article “A virtual laboratory environment for online IT education” [12] provides theexperience of Drexel University’s implementation of their virtual networked laboratory (VNL).The university was introducing a new BS degree in IT and their commitment to distance learningmandated that they develop a VL to accommodate these distance learning students. The questionwas asked “How can the IT laboratory experience best be provided to the online student” [12].The solution that they came up with was a virtual laboratory where remote learners can carry outmultiple experiments, including the actual set-up of the network connection. Their researchdemonstrated that course management software such as Blackboard were needed for onlinedelivery but did not
experiments, measuring influenceof design variables on visual comfort metrics, and proposing optimal solutions for visual comfortmetrics by using design variables for different occupancy hours. These student activities require utilizing Grasshopper-for-Rhino software for parametricdesign simulation of responsive facade and using Diva software for daylight measurements todetermine the optimum hourly visual comfort metrics. Through these activities, students improvetheir skills in Computer Aided Design, oral and written presentation, experiment design, andanalytical thinking. The educational objectives of the proposed activities closely associate withmost of the student outcomes required by the Accreditation Board for Engineering andTechnology
Session 1121 Web-Enhanced Teaching of Construction Management Using Current Educational Technologies V. K. Varma Missouri Western State CollegeAbstractThe evolution of teaching in higher education has brought us from the old conventionalblackboards to the most sophisticated forms of educational technologies using computers andelectronic blackboards. Computer technology is now considered as the very basic, andfundamentally essential form of technology to enhance teaching and learning. With the explosionof internet and the world-wide web, and
Proceedings of the 2003 American Society for Engineering Education Annual Conference & Exposition Copyright 2003, American Society for Engineering Educationabout CNC machining in general and reading and understanding CNC coding in particular. Howwell students learn these concepts is assessed through exams and projects.Recently, the Department of Technology at Buffalo State College has purchased and installednew milling machines each with different capabilities and/or options. The CNC codes requiredfor these machines reflect their individual capabilities. In order to effectively use these machinesin the course, thus giving students a greater variety of CNC machining experience, it wasnecessary to obtain software to
Session 2793 OAK-TREE: One-of-A-Kind Transportation Research and Education Experiment Carlos Sun1, Stephen Ritchie2 1. Faculty of Engineering, Rowan University, Glassboro, New Jersey 08028-1701 2. Faculty of Engineering, University of California, Irvine, California 92697-2175Abstract - This paper chronicles the traffic control course/laboratory named OAK-TREE (One-of-A-Kind Transportation Research and Education Experiment) at the University of California atIrvine and discusses a proposed implementation at Rowan University. In order to address thechanging nature of transportation and civil
Session 2793 Designing a Self-Instructed, Project-Based Multimedia Course in Engineering Education Hayder A. Rasheed, Slobodanka Nestorovic, Sarra Elhassan Bradley UniversityAbstract:Multimedia applications are finding their way into every engineering discipline aspowerful tools to facilitate more effective learning via visualization and multi-dimensional comprehension. However, the high cost to develop such applications isrecognized. A proposed economical solution to this issue is to utilize the senior ormaster’s level engineering student projects in this endeavor. This solution requires
electrical, mechanical, and industrialengineering or engineering technology (rather than manufacturing engineering); and automationtopics are often combined with material on control, instrumentation, or robotics.There are a few reported educational efforts that address some facet of automated manufacturingsystem integration. For example, Schuyler describes two existing courses that teach about ManMachine Interfaces (MMI)—a.k.a., Human Machine Interfaces (HMI)—and Supervisory Controland Data Acquisition (SCADA) systems. These courses address man-machine and informationintegration issues, but do not appear to address hardware and software integration orvisualization models2. Erickson describes two control courses for factory automation thatemphasize
text, equations, or drawing figures. This keeps the instructors voice active throughout the entire length of the video and minimizes periods of silence where the attention of the viewer can be lost. For instance, in video editing software the clip speed can be increased to transition quickly through time where only writing or drawing occurs in the video.CONCLUSIONSIn this paper, survey responses to questions on engineering video tutorials were presented toexamine the use and desired characteristics of videos in engineering education. Survey resultssuggested that engineering students are most likely to utilize online engineering video tutorialsfor homework help and support for test preparation. The primary goal of the survey
and typing in the IP address of the camera. For security reason thecamera is password protected. It can be accessed in two modes: demonstration mode andcomplete access mode. In demonstration mode features like Pan/Tilt/Zoom are disabled.The VIP Software on the server can be accessed from anywhere using Remote Desktop9. Conclusions The development of the internet based robotics and automation laboratory throughNSF/Industrial partnership has significant, positive impacts upon education, research, andservice at the Drexel’s new MET curriculum. The authors are building a network e-robotic and e-automation system towards real-world applications so that Internet users,such as students, can control the industrial robots in a dynamic environment
andpractitioners, and direct interaction with these providers and users of IT through a series of focusgroup meetings with Colorado area practitioners and a national workshop held April 2003 in FortCollins. More details of the project and workshop organization and findings are givenelsewhere6.The literature review and surveys of educators showed that journal reports of IT-basedinstruction are scattered and lack a central theme. IT is being implemented industry-by-industryand from the bottom up, with little coordination. While practitioners can adapt and respond tomarket pressures, it is difficult for academics to plan a coherent curriculum without a road map.Professors control change, course by course, and most are overwhelmed by the software nowavailable
paint software toillustrate the given two orthographic views and which view should be selected to create anefficient 3D model Figure 2(b) demonstrates how to use a yellow magnifier in Camtasia to Page 24.1142.5highlight the icon which would be used to create the 3D part. Figure 3 (a) describes how to use azoom-n-pan tab to add zoom and pan animations to video files. Figure 3 (b) was used to © American Society for Engineering Education, 2014 2014 ASEE Annual Conferencedemonstrate how to create 2D drafting file using CATIA. It was found using animation, pictures,and audio narrations for
interests are in ensuring the correctness of computer sys- tems, including medical and IOT devices and digital hardware, as well as engineering education. In addition to teaching software and hardware courses, he teaches Creative Process and works with students on technology-driven creative projects. His teaching has been recognized with the Provost’s Teaching Innovation Prize, and he has twice been named Professor of the Year by the students in his department. c American Society for Engineering Education, 2019 Human vs. Automated Coding Style Grading in Computing Education1 AbstractComputer programming courses often evaluate student coding style by hand. Static
Technology The University of the Basque Country Abstract Computer engineers increasingly depend on the use of software tools to evaluate and inves- tigate the design of computer systems. It is therefore very important that educators in this eld promote extensive tool-based experimentation by students. However, the integration of today's complex tools into curricula poses several challenges to instructors. To deploy a tool-based class experiment, they must 1 obtain access to hardware resources that meet the requirements of the tool, and obtain access to student accounts on these resources; 2 install and maintain the tool software and
Engineering Undergraduate Laboratory,” IEEE Frontiers in Education, 1997, pp. 350-354.[7] Armarego, J., “Advanced Software Design: A Case in Problem-Based Learning,” IEEE Computer Society: Proceedings of the 15th Annual Conference on Software Engineering Education and Training, 2002, pp. 44-54.[8] Denayer, I., K. Thaels, J. Vander Sloten, and R. Gobin, “Teaching a Structured Approach to Design Process for Undergraduate Engineering Students by Problem-Based Education,” European Journal of Engineering Education, Vol. 28, No. 2, 2003, pp. 203-214.[9] Brodeur, D., P. W. Young, and K. B. Blair, “Problem-Based Learning in Aerospace Engineering Education,” Proceedings of the American Society for Engineering
students do not have therequired certificate to fly a drone, and not all institutions have nearby authorized UAV flyingzones, which make it difficult to carry out related educational activities.Considering the above facts, we are motivated to develop a platform with a list of laboratoryactivities that are consistent with the UAV cybersecurity curriculum materials, which aims atovercoming these non-technical challenges and enabling hands-on exercises. Besides, thisplatform is going to have the capacity of extension and serve as the base for instructors andresearchers to customize or develop additional modules. To be specific, software simulation (e.g.,SITL, software in the loop, known as SITL) will be mainly used in our developments, buthardware-in
AC 2007-1394: AN INTERDISCIPLINARY APPROACH TO INFORMATIONSYSTEMS SECURITY EDUCATION: A CASE STUDYSohail Anwar, Pennsylvania State University-Altoona College Dr. Sohail Anwar is currently serving as an associate professor of engineering and the Program Coordinator of Electrical Engineering Technology at Penn State University. Altoona College. Since 1996, he has also served as an invited professor of Electrical Engineering at IUT Bethune, France. Dr. Anwar is serving as the Production Editor of the Journal of Engineering Technology and an Associate Editor of the Journal of Pennsylvania Academy of Science.Jungwoo Ryoo, Pennsylvania State University-Altoona College Jungwoo Ryoo is an Assistant
project promoted interdisciplinary collaborative work andmotivated students to learn on their own beyond the classroom about surgeries, medical devices,and human anatomy. Benefits for the students consisted in: (1) increased knowledge and hands-on experiences in design and manufacturing concepts, software and equipment; (2) increasedawareness and exposure to real challenges in the medical device industry; and (3) increasedproblem solving, teamwork, written and oral communication skills. The integration of real-world medical device projects into manufacturing education can benefit the medical deviceindustry through new product ideas from students with related experience in a medicalenvironment. At the same time, real engineering projects
, even those who grew up without a cell phone now find themselves“multi-screening”. This is particularly concerning for the digital-native students who are now incollege and have different needs in the classroom than previous generations. Known as, GenerationZ or Gen-Z, students born between 1996 and 2010 are the majority of engineering students today.As they disrupt traditional college lecturing practices, educators are researching new pedagogiesto best fit these students. One of these methods is “flipped” classrooms. This instructional methodmoves learning to video lectures for at-home, self-paced learning, whereas class time is reservedfor activities or practice of the material. The content of a software-based undergraduate simulationcourse
education, Software Verification & Validation, Data Mining, Neural Networks, and Enterprise Resource Planning. He also has interest in Learning Objectives based Education Material Design and Development. Acharya is a co- author of ”Discrete Mathematics Applications for Information Systems Professionals- 2nd Ed., Prentice Hall”. He is a member of Nepal Engineering Association and is also a member of ASEE, and ACM. Acharya is a recipient of the ”Mahendra Vidya Bhusak” a prestigious medal awarded by His Majesty the King of Nepal for academic excellence. He is a member of the Program Committee of WMSCI, MEI, and CCCT and is also a Member of the Editorial Advisory Board of the Journal of Systemics, Cybernetics and
2D CAD to replicate manual drawingprocesses. These concerns are reasonably justified as noted previously whereby the adoption ofcomputers and 2D CAD has coincided with a decrease in documentation quality andproductivity4. Similar resistance exists to teaching engineering analysis and design computerapplications, on the grounds that university courses should teach theory and that graduates willlearn software packages in the workplace.Many educators still view BIM as yet another CAD program that students should learn in theirown time. However, this argument misses the point that BIM is not merely a new CAD tool orcomputer application: it is a new paradigm and its benefits extend far greater than merevisualisation. From a pedagogical point of
Session 3542 Computer Integrated Experimentation in Electrical Engineering Education over Distance Oguz A. Soysal, Frostburg State UniversityAbstractThe paper presents the implementation of computer integrated experiments in FSU/UMCPcollaborative engineering programs from educational perspective. The effectiveness of CIE inactual and virtual classroom environments is compared to other experimentation activities.Advantages and limitations are discussed in terms of equipment availability, infrastructure cost,and contribution to various elements of
AC 2010-2327: WEB-BASED INTERACTIVE VIRTUAL LABORATORIES FORELECTRICAL ENGINEERING AND MANUFACTURING EDUCATIONYakov Cherner, ATeL, LLC YAKOV E. CHERNER, Ph.D., is the Founder and President of ATEL, LLC. He combines over 25 years of teaching experience with extensive experience in writing curricula and developing educational software and efficient instructional strategies. Dr. Cherner develops new concepts and simulation-based e-learning tools for STEM education that use real-world objects, processes and learning situations as the context for science, engineering and technology investigations. He also proposed and implemented the pioneering concept of integrated adjustable virtual
standpoint the best programming structure “Proceedings of the 2002 American Society for Engineering Education Annual Conference & Exposition Copyright Ó 2002, American Society for Engineering Education”then exhibits a combination of computational abilities and interfacing options. A blending ofprograms, languages, and software packages, each tailored to a specific purpose (computation,interfacing, data storage, etc.) then becomes an attractive alternative to stand-alone, or all-in-one,simulation programs.Simulation Background Simulation has advanced considerably during the last several decades, aided by the increasein computer speed and the decrease in cost. The first nuclear plant simulator was built byGeneral
2016 ASEE Rocky Mountain Section Conference Inexpensive Metal 3D Printers in Engineering Education: The Revolution Continues Nebojsa Jaksic, Nikolas D’Angelo, and Gabriele Vigano Department of Engineering, Colorado State University - PuebloAbstractThis work describes an implementation of inexpensive, safe, open source, metal clay 3D printersin engineering education labs. The 3D printing process and an existing, commercially availabledesign were improved to reliably create small load-bearing metal parts like gears and other bronzeobjects. Mechanical properties of 3D printed plastic and metal specimens were compared. Theresults of tensile tests
Paper ID #39303A Gamification Framework for Exploratory Learning in Higher STEM Edu-cationDr. Yan Shi, University of Wisconsin - Platteville Dr. Yan Shi is currently a Professor in the Software Engineering Program at University of Wisconsin- Platteville. She received her PhD in Computer Science from The University of Texas at Dallas in 2011. Her research interests include software engineering, data engineering, machine learning and engineering education.Dr. Kyle S Horne, University of Wisconsin - PlattevilleYanwei Wu, UW Platteville ©American Society for Engineering Education, 2023 A
, 2019 Applicability of Open Educational Resources (OER) in Construction EngineeringAbstractConstruction Engineering education makes use of a variety of resources, including copyrightedtextbooks and proprietary software. The cost of such resources can limit access to educationalprograms in Construction Engineering. However, as construction engineering is practiced by anumber of public agencies at all levels of government, it is possible that openly licensed contentcan be made available to students in such programs while maintaining an effective curriculumand meeting required student learning outcomes. As stated by OER Commons, though, theavailability of such resources “is not just about cost savings and easy
new real-timeembedded systems design course has been created using this platform in the lab. This new RTOScourse and lab provide an opportunity for EET students to (1) further understand embedded real-time kernel and software design; (2) demonstrate ability to use semaphores, mailboxes, messagesqueues and pipes; and (3) demonstrate ability to design and implement a real-time embeddedapplication. The main topics covered in the class include: Introduction part talks about the concepts of software structures, foreground/background, real-time kernel, and time slice, and so on. Proceedings of the 2018 Conference for Industry and Education Collaboration Copyright ©2018 American Society for Engineering
software. Asynchronous learning technology is helpful incommunicating among instructors students and for coordination of group project work. The educationalgoal of the new course is to motivate further study in science and engineering, while making efficient use offaculty time.Introduction Introduction to Bioengineering: Focus on Medical Imaging is a new bioengineering course at theUniversity of Illinois at Urbana-Champaign (UIUC). It introduces an interdisciplinary field of science andtechnology to engineering and science students, as well as non-science, non-engineering majors. Since thecourse is being developed to satisfy the UIUC General Education Requirement in the area of science andtechnology, one of the course goals is greater
directly on the Weber StateUniversity on-line server. Because of the viewing demands and high bandwidth required, several timesour students choked the WSU system, prompting the alternative approach of publishing the materialdirectly on a CD ROM. The CD ROM will be distributed at the beginning of the course, allowing thestudents to access the material on their own computer any time and as often as they desire.The Weber State University Computer and Electronics Engineering Technology department inpartnership with Orchid Educational Enterprises, Inc. has established an electronic media developmentlaboratory on campus at WSU. The purpose of the laboratory is to provide equipment and software andexpertise for on-line professors to develop streaming
to improve the educational experience and student learning for both distance andlocal students we have been employing various technological tools. Though the use of thesetools was initially instituted to aid distance students, local students have benefited from the use Page 24.1262.3of them. Two of the tools used have been short instructional videos (approximately 10 minuteseach) and web conferencing software (Blackboard Collaborate) to record classroom lectures.The web conferencing software records a tablet computer screen on which course material ispresented, along with the voice of anyone participating in the online conference room