can be a hindranceto learning. [1] Experiential learning, project-based learning, and service learning are all teachingmethods used to help students learn theory by connected it to real-world situations in which the theorycan be used to solve problems. This paper describes an effort to use game-based learning to designlessons that would enhance learning of complex problem solving and reduce the perceivedabstractness of theory presented in a Production and Inventory Control course for juniors in anIndustrial Engineering program. Computer Simulation and Game-Based LearningComputer simulation and game-based learning were used in the design of two lessons in a Productionand Inventory Control course in order to help students
it challenging for such students who are not enrolled in departments such as ComputerScience or Computer Engineering. In Electrical Engineering, learning to code in C or C++language has been helpful for engineers to program their microcontrollers and perform someanalysis on circuits and devices where the theoretical work is quite advanced. MechanicalEngineers on the other hand use programming if they are interested to work in control systems,robotics, or mechatronics3.To help our Electrical and Mechanical engineering students with necessary programming skillsetsand be better prepared for the ever-changing job market, a new course EENG 2301 ProgrammingLanguages for Design was developed and taught in Spring 2020 at the University of Texas at
Paper ID #35093Interactive Creativity Activities in Remote LearningDr. David G. Novick, University of Texas at El Paso David G. Novick, Mike Loya Distinguished Chair in Engineering and Professor of Engineering Education and Leadership, earned his J.D.at Harvard University in 1977 and his Ph.D. in Computer and Informa- tion Science at the University of Oregon in 1988. Before coming to UTEP he was on the faculty of the Department of Computer Science and Engineering at the Oregon Graduate Institute and then Director of Research at the European Institute of Cognitive Sciences and Engineering. At UTEP he has served in a
Miguel Cedeno is Adjunct Professor at The University of Texas at El Paso. He received his B.S. in Me- chanical Engineering from ESPOCH, his M.S. and Ph.D. in Petroleum Engineering at Missouri University of Science and Technology. His research areas include artificial intelligence, machine learning applied to aerospace and mechanical engineering. He works with CFD applied to refinery equipment design for oil and gas industry. He lectures Thermodynamics, Heat Transfer, Fluid Mechanics, Thermal System Design (Heat Exchanger Design) and VBA Applications for Mechanical Engineers. He is a member of the American Society of Mechanical Engineers (ASME) and the Society of Petroleum Engineers (SPE
Paper ID #35135Teaching with STEM Project-Based Learning in a Virtual Summer CampMr. Michael S Rugh, Texas A&M University Michael S. Rugh is a PhD candidate studying Curriculum and Instruction in the College of Education and Human Development at Texas A&M University. His current research focus is on educational technologies, STEM education, and game-based learning. He has over 23 conference presentations and peer-reviewed publications and is constantly working on more. He has taught undergraduate mathematics education courses for the past two years at Texas A&M and has taught physics for the past four years at
experience utilizing relevant computational software tools that provide students anequivalent or complementary learning opportunity as a face-to-face laboratory activity. The conceptof a remote laboratory suggests the utilization of the Internet and a system of hardware and softwarecontrol technologies that the user can remotely access and conduct real-time experiments5.The goal was to develop and implement a laboratory-scale thermal fluid system, which will beaccessible both physically and online with a user interface. This interface would allow for simulatedor physical data acquisition and remote access to thermal fluid laboratory equipment such as a heatexchanger. This allows engineering students to carry out laboratory activities on simulated
section addresses the primary motivations for initiating the project and provides detailsregarding how blended learning was used within the course. The author also provides insightregarding several types of blended learning models, information as to how blended learning hasevolved with technological advances in computing, and a perspective as to how blended learningcan be used during this pandemicProject MotivationLike all academic institutions throughout the country, the School of Construction and Design atthe University of Southern Mississippi finds itself in a difficult position of balancing the need toprovide an effective learning environment for its students with the need to manage the COVID-19 related health risks for students, staff, and
learning experience by the students. Theinstructor prepared and/or shared recorded video instructions for the technical drafting exercises.AutoCAD and Inventor drawing software are offered to the students for free by Autodesk. Most ofthe students successfully installed the respective software at their own devise. However, due totechnical limitations, such as limited memory, operating systems, and poor internet serviceavailability, few students could not install the software on their own devices. Northwestern StateUniversity kept some computer labs (following all safety protocols) open for such students, even Proceedings of the 2021 ASEE Gulf-Southwest Annual Conference Baylor University
learning theory to social presence theory in a CMC environment," Journal of Network and Computer Applications, pp. 27-37, 2000.[36] A. Oguz-unver and S. Arabacıoğlu, "A comparison of inquiry-based learning (IBL), problem- based learning (PBL) and project-based learning (PjBL) in science education," Academia Journal of Educational Research, pp. 120-128, 2014. Proceedings of the 2021 ASEE Gulf-Southwest Annual Conference Baylor University, Waco, TX Copyright © 2021, American Society for Engineering Education 12[37] W. Hung, "Theory to Reality: A Few Issues in Implementing Problem-Based Learning
. Additional work is ongoing to assess the efficacy of theteaching modalities in individual courses and will be subject of future publications. IntroductionMost engineering and computer science faculty members at our public university prefer teaching in aface-to-face format in the classroom instead of teaching virtually. However, during the COVID-19pandemic, the faculty are asked to choose among five teaching modalities that cope with the pandemic.The teaching modalities offered by the university are ‘Traditional Classroom/Laboratory,’ ‘BlendedHybrid,’ ‘Flexible mode,’ ‘Remote Virtual,’ and ‘Online.’It is important to note that a complete learning management system [1] is widely implemented acrossthe
engineering, robust design, modeling, simulation, quality control, and optimization.Dr. Yonghui Wang, Prairie View A&M University Dr. Yonghui Wang received his B.S. in Optoelectronics from Xidian University in 1993, his M.S. in electrical engineering from Beijing Polytechnic University in 1999; and his Ph.D. in computer engineering from Mississippi State University in 2003. From 1993 to 1996, he was a Research Engineer with the 41st Electrical Research Institute in Bengbu, China. From July 1999 to December 1999, he worked as an IT Specialist in IBM China, Beijing, China. He is currently with the Department of Computer Science, Prairie View A&M University. His research interests include digital signal processing
implementing active learning strategies in theElectrical Engineering curriculum. He is experienced in integrating problem- and project-based learning techniquesin course activities, supervising students in senior design projects, and mentoring students during work-placement.PRABHA SUNDARAVADIVELDr. Sundaravadivel currently serves as Assistant Professor in the Electrical Engineering Department at the Universityof Texas at Tyler. She is is a certified team-based learning practitioner. Her research interests include developingconsumer electronic systems for smart cities and smart healthcare, affective computing for healthcare, andreconfigurable systems for IoT applications.
courses taught over the internet.Webinars serve as an online learning event distributed over the internet to a select group ofpeople via their computers. Hybrid courses substitute some portion of the web-based onlinelearning for conventional face-to-face teaching (e.g., video lectures, online discussions, oractivities). According to Wladis et al. (2015), online education has become an essential part ofuniversity education, especially in community colleges. Since 2010, online enrollment incommunity colleges has increased by as much as 29% ( Allen & Seaman, 2013). Nearly 60% ofstudents in community colleges are enrolled in online courses (Parsad, Lewis, & Tice, 2008).Therefore, the careful consideration of methodology used to teach online
Session XXXX Implementation of a new student initiative: Promoting Student Success and Well-Being Nina Telang Department of Electrical and Computer Engineering University of Texas at Austin Althea L. Woodruff Counseling and Mental Health Center University of Texas at Austin Nisha Abraham Sanger Learning Center University of Texas at Austin AbstractIn
, and water and wastewater treatment.Prof. Tariq Khraishi, University of New Mexico Khraishi currently serves as a Professor of Mechanical Engineering at the University of New Mexico. His general research interests are in theoretical, computational and experimental solid mechanics and mate- rials science. He has taught classes in Dynamics, Materials Science, Advanced Mechanics of Materials, Elasticity and Numerical Methods. For many years now, he has engaged himself in the scholarship of teaching and learning, and published several papers in the engineering education field. American c Society for Engineering Education, 2021
relations, strengthens student-instructor communication, increases studentcollaboration, and fosters an active learning environment that enhances student engagement andlearning [14].The effectiveness of these instructional practices, however, have depended on two principalconditions: 1) undergraduate students residing or traveling from off-campus housing, which allowsfor the utilization of campus resources such as study spaces, books, outdoor recreation programs,computer labs, internet service, advising programs, etc., and 2) established campus practicesadopted by students, which involve the formation of study groups, attending office hours,communicating after lecture hours, etc. These two conditions have factored towards theimplementation of
. These can be run on users’ computers using the free MATLABRuntime product and downloaded as an executable file. These MATLAB apps provided users withthe robustness of interacting with concepts using MATLAB without requiring prior knowledge andexperience with MATLAB. Proceedings of the 2021 ASEE Gulf-Southwest Annual Conference Baylor University, Waco, TX Copyright © 2021, American Society for Engineering Education 7Unreal Engine also quickly proved too time consuming for the capstone team to learn and completea project within the constraints. Instead GDevelop, another open-source game engine, Vyond, avisualization
Paper ID #35158Child vs Adult Speaker Diarization of naturalistic audio recordings inpreschool environment using Deep Neural NetworksMr. Prasanna Vasant Kothalkar, Center for Robust Speech Systems (CRSS), University of Texas at Dallas,TX, USA Prasanna Kothalkar received the B.S. degree in Computer Engineering from Mumbai University, Mumbai, India in 2010, M.S. degree in Computer Science from University of Texas at Dallas, Dallas, United States, in 2014. He has interned at technology companies for research positions in the areas of Speech Processing and Machine Learning. Currently he is pursuing his Ph.D. degree as a Research
Paper ID #35143Personal Experiences from Teaching Virtually Online During the COVID-19PandemicProf. Tariq Khraishi, University of New Mexico Khraishi currently serves as a Professor of Mechanical Engineering at the University of New Mexico. His general research interests are in theoretical, computational and experimental solid mechanics and mate- rials science. He has taught classes in Dynamics, Materials Science, Advanced Mechanics of Materials, Elasticity and Numerical Methods. For many years now, he has engaged himself in the scholarship of teaching and learning, and published several papers in the engineering education
, the researchfellows, the Engineering Education faculty, the Engineering Education executive committee, and thegraduate students. Thus far, our speakers have included Dr. Stephanie Adams, a prior president ofASEE and Dean of the School of Engineering and Computer Science at UT Dallas; Dr. Donna Riley,the Dean of the School of Engineering Education at Purdue University; Dr. Bevlee Watford,Associate Dean of Equity and Engagement at Virginia, and Dr. Cindy Finelli, Director of EngineeringEducation and Founding Director of the Center for Research and Learning in Engineering at theUniversity of Michigan. Dr. Sheryl Sorby, current ASEE president, is on the docket for futurespeakers. The speaker series, with a participation of approximately 50
parts using advanced editing features, like sweepingand lofting, and then how to mate the parts into a mechanical assembly. Next, the students see thetrue power of the concurrent engineering paradigm (Figure 1) when the parts they build areextended to engineering analysis. There are units for analyzing the mass properties of the parts,how to perform simple finite elements analysis of parts, conducting animations, and 3-D printingof part prototypes. The workbook finishes with two tutorials on how to project conventional three-view engineering drawings from the computer model, and how to apply standard sectioning anddimensioning practices. While the students are learning all these modeling software capabilitiesfrom the workbook, they are also
gained while teaching virtually will be retained, even when the classes go back to in-person. IntroductionThe Statics and the Heat Transfer courses, evaluated in this paper, are undergraduate classes offeredduring the sophomore and junior year, respectively. Learning outcomes of these classes requirestudents to be able to perform engineering calculations by hand, using a pencil and paper or a digitalpad. These classes require substantial analytical work and they are quite different from other visualclasses which require the delivery of electronic content, such as PowerPoint-based lectures andsoftware demonstrations (e.g., computer aided design [1]).The authors of this paper are faculty members who teach
also afforded the opportunity to lead an impactul Project Lead the Way (PLTW) Principles of Engineering (PoE) course which is a project-based learning survey of the engineering discipline. Since the Summer of 2015 I have been privileged to work with the Texas A&M Sketch Recognition Lab (TAMU SRL) to evaluate a couple of online tutorial tools (Intelligent Tutoring Systems (ITS)) currently under development, Mechanix and Sketchtivity, that provide immediate constructive feedback to the stu- dents and student-level metrics to the instructors. I presented on this work at the state and national PLTW Conventions and at CPTTE in 2016. I also spent 5 semesters beginning the Fall of 2015 taking online courses
Design Experiences in a Hybrid CurriculumIntroductionThe focus of this paper is to elaborate on the changes made to the mechanical engineeringintroductory course in order to provide a cohesive learning experience regardless of studentlocation during the pandemic. The paper will outline and discuss the effect of courseaccessibility modifications on student interaction and performance.The previous three-credit-hour course breakdown consisted of three sections: modeling, coding,and a semester project [1]. Designed to gradually introduce foundational design conceptsthroughout the semester, the modeling and coding sections of the course teach students the skillsthey need in order to complete the semester project.The original version of the project is
Paper ID #35123Self-publish textbook for Embedded System Education using an MSP432microcontrollerDr. Byul Hur, Texas A&M University Dr. B. Hur received his B.S. degree in Electronics Engineering from Yonsei University, in Seoul, Korea, in 2000, and his M.S. and Ph.D. degrees in Electrical and Computer Engineering from the University of Florida, Gainesville, FL, USA, in 2007 and 2011, respectively. In 2017, he joined the faculty of Texas A&M University, College Station, TX. USA, where he is currently an Assistant Professor. He worked as a postdoctoral associate from 2011 to 2016 at the University Florida previously
Session XXXX Delivering a HyFlex Statics Course in a Flipped Classroom Model Paul R. Griesemer Computer Science, Engineering and Physics Department University of Mary Hardin-Baylor AbstractIn the Fall semester of 2020, the University of Mary Hardin-Baylor’s approach to educating amidthe pandemic was to offer courses in the HyFlex model. In this model, students were free to choosebetween in-person, synchronous online, and asynchronous modes of course delivery. Moreover,students could freely switch modalities without notifying the professor. This paper presents theexperience of delivering a HyFlex Statics
for the college prep course mirrors a semester-long student success course of16 classroom hours, such that the exercise could easily overlay the final semester of secondaryschool for the student.The first five sections (College Operation) are grouped to build an understanding of and interestin the college environment ahead for the student to include an introduction to industry careeroptions. The following seven sections (The Launching Point) build some foundationalterminology and computational thinking skills as examples of the mindset that the students willencounter in college and career. The closing four sections (Transition to Career) provide moredetail on careers, lifetime learning development, and a wrap-up of the course.The course
c Society for Engineering Education, 2021 1 STEM Enhancement in Earth Science (SEES): A Reimagining of an Onsite NASA/TSGC/UTCSR High School Internship Program Celena Miller, Margaret Baguio Texas Space Grant Consortium, Center for Space Research, The University of Texas at AustinAbstractNASA, the Texas Space Grant Consortium, and The University of Texas at Austin Center for Space Researchsupport the STEM Enhancement in Earth Science (SEES) program which provides selected high school studentswith exposure to Earth and space research. Interns learn how
challenges that residents face, students designed the central facility with multiplewindows at the front entrance. As well, students incorporate a clerestory to allow abundant natural light(see Figure 6). These features create a feeling of openness and minimize “confinement” issues. Othernotable building design features include a dual-purpose chapel, which could be converted to a computer-learning center; large food services facility with kitchen; and space for dining, laundry and bathroom withshower facilities that are ADA compliance and made of durable materials. To facilitate rapid and sustainableconstruction, the multipurpose facility was designed using a tilt-up construction system, where the concretepanels were cast horizontally on the ground
Society for Engineering Education, 2021Development of a Hybrid Ultraviolet Imaging Algorithm for Optical Sensing Systems Ron D. Cooper Jr., Okan Caglayan, Ph.D. Department of Engineering University of the Incarnate Word San Antonio, TX, USA AbstractThis paper presents an undergraduate research experience in the design of a computer visionsystem by developing a novel combinational Ultraviolet (UV) image processing algorithm. Thereflected-UV and UV fluorescence imaging methods are used in various scientific, industrial,and medical optical sensing