Montreal, Canada
June 16, 2002
June 16, 2002
June 19, 2002
2153-5965
11
7.188.1 - 7.188.11
10.18260/1-2--10046
https://peer.asee.org/10046
619
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Session 1526
An Interdisciplinary Curriculum on Real-Time Embedded Systems
M.L. Neilsen1, D.H. Lenhert2, M. Mizuno1, G. Singh1, N. Zhang3, and A.B. Gross4 1 Department of Computing and Information Sciences, Kansas State University (KSU) {neilsen,masaaki,singh}@cis.ksu.edu* 2 Department of Electrical and Computer Engineering, KSU, lenhert@ksu.edu* 3 Department of Biological and Agricultural Engineering, KSU, zhangn@ksu.edu* 4 The IDEA Center, 211 S. Seth Child Road, Manhattan, Kansas, agross@ksu.edu*
Abstract
With the rapidly advancing capabilities of computing hardware, it is now possible to embed computing capabilities in virtually all manufactured devices. Consequently, there is an increased demand for professionals trained to develop embedded electronic systems. However, the design and implementation of such systems requires a broad knowledge in areas traditionally not covered in any one discipline. This paper discusses the development of an interdisciplinary curriculum on real-time embedded systems, and the resulting courses that enable students to develop high assurance, state-of-the-art, real-time embedded systems.
1 Introduction
The number of embedded electronic systems used in automobiles, industrial automation, and other control systems continues to increase dramatically. These systems typically include subsystems with separate processors. The processors must communicate to coordinate their activities. A typical system consists of an interconnected collection of distributed processors connected by a real-time network. As these systems become even more complex, the need for real-time embedded systems research and curriculum development becomes even more critical. This paper describes our experience in designing a new interdisciplinary curriculum for embedded systems education.
Design and implementation of embedded systems requires a broad knowledge in areas traditionally not covered in any one discipline. These areas include (a) Computer Science (which deals mainly with high-level software), (b) Electrical and Computer Engineering (which deals mainly with hardware and low-level software), and (c) other engineering disciplines (which deal with application development, peripheral design, and control systems). As a result, it is very
* This work was supported in part by the National Science Foundation under NSF-CRCD Grant #9980321. Proceedings of the 2002 American Society for Engineering Education Annual Conference & Exposition Copyright © 2002, American Society for Engineering Education
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Neilsen, M. (2002, June), An Interdisciplinary Curriculum On Real Time Embedded Systems Paper presented at 2002 Annual Conference, Montreal, Canada. 10.18260/1-2--10046
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