June 26, 2011
June 26, 2011
June 29, 2011
Computers in Education
22.425.1 - 22.425.10
iCube: a 3D construction mobile game for spatial trainingStudies have shown that spatial ability tests can contribute to predicting success incertain areas, such as engineering, mathematics, physics and chemistry. Spatialvisualization involves the ability to mentally manipulate, rotate, move, and transformtwo- and three-dimensional spatial objects and features. Non-academic activities, suchas playing with construction toys as a young child and playing three dimensionalcomputer games seem to have strong relationship to spatial visualization ability. Thework presented in this paper describes the development and implementation of a 3Deducational mobile game for 3D spatial visualization training called iCube. The gameworks on iPhone and iPod Touch devices and consists of an application where thestudent performs a set of exercises about building models with unit-sized cubes in a 3Denvironment. There are two game modes: training and competition. The trainingexercises are designed so that the user can become familiarized with the gameenvironment. The competitions are sets of tasks, created by the teacher or administrator,which the user has to download, by logging in to the system with a username andpassword. Competition results are sent to the server with data on times and scores. Inthis work, a trial version was brought out and evaluated by twenty two users. The userwas asked to complete the training tasks available on the device and two competitions.In the satisfaction questionnaire, users positively valued some aspects: They felt that itcould be a good system for spatial training and users thought it was a fun game. Theresults of this phase allowed bugs to be detected and to improve the interface design ofthe application. The difficult to add or remove cubes with the finger over the touchscreen was rated as a negative aspect of the game. The finger print stuff causedproblems with interaction with the game's 3D environment.
Martin-Dorta, N., & Berriel, I. S., & Rodríguez, D. L., & Amado, H., & Saorin, J. L., & Contero, M. (2011, June), Design and Evaluation of a 3D Construction Mobile Game for the iPhone/iPod Touch Platform Paper presented at 2011 ASEE Annual Conference & Exposition, Vancouver, BC. 10.18260/1-2--17706
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