paper describes a project where the concept of an engineeringdesign process was taught using two engineering design learning modules, and evaluated using acontrol/experimental set up. In the control class, the students are exposed to a lecture about theengineering design process, an active learning exercise (Title: Statistics Applied to DataAnalysis), and a pasta tower building activity. In the experimental set up, the students areexposed to a lecture about the engineering design process, a design simulation exercise (Seriousgame titled ' Engineering Heights: The Design Process in Action'), and a pasta tower buildingactivity. External evaluators will use the same instruments and focus groups to collect bothquantitative and qualitative
, and N. C. Ralston, “Implementation of real-world class activities in an Introduction to Environmental Engineering Class,” in American Society for Engineering Education Annual Conference, 2020. [6] K. Bieryla, N. A. Schulz, R. D. Levison, and H. E. Dillon, “Play-Doh and pendulums : making mass moment of inertia fun Play-Doh and pendulums : making mass moment of inertia fun,” in American Society for Engineering Education Annual Conference, 2020. [7] J. Blake Hylton, D. Mikesell, J.-D. Yoder, and H. LeBlanc, “Working to Instill the Entrepreneurial Mindset Across the Curriculum,” Entrepreneurship Education and Pedagogy, vol. 3, no. 1, pp. 86–106, jan 2020. [Online]. Available: http://journals.sagepub.com/doi/10.1177
developed their abilities in computationalthinking, problem solving, and creativity.Questions 4-6 are KEEN related, and the results indicate that through teamwork, collaboration andreflection, the course allowed students to gain additional insights into entrepreneurship mindset inthe context of software development. Page 26.671.6Moreover, question 7 shows that after the class, students increase their interest in computer science,thus helps increase the student retention rates in the department.4.2 Instructor’s EvaluationIn addition to the students self-evaluation surveys, the instructor also evaluated students per-formance on class work
these pages. Studentsachieved an average score of 73% on all these exercises. While informal feedback provided bystudents in class was generally positive, students also reported frustration with the inevitablebugs and errors which accompanied a first-time implementation and draft edition of the book.A revised and expanded version of the book was assigned in ECE 3724 in Spring 2018 in all foursections of the course by all three instructors of the course, covering a total of 116 students. Atthis point, students have completed 23 assignments, with an average grade of 79%. A total of 99students in the authors’ sections of the course were surveyed after completion of 8 assignmentson the best and worst aspects of the system. The most common responses
-2014, and the Herbert F. Alter Chair of Engineering (Ohio Northern University) in 2010. His research interests include success in first-year engineering, engineering in K-12, introducing entrepreneurship into engi- neering, and international service and engineering. He has written texts in design, general engineering and digital electronics, including the text used by Project Lead the Way.Max Mikel-Stites, Virginia Tech Max Mikel-Stites is pursuing master’s degrees in engineering mechanics and mathematics at Virginia Tech. He studies the biomechanics of hearing in parasitoid flies and is passionate about the physics of Marvel superheroes and scientific communication. His general research interests include biological
Paper ID #19774Computer Simulations Developed to Improve Understanding of Thermody-namic PrinciplesDr. David G Alexander, California State University, Chico Dr. Alexander’s research interests and areas of expertise are in teaching pedagogy, capstone design, renewable energy systems, thermal sciences, vehicle system modeling and simulation, heat transfer, new product development, entrepreneurship, and technology transfer. He is PI and adviser of the Department of Energy Collegiate Wind Competition 2016. He is also working on an undergraduate research project modeling solar cells using a thermodynamics approach and analyzing
collected information about all papers published between 1996 and 2020 in theAmerican Society for Engineering Education (ASEE) annual conference proceedings for thisstudy. We built the inter-institutional collaboration network and identified structural networkproperties, connected components, and modularity classes from this dataset. The network datawere then linked to data regarding each institution's (i) Carnegie classification, (ii) rankingsbased on the 2020 QS World University Rankings, and (iii) geographic location. With thisaugmented dataset, we answered research questions about factors associated withinter-institutional collaborations through statistical analysis. In doing so, we identify the keypatterns, trends, and associations from our
Georgia Tech. He graduated with a Bachelors Degree in Production Engineering from the University of Mumbai, India with honors in 2005 and received Masters of Technology degree in Mechanical Engineering in 2007 from IIT Bombay, India. He was awarded a Ph.D. in Mechanical Engineering from Georgia Tech in 2013, with minors in Entrepreneurship. Dr. Jariwala has over nine years of research experience in modeling, simulation, engineering design, and manufacturing process development, with research focus on design of polymer based micro additive manufacturing process. During his Ph.D. studies, he was also a participant of the innovative TI:GER R program (funded by NSF:IGERT), which prepares students to commercialize high
), where he directs a Mechatronics and Control Laboratory, a Research Experience for Teachers Site in Mechatronics and Entrepreneurship, a GK-12 Fellows project, and a DR K-12 research project, all funded by NSF. He has held visiting positions with the Air Force Research Laboratories in Dayton, OH. His research interests include K-12 STEM education, mechatronics, robotics, and control system tech- nology. Under Research Experience for Teachers Site and GK-12 Fellows programs, funded by NSF, and the Central Brooklyn STEM Initiative (CBSI), funded by six philanthropic foundations, he has con- ducted significant K-12 education, training, mentoring, and outreach activities to integrate engineering concepts in science
for judging.Judges for music and coding were recruited through both Amazon and Georgia Tech. Codingjudges were asked to have basic knowledge of coding or taken a coding class, while musicjudges were asked to have a background in music or play an instrument. All judges watched ashort training video and were asked to commit an hour of their time during a two-week judgingperiod. We recruited approximately 200 judges, split equally for coding and music.Each judge graded approximately ten student submissions, assuring that every entry wasreviewed by three separate judges in coding and music. Judges used the RocketJudge onlinecompetition platform to score their entries. Each submission was judged using a rubric on a 1-5scale.Coding criteria
ofcreative ideas within the EERB. A makerspace provides a location for students to explore ideas,complete class projects, or pursue an entrepreneurial innovation. As a general concept,university makerspaces present both formal and informal learning opportunities to students.From an educational perspective, makerspaces espouse constructivism and constructionism aslearning philosophies, incorporating collaborative and problem-based activities. Essentially, theexpertise and tools provided in makerspace facilities foster a hands-on approach to learningbased upon individual interests, building upon intrinsic motivation (Kurti, Kurti, & Fleming,2014) [1]. Whether a student wants to learn a new skill to improve classroom performance orparticipate just
-centered with ground-breaking teaching/learning techniques, includes competency-based and other innovative learning approaches giving students greater flexibility and autonomy in pursuing their personal interests, and fosters academic success across a broader and more diverse population (Purdue Polytechnic Institute, 2015). Expanding the college’s state and global engagement and its research that are not only inspired by and more closely tied to the needs of industry and communities, but that also infuses innovation and entrepreneurship and integrates those skills into the college’s learning environment (Purdue Polytechnic Institute, 2015).Purdue Polytechnic has already begun efforts to prepare for
learning in formal and informal learning environments. She has designed and piloted a mobile application course for undergraduate non-CS majors through her participation last summer in the national pilot of the new AP CS Principles course. She is currently designing mobile appli- cation curriculum with MIT AP Inventor for 8th grade mathematics classes and middle and high school social studies classes. Dr. Gardner-McCune recently completed a year and a half long postdoctoral re- search position in computer science education at Georgia Institute of Technology’s College of Computing where she led the design of the I-3 Experience programs. She holds a B.S. in Computer Engineering from Syracuse University, and earned both
reviews also use the SAE Rubricfor providing written feedback to the teams. Teams are required to record and submit a summaryof the oral comments made by all judges, and then use the MVP process to prioritize app changesto be implemented in the week between the CDR and final app submission. As part of the finalsubmission, an oral presentation is made to the class, a set of reflective questions are individuallyanswered, and peer evaluations are performed.Sample Student WorkTo better illustrate what student teams have proven themselves capable of through thecornerstone design project, two software applications are briefly reviewed here; examplescreenshots from each application are presented in Figure 2. FIGURE 2. SCREEN IMAGES FROM WATER