Kerr, The University of Tulsa Alison Kerr received a doctoral degree in Industrial-Organizational Psychology from the University of Tulsa. Her research interests include training development and evaluation as explored across a variety of academic disciplines and organizational settings. She is currently working on a number of training projects aimed at developing engineering students on relevant non-technical professional skills including ethical practice and presentation.Ms. Dayoung Kim, Purdue University-Main Campus, West Lafayette (College of Engineering) Dayoung Kim is a Ph.D. student in the School of Engineering Education at Purdue University. Her current research interest centers on engineering ethics and
-university collaborative research study assessing the ethical outcomes associated with the curricular and extra-curricular experiences of engineering undergraduates on a national scale, she leads projects to evaluate the effects of different kinds of instructional consultations on teaching, to assess the impact of an interactive theater sketch on student teamwork skills, and to determine the effects of an applied honors math course. Dr. Finelli is Chair of the Educational Research and Methods Division of American Society of Engineering Education, is a member of the International Planning/Advisory Committee for the 2009 Research in Engineering Education Symposium, and is
Engineering,” Proceedings of the American Society for Engineering Education, Portland, Oregon, 2005[10] Astin, A.W. Student involvement: A developmental theory for higher education, Journal of College Student Development 40(5), 518-529.[11] Astin, A.W., Astin, H.S. Undergraduate Science Education: The Impact of Different College Environments on the Educational Pipeline in the Sciences. Los Angeles, CA: Higher Education Research Institute, UCLA, 1993. Page 12.94.12
professors noted that universities offered mid-semestersurveys as well as generated student forums to give students a chance to express their concerns.One faculty even reported their university creating virtual “Happy Hours” where students couldget together and do activities to help boost their confidence and academic skills. Some of the efforts that were previously implemented by universities during the spring2020 semester and remained present during fall 2020 included the implementation of gradepolicy changes offering pass/fail options for struggling students, asking faculty to be morelenient, as well as the provision of enhanced communication and increased reactivity toencountered issues.New Themes for Fall 2020:COVID-19 Impacts on Student
here is that the virtual environments, tools and techniques are now available for easy replication and incorporation into other course efforts. Although many of the document presentation glitches in Second Life that surfaced throughout the course of the semester were rectified, their very presence most assuredly had an impact on the student‟s final survey responses.As a final observation, it became very apparent throughout the semester that students had theirown preferences for what tools and online communication channels they were comfortable with.Clearly, the on-campus students, as a whole, did not see value in bringing online students to theirclassroom. Yet on the other side, many online students were eager to
that content, and experiences that align with other school improvementefforts 19-23. Professional development experiences aligned with these recommendations haveresulted in positive impacts on teachers’ knowledge of content, instructional practice, and beliefsabout mathematics and science teaching and learning 24. One common element in many of therecommended best practices for professional development in mathematics and science isengaging teachers with significant mathematics and science content that is embedded inexperiences coherent with the work of teaching. An example of this type of professionaldevelopment is teacher or practitioner research, in which teachers engage in systematic study oftheir instruction and the resulting student
Students Engineer Tools for Scientific Discovery via Empirical Research on the Mach Field Peter Mark Jansson PE PhD, Bucknell UniversityAbstract – This paper summarizes a summer of empirical research completed by undergraduateelectrical engineers who desired an experience of engineering beyond the classroom by grapplinghands-on with the tools of scientific discovery. In addition, the research focus of theirinvestigations required scientific equipment use, application of new data capture technologies,revisions to new scientific equipment and significant data analyses and interpretation. In this firstsummer research for the student team, they also realized how exciting and engaging it can be todevelop relevant
institution. As one of the newest engineering programs in the nation, we are building an innovative progrDr. Adetoun Yeaman, Wake Forest University Adetoun Yeaman is an engineering education postdoctoral fellow and part-time assistant teaching profes- sor in the department of engineering at Wake Forest University. She holds a PhD in Engineering Education from Virginia Tech where the studied the role of empathy in the experiences of undergraduate engineering students in service learning programs. She has a masters degree in Mechanical and Nuclear Engineering and a bachelors in Biomedical Engineering. Her research interests include empathy, design education, ethics and character education and community engagement
demonstration on programming for reading and writing values toand from sensors and motors. A post-survey was conducted to assess students’ engagement and interest inthe workshop through the admissions office. Based on the quantitative assessment of survey data, mostparticipants declared the workshop was extremely interesting. It was not only students but teachers whowere interested in adapting this activity into their curriculum. This collaborative workshop withthe admissions office increased awareness among students and teachers about engineering applications andwhat the institutions have to offer.KeywordsCareer Exploration, Outreach and Engagement, Enrichment, STEM Education, Engineering Workshop,Circuit Analysis, TinkerCad,IntroductionIn today’s
(particularly a more structured one, such as the “Candy Push”).Our second finding, that a significant amount of time during hands-on projects is spent on thelogistics of creation and group communication, comes from looking at Table 3 and Table 4 aswell as Figures 3 and 4. We were surprised that these two activities were the most prolificactivity within the session captured. Looking to research in engineering education, we found nodocumentation about the time students spend on the construction and communication portion ofdesign projects versus other aspects of the project. Hands-on project based group work is oftentouted as helping students engage in engineering and it seems implicit that engineering practices
self-efficacy can lead to improvedproblem-solving skills and the ability to transform analytical models into practical solutions [5].Moreover, motivation, particularly in the form of intrinsic motivation and academic self-regulation, plays a vital role in students' willingness to study engineering and their commitmentto completing challenging tasks [4]. This is especially relevant in the context of numericalmethods, where sustained effort and engagement are necessary for mastering the subject.Research has shown that self-efficacy and motivation are strong predictors of academicachievement in engineering education. Existing research provides insights into the impact ofself-efficacy and motivation on engineering education, particularly in the
Paper ID #32896Teachers Navigating Educational Systems: Reflections on the Value ofFunds of Knowledge (Fundamental)Dr. Joel Alejandro Mejia, University of San Diego Dr. Joel Alejandro (Alex) Mejia is an assistant professor in the Department of Integrated Engineering at the University of San Diego. His research has contributed to the integration of critical theoretical frame- works and Chicano Cultural Studies to investigate and analyze existing deficit models in engineering education. Dr. Mejia’s work also examines how asset-based models impact the validation and recognition of students and communities of color as holders
to 3D visualization and object manipulation throughinteractive MR modules. Additionally, the research aims to evaluate the impact of incorporatingMR as a teaching tool on students' learning experiences and their acquisition of engineeringconcepts.2. The MR Spatial Visualization Module 2.1. MR Technology: Features and FunctionalitiesMR technology is recognized as the forthcoming evolution in the human-machine interface [15].It establishes an immersive, interactive environment that seamlessly integrates digital contentwith the physical world, allowing users to engage with and manipulate digital objects in real-time within their actual surroundings [16]. MR employs advanced spatial algorithms, includingspatial mapping [17], spatial
strategies for improving student engagement and performance. Additional experience working with Faculty on the integration of Instructional Technologies in the class- room. Major strengths in innovative problem solving; modeling and simulation (mainly for business analysis and government consulting); operations research and decision sciences (risk analysis, investment valuation under uncertainty, financial engineering). Additional skills in optimization, statistical analysis and systems engineering. Page 24.160.1 c American Society for Engineering Education, 2014 An Exploratory
engaging them in design and manufacturing hands-on and virtual reality activities. The studyprovides insights that will contribute to fields of engineering education and design andmanufacturing. We conclude that problem solving skills contribute to metacognitive skills andmay develop first in students before larger metacognitive constructs of awareness, monitoring,planning, self-checking, and strategy selection. Problem solving skills and expertise in solvingengineering problems is needed before other skills emerge or can be measured. While we are surethat these students have awareness as well as the other metacognitive skills in reading, writing,science, and math, they are still developing in relation to engineering problems. More work needsto be
the art assetsand code the game.A playable version of individual challenges of the game (“game segments”) are tested byvolunteers from our targe audience of high school and college students. Game testingtakes on two main forms. First, each game segment is tested for playability anddebugging. After revisions based on this round of testing, the game segments are testedfor instructional impact. This round of testing involves interviews, “think aloud”strategies, and pre/post surveys to test content knowledge.Motivation for the ProjectThe use of digital games has grown exponentially since the early 1980’s, when personalcomputers first appeared. Pong, the first commercial video game, became available in1974. The oldest of today’s traditional
AC 2012-2957: ENGINEERING STUDENTS’ PERCEPTION ON LEARN-ING THROUGH COOPERATIVE PROBLEM-BASED LEARNING (CPBL)FOR THE FIRST TIMEDr. Fatin Aliah Phang, Universiti Teknologi Malaysia Cooperative problem-based learning (CPBL) has been proven to be a powerful technique in engaging and developing students in learning, as well as a multitude of professional skills. Nevertheless, academic staff in engineering who are new to conducting CPBL may face difficulties because students who are new to this inquiry based technique will normally be ”traumatized” because of the drastic change in the learning environment and requirements. As part of a larger study on training and supporting academic staff in implementing CPBL, a
civil and environmental engineering.Dr. Nicole Farkas Mogul, University of Maryland, College Park Nicole Mogul is a professor of engineering ethics and Science, Technology and Society at the University of Maryland, College Park.Dr. David Tomblin, University of Maryland, College Park David is the director of the Science, Technology and Society program at the University of Maryland, Col- lege Park. He works with STEM majors on the ethical and social dimensions of science and technology. David also does public engagement with science andAndrew Elby, University of Maryland, College Park Andrew Elby’s work focuses on student and teacher epistemologies and how they couple to other cognitive machinery and help to drive
digital rhetoric, has appeared in venues like Across the Disciplines, Composition Forum, Studies in Higher Education, The WAC Journal, and The Writing Center Journal. He is active in national organizations like the Association for Writing Across the Curriculum, the Conference on College Composition and Communication, and the WAC Clearinghouse, and he is a founding member of the RhetAI Coalition.Jordan Harshman, Auburn University ©American Society for Engineering Education, 2025 Work-in-Progress: Aerospace Engineering Faculty’s Perspective on the Writing SySTEM for Increasing Self-Efficacy of Graduate Student WritersAbstractFew graduate students receive sustained, discipline-specific foundational
, and benefits of such a collaboration. Challenges that the studentsencountered include coordination of activities and combined deliverables for courses from twoinstitutions, communication due to time zone differences and virtual nature, and fabrication ofprototypes. Benefits include our students adapting how to apply engineering design to producesolutions considering global, cultural, social and economic factors by first-hand experience.Further, our students are learning how to lead and function effectively on a team made ofinternational teams in a collaborative and inclusive environment. It should be noted that facultymembers involved as advisors, also known as mentors, are aware that this collaboration mustcontinue to meet continue ABET
construction management domain.CURRENT BIM TECHNOLOGYBIM technology can significantly enhance students’ learning and engagement.20 To determineeffective methods of BIM education in the CM curriculum, essential BIM technology andpractices must first be identified, with a focus on how and in what ways BIM concepts and skillscan be introduced in CM education. The general types of BIM technologies and how theysupport CM curricula are listed below.153D technology enables users to create 3D models in detail on the X, Y, and Z planes. Thistechnology is most widely used to visualize complex building structures and systems. Users cancreate accurate geometrical representations of a building for visualization and reporting. 3Dtechnology can be used to support
such as coiling and screw attachment. To reduce waiting and idle time, allow students at downstream stations to help with upstream tasks until product begins to flow into downstream stations. To reduce idle time, students at test stations can arrange leads for cell connections ahead of time while waiting for product to arrive. Improve communication between workstations. Spend time prior to beginning assembly explaining what needs to be done. Test each cell subassembly prior to wiring or attaching to wood base.DiscussionThese observations and recommendations involve process and product design changes andclearly demonstrate the students’ understanding of lean principles and the impact of productdesign on manufacturability
andexperimental group were created. Students in the experimental group performed the activitieswhile students in the control group did not. Both groups received the same assessments and acomparison of exam scores was performed to assess the impact on student achievement. Theexperimental results and effectiveness of the activity, Rainbow Layer Cake © are presented toshow that hands-on activities do result in higher student achievement.Active Learning “Active learning is anything course-related that all students in a class session are called upon to do other than simply watching, listening and taking notes.” Dr. Richard Felder4Dr. Felder does not propose to entirely eliminate the act of lecturing however, highly encouragesthat active learning be
inhigher education focuses on institutional factors, including social support structures,financial aid, and campus climate (Mayhew et al., 2016; Pascarella & Terenzini, 2005;Tinto, 1997), there remain several questions regarding how the design and organizationof a college curriculum can impact college student success.Among these questions is the impact of co-enrollment patterns and course-takingbehaviors in a student’s degree program. For example, several researchers have foundthat community college students with lower levels of progression in their degreeprograms and fewer co-enrolled courses – including taking less course credits persemester – were less likely to complete an associate’s degree or successfully transfer to abachelor’s degree
CE programs. While limited access to the computer in early years and subtle biases inearly socialization are not under UNM’s control, many educational and administrative policiescan be initiated to improve attrition in CS and CE at UNM. These departments need to provide acurriculum that engages and motivates the diverse students, enabling every student especiallyminority students to learn. There is a need to create and support learning communities forminority students and faculty such as interactions outside the classrooms. The faculty needs torecognize that different students learn in different ways and with differing levels of ability. Bothdepartments need to take academic advising seriously. Students should be instructed on
thesurrounding communities where higher education institutions are located [3]. Understandingpersistence continues to be a national priority, influencing the need to increase the number ofengineering graduates.Purpose of StudyThis research employs multilevel discrete-time survival analysis to investigate the impact ofCalculus I performance on student persistence in Engineering programs. The study pioneers theintegration of multilevel and discrete-time survival analysis, providing a novel approach tomodel the influence of Calculus I on students’ persistence to completing their degrees.The analysis is designed to consider a comprehensive range of student- and institutional-levelcovariates, ensuring a thorough exploration of factors influencing persistence
maps allowed them to apply the skills typically utilized in theirrole as architects. The conclusions can be supported by the statement of one of the studentswho considered that the mind maps "[contributed] as a whole, since it meant arecapitulation of all the topics seen in class". We identified specific patterns in the students'feedback indicating a strong affinity for mind maps as study aids. Clearly, students believethat engaging with visuals serves as a dynamic approach to studying, allowing them tointernalize content through diagrams and images, thereby enhancing overallcomprehension.Similarly, our findings indicate that students acknowledged the beneficial impact of mindmaps in bridging the practical skills employed in architecture
discussions of computing pedagogy, it was argued that ethics should be taught bysocial scientists and philosophers who possess the disciplinary expertise of the topic [8]. However,this usually results in standalone classes that tend to get marginalized and might sometimes ignoreethical issues that arise in the context of specific computing concepts and examples. To addressthese challenges, many educators and researchers advocate that ethics should be a necessary partof daily practice and should be integrated into technical computing and engineering courses inaddition to the standalone ones [9]. In this way, students can engage with ethical issues as they arisenaturally in the curriculum exploring key concepts in the responsible and ethical
withtheir assigned mentees. There were, however, three changes of graduate student staff in thecoordinator role from 2014 through 2016. It is possible that these changes in staff resulted inunintended impacts on structure and support that negatively impacted participation of first-yearstudents.During the same period, other units on campus were developing and promoting mentoringprograms, including several of our engineering student organizations (underscoring the need ofefforts to collaborate with them), the UMass Center for Multicultural Advancement and StudentSuccess (CMASS), and the alumni association. Students may also choose to live in a wide-range ofResidential Academic Program (RAP) Academic Learning Communities, including one specific
engineeringeducation. They are an important way to assess how well the students have learnt the theoreticalmaterial and how skillfully they can apply it to real life situations. At Rowan University aMaterial and Manufacturing course is offered every spring semester. For the Spring 2015semester a hands-on lab component on material testing was conducted while for Spring 2016 asoftware simulation based project was assigned. The objective was to assess a key pedagogicalparameter “achievement of ABET student outcomes”, focusing mainly on (a) an ability to designand conduct experiments, as well as to analyze and interpret data, (b) an ability to design asystem, component, or process to meet desired needs within realistic constraints and (c) anability to communicate