alternatives does an instructor have? This paper provides instructors of me-chanics with an alternative to accomplish the said desired task by presenting a computer programwritten in QuickBASIC, which is easy to program, very flexible, low overhead, and widely avail-able. The program is intended to complement available canned animation software in the teachingof kinematics. The paper provides an unabridged listing of the QuickBASIC program with helpfulremarks. A sequence of sample pictures on the computer screen is included to illustrate the ani-mation of the mechanism and the simultaneous plotting of the space centrode of the coupler. IntroductionSuppose that the crank AB of the four-bar linkage
theinstructor. The function file requires a simple one-line command to run it. The function filedoes not solve for the motion of the system; it merely provides the animation graphics.Specifically, it displays the system in motion in real time (according to the student’s solution)while simultaneously redrawing the student’s plots. The animation function files are problem-specific. Several have been created by the author and are available for download.The advantages of this approach to animation are that: i) it is simple, requiring only anelementary knowledge of MATLAB, and no additional software, ii) it can be used with eitherclosed-form or numerical solutions to the problem, iii) it provides a physical interpretation of astudent’s mathematical solution
used as supplementary material in a senior-level vibrations course.The fourth module uses Matlab. Student feedback is included.IntroductionThe advent of student-owned personal computers in the early 1980’s sparked an interest inmotion simulation software. The simple notion is that if students are able to see an animation ofthe systems that they are studying, especially for their choice of conditions, then they are muchmore likely to understand the material. A number of investigators1-5 have worked in this area.The history of the motion-simulation modules presented in this paper dates back to the early1980’s when personal computers were first required for undergraduate engineering students atVirginia Tech. The first efforts by the senior author
complexsystems that bring the solution of real world problems to the desktop. Universities maintain thelatest of these systems, recognizing the direct benefit towards the attainment of studentoutcomes, especially in the engineering disciplines which need to comply with EAC-ABETcriteria. Johannesen suggests that “When understood, more interesting and complicatedsituations can be explored with the help of computational tools”[1].Tajvidi et al note that“Particularly in engineering dynamics, Computer Simulation and Animation [CSA ] modules candemonstrate motion of particles and rigid bodies through computer animations, helping studentspicture the concepts taught in the course”[2].Computers have their greatest impact not bydisplacing the entire course, but
AC 2009-1169: USING SYMBOLIC COMPUTATION, VISUALIZATION, ANDCOMPUTER-SIMULATION TOOLS TO ENHANCE TEACHING AND LEARNINGOF ENGINEERING ELECTROMAGNETICSRadian Belu, Drexel UniversityAlexandru Belu, Case Western Reserve University Page 14.1333.1© American Society for Engineering Education, 2009 Using Symbolic Computation, Visualization and Computer Simulation Tools to Enhance Teaching and Learning of Engineering ElectromagneticsAbstractIn this paper we will review various technologies and techniques in simulating anddeepening understanding of abstract and highly mathematical subjects such aselectromagnetics. Specifically the paper describes some of
Dominion University Yuzhong Shen received his B.S. degree in Electrical Engineering from Fudan University, Shanghai, China, M.S. degree in Computer Engineering from Mississippi State University, Starkville, Mississippi, and Ph.D. degree in Electrical Engineering from the University of Delaware. Dr. Shen is currently a Professor of Electrical and Computer Engineering at Old Dominion University. His research interests lie in visualization and computer graphics, virtual reality, augmented reality, transportation modeling and simulation, signal and image processing, and general modeling and simulation.Charles I Sukenik, Old Dominion University Charles I. Sukenik received a B.A. in Physics from Cornell University in 1987 and
foundation of many upper-level engineering courses. Dynamics, inparticular, is a challenging subject for many students, partly due to the difficulty of visualizingsome of the important concepts. With the explosion of digital technologies in recent years,computer simulation and animation have drawn great interest as a tool to teach and learnDynamics. The concepts and problem-solving processes are presented in a dynamic environmentthat allows interactivity. Students can observe and interact with computer representations ofphysical phenomena, and develop deeper understanding of critical concepts. This paperintroduces the so-called MechGames (Mechanics Games) project, which aims to blendsimulations and games together to teach important concepts, and
Paper ID #17207Exploring the Feasibility of an Educational Computer Game as a Novel Meansof Assessing Problem Solving CompetenciesDr. Jacob R Grohs, Virginia Tech Jacob Grohs is an Assistant Professor in Engineering Education at Virginia Tech with Affiliate Faculty status in Biomedical Engineering and Mechanics and the Learning Sciences and Technologies at Virginia Tech. He holds degrees in Engineering Mechanics (BS, MS) and in Educational Psychology (MAEd, PhD).Darren K Maczka, Virginia Tech Department of Engineering Education Darren Maczka is a Ph.D. student in Engineering Education at Virginia Tech. His background is
Proceedings of 2014 Zone 1 Conference of the American Society for Engineering Education (ASEE Zone 1) Educational Computer Program for Simulating Behavior of Structures under Dynamic Loads Mohammed-Noor N. Al-Maghrabi and Ahmed A. Abdou El- Abbasy Engineering. In 1934 Professor Lydik Jacobsen and his Abstract— Saudi Arabia has constructed many universities in student, John Blume, developed the first field instrument forthe last decade. Civil, mechanical, and mining engineering strong shaking of structures and investigated the performancedepartments have courses deal
Paper ID #9640Computer Simulation Tools to Enhance Undergraduate Power Systems Edu-cationDr. Matthew Turner, Purdue University (Statewide Technology) Matthew Turner is an Assistant Professor of Electrical and Computer Engineering Technology at Purdue University in New Albany, IN. Previously with the Conn Center for Renewable Energy Research at the University of Louisville, his research interests include power distribution system modelling, best practices for power systems education, and electric energy and public policy.Dr. Chris Foreman, Purdue University, West Lafayette Chris Foreman (Ph.D. Computer Science and
active learning.Most simulations described by Schank and co-workers deal with training to perform managerialtasks. A recent review on the potential relevance of this approach as part of the education offuture engineers has been recently presented by the author 6.In the early tools developed by Schank’s group, simulations as close to reality as possible weredeveloped, involving animations and multimedia; however, as stated by Schank 7, the cost ofsuch implementations may become prohibitive if a realistic simulation is attempted. Analternative has been proposed in the form of Story-Centered Activities (SCA), which are alsoforms of active learning in a computer environment 7. In SCA the participant performs tasks toreach a goal; however, SCA do not
Session 1658 Circuit Simulators and Computer Algebra - An Integrated Curriculum for Electronics Students Richard Parker, Walter Buchanan Seneca College/ Middle Tennessee State University Abstract There has been increasing acceptance of the use of electronics circuit simulators as part of the first yearcollege curriculum in electronics. These simulators assist in providing a richer class of circuits which canprofitably be studied by beginning students
; Exposition Copyright 2004, American Society for Engineering”Space, cost, environmental, and safety considerations were a barrier to doing this. I decided thatinteractive software simulations of the chemical reactors my students studied could help themlearn by supplementing the static material in their textbook.The goal was a laboratory, in software, filled with chemical reactors which the students couldoperate. A variety of reactors with different features and complexities would be present toillustrate different concepts. Since there are several outstanding texts in the field of chemicalreaction engineering, the focus was to provide the experimental apparatus and data collectionmethods rather than complete pedagogical
operations,multimedia design, design analysis, and technology education.Students who follow the industrial track for technology with the Advanced Manufacturingconcentration (which includes virtual simulation) are required to take the following core courses:ECCS 164 Programming I TECH 342 Multimedia Design & Dev or CS 133 Visual Basic TECH 350 Construction TechnologyTech 000 Orientation TECH 362 Digital Electronics:Tech 110 Introduction to Technology Concepts and ApplicationsTech 120 Introduction to Computer TECH 412 Manufacturing Management Assisted Drafting
-axis and reactive power in Y-axis. Safe operating area is animated and if the operatingpoint moves out of safe operating area alarms are activated. Figure 6: Vector meter animationAlarms are set to indicate over speed, over voltage and overload conditions. When alarm isactivated a red band will light up in the main window. Whole program would shut down (tripoff) in major faults including speed exceeds 3300 rpm or if field CB is opened with generatorCB is closed or main CB is opened. This simulates tripping off of the power station in majorfaults.5.7 Three phase voltage waveform DisplayThis is not a component of power station. It is added as an educational feature to demonstrate
hosting server for the simulation to be performed at the server. The simulationresults are subsequently presented to the remote user via the GUI. This paper details thetechnical development process and highlights its advantages and shortcomings. A number ofcase studies are also provided to demonstrate the potential of this environment for educationalactivities.1. IntroductionSimulation is a powerful method of studying the behavior and functionality of engineeringsystems. With the advancement of Internet and computing technology cloud simulation isbecoming more popular. Cloud simulation is an arrangement in which the simulationenvironment is hosted on a remote server and users have access to the simulation environmentover the web. A detailed
significant simulators, their central focus, and intended use. More simu-lators are available for both education and research 16 , but none focus on on-chip interconnects forthe purpose of education.research and education. It is worth noting that research simulators can be used for coursework,but with suboptimal educational outcomes.Education-specific computer architecture simulators Many educational simulators focus onthe execution pipeline and surrounding logic 12,17,11,18,19 , others illustrate cache concepts 7,10,20 , anda smaller number explore multi-core concepts 10 . There are also smaller tutorial programs to helpteach simple concepts with a collections of small-scale animations 21 . The ENoCS GUI wasmodeled partly after WinMIPS64 11 , which
Vibration with Applications, Prentice-Hall, Upper Saddle River, NJ, 1998. 3. I.K.Yusef, Slater and K. Gramoll, Using ‘GT Vibrations’ in Systems Dynamics Courses, Proc.. 1994 ASEE Annual Conference, June 26-29, Edmonton, Alberta, Canada, pp. 952-958. 4. K. Slater and K. Gramoll, Vibration Visualization using Longitudinal Vibration Simulator (LVS), Proc. 1995 ASEE Annual Conference, June 25-29, Anaheim, CA, 5. J.G. Watkins, G. Piper, K. Wedeward and E.E. Mitchell, Computer Animation: AVisualization Tool for Dynamic Systems Simulations, Proc. 1997 ASEE Annual Conference, June 15-18, 1997, Milwaukee, WI, Session 1620, Paper 4. 6. R.G. Jacquot and B.R. Dewey, Solution of Static and Dynamic Beam Bending and Static
fireexplosion impact on the cabinets and is accompanied by the burning, melting, and fire explosionsound effects.The researchers visited the local fire station to receive feedback and consultancy on the firescene development to make the scenes as realistic as possible. The received feedback andsuggestions were incorporated into the scenes, where the environments gradually go darker asthe time progresses within the scene. The researchers initially started with a real burning roomfire scene and incorporate into the VR simulation, however, the rarity of training facilities,resources, as well as the equipment’s heat resistance factors steered the VR simulation to bedeveloped in an animation and game engines. In contrast, the number of VR headsets
an analytic conduction solution tool also used during the numerical heat transfer topic [10].In order to investigate if and how these simulations tools can be beneficial to students in engi-neering courses, the study was divided so that one aspect of the tool usage could be examinedindependently upon completion of the entire study.The first portion of the work involved the topic of equivalent thermal resistance circuits. Forthis topic the concept was introduced and example problems were worked using a typical methodof writing on the board. In the next scheduled lecture the simulation tool, hotSPICE [9] wasintroduced to the class via computer and projector. I screen shot of the tool is shown in Figure 1.Once the students understood how the
overcomes thelimits of models. As noted previously she described simulations as the third-leg in thiscentury’s methodologies of science, arguing that theory and physical experimentation, bythemselves, no longer suffice.Studies such as those conducted by Williamson and Abraham (1995) 6 have shown thatthe use of computer-interactive animation technology and dynamic, three-dimensionalpresentations led to significant improvements in students’ understanding of the concept inquestion. They argued that this increased understanding may be due to the superiority ofthe formation of more expert-like, dynamic mental models.The nanoHUB provides research-quality simulations that experts in nanoscience use tobuild knowledge in their field. NanoHUB simulation
Techniques. Computer Graphics Forum, 23(2):203-222,2004.[3] T. McLoughlin, R. S. Laramee, R. Peikert, F. H. Post, and M. Chen. Over Two Decades ofIntegration-based, Geometric Flow Visualization. Computer Graphics Forum, 29(6):1807-1829, 2010.[4] R .S. Laramee, H. Hauser, L. Zhao, and F. H. Post. Topology-based Flow Visualization, the State ofthe Art. Topology-based Methods in Visualization, H. Hauser, H. Hagen, and H. Theisel, eds., chapter 1,pages 1-19, Springer, 2007.[5] T. Salzbrunn, H. Jänicke, T. Wischgoll, and G. Scheuermann. The State of the Art in FlowVisualization: Partition-based Techniques. In Proceedings of Simulation and Visualization Conference,pages 75-92, 2008.[6] A. Brambilla, R. Carnecky, R. Peikert, I. Viola, and H. Hauser
, David Caughey, et al. "Hands‐on CFD educational interface forengineering courses and laboratories." Journal of Engineering Education 95, no. 1 (2006): 63-83.[5] Hoorfar, Mina, Homayoun Najjaran, and William Cleghorn. "Simulation and animation ofmechanical systems to enhance student learning." In 2002 Annual Conference, pp. 7-1001. 2002.[6] Adjouadi, Malek, and M. Ayala. "Introducing neural studio: An artificial neural networkssimulator for educational purposes." Computers in Education Journal 14, no. 3 (2004): 33-40.[7] Asmuin, Norzelawati, and A. Ismail. "The Roles of CFD in Enhancing Teaching andLearning Process and Its Potentials in Solving Real Engineering Issues." In Defect and DiffusionForum, vol. 348, pp. 273-278. Trans Tech Publications
insight into the status of allelements within the system as well as a visual link to the state diagram. As tools growmore efficient however, students are more likely to rely on tools to perform functionssuch as assembling code into machine language and are less motivated to fullyunderstand how the tool works. Such concerns must be addressed whenever new toolsand aids are introduced into a curriculum.Note to Reviewer: The intent is to make PRISM and the Simulation available for anyonewho would like a copy.Bibliography1Moser, A. T., “Animated Simulator for 68000 Microcomputer Architecture,” ASEEAnnual Conference Proceedings, June 1995, pg 179 - 181.2 Henderson, W. D., “Animated Models for Teaching Aspects of Computer SystemsOrganization,” IEEE
: • Learners can navigate through the simulation model in 3D using a typical personal computer or laptop (low-immersion mode) but also via a virtual reality (VR) headset (if available) for enhanced immersive experience (high-immersion mode). Therefore, access to special equipment (e.g., VR headsets and powerful graphic cards) or special learning spaces and laboratories for immersive and active-learning experiences is not a requirement. • Simio LLC provides free licenses for installing the software on college/university comput- ers. The company also offers a free evaluation license for installation on students’ personal Figure 1: A snapshot of the immersive simulation model used in the sample I-SBL module computer. As
15.790.2Simulation and animation are proven methods widely used to demonstrate capabilities of newconcepts in education, industry, and other sectors. Engineering Education exhibits varieties ofcourses that are potentially difficult for many of our students to observe, analyze, and digest thecomplexities of the content. Modeling and simulation can alleviate some of the difficulties byproviding meaningful models which are cable of showing the details to the students and engagethem actively in their learning. The simulated platforms, however, need be relatively simple toproject the models to their targeted audiences. Augmented methods and interactions can be usedto furnish a pleasant experience for the learners similar to computer games where most of
oscillates about the pivot joint. During themotion, three bar graphs track the kinetic and potential energy of the spring and bar as a functionof bar position. Two slider controls can be manipulated to change the spring constant and barmass, thereby changing the period of oscillation and the bar’s range of motion. The user canclick and drag the bar to various positions, also displaying corresponding changes in the velocityand position meters, and the energy charts, that is the five functional performance variables. Thedisplay response is instantaneous on a Pentium 166 MHz PC.The benefits of computer simulations and animations are numerous: • Automated computation. Computer simulations automate the model computations. In the example above, the
reported from our participants related to coding and operational difficulties. Difficulties in coding the underlying model. A few students experienced difficultiesin programming the underlying model. One student complained: “It cost so much time doing the computer code and it should be more time learning it (quantum knowledge)” (Student CE_So_01). Difficulties in simulation tools without proper instruction. Other two studentscomplained about their difficulties in using simulation tools without proper instruction. Forexample, one student said: “I thought that was kind of annoying because I didn’t have enough knowledge to do the simulations sometimes or to understand what the simulation meant” (Student CE_So_01).A
Paper ID #30992Embedding Computer Simulation Based Classroom Activities to Enhance theLearning Experience for Manufacturing SystemsProf. Tzu-Liang Bill Tseng, University of Texas at El Paso Dr. Tseng is a Professor and Chair of Industrial, Manufacturing and Systems Engineering at UTEP. His research focuses on the computational intelligence, data mining, bio- informatics and advanced manu- facturing. Dr. Tseng published in many refereed journals such as IEEE Transactions, IIE Transaction, Journal of Manufacturing Systems and others. He has been serving as a principle investigator of many research projects, funded by NSF
), Generation-X (1980s:Atari wave, PCsvideo games), and the Generation X/Y (1990s: Nintendo wave, the Internet & animation games),for today’s Millennial Generation (2002-2010s: the Internet, wireless network devices, PDAs &i-series of devices) the use of virtual experiments and simulation tools are natural learning tools.By modeling and visualizing physical processes and device operations, the simulations provide an“insight” view of the process, and help students better understand engineering principles andproblems. Using simulations students can observe the processes at various levels (from macroscopic tosub-atomic), get instantaneous feedback, analyze constraints between relevant parameters, and acquirevirtual but realistic data. Dynamic