and one of the two peer mentors. Atthis time and submitted their completed unit plan lessons, reflections on their unit as well asways in which they refined or improved their unit after using it in the class. However, only fourof the teachers had utilized their lesson plans in their classes and evaluated them. The budget for the 2014-2015 program had direct costs of about $20,000. It was fundedprimarily through a grant from the US DOT to the STC at the Center for Transportation Research(CTR), a unit at the University of Tennessee. Figure 2 displays the logic model of the program. Page 26.1605.5 Table 1 Inquiry Learning 5 Es-Science
Page 26.1625.8coders then worked together to negotiate consensus definitions for the groupings such that eachgroup was finally characterized by its differences from other categories as well as the similaritiesamong quotations within the group.ResultsThe preliminary data analysis yielded three major aspects that seemed to dictate the meaning ofmentoring within each relationship: context, formation and tone (Table 1). Context reflects thegeneral scope of the relationship, including both its focus and the dynamic between mentor andmentor. Formation represents the way in which the relationship was initiated, and in someinstances how it was maintained. Finally, tone reflects the general attitude of the mentor thatformed the basis of the student
over users, where the averagepercent wrong was only 32%, with a median percent wrong of 21%, indicating a skeweddistribution. Examination revealed that students having more difficulty (and getting more wronganswers) played the game much longer than those doing well. Moreover, the average percentagecorrect tended to stagnate or even decrease as students moved from the easier levels into harderlevels, which does not reflect the improvement we would like to see as they gain experience (seeFig. 5). If the students were truly mastering the ideas, we would hope to see a reduction inwrong answers as students gain experience and go the higher levels, or at least fewer overall.(The laboratory trial did show very substantial learning gains from doing
academic challenges. These programs have significantly reduced the time studentsspend in remedial English and mathematics courses and have increased the first-year retentionrates. Nevertheless, these first-year improvements do not often reflect on the overall retentionand graduation rates. In fact, contrary to what might be assumed, strong first-year supportprograms, which have received the bulk of the attention in the literature, can degrade sophomoreperformance for a variety of reasons1,2. These observations have led to the suggestion thatsophomore-specific programs are necessary to support rising students3. In many cases, thevanishing effect of first-year programs on later years has been attributed to the fact that studentstransition from a
technologythat uses highly concentrated solar radiation as a source of process heat at temperatures in excessof 900 °C. The major components of the solar furnace are a heliostat, louvers, concentrator,reactor table, and associated controls and instrumentation. The heliostat, which holds 36 m2 ofsolar mirrors, is located in front of the main building. It rotates on two axes to track the sun,reflecting sunlight into the building which houses the remaining furnace components. Note thatthe glass door, shown extended in Fig. 1, is lifted out of the path of the reflected beam duringfurnace operation. The louvers, an assembly of rotatable panels comparable to venetian blinds,regulate the furnace power level by attenuating some of the light reflected from the
on these characteristics.Visualization characteristics of CSA modules can be associated with cognitive science aspectssuch as schemata; mental and graphic visualization, reflection and debriefing, situated learningor cognition, and cognitive apprenticeship23, 40. Brown40 noted the infrequency of visualizationsintegrated into classroom instruction. He attributed this infrequency to the lack of sufficientteaching tools. Without exposure to them, students could not experience the benefits of usefulCSA tools. In addition, new modules have included more web-based interactive tutoring23, 35, 38.For example, the tutorial package developed by Ong38 could support students with an interactivefeature with the capability of modifying parameters so that
-gamecontexts in order to push students to the edge of their capabilities2,3,4. While many traditionalteaching methods entail a punitive aspect, often without providing the student with any feedbackin the form of corrections, game-based learning provides instantaneous feedback so that studentscan persist until they achieve the correct answer, learning and improving from each failure2.Since games allow students to repeatedly try without repercussions, they encourage reflection onwhat mistakes were made and how to avoid these issues in the next attempt at the problem14.This reflection allows the students to make their own connections between previous and currentclassroom content, and how to best apply it. When a player does finally overcome a
reflect the modifications we made to the domainmodel and/or the items. Page 26.404.5Domain analysis & modelOne substantial portion of the redesign effort was revision of the domain model. This revisionoccurred as a result of continued, iterative domain analysis, using a Q-matrix to track alignmentbetween items and FKs, conducting think-aloud studies using individual TTCI items, andconducting larger-scale pilot studies using the full set of TTCI Heat items. Revisions to thedomain model occurred primarily in terms of the number and content of the FKs. This includedrevising the boundaries of the FK, creating new FKs, and condensing multiple FKs
Industrial ParkFLEAP travels, the students not only received a real-world understanding of renewable energyand sustainability, but received invaluable lessons related to international culture, politics,international perspective, travel, and language.Learning ObjectivesExperience-based learning is a widely accepted form of learning. One of the many examples ofexperience-based learning is that of education abroad programs. According to Kolb’sexperiential learning theory, experiential learning is "the process whereby knowledge is createdthrough the transformation of experience16.” There are four steps in the learning cycle: 1)Concrete Experience 2) Reflective Observation 3) Abstract Conceptualization 4) ActiveExperimentation. It is fairly simple to
enough rise time, so a simple switch is constructed from touching the W1 wire to theRS lead to create a step excitation. A long coaxial cable was utilized to allow the voltage ringing,which is due to the low oscilloscope bandwidth, to die out and reach steady state in betweenroundtrips of a transient. Figure 2a shows the oscilloscope capture of a transient on an open-circuit load ( RL ). An input voltage divider is apparent (2.5V transient launched on thecable), and the cable is shown to have a roundtrip delay of approximately 200ns, after which thereflected wave reaches the source and changes the input conditions. Calculations from themeasured voltages indicate an impedance of Zin Zo 50 before the reflected wave reachesthe source, and
more if briefactivities are introduced into lectures. Felder3 makes broad recommendations on howengineering teaching can be improved. Felder and Silverman4 argue that though students allhave different learning styles, and a small number of techniques can meet the needs of moststudents. They recommend using material that emphasizes practical problem solving andfundamental understanding. They also discuss the importance of reflective learning (along withactive learning). The author’s initial vision was to bring a can crusher to class and let thestudents answer some questions about mechanical advantage, thus extending familiar contentfrom their Statics course (drawing free-body diagrams, balancing forces and moments) to an ideathat was brand new
ideas shared, (4) “realized value” are theoutcomes of any applied value and (5)“reframing value” is a reflective process wherebyparticipants reevaluate their strategies and measures of success34.More recently however, network researchers indicate the need for a more sophisticated approachto analysis that takes into account the myriad factors outside of the network that impact results,including the evolving nature of networks. This indicates a need to analyze networks starting attheir emergence and onwards. Effectiveness of any network and the definition of effectivenessare, in addition, context specific, and so too should be the approach for evaluating networkeffectiveness30. This more progressive approach, when combined with social network
qualitative research process.5 After several interviews the researcherrevisited the notes from the individual interviews and then compared the notes to identifytrends.6 This process was repeated with every four set of interviews and again at the end of theinterview process. In the research memos, the lead researcher also reflected on theseinterpretations, noting her own thoughts, feeling, and preconceptions about the phenomena beingstudied.After all of the 20 interviews were completed, the researcher defined an initial set of conceptsusing the memos from the interviews as well as the transcriptions. Thoughts, quotes andparaphrased excerpts from the different interviews were grouped based on similarity using aprocess comparable to an affinity diagram
choices; so when we see students whoare not motivated to learn, a reasonable first hypothesis is that their task value motivation is low.This is a hypothesis shared by much of the engineering community. A very commonpresumption regarding students’ low learning motivation is that they simply don’t know thatengineers have use for writing skills, that “real” engineers write; and if only they did, surely theywould apply themselves in their writing classes. We can see some fleeting evidence of this kindof unmotivated student in qualitative data. For example, in case studies and interviewsengineering students have reported that they don’t see writing as important 1, or they viewwriting as incidental to the real work of engineering, reflecting cultural
. The greater the specificity of the task and theclearer the expectations, the more likely students will accomplish it and/or meet the expectations21, 22 . These objectives can serve as study guides for exams, as was done in this course22.Format of the 2015 CourseThe course was scheduled for 75-minute lecture periods on Monday and Wednesday, with a 110-minute lab period on Friday afternoon. This change was important, as it allowed for betterdistribution of classroom activities and more time for student reflection and learning betweenperiods. The instructor also adopted a different textbook23 with more narrative, and the studentevaluations reflected high satisfaction with this book. However, it was necessary to supplementwith more updated
homework assignments, midterm and final exams,and a final project. The final project required students to propose an electromagnetics-relatedproblem they would like to explore computationally, develop a computational model for theirproblem using MATLAB or a similar software package, and present their results in the form of ascientific journal paper. Example problems included finding a way to reduce lossy reflections offsolar cells and determining the maximum distance a railgun can launch a projectile.The professor perceived a few problems in this previous version of EENG 386. Students wouldfrequently clamor to see more example problems and applications during class time. While aclear attempt was made to devote time to these aspects of the course
with LEGO Mindstorms software and Excel. Thesoftware allowed the teams to program the robots, collect the data, plot a graph and come upwith a hypothesis about the time the robot would require to traverse an arbitrary distancespecified by the faculty and/or an undergraduate student leader. The teams who did the mostaccurate predictions won prizes. After the competition ended time was allotted to reflect on theexercise and the lessons learned.In the last part of the orientation, students watched some highlights from videos related to robotapplications previously collected by the faculty and the undergraduate students planning theorientation. A magazine article15 related to humans and robots interaction was provided as areading. Freshman engaged
provided them in the online videos. In addition,there was time for live student presentation and group discussions with a Q & A on thepresentations. Groups would meet not only on their own out of class to complete a courseassignment, but additionally in-class to apply the concepts they learned in the online modules.For example, groups would spend time on plan reading exercises and the instructor was able tospend time providing feedback to each group.4.3 Data gathering and analysis. Data was gathered through a reflective journal kept by theinstructor and a survey administered quarter into the semester and towards the end (AppendixA). 4.3.a Instructor notes: Given the new approach to teaching the instructor kept weeklynotes about the
through INSPIRE. c American Society for Engineering Education, 2016 Innovation and the Zone of Proximal Development in Engineering EducationAbstractRecent scholarship has emphasized incorporating innovation experiences into engineeringcurricula. These experiences are often positive, especially when students have the opportunity tosolve novel but challenging problems, navigate their own processes, critically reflect on theirexperiences, and receive appropriate levels of support and scaffolding. This study furtherexplores the role of scaffolding on innovation and non-innovative projects through the lens ofVygotsky’s theory of proximal development. Ten engineering seniors participated in
dealing with difficult work issuesEach topic was addressed by an expert or a panels of experts in research, teaching, leadership,and/or service.To receive credit, students were required to attend at least 12 of the 14 classes. In addition, theysubmitted pre- and post-surveys, a curriculum vita, teaching, research and service philosophies,questions for panels, course segment reflections, and e-portfolios. By the end of this seminar,students were expected to (a) describe realities of the academic job market, (b) articulate theirprofessional aspirations and competencies, and (c) develop materials to compete for and succeedin the academic job market.This seminar and its evaluation emphasize development of doctoral students’ understanding offaculty
English or mathematicsclassrooms. The advantage of the TAGS framework is that science/engineering content andpractice can be reflected together as integration. In contrast, the revised Bloom’s taxonomy doesnot have this advantage, because the integrative nature of science and engineering content andpractice is missing. Therefore, we chose TAGS in this research.Process of Design (POD), Engineering Literacy, and Technology Literacy The Process of Design (POD) is a framework derived from the key indicators identifiedby Moore, Glancy, Tank, Kersten, Smith, & Stohlmann12 within their Framework for QualityK-12 Engineering Education. It is a research-based, rigorously evaluated framework which mapsto the common design processes
working on better understanding of students’ learning and aspects of tech- nological and engineering philosophy and literacy. In particular how such literacy and competency are reflected in curricular and student activities. His interests also include Design and Engineering, the human side of engineering, new ways of teaching engineering in particular Electromagnetism and other classes that are mathematically driven. His research and activities also include on avenues to connect Product Design and Engineering Education in a synergetic way.Kate A Disney, Mission College Kate Disney has been teaching engineering at the community college level since 1990. Her interests are promoting greater gender and racial balance in
added new content to reflect the latest advances in theengineering discipline. The author was exposed to Model Based Systems Engineering (MBSE)at the 2010 International Council on Systems Engineering’s International Symposium inChicago; by 2011, he had begun the first steps to integrating MBSE into the MPD curriculum.Early attempts included the use of DoDAF (the Department of Defense Architecture Framework)in addition to SysML.3 However, DoDAF did not add sufficient incremental value to warrant itsuse; it has been dropped from the courses and both Systems Architecture and SystemsEngineering now focus solely on the use of SysML. Instead of requiring students to learn, inessence, two systems engineering languages, the courses instead focus on
be situatedin a world with social and material components, in which they interact. The sociomaterial worldshapes our students’ cognition (red arrows directed at subject), and then as part of their cognitiveprocess, they act in the world, reflecting their understanding back onto it (blue arrows).Figure 1: Situated cognition in a sociomaterial world. The subject, indicated by the head silhouette, issituated within and interacts with social and material agents within the world. The social and materialagents are intertwined such that they must be studied as a system, rather than individually. As one of thosesocial agents, the subject thinks, indicated by gears, about the world they are in, and the problem they wishto solve. This cognitive
Undergraduate Community Lifelong Colleges Learning Figure 1 - Promoting lifelong learningPre College Programs The FREEDM Center’s precollege program was revised in 2016 to reflect the vision andmission of the Center via modernizing the electric grid and to engage participants in engineeringeducation-problem solving, engineering
the engineering community of practice. What isunclear from the engineering identity research and related literature is if students are providedopportunities for reflective learning regarding their leadership experiences, the fourthenvironmental condition. As shown through the discussion of engineering identity this reflectionis typically left to chance at best or, at worst, actively discouraged through the viewpoint thatleadership is a “soft” skill not worthy of consideration in an engineering curriculum. Thequestion of incorporating effective reflective learning is central to the work underway.Moving engineering students from a positional to relational understanding of leadership has twobenefits: first, they should have a more stable sense
) termed the learneras a thinker and creator of knowledge rather than as a passive individual who is dependent onothers’ knowledge. The importance of self-directed learning has been put in three contexts:(1) self-directed learning in the workplace, (2) self-directed learning for personaleffectiveness and satisfaction, and (3) self-directed learning in formal learning settings. It wasobserved that with the application of the self-directed learning approach, students learnsuccessfully and enjoy a feeling of satisfaction with both the course and the teachingapproach44. Brookfield45 (2008) provided a critical reflection of self-directed learning, statingits inadequate theoretical base.Social MediaLearning and teaching platforms are no longer limited
, employing the techniques for idea generation presented in the module, and having themconceptualize the meaning of creativity. One instructor had students report via oral presentations(U2); another assessed engineering portfolios (U5); the 5 sections at U1 used student reflections;while the rest (U3, U4) had students submit written reports. Table 3: Summary of assessment results provided from all Thinking Creatively to Drive Innovation deployments Assessment Outcome Mean StDev AO1 Articulate creative component 3.42 1.3
CC-HSIs. KickStarter interacts at three levels within each CC-HSI - individual, team,and organizational. All three levels are key to institutionalizing successful organizationalchange. For example, KickStarter facilitates STEM planning discussions that increase facultyengagement, leadership, and collaboration, with visibility to CC-HSI executives to gainendorsement of a college-wide STEM plan. KickStarter also tailors its technical guidance to theCC-HSI experience level and provides a safe place for learning, resulting in NSF awards forSTEM education innovations. This paper will describe the experience and details for theimplementation and evaluation of the KickStarter program, including reflections, benefits anddrawbacks of the approach
identified - non-competitive markets, public goods, externalities, information asymmetries, and principal-agentproblems. In this section we review each of these five sources in turn, proceeding with a standarddefinition, examples, and implications for research and policy in engineering education. Some ofthe examples provided are more concrete than others. For each type of failure, we invite thereader to reflect on their own involvement in engineering education and consider examples fromtheir own experiences in engineering education in order to (a) to personalize the analysis and (b)help demonstrate the potential applicability of this approach.Public goods We first take up the notion of public goods, because prior to marketization, education