” [49,p. 136], all accessible to students via their computer screens. Sharon Beaudry, a businessprofessor at Oregon Institute of Technology, explains that the simulation allowed for more non-conventional teaching methodology, such as a student-centered, flipped classroom [50].Although effective, the Harvard simulation is limited to two areas, group dynamics andleadership, and focuses on a single event. Interpersonal problem solving and decision makingare, perhaps, more important in a business management curriculum than in engineering, whereproblem solving tends to focus more on solutions to technical problems. Communication is, ofcourse, essential but more subservient to technical ends.Everest pollution would fit conveniently as an embedded
curriculum enhancements that are confined tospecific activities within a course, or that involve the addition of entrepreneurship-related content and materials.Measuring growth in entrepreneurial experience or skills is also a potential outcome butis multifaceted (Duval-Couetil, 2013; Fayolle, 2005; Rideout and Gray, 2013; Yi &Duval-Couetil, 2021). On one end of the spectrum, this can consist of showingheightened interest in entrepreneurship, which can be implied from course participationnumbers or other activities. At the other end of the spectrum, it can consist of countingthe number of startups created by participants. Increasingly, however, there is consensusthat startup metrics provide an incomplete view of the long-term
Powered by www.slayte.com Sensitivity Preservation and Precision of Plagiarism Detection Engines for Modified Short ProgramsAbstractSource code plagiarism presents a continual threat to the integrity and effectiveness ofengineering education, as habitual cheating often has devastating impacts on students’ academicand professional careers. As programming becomes an increasingly central component offirst-year engineering curricula, it is essential that instructors are able to uphold academicintegrity by identifying students who engage in misconduct, either through direct plagiarism orexcessive peer collaboration. Instructors have an arsenal of plagiarism detection tools at theirdisposal, and students are keenly
middleschool. In Proceedings of the 47th ACM technical symposium on computing science education (pp. 552-557).[4] Chetty, J., & Barlow-Jones, G. (2018). Coding for girls: dismissing the boys club myth. In the 18th InternationalConference on Information, Communication Technologies in Education (ICICTE 2018).[5] Çakır, N. A., Gass, A., Foster, A., & Lee, F. J. (2017). Development of a game-design workshop to promoteyoung girls' interest towards computing through identity exploration. Computers & Education, 108, 115-130.[6] Denner, J. (2007). The Girls Creating Games Program: An innovative approach to integrating technology intomiddle school. Meridian: A Middle School Computer Technologies Journal, 1(10).[7] Denner, J., Werner, L., &
of the baseline fora number of reasons including default masking of grades, inequitable access to technology,disruption of curriculum, and the inherent stress of an emergent pandemic.We analyzed the exam and BWA scores for two things: correlation between the two categoriesand whether the exams could be eliminated in favor of something like more frequent onlineassessments. To simulate “removing the exam component”, we set the percentage of the examscores on the final grade to zero and set the percentage of the BWA scores on the final grade toinclude the percentage of both the original BWA scores and the exam scores. The final studentgrades were then recalculated and analyzed for equity.Our preliminary analysis of the new assessment strategy