andgraphics for mobile applications (for artists), Android App design and project management (forbusiness majors), and directed independent study (for anthropology majors). The first courseemphasizes a software component-based top-down system design approach for Appdevelopment. The second course deals with tools for asset (graphic and animation) buildup andthe aesthetic aspects in mobile application design. The third course focuses on business theories,marketing strategies, project management, and work breakdown. The fourth course advisesanthropology students on research methods to observe, document, and (occasionally) advise theproject teams. Students meet regularly, separated by disciplines, and a few times together duringthe class hours across the
undergo attrition each year.Instructors used an analytic rubric derived from the KEEN framework and scored studentbehavior on an entrepreneurially-themed case study from the Higher Education Website. Thiscase study [11] illustrates elements of entrepreneurship in engineering and traces the start-up of acompany providing mountain bike parts launched by two engineering graduates that areconcurrently undertaking PhD research. The rubric was used to score student performance on thecase study in five outcomes along a 4-point scale (1 = Not Evident, 2 = Emerging, 3 =Developing, and 4 = Mastering): (1) Define problems, opportunities, and solutions in terms ofvalue creation; (2) Assess risk; (3) Anticipate technical developments by
courses, students are alsograded on their performance in periodic project reviews, class participation and thecomprehensive end-of-term team project and business plan presentations.This formal training program is supported and supplemented by other activities and programs ofthe University of Central Florida Technology Incubator (UCFTI), The College of BusinessAdministration (CBA) and the College of Engineering and Computer Science (CECS) such as:Excellence in Entrepreneurship Workshop: which is an intense seven-week program thatprovides entrepreneurs with the business strategies needed to start-up, enhance, grow andstrengthen their businesses –culminating in the development of business plans.Industry Executive for the Day Program: which places
Paper ID #6758”The Influence of Culture, Process, Leadership and Workspace on ”Dr. Leo E. Hanifin, University of Detroit Mercy Dr. Leo Hanifin is a Professor in Mechanical Engineering at the University of Detroit Mercy, and has been the PI of UDM KEEN Entrepreneurship Grants for over five years, studying innovation and entrepreneur- ship. He was Dean of the College of Engineering and Science at UDM for the past 21 years August 2012.Dr. Ross A. Lee, Villanova University Ross Lee is a professor at Villanova University where he teaches Engineering Entrepreneurship, Sustain- able Industrial Chemistry, Sustainable
franchises. These franchisees work either full or parttime with pre-K and K-12 students to ensure their students’ success in mathematics. Theengineering background appears to serve as optimal background in guiding Kumonstudents towards potential careers in mathematics, science, and the technology fields.Simultaneously, by moving from engineering to entrepreneurship, theseinstructor/engineers find themselves in an excellent, independent job position. Thispaper discusses the flow of practicing engineer from a regular salaried position toindependent entrepreneurship involving the K-12 supplemental education environment.It also provides information about the benefits and disadvantages of the career change,based on interviews with Kumon franchisees
Tacit Knowledge in the Innovation Process Robert J. Podlasek, PH.D, PE Department of Mechanical Engineering Bradley UniversityAbstractTechnical innovation and entrepreneurship drive economic growth and prosperity. The successof the innovation process depends on utilizing new and existing technical knowledgeexpeditiously and in novel ways. Many new ideas are the result of the convergence of knowledgefrom seemingly unrelated domains and/or fields of interest. Moreover, innovative ideas tend toemerge from a combination of experience, published information, and dialogue. This process ofcollaboration and team science to
instruction was motivated by several factors. One is therelatively new emphasis at Louisiana Tech University on entrepreneurship. This emphasis has acentral focal point on campus, the Center for Entrepreneurship and Information Technology, orCEnIT. The mission of this center is to create an innovative entrepreneurial culture at LouisianaTech University. In order to change a culture, it is reasonable to begin with new members of thatculture. Another factor is the authors’ desire to see an improvement in the senior design projectsfor the capstone mechanical engineering design course sequence. These projects could benefitby attempting to have a marketable product as a final result. A third factor is the belief thatentrepreneurship begins by having ideas
Session 1754 Description and Assessment of a Business Plan Competition and New Venture Fair at San José State University By Malu Roldan, Ph.D., Asbjorn Osland, Ph.D., Michael Solt, D.B.A., & Burton V. Dean, Ph.D. College of Business, San Jose State University Abstract: After the first business plan competition, in May 2003, San José State University (SJSU) faculty and community entrepreneurs serving on the university’s Silicon Valley Center for Entrepreneurship (SVCE) concluded that the process should be spread over an academic year. Hence, the New Venture Fair (NVF) was born, which was held Dec. 16, 2003. The feedback from all sources has been very
technical design and entrepreneurship. This was accomplished using aniterative design process of an electric-generating power plant that compared performance, cost,and environmental effects as key metrics. Additionally, a socio-political aspect is instilledthrough “governmental regulations” introduced throughout the course of the project. The modulewas implemented twice in Thermodynamics II. After each execution, a preliminary study wasconducted via student surveys to determine if students considered the module a valuable additionto the course. These preliminary findings aimed at not only determining if the module should becontinued in the future, but also at evaluating if the module resulted in: (1) increased studentengagement and interest in
leadership skills. The course sequence has a positive impact on studentconfidence and graduation rates, and is a positive inducement to bring students into thedepartment 10. A few projects have resulted in start-up ventures. A big advantage of this type ofcourse is that as a Senior Design variant, it is readily accommodated within an existingcurriculum.A recently developed course sequence at the Pennsylvania State University deserves mention 11, asit represents an example of an engineering entrepreneurship program with strong business schoollinks. The engineering entrepreneurship minor consists of six classes in total: four requirementsand two electives. Members of both the colleges of engineering and business helped develop theminor and co-teach
their selected learning on their “project” topic. For this portion,students are also asked at the beginning of the course to identify a material, a material intensiveproduct (product whose manufacturing or performance is dominated by a material) or a materialprocess that they wish to innovate and are able to discuss throughout the semester. We will referto this as the student “project,” although it is continually built upon as an imaginative case study.Instructions and example investor pitch presentations are provided in class, and the student willuse the framework and direction provided to encase his or her “project.” As each project isfocused on an innovation, the pitch can be focused toward venture funding or as a corporaterequest for
recognize that learningassociated with these courses is different than occurs in many other engineering classes, butmany disagree on appropriate learning outcomes for the course. Critical questions are: (1) What should and have students learned and demonstrated through their capstone design courses? (2) Do these abilities match the public’s expectations for graduates who will be leading technical and business innovation for our nation in coming years?As demonstrated by these questions, capstone design course instructors must give properattention to defining, accomplishing, and measuring achievements of targeted student learningoutcomes. ABET accreditation requirements reinforce the importance of these measures3.GoalThe goal of this
innovationecosystem, but recognize the challenges in doing so on top of or in competition withother activities. One clearly identified need was for release time. There was a stronginterest in establishing endowed professorships in innovation that would be distributedacross disciplines. These professorships would have release time and financial resources.They would be appointed for terms and then become available to others. There was also astrong interest in a pool of student assistantships available. Such assistance would behelpful in developing class exercises or on short-term innovation projects. As mentioned above, as part of the workshops, the faculty studied organizations atother universities on innovation and entrepreneurship as well as other
a master’s degree in history, certification in archival, museum and editing studies and a fellowship in education policy. c American Society for Engineering Education, 2015 Creativity, Innovation, and Ingenuity Summer Enrichment Program – Collaborating with a Cultural Institution and Assessment ResultsAbstractCreativity, innovation, the ability to identify a customer need, and using creative problem solvingto develop new ventures/products/solutions are vital skills for entrepreneurship. These are alsosome of the most highly sought skills by employers of engineering graduates. Thus manyengineering colleges are incorporating innovation and creativity into
opportunities to collaborate on multidisciplinary teams addressing real world challenges and with industry engagement. College signature programs include the Texas A&M I-Corps Site, Ag- giE Challenge, INSPIRES, and two annual Project Showcases. Magda is the Principal Investigator of the Texas A&M University I-Corps Site grant and has been active in promoting entrepreneurship both at the local and national level.Dr. So Yoon Yoon, University of Cincinnati So Yoon Yoon, Ph.D., is a research scientist at the Department of Engineering Education in the College of Engineering and Applied Science (CEAS) at the University of Cincinnati. She received her Ph.D. in Gifted Education, and an M.S.Ed. in Research Methods and
successful studententrepreneurial endeavors including the creation of Google, Inc. and a popular collegewebsite, www.homestarrunner.com. The presentation was both entertaining andeducational, and led to student realization that they have the ability to be successfulentrepreneurs while undergraduates. The revolution then headed to the classroom.Engenius Solutions sponsored projects in courses such as The Entrepreneur andTechnical Communications, relating real-life entrepreneurship to pre-existing courses.The CEO was also involved in giving lectures to nine sections of College and Life Skills.A mock activity was devised where the class acted as their own entrepreneurial ventureinvolved in evaluating technology, developing it, protecting the
AC 2011-734: ENGINEERING EDUCATON AND THE ENTREPRENEURIALMINDCynthia C. Fry, Baylor University Sr. Lecturer of Computer Science, Assistant Dean of the School of Engineering & Computer Science, Baylor UniversityWilliam M. Jordan, Baylor University WILLIAM JORDAN is the Mechanical Engineering Department Chair at Baylor University. He has B.S. and M.S. degrees in Metallurgical Engineering from the Colorado School of Mines, an M.A. degree in Theology from Denver Seminary, and a Ph.D. in mechanics and materials from Texas A & M University. He teaches materials related courses. He does work in the areas of entrepreneurship and appropriate technology in developing countries. He also writes and does research in
Crime Scene Investigation”, and theyreserved in a new course for EML activity [22]. The author found that the freshman year is agreat time to introduce EML concepts. The University of Florida College Of Engineering offersan entrepreneurship course which mimics the real-world experiences of enterprise formation andgrowth in an academic environment [23]. Tabrizi [24] fostered an entrepreneurial mindset in“digital systems” class through a jigsaw-puzzle model.Several universities developed detailed four-year plans to implement EML in curriculums.Lawrence Technological University merges a technical skills curriculum with EML. Engineeringstudents will advance through the “Interdisciplinary Design & Entrepreneurial ApplicationsSequence (IDEAS)”, a
creates anew model for entrepreneurship education. This new program strengthens and expedites thedevelopment of aspiring entrepreneurs through mentoring, community building, and class workas students move through the community college to graduation from UM supported byscholarships from the Hillmans. This paper describes the program features, the learning curve ofthe stakeholders as they navigate working across the boundaries of two academic systems, andearly outcomes of this new program.IntroductionThe Hillman Entrepreneurs Program launched in fall 2006 with the selection of the first cohort of20 students attending PGCC. This three-year pilot program will provide mentoring and fouryears of scholarship support to four cohorts of 20-30 students
/product-based learning (PBL). To make effectiveuse of the makerspace in class, it’s helpful to offer simultaneous support in both the technicaltraining and pedagogical design. “B-Fab,” the Bucknell Fabrication Workshop is a summertechnical and pedagogical workshop for faculty and staff that aims to boost faculty and staffcomfort within the makerspace and to coach participants in the design of good EML/PBLexperiences within the makerspace.This paper discusses the implementation of the three-day workshop, the topics addressed, and theoutcomes. In its three years of existence, 50 people have participated, and generated nearly 30new or substantially expanded assignments or outreach activities that have been shared as KEEN“Cards.” Initial qualitative
narrative work, which is filtered throughthe engagement lens of the entire group. Further, we claim that by experiencing this storytellingprocess, both educators and engineering students will be supported and led to go through anexperience that catalyzes their understanding of themselves because they learn together withothers during structured activities within a curriculum that is modified based on the developingdynamics in the group. The storytelling approach offers the students the opportunity for a routinecommitment during class, to raising self-perception, self-efficacy, and in turn, push creativeboundaries. This paper considers the relationship between active storytelling concepts andindividual response during start-up storytelling practice
in theentrepreneurship classes?The entrepreneurship classes are structured as follows: 1. interdisciplinary teams are formed, 2.a leader is chosen (which rotates each project), 3. the instructor identifies a problem/project, 4.the team is left to create a solution within a given time frame, 5. the team presents to the classthrough a business plan or a PowerPoint presentation. Given the knowledge of this structure, Page 11.590.4leadership skills were the most commonly mentioned skills that students found themselves usingoutside of the classroom. Due to the nature of the class projects, only those who volunteered tobe leaders would have the
modules were broadly deployed in the Fall 2015 semester. Aflipped classroom instructional model is used to integrate the modules into courses. Content isdelivered via a short online module outside the class, and student learning is improved byreinforcing the content covered in the module through class discussions and contextual activities.Direct and indirect assessment is performed through formative and summative class assessmentsand module specific pre and post surveys, respectively.The five integrated e-learning modules presented in this paper are: 1) Developing customerawareness and quickly testing concepts through customer engagement, 2) Learning from failure,3) Cost of production and market conditions, 4) Building, sustaining and leading
necessary background tosuccessfully identify business opportunity, and to embark on forming a new enterprise. In thiscourse we introduced the students to many concepts such as identifying business opportunities,finding innovative and competitive strategies and how to submit for a small business grant orother types of grants. At the beginning of the semester we solicit entrepreneurship ideas from thestudents in the class, we work with the students and the UNC Charlotte Office of TechnologyTransfer7 on the Intellectual property for the idea. In the spring 2013 semester we formed sixteams where students worked together on these projects; one team, the conservatory team,worked in parallel on the prototype of the project (see Figures 3a and 3b) in the
developeda basic 6-step AHP-based creativity process, shown in Table 2, to teach design creativity toundergraduate engineering students. Table 2. The Proposed AHP-based Creativity ProcessStep 1. Knowledge CollectionThe mission requirements for the targeted design question will be introduced to the class. The reference materialsof the domain knowledge and technology should be made available to students.Step 2. Concept GenerationStudents are encouraged to discuss as a team and propose possible design concepts to fulfill the missionrequirements. Students are encouraged to record their discussions and make the sketches of the proposed designs.Step 3. Criteria GenerationPossible criteria used to weight and select the best design
DesignAbstractWhat is it about cars that make people talk so passionately? This paper considers thedevelopments in one mechanical engineering class, Tales to Design Cars By. Storytellingprovides a generative focus to explore and discover the methods of inquiry from the class andapply them to how individuals tell stories about cars, and the ways their storytelling informs anew conceptual design. A person’s behavior around cars is the framework around which studentstell and listen to stories as both individual and group storytellers. A mixed-method theoreticalapproach draws from social psychology and cognitive psychology, design thinking, and art.Findings indicate that people relate to cars in ways unlike any other object. As a result they tellcar stories
particular market segment.Graduate students interested in learning about entrepreneurship can elect to take a classentitled Innovative Entrepreneurship (ENTC/MGMT 5640), where students focus on newbusiness creation based on technology innovation. Students learn how to develop abusiness plan, listen to life experiences from entrepreneurs that started technology basedbusinesses and have their business plan critiqued by a panel of local entrepreneurs andbusinessmen. Several graduate students from this class have gone on to launchbusinesses where the business model and plan were conceived in this course. Theuniversity sponsored technology business incubator provides an excellent facility forthese businesses to transition into with faculty mentors and
addition to the weekly class meetings, students were assigned toread two or three chapters of The Imagineering Pyramid [11] and complete a short quiz. Thetypical quiz simply asked students to match definitions and describe how they could useparticular principles and techniques in their presentations.The Imagineering Pyramid The Imagineering Pyramid by Prosperi [11] provides an excellent overview of theprinciples, techniques, and practices used by Walt Disney Imagineering. The pyramid is brokendown into five categories that Prosperi shows as tiers. Tier 1 is “Foundations of Imagineering,”which includes five blocks; Tier 2 is “Wayfinding,” which includes four blocks; Tier 3 is “VisualCommunication,” which includes three blocks; Tier 4 is
from using concepts in kinetics and kinematics in an application that also trainsthem on business planning, cost analysis of new biotechnology and market analysis. There is a need tointroduce engineers to the entrepreneurial mindset which can help to engage students in the course materialand become more curious about the world around them. This paper aims to demonstrate how a semester-long human body motion analysis project can teach innovation and business skills in the engineeringclassroom through the use of an entrepreneurially minded learning (EML) module.IntroductionIt is valuable to implement entrepreneurial mindset in the undergraduate engineering classroom. Often,entrepreneurship courses are taught by business programs and do not focus
Quarterly, among others.Dr. William A. Kline, Rose-Hulman Institute of Technology Bill Kline is Professor of Engineering Management and Associate Dean of Innovation at Rose-Hulman. His teaching and professional interests include systems engineering, quality, manufacturing systems, in- novation, and entrepreneurship. As Associate Dean, he directs the Branam and Kremer Innovation Centers which house campus competition teams, capstone projects, and a maker space. He is currently an associate with IOI Partners, a consulting venture focused on innovation tools and systems. Prior to joining Rose-Hulman, he was a company co-founder and Chief Operating Officer of Montronix, a company in the global machine monitoring industry