development opportunities related to project-based learning in middle and high school classrooms. Her academic training includes a B.S. in Physics and an M.S. in Biology, both from Auburn University.Prof. Virginia A. Davis, Auburn University Dr. Virginia A. Davis’ research is primarily focused on using fluid phase processing to assemble cylin- drical nanomaterials into larger functional materials. Targeted applications include optical coatings, 3D printed structures, light-weight composites, and antimicrobial surfaces. Her national awards include selec- tion for the Fulbright Specialist Roster (2015), the American Institute of Chemical Engineers Nanoscale Science and Engineering Forum’s Young Investigator Award (2012), the
range of design concepts and prevent personality from dominating concept generation. Documentation was included before and after each drop to compare hypotheses to actual performance. The project was implemented with 23 students working in 6 teams, and took 3 hours of class time for the hardware portion of the project. After the water balloon project, the same teams worked on a larger 80 hour deign project carried out over 3 weeks. At the end of class a survey was administered which asked how the water balloon exercise impacted effectiveness in the larger design project. The largest impact was in increasing effectiveness in the Design Process
themain concept of teaching. Many years ago the EPS course team realized that to break downtraditions and to move away from formally taught courses is difficult; but it must be done inorder to be able to cope with the fast growing field of new technology.IntroductionThe paper reports our experience gained from the learning and teaching methods used on thisinternational teamwork semester known as EPS. This 17 weeks semester programme isabout group project work performed by interdisciplinary and internationally mixed teams of4-6 students. EPS emphasizes the development of technical as well as personal competencesto meet identified needs of society, industry, university and students. On this courseparticipants are given the opportunity to use their
Introduction to Product Design and Innovation: A Cross-Disciplinary MiniCurriculum Patricia Ryaby Backer and Seth Bates San Jose State UniversityAbstractFor the past two years, faculty at San Jose State University (SJSU) have implemented a three-semester minicurriculum in Product Design and Manufacturing. The project follows the Project-Based Learning (PBL) model and is central to the Certificate Program in Product Design in theMechanical Engineering Department, the Manufacturing Systems concentration in theDepartment of Aviation and Technology, and the Industrial Design Program in the School of Artand Design. Students in the three courses in
students’ overall learning in laboratory so as to better prepare themfor industry and/or graduate research, we have (1) created a new lecture course on engineeringexperimentation to accompany the laboratory, (2) increased the emphasis on experimentalplanning and data analysis for each lab project, (3) implemented a peer-review and reportrevision procedure, (4) require students to follow industry standards for recording data inlaboratory notebooks, and (5) completely revised the department’s Lab Manual to reflect thesechanges in emphasis. This paper describes the organization and effectiveness of our revisedlaboratory sequence in comparison with our previous approach.IntroductionThe unit operations laboratory is generally regarded as an ideal
© 2003, American Society for Engineering Education Session 1653Table 1: Goals and Learning Objectives of the E101 Course, Fall 2002 Goals and Objectives of the Course: This course is designed to introduce students to the field of Engineering and the study of Engineering as an academic discipline. The overall objective of the course is to integrate computer usage, teamwork, problem solving, and verbal/written language into a design project (within the course) and to thus develop the skills that are the foundation of a successful engineering career. An early understanding of these skills assists students throughout their undergraduate experience and
AC 2012-4616: PROFESSIONAL DEVELOPMENT FOR SOPHOMOREENGINEERING STUDENTSDr. Edward F. Glynn P.E., Villanova University Ed Glynn is an Assistant Professor in the Department of Civil and Environmental Engineering at Villanova University.Prof. Frank E. Falcone, Villanova University Page 25.1074.1 c American Society for Engineering Education, 2012 Professional Development for Sophomore Engineering StudentsAbstractThe development of project management skills and interaction with the regional professionalengineering community are integral parts of Civil Engineering Fundamentals, a required
served as 2004 chair of the ASEE ChE Division, has served as an ABET program evaluator and on the AIChE/ABET Education & Accreditation Committee. He has also served as Assessment Coordinator in WPI’s Interdis- ciplinary and Global Studies Division and as Director of WPI’s Washington DC Project Center. He was secretary/treasurer of the new Education Division of AIChE. In 2009 he was awarded the rank of Fellow in the ASEE, and in 2013 was awarded the rank of Fellow in AIChE.Dr. Terri A. Camesano, Worcester Polytechnic Institute Professor Camesano is Assistant Dean of Engineering and Professor of Chemical Engineering at Worces- ter Polytechnic Institute.Ms. Natalie A Mello, The Forum on Education Abroad Natalie A
methodological expertise to support a variety of CRESP projects. Dr. Headley is devoted to designing effective research studies with the potential to generate well-justified answers to complex questions about how students learn given variations in their health, homes, classrooms, and schools. © American Society for Engineering Education, 2022 Powered by www.slayte.com Redesign of a Machine Design Course Sequence to Align with Current Industry and Pedagogical PracticesIntroductionAs a core course in any accredited mechanical engineering undergraduate program, “MachineDesign” is frequently relied upon to meet an oversized load of learning objectives
advising one to two teams in their area of expertise, to three closely coordinatedinstructors advising only the subset of the teams aligned with their expertise in the form of threedifferent sections.The single instructor model was not suitable to accommodate the student growth and to providethe diversity of projects needed to satisfy student interests. In order to manage the high numberof student teams, an increasing delegation of student advising to support staff took place,combined with a streamlining of the project theme to converge at multiple instances of a singleproject. Challenges of this system included a progressive weakening from the course learningoutcomes, and a lack of project choice for the students. Subsequent changes aimed to
WARP-SPEED: Increasing engineering student engagement through co-curricular undergraduate researchBarbara SobhaniBarbra Sobhani is the Director of the Colorado Space Grant Consortium, housed at the University ofColorado Boulder, working with students on campus as well as across the state on space science andaerospace engineering projects. Barbra has been an educator for over 20 years, as a physics professor,Honors program director and STEM dean. Barbra's interdisciplinary background in physics, geophysicsand biology has led to a passion for experiential learning and interdisciplinary project development. Theproblems facing the world are wicked and complex, so helping the next generation become innovativeproblem solvers is crucial.Veronica
institutions evenwhen most courses, particularly in STEM, have returned to face-to-face or hybrid instruction.Although the impetus for this project was the COVID-19 pandemic which forced institutions ofhigher education everywhere to move to an online remote teaching and learning format, and assuch negatively affected STEM fields which require hands-on labs and access to instrumentation,remote learning still remains part of most courses today.We describe continuing efforts to create learning environments and materials to support remotehands-on engaged student learning off-campus at two Hispanic Serving Institutions (HSIs) toenable and enhance student learning beyond the institutional walls. The approach utilizesInternet of Things (IoT) kits as remote
agencies, national labs, and non-profits. We have established a purpose-built model to accel- erate Cincinnati as a talent hub and beacon for innovation–in years, not decades.Josefine Fleetwood, Oregon State University American c Society for Engineering Education, 2021 Virtual Internships: Accelerating Opportunity Through Disruption Abstract Experiential learning programs like internships and capstone projects are high-impact practices that allow engineering students to build a professional network, apply technical skills in a real-world context, and
, engineering program accreditation, and outcomes based assessment for both engineering programs and general education, and inclusive excellence for engineering an computer science programs. c American Society for Engineering Education, 2019 Partnership for Equity: Cultivating Inclusive Professional Identities for Engineers and Computer Scientists across Four Unique Institutional ClimatesThe Partnership for Equity (P4E) project is funded under the NSF IUSE (ImprovingUndergraduate STEM Education) program. The goal of the project is to cultivate inclusiveprofessional identities in engineering and computer science students. The project definesinclusive professional identities
Paper ID #30608Inclusion of Industry Professional Experts in biomedical engineeringdesign courses at-scaleCollin W Shale, Johns Hopkins University Collin Shale is a junior lecturer with the Department of Biomedical Engineering at Johns Hopkins Uni- versity. Collin received his bachelor’s degree in biomedical engineering from Marquette University, and he received his master’s degree in bioengineering innovation and design from Johns Hopkins University, where he worked on projects relating to infection prevention for intravenous infusion and tuberculosis di- agnostics. Collin is an instructor for the capstone
joining the freshman engineering culture as a student. The researcherwas embedded in the freshman engineering classroom for one year. Class activities involved twoteam-based design projects. With the goal of investigating the context and process of learningengineering, Sherry recorded her learning progress, self-efficacy, and observations in a journaland discussed her experiences with other researchers involved in this project. Data wereexamined through the lens of Bandura’s self-efficacy model. At the beginning of the class,Sherry started with moderately high self-efficacy; however, poor team communication andfailure in her first design project significantly decreased her perceived self-efficacy. She also hadtool phobia due to unfamiliarity with
as well as the book ”Location Aware Information systems - Developing Real-time Tracking Systems”, published by CRC Press. Page 24.115.1 c American Society for Engineering Education, 2014 A Successful Partnership between Industry and Academia: Curriculum Improvement, Research, and Outreach through Collaboration with Industry AbstractThe Public Service Company of New Mexico (PNM) has been working on an EnergyStorage Project. This project is the nation’s first solar storage facility fully integrated intoa utility’s power grid. This award-winning
simulation and engineering analysis, as well asother areas of the students’ interest, are practiced in under graduate research and/or individualstudies. Earlier, a team of two students had been engaged in a project titled as: Computer AidedReverse Engineering of a Toy Car. One of the main objectives of this project was for the studentsto extend their knowledge of reverse engineering and to also gain a hands-on experience in thefield of solid modeling of complicated products. Coordinates Measurement Machine (CMM), acaliper, and a micrometer were used to measure the main dimensions of the Toy Car. A solidmodeling program was then used for creating the model and manufacturing analysis. This paperreports the re-engineering methodology and process of the
trips and hands-on projects. One of the highlights of this class is the manufacturingbowl at the end of the semester. Students are divided into four groups to compete in theknowledge of manufacturing. The winning group is selected by means of the double-eliminationprocess. A gaming device that consists of a console and two push-button control boxes iscreated for the competition. Seven sets of multiple-choice questions are created in PowerPointpresentations. Prior to the end of the semester, a final project is assigned to have each group ofstudents design their own trophy for the competition. This project illustrates students’ creativity,their ability to work as a team and their manufacturing skills.The competition serves as a review of
others. A national panel of 30 engineering education andevaluation professionals has called for a national resource to enable effective evaluation ofengineering education projects. This paper reports on the process and framework for creating alibrary of superior evaluation instruments, the ASSESS system, that supports scholarlyinnovation in engineering education. The overarching goal of the ASSESS project is to createand test the system, and engage the user community to position ASSESS resources for successfuladoption and implementation. The project seeks to disseminate evaluation instruments and tobuild the evaluation capacity of the engineering education community for more effectiveevaluation of engineering education development projects.A
factors. However, this type of experience isoutside the scope of most project-based engineering design courses. In this paper, a one semestergraduate course in “Production Design” is described which attempts to replicate these complexinteractions across multiple teams typical of the product realization process (PRP) in industry.Student teams conduct feasibility studies for small/medium-sized production facilities to assessthe technical and economic viability of new high-tech products. Students are divided into threeto five interacting teams, each with complementary functional responsibility for productredesign, production planning, materials and purchasing, human and plant resources, andeconomic and strategic planning. This paper focuses in
, the twosemesters follow each other directly, with students taking the first semester in late summer,followed immediately by the second semester in the Fall. In the other sequence, the students takethe first semester in early summer, and then spend 6 months on co-op before returning in theSpring to complete the second semester of Capstone. Although these two sequences weredeveloped simply to accommodate student schedules, this fact provides an opportunity todetermine whether the lag between semesters hinders, aids, or has no effect on whether studentsgenerate quality designs and use good project management techniques. Students who take theconsecutive sequence have the advantage of working continually on their design problem for 2terms
STEM Talent Expansion Program (STEP). Thegoal of the SEEC project is to increase the number of engineering graduates at Iowa StateUniversity by approximately 100 per year. In addition, the percentage of women and minoritygraduates will approach 20% and 10%, respectively. The project is a collaborative partnershipbetween Iowa State University (ISU) and Des Moines Area Community College (DMACC).Project objectives are designed within the areas of learning communities, curriculum, advising,networking, and evaluation. Activities are planned in each of these areas using a logic modelapproach that identifies resources, outputs, outcomes, and impact.The project is grounded in established and emerging practices in retention and recruitment. Thekey
use of detection, signalingand suppression systems. The course laboratory has both software and hardware. LabVIEWcomputer software is being used to develop new standalone software projects, and newproject designs that interact with hardware.Many of the fire alarm system class students are often fire and safety personnel that work invarious related professions. Additionally, the class students have varied technical experiencelevel and background in academics. The LabVIEW software is being used to develop alaboratory that is suitable for a class with students that have different backgrounds.Newly developed laboratory exercises are used to acquaint the safety and fire students withLabVIEW and fire alarm systems.Original LabVIEW exercises have
-STEM Proposals: Capacity-Building WorkshopsMotivation and Project OverviewA series of workshops were developed and offered to build capacity for project teams to gatherand fully use institutional data as they develop their S-STEM proposals. The NSF S-STEMsolicitation includes a requirement that the project description “analyze institutional data … todetermine the potential number of eligible Scholars.” While faculty often are passionate aboutrecruiting and supporting engineering degree attainment for academically talented, low-incomescholars with unmet financial need, some might not be certain of how institutional data caninform and strengthen their project development. Additionally, faculty PIs often have
fuzzy controllers in microprocessor-basedsystems.In the next lines we describe the characteristics of the Design Workshop, present our academicexperiences, show some of the projects implemented, and finally make an evaluation of theresults and present our conclusions.SettingAll the students that took this workshop had previous experience working with the 68HC11microcontroller. They completed the introductory microprocessor class, in which they learnedthe 68HC11 architecture and the assembly language. Therefore all the students had thenecessary background to start using the 68HC12. In relation to the design and implementationof their projects, all the students had a basic background in digital design and analog systems,so that to be able to
, including being able to effectivelyself-regulate their own learning and take responsibility to understand and apply engineering.In 2015, the Electrical Engineering Department at a University of South Florida (USF)university in the U.S. initiated the Taking Responsibility to Understand Engineering (TRUE)initiative as part of a department cultural transformation program.The TRUE initiative was one of multiple elements in the transformation, and within theinitiative, the implementation of TRUE projects was a key programmatic activity. TRUEprojects bring together students, faculty, industry, and community to engage in doing real-world problem-solving during the 4-year undergraduate program. Students take responsibilityto self-regulate, learn, and apply
engineering design process in thecontext of a semester-long project. The previous course design used the first half of the semesterto teach important aspects of the engineering design process through scaffolding activitiesdesigned to highlight each step in the design process before having students apply those steps toa full design project in the second half of the semester. The new course design utilizes more just-in-time learning strategies as students learn and apply the design process steps directly to theirproject as they work on the same project throughout the entire semester. To assess the impactthat this course has on the students’ knowledge and application of the engineering design processas well as potential benefits that may arise from the
of a novel curricular intervention piloted in a first-yeardesign course at a private, medium-sized R1 university. Specifically, the intervention requiredthat students on a team rotate through leadership roles in four key areas: primary research,secondary research, training-building-testing, and project management. The team lead for eachrole completed associated documentation and coached their successor on how to succeed in thatrole. This study leverages a cooperative learning approach in order to provide more equitableaccess to learning for all students. Implementation of such approaches in first-year contexts is ofparticular importance, as these classes are formative for how students view teamwork.Research ContextThis research was
Section 6.2. Virtual Teams overviewTeamwork has been essential for teaching students; it is appealing and stimulates thedevelopment of professional abilities. With the advancement of technology and globalization, theuse of Virtual Teams is growing, leading to important changes and innovations in education.Virtual Teams are “groups whose participants use information technology in functioningthroughout locational, sequential, and interpersonal restrictions to undertake a codependentassignment” 6. The use of Information and Communication Technologies (ICTs) forcollaboration is mandatory in Virtual Teams. Developed projects are short-term, with a focus ininnovation. Groups are small, with members located in different places. In this regard