,before committing to a new game design, the Consistent Maritime Macro to Micro Economic(C3ME model) was developed to create a realistic and balanced data set from macroeconomiclevel down to freight rates and cargo movements. This would support both a simplification of thecontext while maintaining realistic relations [23, 24]. The output of this model forms thefoundation on which the current game was developed.Figure 1: Timeline of the maritime business game developmentThe current game is provided in different programmes in slightly different forms. In allprogrammes, the Maritime Business Game performs an integrating role [23]. In most cases at theend of a set of supporting courses, but in two cases it is provided at the start to provide a frame
ideas for “next year,” while the older studentssolidify their knowledge and skills as they mentor the younger competitors. In this way, thecompetition again helps to expose middle and high school students to the schools and programswhere they can continue with their ROV projects and, more importantly, STEM education.The competition events consist of underwater missions and an engineering and communicationcomponent. The underwater mission tasks are modeled after real-world situations and howROVs are used to resolve them. For example, the 2010 missions centered on an underseavolcano and how scientists, engineers, and technicians develop and deploy instruments, collectgeological and biological samples, and use sensor technologies to understand the