) to software and computers to philosophies such as JIT (Just In Time), TQM (Total QualityManagement), and CIE (Computer Integrated Enterprises). Each innovation places new demands on theexisting system into which they are introduced. The engineering manager is often asked to provide the needed leadership in these innovation-basedprojects because of this individual's technical expertise and training. Technical expertise in (1) the specificinnovation and (2) project management in general is not enough. The successful selection, planning, andimplementation of innovation within an organization requires that someone in the organization sell the change.The classic marketing process of identifying the target market(s) and selecting the
learning skills. The computer classroom I used has twenty PCs for forty students,an instructor’s podium with PC and control of computer screen and document projection. The space wasdesigned for this use with built-in desks, carpeting and environmental control of temperature and lighting. Thecomputer access allows students to “do” as well as “see and hear”, a combination nearly twice as effective as the 6latter alone . It engages students in a learning environment that is closer to the contemporary engineeringenvironment. And it allows the intensive use of computer software, not only contemporary engineering softwarebut also electronic learning materials such as interactive books. A communication suite on the file server includesemail
science and engineering. c American Society for Engineering Education, 2017 Students’ Perceptions of Software RisksAbstractRisk—the possibility of an unsatisfactory outcome—is an essential vehicle for a softwaredevelopment project to progress. Iterative and incremental process models like spiral advocatethe continuous identification of the items likely to compromise the project’s success and theearly resolution of those top-ranked risk items. Although the concepts and principles, such as riskexposure and project top-10 risk-item monitoring, are commonly taught in undergraduatesoftware engineering courses, little is known about how students, especially those working inagile software teams
Roberts University is continuing the development of a fully functional flight simulator toassist in the design of original aircraft. Through faculty and staff guidance and a plethora of datafrom the previous team's endeavors, much progress is expected by April 2020. The ultimate goalof this project is to develop an innovative approach to deepen the understanding of aircraftdesign through the use of the flight simulator. With this technology, students can producerealistic motions of flight through virtual reality and six degrees of freedom of a Stewartplatform with revolute joints. The flight simulator provides a state-of-the-art learning tool for students. Linking theHTC vive virtual reality headset to the mechanical part of the system
Intern Program to Serve Engineering (ECLIPSE). Mechanical Engineers whohave completed a four-year degree with 3-10 years of work experience are eligible to apply.ASME has established this annual opportunity to develop Early Career Engineers (ECE) intofuture leaders within the community, strengthen their connections with peers and mentors, andexpand overall membership levels across the profession.Selected into the 2018-19 ECLIPSE Program, I had the opportunity to complete a project for theBoard of Governors (BOG) in collaboration with an assigned coach. My experience included theprivilege to participate in several networking and training events, travel to a series of engineeringconferences including the IMECE (International Mechanical Engineering
MECHANICAL ENERGY USING MODEL ROCKET ENGINESAbstractTo provide the first-year engineering students with a hands-on experience in an engineeringapplication using both chemistry and physics, this team project uses a set of chemical and physicalenergy concepts and MS Excel based analysis. The main objective of the project is to calculatehow much of the potential maximum possible chemical energy is converted into propulsion whenusing model rocket engines with solid fuel. The secondary objective is to determine the effects ofincreasing conversion rates on the performance of a model rocket. The solid fuel or propellant usedin common model rocket engines is black powder. Compared to composite and hybrid engines,engines with black powder are cheaper and
in assessing inventory and manufacturing equipment, and a manufacturing and product engineer for a Fortune 100 Fluid Power company fulfilling an integral role in developing a robotic welding program to produce hydraulic cylinders. Texas Hydraulics. • Project engineer for the USAF, moving manufacturing facilities from Kelly AFB in San Antonio, Texas to Tin- ker AFB, in Oklahoma City, Oklahoma. DME, Defense Military Engineers, subcontractor to Lockheed Martin. Academic Teaching: • Currently subjects, Undergraduate MMET 301 Mechanical Power Transmission MMET 401 Fluid Power Technology • Professional Development and Continuing Education Short courses Pump 101 Basic Pump Fundamen- tals Pump 102 Advanced Pump
, 21st century skills, and design and evaluation of learning environments informed by the How People Learn framework.Antonia Ketsetzi Antonia Ketsetzi is a graduate student in the Department of Teaching Learning & Culture at Texas A&M University. She received her BS degree in Mechanical Engineering at the Technological Educational Institute in Crete. She received her M.Sc degree in Environmental Technologies at University of Crete in Greece. Ketsetzi’s research is in How People Learn / Engineering Design and evaluation of educational innovations. She also serves as a Research Assistant in the project. Antonia Ketsetzi, M.Ed. Texas A&M University ketsetzi@tamu.eduDr. Xiaobo Peng, Prairie View A&M
of Structural Steel DesignABSTRACT Students entering college settings are: increasingly computer literate, users of digitaltechnologies, visually driven, and have been exposed to active learning styles in high schools. Notionsof technology, visual learners, and engaging environments are directly and indirectly shaping how weare expected to teach. When students are asked their preferences in classroom learning, the author hasnoticed that responses vary with preferences for PowerPoint slides, chalkboard notes, projects, flippedclassrooms and utilization of computer software. Based on these common and upcoming learningmechanisms, the author is experimenting with implementing different techniques in a
; specifi- cally, the cost modeling and analysis of product development and manufacturing systems; computer-aided design methodology; and engineering education.Miss Maria Antoun Henri, Texas A&M University Maria Henri is a doctoral student in Educational Psychology, at Texas A&M University, focusing on measurement and statistics. She graduated from the University of Texas at San Antonio with a MS in psychology in 2015, where she taught undergraduate psychology courses. She worked as a data analyst on a variety of quantitative and qualitative projects that strived to improve education in San Antonio. Her interests include hierarchical linear modeling and structural equation modeling. Currently, she is Graduate
graduation.Attainment of proficiency for each outcome is measured using embedded indicators based onmapping to the six levels of Bloom’s Taxonomy 11,12. Table 1 summarizes the 22 CEE Page 26.1465.3Table 1 Summary of Citadel Civil Engineering CEE Department Program Outcomes Dept. Program Outcome Dept. Program Outcome with Professional Skills Linkage 1. Mathematics 2. Science 3. Solid & Fluid Mechanics 4. Experiments 5. Problems Solving a.) Techniques b.) Tools Design 6. a.) Environmental 7. b.) Structural 8. c.) Land Development 9. d.) Transportation 10. Contemporary Issues 11. Project Management
life of the surroundingcommunity. The program has three distinct yet interrelated curricular offerings, each targetedtowards participants at different levels of experience and mastery of leadership skills that drawfrom a common skills inventory and set of core values. These offerings are as follows: Leadership Enhancements to Existing Undergraduate Courses: Project-based first-year engineering courses and senior capstone design courses have been enhanced to include leadership modules with the goal of introducing skills to make project teams more effective. A key focus is the role of self-awareness in effective leadership (and followership). While these projects may have external stakeholders, project scope is
-HKUST International SummerDesign Experience occurred completely outside of any classroom setting during nine weeks andwas co-located in Boston and Hong Kong for four weeks each. The reason to hold this programin both Hong Kong and Cambridge, MA was to give the students a chance to work within andexperience both campuses, culturally and geographically. The pedagogical approach was unique,as there was no embedded curriculum and students were able to freely pursue a project in a giventopic area that they were interested in. The major topic for this summer was Visible LightCommunication systems. In this paper we present the general pedagogical approach to thisexperience and provide some insights and examples of the effect the program had on
Scholar and is the current endowed chair for innovation in science, engineering and mathematics education at Rose-Hulman Institute of Technology. c American Society for Engineering Education, 2017 A Multidisciplinary Pilot Course on the Internet of Things: Curriculum Development Using Lean Startup PrinciplesAbstractThis paper will summarize the development and teaching of a multidisciplinary, project-based,pilot course on the Internet of Things using strategies inspired by the Lean Startup movement.The course was taught at Rose-Hulman Institute of Technology, a small teaching institution inthe Midwest with an emphasis on engineering education. Eight students from four differentmajors
Paper ID #31059Interdisciplinary Mini-mester course on Rapid Prototyping for ProductDesignDr. Amit Shashikant Jariwala, Georgia Institute of Technology Dr. Jariwala is the Director of Design & Innovation for the School of Mechanical Engineering at Georgia Tech. His research interests are in the area of engineering design, and manufacturing process development for the polymer-based micro additive manufacturing process. Dr. Jariwala has participated and led several research projects from funded by NSF, the State of Georgia, and Industry sponsors on technology com- mercialization. At Georgia Tech, he is responsible for
course to juniors provided our students with more choices in electiveofferings during the junior year, introduced them to an important topic that is not coveredin any of our other courses, and hopefully stimulated their interest in a new field and builttheir confidence in their knowledge. Since DIP is a topic of interest to students in boththe ECE and the CSSE departments, the course was also open to students from bothdepartments.Course StructureThere were no exams in this course. Students were given written homework assignments(20% of the course grade), computer projects (25%), and a final project (40%). Inaddition, students were graded on class participation based on the MATLAB diary oftheir in-class computer exercises (15%). Students were
Durdella, California State University, Northridge Nathan Durdella is an assistant professor in the Department of Educational Leadership and Policy Stud- ies at California State University, Northridge (CSUN). Over the last decade, Durdella has served as a project evaluator on multiple federally funded projects, including two Title V projects and a Veterans FIPSE project, and currently serves as co-principal investigator and project evaluator for CSUN’s Title V/HSI-STEM project in the College of Engineering and Computer Science. Durdella’s current research focuses on college impact and uses qualitative research methods to examine community college transfer students of color in STEM fields, female single parent students
second module explores applications of these concepts through hands on experience.The third module consists of a final creative design project where students will demonstrate theirunderstanding through the creation of “circuit art”. Each module includes an observational labbook, as well as additional questions to reinforce the lesson concepts. All of the projects aredesigned for a standard 40 minute class period, but could be expanded with additional material.Description of Module ProjectsModule #1 – Project #1: Going with the Flow: Students will learn about electron movement,continuous current, switches, and energy transformation through physical activity. Working as ateam, students will gather in one area designated as the “battery”. One
AC 2012-4816: LEVERAGING BUILDING INFORMATION MODELINGTECHNOLOGY IN CONSTRUCTION ENGINEERING AND MANAGE-MENT EDUCATIONDr. Namhun Lee, East Carolina UniversityDr. Carrie S. Dossick, University of Washington Carrie Sturts Dossick is an Associate Professor in the Department of Construction Management in the College of Built Environments, and the Executive Director of the Pacific Northwest Center for Construc- tion Research and Education, where she has been developing a new course for Integrated Project Delivery called ARCH404/CM404 Integrated Design-Build Studio. Dossick’s main research interests focus on emerging collaboration methods and technologies such as Integrated Project Delivery (IPD) and Building Information
AC 2010-70: A STUDY OF MATH INFUSION IN MIDDLE SCHOOLENGINEERING/TECHNOLOGY EDUCATION CLASSESM. David Burghardt, Hofstra UniversityMichael Hacker, Hofstra University Page 15.97.1© American Society for Engineering Education, 2010 A Study of Mathematics Infusion in Middle School Engineering Technology Education ClassesIntroductionThis study is part of the Mathematics, Science, and Technology Project (MSTP), a Mathematicsand Science Partnership project funded by the National Science Foundation (NSF) andconducted by the Hofstra University Center for Technological Literacy (CTL). As part of its goalto improve mathematics in the middle school, MSTP
Session 2368 Hands-on Learning in Engineering Mechanics using Layered Beam Design B. L. Newberry Oklahoma Christian UniversityI. IntroductionA sophomore level Engineering Mechanics project is presented that uses design and constructionto reinforce student learning of beam deflection and flexural shear strain. The project requires thestudent to design, to build, and to test a layered beam that minimizes cost yet provides specific in-plane and out-of-plane stiffness. Each student is presented with an inventory of available
student progress in activities that do not require a quantitativeresult. The student response has been very positive as demonstrated by a 50% improvement inclass attendance. The objectives of improved communication, problem solving, and teamingskills in addition to the acquisition of a background in BME applications have been successfullyachieved as with projects, papers, and presentations.This approach to learning has provided additional benefits for the supervision of graduatestudents and for research planning. Although initially challenging, the benefits to cost ratio is sohigh that the described method is planned for incorporation in all courses in an BME curriculum.I. IntroductionThis paper introduces the benefits of curriculum design using
potato gun to determine its chemical efficiency. The effects ofair-fuel ratio, barrel diameter, and barrel length were explored. Each of the groups faced manyproblems and challenges in achieving their objectives. The problems, the innovative solutions,and the surprising results of both projects are discussed. The benefits seen in ME 4731 ofallowing students to choose their own projects are also briefly discussed.IntroductionThe undergraduate laboratory sequence in mechanical engineering at Mississippi StateUniversity consists of ME 3701—Experimental Orientation, ME 4721—ExperimentalTechniques I, and ME 4731—Experimental Techniques II. Each of the laboratories is worth onehour of credit. In ME 3701, students study engineering measurements
for Engineering Education, 2012 Designing to Learn, Designed with Fun: An Undergraduate Video Game Development Course Page 25.412.2IntroductionThis paper describes why and how an introductory video game design course was conceived andimplemented, the best practices developed, and lessons learned since its first implementation inspring 2009. Introduction to Video Game Design was conceived at Johns Hopkins University asa creative, design-based course in which undergraduates work in collaborative, interdisciplinaryteams on authentic projects. Students gained a broad knowledge of the gaming industry, alongwith practical development skills, through regular
ofengineering and thus is being widely integrated throughout engineering education.However, engineering programs face special challenges in assessing studentdesign abilities because of the subjective nature of design. Research has shownthat current evaluation methods are insufficient in evaluating student designperformance because quantitative tests of students design skills are not indicatorsof students design performance and open-ended project evaluations are muddedby the subjective biases of the single human evaluator. The purpose of this paperis to evaluate a new evaluation metric that utilizes a novel application of theBayesian Truth Serum (BTS) in an effort to increase the accuracy of design skillevaluations and minimize subjective bias. Through
to Practice (E2R2P): NSF Program: EEC Division of Engineering Education and Centers Grant 1037808 Our effort addresses the question: How can successes in engineering education researchtranslate into widespread instructional practice? Published research has provided a robust set ofdocumented tools and techniques for transforming individual engineering courses fromtraditional lecture-based formats to those that emphasize project- and problem-based learning[1].These new formats support transfer of learned skills to subsequent courses and the workplace.Unfortunately, the mere availability of such research has not resulted in its widespread adoptionacross engineering programs. The pace of adoption has
fromABET 2000 that are integrated into the course design. This paper provides a sample syllabus forthe course as well as a suggested project to be assigned to each multidisciplinary team.I. IntroductionWith emerging international implications for global industrial ecology, the need for the inclusionof sustainable design principles into the engineering and technology curriculum cannot be denied.According to Richards and Frosch, industrial ecology has become jargon for describing systems ofproduction and consumption networks that have minimal impact on the environment as theprimary objective and environmentally sustainable economic expansion as an overarchingobjective.1 Green topics that will become part of many future professions include issues of
students during the summer of 2000.These models represented four important structures associated with the Canal: doublechambered lock, aqueduct, change bridge, lift bridge. These models had to be built to exactspecifications and appear to be museum quality for the exhibit to accept them.CHRONOLOGYThis project was started in the Fall of 1999 as an offshoot of the proposed Erie Canal exhibitplanned at Union College. At that point discussions were held to determine what should be inthe exhibit and the idea of using models was put forth. From the initial meeting, it was decidedthat Union College students would build the models with assistance from students in the Scienceand Technology Entry Program (STEP) at Schenectady High School. The STEP students
-funded project, we have developed an innovative teaching andtraining methodology to address this critical gap and engage undergraduate students in STEMfields. We actively involve eight STEM undergraduate students in interdisciplinary andlaboratory-based research activities focused on waste-to-value concepts. Through ten weeks oftraining, all participants were immersed in the practical applications of sustainable wastemanagement strategies through self and peer learning. The project outcomes were evaluated byassessing the knowledge acquisition and skill development resulting from the 10-week trainingperiod of our eight student participants with diverse STEM backgrounds.Our initiative extends beyond individual student growth; the insights gained
opportunity to work on construction research projects, 2. emphasize the importance of graduate education and research, 3. expose participants to the challenges facing the construction industry, and 4. provide participants with training in ethics in the construction industry. Page 7.1223.2 Proceedings of the 2002 American Society for Engineering Education Annual Conference & Exposition Copyright © 2002, American Society for Engineering Education3.0 Program DesignThe REU summer program is designed to span a ten-week period. The program is comprised oftwo main components: Research and Professional Development. The