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Promoting collaborative learning in architectural engineering design through multi-user augmented reality

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Conference

2022 ASEE Annual Conference & Exposition

Location

Minneapolis, MN

Publication Date

August 23, 2022

Start Date

June 26, 2022

End Date

June 29, 2022

Conference Session

Architectural Engineering Division Technical Session 3

Page Count

15

DOI

10.18260/1-2--41688

Permanent URL

https://peer.asee.org/41688

Download Count

611

Paper Authors

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Shichao Liu Worcester Polytechnic Institute

biography

Yichen Li Worcester Polytechnic Institute

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Yichen Li is a second-year Ph.D. student at Worcester Polytechnic Institute. Her current research interests include immersive human-computer interaction within AR and VR environments.

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Soroush Farzin

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Abstract

As a highly interdisciplinary industry, architecture, engineering, and construction (AEC) require effective and seamless collaboration to deliver projects timely and with high quality. To better prepare students with the demanding cooperative skill, collaborative learning has always been an integral part of the education of undergraduate students. Augmented reality (AR) technology has matured rapidly in recent years and has been widely used in various fields such as medical, manufacturing, entertainment, and education. The seamless combination of the real world and virtual environment is one of the most important characteristics of AR technology [1]. In this study, we utilized this characteristic to develop a multi-user design application in Microsoft HoloLens. The AR application enables students to participate in the collaborative architectural design by manipulating architectural objects in virtual environment as well as directly communicating with teammates in physical environment. The objective of the research is to enhance collaborative learning in architectural engineering design through multi-user AR. In order to test the feasibility of integrating the AR application into the traditional collaborative design process, we deployed an AR module based on the AR application into two architectural design studio courses including 19 participants as a preliminary case study. This paper reports the effectiveness of the AR module on students’ active participation and engagement in collaboration, skills and knowledge gains, and the comfort level of collaborative design in AR. In addition, students’ communication behaviors during collaborative design have been assessed by analyzing recorded videos of users’ view in AR.

Liu, S., & Li, Y., & Farzin, S. (2022, August), Promoting collaborative learning in architectural engineering design through multi-user augmented reality Paper presented at 2022 ASEE Annual Conference & Exposition, Minneapolis, MN. 10.18260/1-2--41688

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