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Work-in-Progress: Rapid Development of Advanced Virtual Labs for In-Person and Online Education

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Conference

2022 ASEE Annual Conference & Exposition

Location

Minneapolis, MN

Publication Date

August 23, 2022

Start Date

June 26, 2022

End Date

June 29, 2022

Conference Session

Computers in Education 8 - Video Technology

Page Count

13

DOI

10.18260/1-2--40667

Permanent URL

https://peer.asee.org/40667

Download Count

251

Paper Authors

biography

Yiyang Li Old Dominion University

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Yiyang Li received her B.S. degree Henan University of Economics and Law, Zhengzhou, China, in 2018, the M.S. degree from Old Dominion University, Norfolk, VA, in 2021. She is currently in her first year of her Ph.D. in Old Dominion University. From 2013 to 2015, she was a Senior Modeler, Rigging Technical Director, and group manager at Shiwei Animation, Luoyang, China. Her current research interests are computer-based learning tool development and virtual environment.

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biography

Yuzhong Shen Old Dominion University

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Yuzhong Shen received the B.S.E.E. degree from Fudan University, Shanghai, China, in 1990, the M.S.C.E. degree from Mississippi State University, Starkville, in 2000, and the Ph.D. degree in electrical engineering from the University of Delaware, Newark, in 2004. From 1990 to 1998, he was an Engineer at HuaGuang Technologies, Weifang, China. From 1998 to 2000, he was a Research Assistant at the National Science Foundation Engineering Research Center for Computational Field Simulation at Mississippi State University. From 2004 to 2006, he was a Senior Research Scientist with Virginia Modeling, Analysis, and Simulation Center at Old Dominion University, Norfolk, VA, where he is currently a Professor in the Department of Computational Modeling and Simulation Engineering, with a joint appointment with the Department of Electrical and Computer Engineering. His research interests include visualization and computer graphics, virtual reality and augmented reality, modeling and simulation, and signal and image processing. Dr. Shen is a member of the IEEE Computer Society Technical Committee on Simulation and the IEEE Computer Society Technical Committee on Visualization and Computer Graphics. He is a member of the Society for Modeling and
Simulation and International and a member of American Society for Engineering Education.

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biography

Charles Sukenik Old Dominion University

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Dr. Charles I. Sukenik is a Professor at Old Dominion University (ODU) and Chair of the Department of Physics. He earned a B.A. in physics from Cornell University in 1987 and a Ph.D. in physics from Yale University in 1993. Following post-doctoral appointments at the University of Michigan-Ann Arbor and the University of Wisconsin-Madison, he joined the ODU faculty in 1997. His current research activities are mainly in the areas of experimental, ultracold atomic and molecular physics; laser science; and applications of remote sensing to oceanography and supersonic flow diagnostics. He has also conducted research in other areas of physics including cavity quantum electrodynamics, quantum chaos, and ultrafast science.

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Brian Sanders Embry-Riddle Aeronautical University - Worldwide

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Brian Sanders has served in a variety of positions to include aircraft weapon systems technician, acquisition officer, and several senior scientific positions within the United States Air Force. His scientific background includes basic and applied research in developing new system capabilities in gas turbine engines, hypersonic flight vehicles, and unmanned aerial systems (UAS). Specific contributions in these areas involved research in high temperature composite materials, adaptive structures, and vehicle design. Dr. Sanders also led multi-organizational programs to bring high quality technical information early in the acquisition timeline via qualitative decision making tools and state-of-the-art modeling and simulation techniques. This was used by the USAF to initiate program requirements for the next generation of UAS. He has published over 70 journal articles, conference publications, and technical reports.

Brian has taught aerospace engineering courses at the undergraduate and graduate level to include: aircraft structures, aerodynamics, aircraft performance, aeroelasticity, and adaptive structures, and I have advised Masters’ and Doctoral students in pursuit of their graduate studies.

EDUCATION

1985 Bachelor of Science Degree in Aerospace Engineering, University of Southern California

1987 Master of Science Degree in Aerospace Engineering, University of Dayton

1993 Doctor of Philosophy Degree in Aerospace Engineering, Air Force Institute of Technology

2020 Master of Science Degree in Modeling and Simulation

1980 Basic Military Training School, Lackland AFB, TX

1985 USAF Officers Training School, Lackland AFB, TX

1992 Squadron Officers School, Maxwell AFB, Ala

2006 Emerging Leaders Program, University of Dayton, OH 2008 Air War College

CAREER CHRONOLOGY

1980-1982 Weapon Systems Technician, 479th AGS, Holloman AFB, NM

1982-1983 Weapon Systems Crew Chief, 479th AGS, Holloman AFB , NM

1985-1987 Logistics Engineer, Strategic Systems Program Office, Wright Patterson AFB, OH

1987-1989 Logistics Engineer, Short Range Attack Missile II Program Office, Wright Patterson AFB, OH

1992 -1995 Researcher, High Temperature Composite Materials Branch, Air Force Research Laboratory, Materials Directorate, Wright Patterson AFB, OH

1995-1999 Program Manager, Structural Mechanics Program, Air Force Office of Scientific Research, Washington DC

1999-2002 Senior Research Scientist, Air Force Research Laboratory, Air Vehicles Directorate, Wright Patterson AFB, OH

2002- 2008 Adaptive Structures Team Leader, Air Force Research Laboratory, Air Vehicles Directorate, Wright Patterson AFB, OH

2008-2013 Assistant Chief Scientist, Air Combat Command, Langley AFB, VA

2013-present Embry-Riddle Aeronautical University, Worldwide Campus

AWARDS AND HONORS

Honor Graduate Basic Military Training

Honor Graduate Weapon Systems Technical School

Inspector General Award for Management of SRAM II Logistics Engineering Program

Associate Fellow, American Institute of Aeronautics

Sigma Gamma Tau (National Aerospace Honor Society)

Tau Beta Pi (National Engineering Honor Society)

PROFESSIONAL SOCIETY MEMBERSHIP AND SERVICE

American Institute of Aeronautics and Astronautics (AIAA)

American Society of Mechanical Engineers (ASME)

American Society of Engineering Education (ASEE)

Vice Chair ASME Aerospace Division Executive Committee

ASME Adaptive Structures and Material Systems Technical Committee

AIAA Structures Technical Committee

Engineering Program Advisory Committee, United States Air Force Academy

Associate Editor, Journal of Intelligent Material Systems and Structures

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Pauline Delacruz Old Dominion University

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PAULINE DELACRUZ is a high achieving graduate from Old Dominion University’s Computational Modeling and Simulation Engineering program.
She has worked with and gained experience in a variety of softwares pertaining to 3D modeling and software development.
She has been awarded many scholarships and attended I/ITSEC 2021.
During her time at ODU, she worked as an undergraduate researcher at ODU Research Foundation, focusing on 3D model development.

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Justin Mason Old Dominion University

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Justin Mason joined ODU in 2012 where he started as the Academic Support Coordinator for the Physics Department. In 2015 he also became the director of ODU’s planetarium. While at ODU, Justin has earned several awards including Rookie Staff Member of the Year in 2013. He received an M.S. in Physics from Ball State University and an M.S. in Astronomy from Indiana University. His research included observational techniques for detecting red dwarf stars and computer simulations predicting the behavior of the outermost layers of neutron stars.

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Abstract

During the closure of K-12 schools and universities thanks to the COVID-19 pandemic, many educators turned to web conferencing tools such as Zoom and WebEx to deliver online lectures. For courses with labs, some teachers provide recorded videos of real labs. Watching recorded lab videos is a passive experience, as the procedures and point of view are fixed, and students do not have any control of the lab and thus miss the opportunity to explore different options, including making mistakes that is important part of the learning process. One approach that holds great potential to enhance laboratory experience for online education is the use of computer-based modeling and simulation tools. Simulation based virtual laboratories emulate lab equipment and configurations in highly realistic 3D environments and can provide very effective learning experiences. While there exist limited interactive lab computer simulations for various subjects, their presentations are still very primitive and often lack realism and complexity.

This paper presents methodologies and preliminary findings on rapid development of advanced virtual labs using modeling and simulation for in-person and online education. The importance of modeling and simulation has long been recognized by the scientific community and agencies such as DoD and NSF. However, high-quality simulations are not commonplace, and simulations have not been widely employed in education. Existing simulations for education lack interoperability and compatibility. While there are sporadic uses of computer-based simulations in education that were developed in a piecemeal fashion, there was never systematic development at an industry level for such purposes. Virtual lab development usually require substantial amount of effort and lack of systematic research on rapid virtual lab development hinders their wide use in education. This paper proposes a wholistic and systematic approach for addressing the issues in rapid lab simulation development from several perspectives, including rapid generation of virtual environment, integration of state-of-the-art industry leading software tools, advanced software design techniques that enables large scale software reuse, and innovative user interface design that facilitate the configuration and use of virtual labs by instructors and students. This paper will implement a virtual circuit lab that emulates a circuit lab for the course XXX offered at XXX University and will be used to elucidate the crucial methodologies for rapid virtual lab development. The virtual lab contains highly realistic visual renderings and accurate functional representations of sophisticated equipment, such as digital oscilloscopes, function generator, and digital multimeters, and authentic rendition of the lab space. The virtual lab allows advanced analog and digital circuit simulation by integrating the de-facto industry standard circuit simulation engine SPICE and Xspice, supporting the circuit labs in the course XXX. The Unity game engine is used to develop the front end of the virtual lab. Advanced software development methodologies will be investigated to facilitate software reuse and rapid development, e.g., the same simulation code can be used to support equipment manufactured by different vendors. The paper will also investigate the impact of fidelity of the virtual lab, e.g., equipment and lab room, on student learning outcomes and efficacy.

Li, Y., & Shen, Y., & Sukenik, C., & Sanders, B., & Delacruz, P., & Mason, J. (2022, August), Work-in-Progress: Rapid Development of Advanced Virtual Labs for In-Person and Online Education Paper presented at 2022 ASEE Annual Conference & Exposition, Minneapolis, MN. 10.18260/1-2--40667

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