplinary team (including engineers, scientists,UX researchers, Industrial-Organization (I-O) psychologists, economists, and program andproduct managers) studying talent management in the tech industry, to present lessons learnedfrom leading with science to understand, inform, and improve employee experiences at a largeprivate technology company. Our paper exemplifies how projects in industry leverage multi-disciplinary expertise and presents recommendations for new graduates and engineeringprofessionals. Ultimately, this paper affords an opportunity for educators to expand on examplesof how multiple disciplines come together to study engineers in the workforce.IntroductionThe
of Kentucky aims to fostercollaboration among students in engineering and computer sciences. As interdisciplinaryinteractions are limited as students move to upper-class courses, the project aims to develop andsustain collaboration between mechanical and chemical engineering lecturers for junior levelcourses. The enhanced presence of multidisciplinary collaboration could overcome the knowledgefragmentation of a specialized engineering curriculum and be a better representation of theworkplace.IntroductionEngineering programs are structured based on employability, the fourth industrial revolution, andsustainability. Students need to understand and solve complex problems based on context andtheir ability to connect multiple disciplines [1
engineering students enrolled in anexperimental multi-disciplinary program described the impact of key program elements on howthey experienced failure, perceived risk, and embraced learning as an iterative process. In thisproblem-based, hands-on and mastery-assessed program, students iterated and worked throughfailure as part of their learning process. These real-world applications and projects wereinherently multidisciplinary, because they challenged students to draw on and integrate theirmastery of essential course outcomes related to physics, statics, calculus 3 and circuits. Thispilot was too small to support generalizable inferences, but preliminary findings point to keyprogram elements for future research exploring how the participants
to use,well-documented, and widely supported. Robotics researchers and developers can quicklyspin up projects using ROS packages, devoting their time to novel robotic applications ratherthan reinventing the “wheel” of tried-and-true low-level software programs for communica-tion, visualization, and resource management [8] [9]. ROS was created to be the “Linux ofRobotics,” and to this day it is supported by an international community of open-source con-tributors.ROS has long straddled the academic and industrial research communities. It began as anambitious project by Keenan Wyrobek and Eric Berger at the beginning of their PhD’s atStanford. Development skyrocketed when the project moved to Scott Hassan’s Willow Garagetechnology incubator in
course is primarily hands-on, students take on the role of peer advisors for newstudents in the first seminar course. They actively participate in guiding and fostering advancedlearning and research in Engineering and Computing Education. These students are anticipatedto delve into more complex subjects related to teaching, research, and learning. The topicscovered in Engineering 397 encompassed the following (but not limited to), Completing aResearch project related to a topic around Scholarship, Research, Teaching and Learning(SoTL), Peer Mentoring and Team lead and facilitating one of the first seminardiscussions/lectures.In a more hands-on approach, students in this course act as peer advisors to incoming 396students, fostering higher-level
‘threads’: Autonomous Machines, Climate &Sustainability Systems, Digital Cities, and Living Machines. Each thread equips students withthe ability to develop, operate, design, and test novel technologies and/or conduct novel scientificresearch through cross-departmental teamwork and hands-on projects, leveraging cutting-edgemethodologies and tools.Distinct from experiential learning programs at MIT, NEET is characterized by its multi-yearduration and interdisciplinary nature, facilitating collaboration on progressively complexprojects. These attributes enable students to acquire specialized proficiencies aligned with theirchosen NEET thread. Participation in NEET is voluntary and does not confer a degree orconstitute a major or minor at MIT
contributed to the development of an interdisciplinary grand challenges focused course and introduction to engineering course in both in-person and online (MOOC) formats at ASU. She is also actively involved in the ASU Kern project and Kern Entrepreneurial Engineering Network (KEEN), focused on students’ development of entrepreneurial mindset. Amy received the national 2019 KEEN Rising Star award from KEEN for her efforts in encouraging students in developing an entrepreneurial mindset. She is also a member of the current interim Executive Committee for the international GCSP Network, and mentors schools to develop GCSPs as part of the GCSP New Programs committee.Dr. Haolin Zhu, Arizona State University Dr. Haolin Zhu
Paper ID #44241Model-Based System Engineering Applied to Designing Engineering Labs toDynamically Adapt to Industry Trends - Case in Point: The Mechatronics,Robotics and Control LabPallavi Singh, University of South Florida Pallavi Singh received a bachelor’s degree in Electronics and Communication Engineering from Guru Nanak Dev Engineering College (GNDEC), Bidar, in 2016 and a master’s degree in Electrical Engineering from University of South Florida, Tampa, FL, USA, in 2019. Pallavi worked as a data science engineer, embedded system engineer, computer vision engineer, system engineer, project manager, and systems
following: RQ 1. How do graduate engineering and design students commonly conceptualize interdisciplinary education across two universities? RQ 2. What are the variations in students’ conceptualizations of interdisciplinary education across the two universities?MethodsStudy BackgroundStudy Site 1: A United States UniversityOur first project site was an interdisciplinary graduate program (referred to as the IDR Programfrom here) funded through the National Science Foundation (NSF) Research Traineeshipprogram at a large land-grant university in the mid-Atlantic region of the United States. As theNSF website states, “The NSF Research Traineeship (NRT) Program is designed to encouragethe development and
, computer engineering, psychology, and neuroscience. Due to the nature of the BCItopic, projects with hands-on experiences could be designed to facilitate practical, experientiallearning that will engage students and leave a lasting impact. Students will be exposed to cutting-edge technology and research areas through BCI courses which will ignite innovation andencourage them to contribute to the evolving field of neuro-engineering. Moreover, the nextgeneration of technologies will follow the user-centric design as there is more emphasis on humanneeds interacting with technology, so BCI courses will be aligned with modern engineeringpractices, which will open doors to diverse career opportunities in gaming, assistive technologies,healthcare
education, specifically in the context of project-based learnings for the engineering education. Below are her recent presentations at international conferences: ASEE 2023, WERA 2023, 2022, 2019, APAIE 2023, 2022, IIAI DSIR 2021, 2020. She obtained the Multidisciplinary Engineering Division’s Best Diversity Paper Award in ASEE 2023 and the Outstanding Paper Award in DSIR 2021. ©American Society for Engineering Education, 2024 Cost-Effective Research Platform for Child-Robot Interaction Studies Using a Smartphone-Based Humanoid Robot with Double Gesture ArmsAbstractBackground This research aims to develop a smartphone-based interface robot with dual gesture arms for Child-RobotInteraction (CRI
promote DEI. In addition, he also works on many research-to-practice projects to enhance educational technology usage in engineering classrooms and educational research.Li Shen, University of Pennsylvania Dr. Shen obtained his Ph.D. degree in Computer Science from Dartmouth College. He is a Professor of Informatics and Radiology in the University of Pennsylvania. His research interests include medical image computing, biomedical informatics, machine learning, trustworthy AI, NLP/LLMs, network science, imaging genomics, multi-omics and systems biology, Alzheimer’s disease, and big data science in biomedicine. ©American Society for Engineering Education, 2024Theorizing neuro-induced relationships