July 26, 2021
July 26, 2021
July 19, 2022
NSF Grantees Poster Session
This paper presents the results and findings of the connected learning and integrated course knowledge (CLICK) approach. The CLICK approach aims to provide an integrative learning experience by leveraging virtual reality (VR) and 3D simulation technology. Integrative learning is described as the process of creating connections between concepts (skill and knowledge) from different resources and experiences, linking theory and practice, and using a variation of platforms to help students' understandings. With this approach, the integration is achieved by using a virtual system that mimics a real-life manufacturing or service system. VR and 3D simulation technology are chosen because they enhance visualization, interaction, and collaboration which makes them suitable for educational settings. In addition, immersive technologies provide the sense of being part of the environment. They are effective educational tools because they give students the ability to interact with objects and space in real-time compared to traditional distance, time, or safety constraints. Virtual systems can be designed and created to provide an integrative learning environment via a theme that connects and transfers the knowledge across a curriculum. The paper will focus on the results of the project from two perspectives: technological and educational. The technological perspective will describe the research efforts of automatically generating virtual environments using the reinforcement learning (RL) approach while the educational perspective will summarize the results on the effectiveness of the CLICK approach on students’ motivation, engineering identity, and learning outcomes.
Ashour, O., & Cunningham, J. D., & Lopez, C. E., & Tucker, C. (2021, July), Connected Learning and Integrated Course Knowledge (CLICK) Approach Paper presented at 2021 ASEE Virtual Annual Conference Content Access, Virtual Conference. 10.18260/1-2--36836
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