engineeringlaboratory. This app is capable of not only providing off-campus and distance-learning studentsan opportunity to practice the experiment on mobile devices, but also helping on-campusstudents to get familiarized with the experiment procedure prior to their physical laboratoryexperiment.1 IntroductionLiving in the 21st century, we are fortunate to have a rich amount of technologies and resourcesthat can help us learn new skills outside the traditional classroom learning environment. As theinternet continues to grow at a tremendous pace, we are able to take online classes and gainknowledge from online sources such as learning from streaming video (e.g. YouTube,lynda.com, etc.) and watching online lecture materials (e.g. MIT open course). While
CurriculumAbstractSince 2013, the Industrial and Manufacturing Systems Engineering (IMSE) Department at IowaState University (ISU) has provided high-impact education experiences to as many as 35students/semester (~6% of its student body) through undergraduate research assistantships(URAs). These experiences support ISU’s strategic goal of ensuring that students receive anexceptional education, with sub-goals of improving the ISU Experience for underrepresentedstudents, increasing retention and graduation rates for all students, and growing the impact andscope of graduate programs [1], [2]. The number of students who can benefit from thisexperience in the IMSE Department has plateaued, however, because of faculty time constraints.To significantly increase the
practice.IntroductionLearning to consider the broad context of their work can help engineers develop better solutions.These solutions may also be more sustainable, economically feasible, and socially just and makepositive change in the world. Helping students recognize that engineering itself is sociotechnicaland consider the global context of their work is a goal of both University of San Diego and anelement of ABET requirements [1]. It is also a significant challenge. Material that addressesthese issues can be challenging to integrate into many traditional engineering courses.Faculty at the University of San Diego’s Shiley Marcos School of Engineering are developingnew ways to meet this challenge. In recognition of the University’s work in social innovation,peace
- sional development programs on student achievement and attitudes.Dr. Carrie Obenland, Rice University Dr. Obenland is the Assistant Director for Outreach and Research at the Rice Office of STEM Engage- ment. She as her PhD in Chemistry from Rice University, as well as her Masters. Her graduate work was focused on chemical education. She earned her BS in Chemical Engineering from the University of Texas at Austin. c American Society for Engineering Education, 2018 NanoEnvironmental Engineering for Teachers (Work in Progress)An increasing number of teachers are not properly trained or prepared to effectively teachscience, technology, engineering, and math (STEM) subjects [1]. Most teachers
develop educational materials to help K-12 students learn about the brain. c American Society for Engineering Education, 2018 “Helped me feel relevant again in the classroom”: Longitudinal Evaluation of a Research Experience for Teachers Program in Neural Engineering (Evaluation)Abstract The Research Experience for Teachers (RET) program, supported by the NationalScience Foundation, engages pre-college teachers in authentic research experiences inuniversity-based laboratories across the country. Some RET program sites engage scienceteachers in engineering research. With A Framework for K-12 Science and EngineeringEducation [1] and the Next Generation Science
that help emerging scholars become capable, critical, andgenerous readers of published disciplinary scholarship. Specifically, we note the potentialimportance of considering the synergy between individual and group contributions, the balancebetween seriousness and lightheartedness, and the need for both opportunities to learn andopportunities to be aware of learning.IntroductionReading published scholarly work is a central activity in academic life. Further, readingpublished scholarly work is a challenge [1], [2], [3]. Such challenges are further exacerbated infields characterized by flux in what is acceptable methodologically, epistemologically, anddiscursively [4], [5]. Such flux is common in interdisciplinary contexts. While approaches
gaps by exploring the ‘critical’entrepreneurship experiences of engineering students at ASU with a well-developedentrepreneurship ecosystem. The purpose of this study is to paint a picture of the types ofimportant student experiences that are catalyzed from the creation of institutionalentrepreneurship programs and the impacts these experiences have on a student including ontheir attitudes, behaviors, and career goals. In doing so, it also seeks to provide rich data on whatit means to develop an entrepreneurial mindset and the implications of it. The research questionsare thus twofold:Research Question 1: What are the types of critical entrepreneurship experiences engineeringstudents have?Research Question 2: What was the impact of these
for implementing finance. These findings show that presence ofrole model has different influence on ESE associated with different entrepreneurship-relatedtasks and this influence further varies across gender. Detailed results of analysis are presented inthe paper and implications for entrepreneurship education are discussed.Introduction and Literature ReviewEntrepreneurship education has evolved from traditional business school model of teachingbusiness content to more experiential methods aiming to develop a wide array of professionalskills (e.g. opportunity identification, creativity and innovativeness) in undergraduate students[1]. Particularly in engineering, this experiential approach has been widely adopted byuniversities through
and learning of engineering.IntroductionAmong racial/ethnic minorities in the U.S., Latinx are particularly underrepresented inengineering. While the Latinx population is the fastest growing major racial/ethnic group in theU.S [1, 2] and Latinx workers make up 15% of the general workforce, they compromise only 7%of the STEM workforce [3]. Although different scholars have offered several reasons behindwhy Latinx students do not pursue STEM careers–particularly engineering–many scholars haveargued that one particularly powerful reason is that the cultures of students do not fit the“cultures of engineering” [4]. For instance, the National Academy of Engineering and NationalResearch Council argued that engineering “curricular materials do not
thecampaign among the public. From a content perspective, the tweets can be categorized as eventpromotion, showcasing employees of engineering companies, or encouraging and inspiring public(especially women and children) towards engineering. With the growing popularity of socialmedia, community engagement efforts need to strategically leverage hashtags and other mediaelements for a broader impact.Keywords: Big data analytics, Content analysis, Social Network Analysis, Twitter, Social media,National Engineers Week, STEM1. IntroductionStudies indicate that the public has a limited understanding of engineering [1], [2]. Engaging thepublic through outreach efforts is critical to improve engineering and technology literacy so thatthe public can better
developed for student training that includes: 1) Design ofpiezoelectric nanocomposites; 2) 3-D model design of pressure sensor devices; 3) Using 3-Dprinters for 4-D printing, and involved post-processing techniques by which students canexperience emerging manufacturing technologies, and; 4) Testing for piezoelectric properties.Introduction & Background In 2013, Skylar Tibbits from Massachusetts Institute of Technology introduced Four-dimensional (4D) printing where a component is created by Three-dimensional (3D) printing buta later time transforms into another shape or configuration [1]. Typically multi-compositesmaterials (i.e. shape memory polymers) are used to offer different characteristics (functionalities)and performances to 3D
traditional grading schemes to effectively assess student competency andachievement has been called into question by Sadler [1], among others. Guskey notes five keyobstacles to grading reform. He notes that grading has long been viewed as a means ofdifferentiation between students rather than a tool by which to assess a student’s competency andcommunicate that assessment to relevant stakeholders. [2] Recently, however, educationalresearchers and practitioners have begun to question the efficacy of such a perspective.Standards-, criteria-, or objectives-based course design has emerged as a possible path forwardfor the grading reform efforts. The central premise of such systems is the alignment of courseassessments with clearly delineated course
gives four options, one from each quadrant (i.e., AC,AE, CE, RO). Students then mark the options one through four according to their personalpreference. These scores and then added together to determine where the student’s fall on eachspectrum.The responses were then totaled according to a proprietary algorithm provided by the Hay Group.The data was programmatically checked for integrity, and the results were input into aspreadsheet.The LSI does not use the individual scores to plot the student’s learning style on the AC−CE andAE−RO axes so additional columns were added to compute these values. These values are bestexplained by example. Student 6 in the study scored CE=24, RO=33, AC=23, and AE=40 so thecomputed values are AE−RO=7 and AC−CE=-1
variables, we used items from Sustainability and Gender in Engineering(SaGE) (Godwin, Potvin, Hazari, et al., 2013) and Hazari et al.(Hazari et al., 2010).SaGE contained the phrasing of items as seen in Table 1. To generate the three domainareas for our survey we replaced the word “subject” with “math”, “physics”, or“engineering” to form three sets of questions that addressed performance/competence,interest, and recognition for each domain area. Our dependent variable is a newly createdtwo-item engineering identity scale consisting of one visual and one verbal item relatingto the extent to which respondents believe their personal identity overlaps with theidentity of an engineer (Borrego, Patrick, Martins, & Kendall, 2018). This factor was on
studies from the Department of Computer Graphics Technology. He has re- ceived federal, regional, and international grants for his work. c American Society for Engineering Education, 2018 A Comparative Study on Affordable Photogrammetry ToolsAbstractThe objective of the Project MANEUVER (Manufacturing Education Using Virtual EnvironmentResources)1 is to develop an affordable virtual reality (VR) framework to address the imminentdemand for well-trained digital manufacturing (DM) professionals. One important part of ProjectMANEUVER involves studying, evaluating, and identifying cost-efficient ways to generate 3D solidmodels for use in VR frameworks. To this end, this paper explains the research effort to
simulations on CAD software.The activity was successfully administered to an introduction to mechanical engineering class of221 students during the Spring semester of 2017. A discussion of the resources and personnelrequired (faculty and graduate teaching assistants) is also presented. The activity is consideredsimple to implement only requiring a computer station with installed CAD software offered bymost engineering programs. Continuous improvements to the activity are made based on facultyobservations as well as a survey administered to the students.1. IntroductionIncorporating team-based design projects into first-year engineering courses is beneficial to first-year engineering students [1]. First-year design projects have been proven to increase
meeting specific standards [1]-[2]. Manufacturing relatedmaterials standards provide a consensus regarding desired properties between bothmanufacturers and customers. Moreover, these standards provide analysis methods to measurethe properties and lead to standard manufacturing procedures that ensure the quality. The ISO9000 family of quality management systems standards is designed to help organizations ensurethat they meet the needs of customers and other stakeholders while meeting statutory andregulatory requirements related to a product or program [3]. For large manufacturer, the goal isto produce the same products with as little variation as possible among any of its factories.Standards and standardization make this possible and ensure
theseinsights, we offer pragmatic suggestions for refinement of the instrument. In these suggestions,we aim to enlighten future efforts to engage students in the diversification and inclusivity of theengineering field, and prevent future researchers from making similar methodological mistakes. INTRODUCTIONSince the U.S. Congress passed the Science and Technology Equal Opportunities Act in 1980,diversifying the engineering workforce has remained a national priority [1]. This act underscoredthe desire to reach equal representation of genders, races, ethnicities, and economic statuses inthe engineering profession [2], and emphasized the support of groups that are traditionallyunderrepresented in engineering, such as
Education, 2018 A Flipped Active-Learning Class to Support Diverse Students in a Large Introduction to Programming Class1. IntroductionTen years of surging interest in computer science has produced a nearly 300% increase incomputer science (CS) majors at Ph.D. granting institutions, as well as significant increase indemand for computing courses by non-majors [1]. While this surge may eventually helpameliorate pressing workforce needs for computing professionals [2], it is placing inordinatestress on resources and faculty of most CS departments. Measures taken to reduce this stress areoften at odds with goals to increase the numbers of CS graduates and to equip graduates of othermajors with the computational skills
adoption.The overarching goals are to 1) encourage adoption of research-based teaching strategiesincluding those specific to the discipline and 2) develop a cross-institutional network of facultycommitted to improving STEM education. To support the second goal, the American Society ofEngineering Education (ASEE) joined the partnership to assist in facilitating cross-institutionalnetworking opportunities for DLC participants from various colleges and universities.A team of STEM faculty worked together to develop the instructional framework of the DLCs.This framework will be piloted in the 2018-19 academic year at three universities in five STEMdisciplines such as engineering and applied math. Our goal for this paper presentation is topresent the
3products. The students are given a 1-week period to play the game. The game simulates selectedinventory control strategies with reorder point and order quantity parameters for 12 months. Thelearning outcomes of the course related to inventory control, and students’ experience with thegame are surveyed. Survey results are statistically and visually analyzed. Overall results indicatedthat the proposed gamification approach is found to have positive impact in learning effectivenessin the majority of evaluation categories. In addition, the contribution of the proposed gamificationapproach was found to be effectively supporting the learning outcomes of the course.IntroductionUse of gamification in higher education has gained credible attention in the
undergraduate engineering education. Design isrecognized as one of the primary responsibilities of an engineer in industry. New designs areresponsible for stimulating sales and company growth.1 This paper presents the findings of a fouryear longitudinal study on the impact of motivation factors on course performance of mechanicalengineering students in design courses. The first design course, cornerstone design, takes placeduring the first semester of freshman year. The second course, capstone design, takes place duringthe student’s final year of undergraduate study. An adapted version of the Motivated Strategies forLearning Questionnaire (MSLQ) is used to measure five motivation factors: cognitive value, self-regulation, test/presentation anxiety
responsible engineers has been recognized byABET [1], the National Academy of Engineering [2], many engineering educators [3], [4], [5],and even the popular press [6]. However, questions persist regarding how best to developengineering students’ understandings and abilities related to social and ethical responsibility [7],[8], [9], [10]. Challenges in facilitating these understandings include being aware of thepreconceptions and perceptions that students bring into college, and also how the broad set ofexperiences and influences they encounter during their undergraduate education may impact thedevelopment of their understandings of what it means to be a socially and ethically responsibleengineer.Despite the changes in ABET standards and efforts to
[1]. Universities are under pressure to integrate additional technicalcontent into engineering curricula, while simultaneously experiencing pressure to graduatestudents on time and to reduce the number of credits required for graduation [2]. In the year2000, the Accreditation Board for Engineering and Technology (now ABET Inc.) put newstandards in place. The new system shifted from one of counting credits and was superseded byan “outcomes-based process,” in which educational institutions must demonstrate that graduatespossess a breadth of abilities, such as the ability to work in teams and communicate acrossdisciplines, as well as possess a technical depth of knowledge [3]. While previously study abroadhad been viewed as a “perk” of being a
, learningoutcomes and the curriculum path. Findings show that students were capable of formulatingimprovement actions to enhance curriculum and teaching practices as a group. Implications forother institutions are discussed to promote the application of this participatory approach incurriculum evaluation processes.1. Introduction Today, engineering students need to develop a broad range of technical and entrepreneurialskills, such as: the ability to address a real-world problem, to design a technology-based productor service, to work in multidisciplinary teams, to communicate effectively, and to manage risks[1], [2]. To address this need, schools of engineering have created different opportunities to learnentrepreneurial skills and knowledge. Studies
-experience system.The NWDP warrants this case study because of Nanwang’s unique location and thesophistication of the construction involved. Nanwang is a town located in Shandong Provinceand it is the highest location on China’s Grand Canal with an elevation of 38 m [1]. Consideringelevation differences along the canal, the first challenge in the design of this sectional canal ishow to overcome the influence of gravity, in order to allow the water to flow smoothly. Thesecond challenge is the water shortage in northern China due to an uneven precipitationdistribution. To solve both of these problems, the ancient engineers in the Ming Dynastypresented the following three solutions [2].The first solution was to construct artificial watercourses to lead
, mobile, analytics, loadtesting, security. A novel application of DevOps tools to incrementally deliver multi-platform(systems) solutions each week is discussed. Finally, lessons learned from several offerings of thecourse are presented, along with challenges, opportunities and successes, and directions forfuture work.KeywordsInternet of Things, IoT Education, Raspberry Pi, MQTT, Security, Analytics, DevOpsIntroductionForecasts for the growth in the number of connected devices are staggering. One report [1]predicts 8.4 billion connected things in use worldwide in 2017 and 20.4 billion by 2020. Thescale of this growth makes it critical that computer science and engineering students and othersin related fields are instilled with the core concepts
development of empathy in students. This paper provides a qualitative approach tocontextualizing the development of empathy as a learning outcome for engineering educatorsinterested in service-learning.1. IntroductionIn a globalized world, engineers are often confronted with increasingly socio-technical, multi-facetted, and ill-defined challenges [1]. These challenges require that engineers recognizespecific needs and constraints, leverage the perspectives of multiple stakeholders, and workeffectively within diverse, multidisciplinary teams [2]. These factors, all of which are viewed ascritical, are influencing an expansion of engineering undergraduate curricula in order to developtechnical professionals who exhibit appropriate professional skills
environment (ALOE) to provide a practical learning environmentthat facilitates developing many of the needed technical and soft skills without the inherentdifficulty and cost associated with radio frequency components and regulation. We define sixlearning stages that assimilate the standardization process and identify key learning objectivesfor each. We discuss our experiences when employing the proposed methodology at BarcelonaTech in Spain, compare the approach with an equivalent class at Virginia Tech in the US andmake the following observations: (1) The complexity of standards need to be abstracted andpresented in a form suitable for a given class. (2) Educating about cellular communicationsstandards is most effective when students are immersed
face significant challenges that prevent broadernational success [1-3]. Educators have increasingly realized that relying solely on traditionallectures is ineffective for engaging a new generation increasingly connected to the digital world,and have therefore initiated numerous efforts to integrate technology into the teaching-learningprocess [4, 5]. In addition to this, there is an increasing recognition that learning complexengineering concepts can benefit from more in-depth clarity pre-requisites than previouslyunderstood [6]. Teaching-learning models that blend technology with traditional lectures to ensurequality of instruction have been reported promising for engaged and effective learning of higherlevel skills [7, 8]. Exploiting more