of steam and refrigeration cycles using the semilog pressure-specificenthalpy (p-h) diagram.Graphical approaches to quantitative gas turbine analysis are uncommon although resources thatqualitatively illustrate the Brayton cycle on a p-h diagram can be found online [10] and [11].Typically educators use the ideal gas law and constant specific heats to build a fundamentalunderstanding of the property relations, and then introduce air tables for increased accuracy.However, as shown in this paper, a p-h diagram centric graphical approach can be used forquantitative gas turbine analysis.Background - Cycle Analysis Cognitive ChallengesCommon open-system applications in introductory engineering thermodynamics include nozzles,diffusers, turbines
the military endeavors such as “soldier” or“war” through modern times 8.As the words engineer and engineering came more into civilian use the definitions begin todiverge between countries and cultures. In the English speaking world the first modern, civiliandefinition of engineering is generally acknowledged to arise from the charter of the BritishInstitution of Civil Engineers. As rational science become predominant in the 19th and 20thcenturies the knowledge from scientific discoveries was increasingly incorporated into industrialproducts and processes. Additionally, industrial production was becoming increasinglymechanized across the 19th century and this mechanization picked up rapidly during the GildedAge so that engineers became more
and ethical side of technology decisions. Specific objectives incorporate thestudents developing business plans to evaluate the potential marketability of applications orproducts created during structured classroom activities. In this way we will meet our objective ofthe theoretical knowledge gained through traditional academic being clarified and integrated intothe students’ personal skill set through their efforts to productize their own creative efforts.b) Integrating traditional physics education with creativity trainingNext-generation Physics students have a need to concentrate on the ever-deepening body ofknowledge in a technical specialty. This may be viewed as being in conflict with the need for ascientist or engineer to be able to
USAFA rocketry program. This course is meant to be the firststep in developing a similar multi-semester capstone design experience and closely tied researchcapabilities at UAF.Local support for such a program is deep and has been longstanding. UAF has had its own StudentRocket Program (SRP) for several years, this being a convenient vehicle for both undergraduate andgraduate students to receive real-world design experience as part of other academic courses(electrical, computer, mechanical engineering design) or supporting research projects, particularlyimportant opportunities for graduate students working on their master’s or advanced degrees.A unique asset supporting the UAF SRP effort and Space Physics research is the Poker Flat LaunchRange
are the defining hallmarks of cognition? Is it language or logic or somethingelse? And what is the role and importance of physically embedded sensation and perception?What of these features do AI agents possess or are likely to possess? The animal rightsmovements and legal protections for pets and animals may serve as a template for exploringwhat may be eventually likely for such artificial agents. The ability to feel, both positive andnegative, pleasure and pain, has been brought into arguments about regulating our relationshipwith the living world and how far ownership and domination may extend. It is also useful toremember earlier understanding of rights, humanity, and personhood of women, children, andslaves and the ways in which that
capstone teams the games were refined and readied for use in the classroom. Thisaddressed multiple goals - 1) students are able to apply their skills to address a real world problemand 2) the research team is able to iterate and build a game with very little cost. Two games titledVector Unknown: 2D or commonly referred to as the “Bunny Game” and Vector Unknown: 3Dreferred to as the “Pirate Game” were developed over the duration of five years.2.1 2D Game mechanics to support IOLAThe game Vector Unknown: 2D (Bunny Game) consists of seven levels, each having three levelsof difficulty: easy, medium, and hard. The main menu allows you to complete a tutorial level andselect the game difficulty before you start playing the game. Each level consists of
aspectsof live scripts is that they are open and easy to adapt for instructors with even basic knowledge ofMATLAB. The live script presented in Figure 5 was adapted from a live script for a doublependulum available on the MathWorks website 2. In general, the MATLAB Central FileExchange provides a good forum for instructors and general users to share materials.In addition to demonstrating theoretical concepts, another purpose of laboratories can be to teachabout implementation and dealing with real-world challenges. Even though virtual laboratoriesare idealized, some aspects of implementation can be emulated. For example, a virtualexperiment with a motor can be built to include nonlinear friction, while noise can be added tothe data and the data can
which this researchis conducted consists of a syllabus in which the subject of Structures is compiled of fivecourses: Applied Statics, Structural Analysis, Timber and Steel Construction, ReinforcedConcrete Construction, and Earthquake-resistant Construction. All five courses occurbetween the training program's fourth and eighth semesters. Researchers have identified thissubject area as representing a historic bottleneck where students experience the highestfailure rates in the entire degree program.Courses in structures contain principles and concepts that are difficult to associate with real-life applications, including energy and stiffness methods, making them hard for students topass [12]. A study by the University of Michigan contends that
, Lessons Learned from a PandemicAbstractThis evidence-based paper describes the process of implementing and evaluating a flippedclassroom approach, in conjunction with a project-based learning methodology, in a remoteCornerstone Engineering course and how it was kept in the face-to-face return. In the first year,cornerstone engineering courses are taught mainly using project-based learning. Thismethodology allows students to develop teamwork and communication skills and promotescritical thinking allowing students to solve real-world problems. Traditionally, project-basedlearning courses are taught face-to-face. Due to COVID-19, educational institutions were forcedto move from face-to-face teaching to remote teaching and learning. In this new
, 2015; Odom et al, 2009; Reese-Durham, 2005). Brief descriptions ofeach of these follow: 1. Think-pair-share asks students to explain a concept or answer a question in pairs. 2. In-class problem-solving can be viewed as a variation of think-pair-share in which students may work independently initially, but then work collaboratively in small groups toward addressing a problem. Like think-pair-share, in-class problem-solving exposes students to the thoughts of other students and, therefore, potential alternative ways of solving a problem. 3. Project-based learning takes in-class problem-solving to an extreme by having students spend most of their time working on real-world, cross-disciplinary and
. McGraw Award; Purdue’s life-time Murphy Teaching Award for outstanding undergraduate teaching; induction into Purdue’s Book of Great Teachers (an honor reserved for only 267 faculty in the history of Purdue University at the time of his induction); Purdue Teaching Academy Fellow and Execu- tive Board (charter member); the Ronald Schmitz Award for Outstanding Service to FIE; the ASEE IL-IN Outstanding Campus Representative; the ASEE Hewlett Packard Award for Excellence in Laboratory In- struction; the ASEE IL-IN Outstanding Teaching Award; Marquis’ Who’s Who in the World, in America, in Engineering and Science, and in Education.Dr. Anne M. Lucietto, Purdue University, West Lafayette Dr. Lucietto has focused her
with Board Games. Transportation Research Record. 2012(2307):141-9.14. Mayer B, Harris C. Libraries Got Game: Aligned Learning through Modern Board Games. Chicago, IL: ALA Editions; 2010.15. Juul J. Half-real: Video games between real rules and fictional worlds. Cambridge, MA: MIT Press; 2005.16. Hays RT. The effectiveness of instructional games: A literature review and discussion. Orlando, FL: Naval Air Warfare Center Training Systems Division, 2005 004 Contract No.: 004.17. ABET. Accreditation policy and procedure manual (2013-2014). Baltimore, MD: ABET; 2013.18. The Engineer of 2020: Visions of Engineering in the New Century. Washington DC: The National Academies Press; 2004.19. Educating the Engineer of
activities. This mulit-d project was challenging for some engineeringdisciplines but not all. The overall desalinator project did not engage the students well for avariety of reasons. First, the project had no actual real-world application as many of the healthstandards for providing potable water had to be ignored. Additionally, results were notexceptionally dynamic (changes in salinity were relatively small). Thirdly, because of the timeconstraint of one semester, there was not enough time to produce multiple prototyping rounds.Lastly, the project was difficult to explain and highlight. Students desiring to showcase theircoursework did not find the multi-d project worth mentioning.The Need for ChangeDiscussions for revamping the project began to
[1], [3], [4],presenting a unique design challenge in crafting a user-friendly system accessible to individualswith limited botanical acumen. The educational component of the project pivots on empoweringstudents to actively engage in the upkeep of the botanical wall, bridging the chasm betweentheoretical knowledge and real-world application.In consonance with the integration of technological tools in botanical pedagogy, previous studiesunderscored the pivotal role of innovative instrumentation in STEM education, exemplified bythe Esque Box [2]. This paper elucidates the comprehensive approach imperative for suchendeavors, encompassing streamlined maintenance protocols, remote monitoring capabilities,specialized training modules, knowledge
the loads are carried to mainstructures, why certain features were designed the way they are. All these would not likelyhave been discussed in a classroom environment nor had the impact.”“Working on an actual kit aircraft exposed us to the many different types of structures thatare used to build an aircraft. We were able to identify different parts of the aircraft andunderstand the interaction between different types of control surfaces and how it affects theflight of an aircraft. We continue to learn new ways to solve problems trying differentmethods and that puzzle us with all types of real-world problems faced by real engineers.”“As a student, I have greatly benefited from working on a kit airplane as part of the labcourses. Over the years
Session 2647 Everybody loves field trips…but how do you assess them? Daphene Cyr & Laura Lucas Indiana University-Purdue University at Indianapolis (IUPUI)AbstractIn a technology school, the emphasis is on hands on, real life, practical applications of learning.One way to accomplish this is the use of field trips to reinforce classroom teaching. Students loveto leave the classroom, and teachers appreciate a break from lecturing. But with the currentemphasis on assessment and proof of student learning, the dilemma is how to prove the benefit offield trips to the students and
University of San Diego has included Printed Circuit Board (PCB) layoutdesign and test in the laboratory portion of the second of two junior level electronic circuitscourses that is required of all electrical engineering majors. A replication of PCB design andstandard industry Gerber file export experience encountered in industry was developed. A modelwas developed for the PCB design experience that emulated real-world situations and costcriteria. In this model of the industrial design situation, the instructor served as the fabricator.Students individually used industry standard schematic capture and layout software to develop aPCB for a simplified discrete οA741 operational amplifier. The layout designs were submitted asGerber files electronically
personal epistemology or did not exhibit changes within specificdimensions. For example, in the Justification of Knowledge dimension, 104 consistentlydemonstrated the belief that knowledge should be justified through an examination of reality orthe real world. In the Fall 2011 extensive interview, 104 made comments indicating that allengineering knowledge can be justified by comparing it to an objective reality: 104: A lot of the stuff we've come up with is just experimental like the static friction stuff . That’s what's standing out in my head right now. And-- yeah. Pretty much all that stuff was determined by experimentation at one time or another. So that’s usually how you prove your math is right, you check it with
all roles were assigned to team members, as indicated by the disabled “StartAssessment” button. If the group size was smaller than the number of required roles, individualmembers could take on multiple roles. The system performed all necessary validations to ensureprerequisites were met before allowing the team to start the assessment.The GAs primarily involved solving real-world coding problems that applied concepts covered inthe previous week’s pre-recorded videos. These activities were delivered via Jupyter notebookswith real-time synchronization. Figure 2 shows the assessment overview page, which includesfour questions. The first three questions progressively increase in difficulty and rely on theunderstanding of the preceding solution
ofapproaches are used in a complementary manner, with both strong theoreticalfoundations and a focus on practical application. The course employs a combination ofoffline lectures, MOOC viewing, site visits, Q&A interactions, and group discussionsand presentations, integrating theory with practice and fostering ample interactionbetween teachers and students. In terms of course assessment, a multi-dimensionalapproach is adopted, with both the transmission of knowledge and the cultivation ofabilities moving in the same direction. The assessment method combines formativeassessment, group discussions, and a final paper.Methods: A combination of interviews and questionnaires was used. We conductedinterviews with all students enrolled in the course and
activities, and desirerandom access. Today’s students want to be challenged to reach their own conclusions, and needpractical applications in real-world contexts12. Traditionally, learning in an institutional settinghas taken place in a classroom, but this is starting to change with the increased use oftechnology2.In an effort to enhance the quality of educational experiences for 21st-century learners, educatorshave started to adopt a blended learning approach. Numerous models of blended learning aredesigned to integrate both face-to-face and online learning in order to recapture the traditionalvalues of higher education, while also meeting the demands and needs of the 21st century8.Classes are beginning to transfer from an in-class setting to a
. Rubaai, Ahmed, “Laboratory Innovations in Undergraduate Control Engineering Education”, 2010 ASEE Annual Conference & Exposition, 2010.4. Chaabene M, K. Mkaouar, and R Souissi. A Web-based Control of a Real Laboratory for Process Engineering Education. In World Automation Congress, Hungry, July 2006.5. Sarangon, A., Haus, J., Jain, S., and Moradmand, J., “Collaborative Classroom Tools for Nanotechnology Process Education”, 120th ASEE Annual Conference & Exposition, June, 2013.6. Kelly, C., Gummer, E., and Harding, P., Koretsky, M., “Teaching Experimental Design Using Virtual Laboratories: Development, Implementation And Assessment Of The Virtual Bioreactor Laboratory”, 2008 ASEE Annual Conference
cost estimating included a real-world engineering drawingwhere students were asked to read, take off quantities and estimate the costs. Although thiscourse had two sessions for blueprint readings, students who had prior knowledge of blueprintscould have some advantage in cost estimating. As a related knowledge, “Engineering ComputerGraphics” where students learned drawing in AutoCAD and Civil 3D was a sophomore-levelcourse required for the civil engineering major only. Higher proportion of the environmentalengineering majors who had less or no prior knowledge of drawings in the subject section couldsomewhat explain the lower achievement level in cost estimating in this section. The students’self-assessment also reflected this lower achievement
and best use” (p 6)8.Container Architecture7 by Jure Kotnik is one of the frequently cited sources of information inthis field. Originating from the 1950’s, today’s shipping container began its adventure intoarchitecture through exploratory makeshift sheds or shops while others were created as moresculptural, statement pieces. The surplus of these containers pushed its design and repurposingevolution to move quickly. Sending an empty container back to be reused costs $900 (p 16)7,therefore it is often more economical for companies to purchase a new one. The growingknowledge of this abundance problem has helped shape the re-use of these structures intobuildings. By 1990, for example, James Palibroda submitted a patent application with the
think all of these tools are additional teaching formats and I think that it has kept me focused on physics because I always had something due every day.”On “What is Physics Good For?”: “I definitely like the Good Fors. It relates the lecture to actual, pertinent real world subjects. It is scary, I am beginning to really like physics, because of the Good For.” “The ‘What is physics good for?’ questions are a good idea. When you are learning a difficult subject such as this one it is interesting to see how the physics you are learning can be applied to everyday life. It makes learning the subject material much more interesting when you can see how it applies to your life.” “I would pick the instructor
ofgraduate engineering students showed wide ranges of KAI scores among systems engineers,software engineers, and information scientists7, while DeFranco et al.14 reported similar findingsamong undergraduate engineering students.3.2.2 Introduction to the problemTo introduce the egg-drop design task, participants watched a real-life video showing thesuccessful touchdown of a lander vehicle on the moon. In the video, it was pointed out thatspecial technologies were required to achieve a soft, safe, and precise landing; in other words,the lander vehicle problem was used to give the egg-drop design task some real-world flavor.Participants were then instructed to conceptualize and build their own prototypes of landervehicles that would allow the soft
were very helpful.” ● “There could have been some sort of experiment to help understand flow rate better. That topic was somewhat hard to comprehend.” ● “Not only was it fun for the students, but for the instructor I'm sure it was easy and affordable to provide.” ● “The set up was very practical to the application of the theory.” ● “I liked doing the labs. It was a fun way to learn the material and apply it to real life situations.” ● “I feel that my knowledge and ability to solve problems grew while doing the labs.” The comments exemplify how the students felt about the labs which were apparentlyenjoyable and added to their comprehension. Suggestions were made to attempt to relate someof the more
thelearning process and a better appreciation of the student point of view — and the value ofcollaboration!An engineering lab is one example of an activity that integrates and reinforces concepts acrossthe disciplines. In this lab the students cold-work a brass sample through a rolling mill. Dataare collected to produce a table of the resultant hardness versus the cross-sectional area of thespecimen at sequential steps through this process. These data are then plotted as hardnessversus percent cold work. The data are then used subsequently in a mathematics session toexplore curve fitting to an exponential equation of the form:where the power of the TI-85 graphing calculator is used to reenforce the real-life application ofmathematics.A second
given the polarization and plurality of views and beliefs in our nation and world andthe increasingly higher stakes of engineering practice. To help students understand how they canact on their personal ethics, the course also incorporates the GVV material, originally developedfor application in business settings. The GVV modules in this course were adapted specificallyfor use in engineering education, in collaboration with the GVV founder and the Online EthicsCenter (OEC) director and are now available through the OEC for anyone to use. This paperprovides an overview of the GVV portion of the new course design and discusses initialimpressions from piloting the course over three semesters.KeywordsEngineering Ethics, Curriculum Design, Micro
community” [1]. These contributions refer to multiple levels of society: local, national,and global. Regardless of the scale or level of impact, value creation helps students understandand demonstrate how they can improve the human condition [26].Our Curriculum: Vertically Integrated Story-Driven LearningOur department previously established a highly interactive, problem-driven curriculum thatchallenges students to collaboratively solve authentic real-world problems [27, 28]. We alsoinfused SDL, which is informed by what we know about life stories and how they affect aperson’s identity and self-concept, throughout our curriculum. We did this by verticallyintegrating three parts of our curriculum: a new course designed for first year students