Asee peer logo

Computer Coding Scavenger Hunt Using Quick Response Codes (Resource Exchange)

Download Paper |

Conference

2020 ASEE Virtual Annual Conference Content Access

Location

Virtual On line

Publication Date

June 22, 2020

Start Date

June 22, 2020

End Date

June 26, 2021

Conference Session

Pre-college Engineering Education Division Technical Session 13

Tagged Division

Pre-College Engineering Education

Page Count

3

DOI

10.18260/1-2--34320

Permanent URL

https://www.jee.org/34320

Download Count

48

Request a correction

Paper Authors

biography

Stephany Coffman-Wolph Ohio Northern University

visit author page

Dr. Stephany Coffman-Wolph is a Visiting Assistant Professor at Ohio Northern University in the Department of Electrical, Computer Engineering, and Computer Science (ECCS). Research interests include: Artificial Intelligence, Fuzzy Logic, Game Theory, Teaching Computer Science, STEM Outreach, Increasing diversity in STEM (women and first generation), and Software Engineering.

visit author page

biography

Kimberlyn Gray West Virginia University Institute of Technology

visit author page

Dr. Kimberlyn Gray is an Assistant Professor at West Virginia University Institute of Technology in the department of Chemical Engineering. She coordinated STEM outreach for the Leonard C. Nelson College of Engineering and Sciences.

visit author page

Download Paper |

Abstract

This paper will provide an introductory level computer coding scavenger hunt using quick response (QR) codes to provide the clues and/or allow you to track the students progress. The scavenger hunt covers variable declaration, assignment statements, print statements, if statements, case/switch statements, loops, and functions. The students act as the computer and interpret the code (clues) to find the next location in the hunt. The QR codes can be used to deliver the clue (via online address) or allow the students to “check-in” (via an email) at each location. The middle school or high school level scavenger hunts are designed to not only cover the coding concept material but to promote problem-solving skills and teamwork which are important to success in STEM fields and careers. These scavenger hunts are low-cost, easy to set up anywhere, and are flexible in time length so that they can be simply added to ongoing class curriculums or during a computer or during a computer/technology week. The materials for a computer code scavenger hunt, lesson plans, background materials, and detailed instructions/scripts will be provided. Additionally, we will provide suggestions, samples for an engineering math scavenger hunt, and tips for creating scavenger hunts for a variety of STEM fields.

Coffman-Wolph, S., & Gray, K. (2020, June), Computer Coding Scavenger Hunt Using Quick Response Codes (Resource Exchange) Paper presented at 2020 ASEE Virtual Annual Conference Content Access, Virtual On line . 10.18260/1-2--34320

ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2020 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015