Austin, Texas
June 14, 2009
June 14, 2009
June 17, 2009
2153-5965
Computers in Education
14
14.806.1 - 14.806.14
10.18260/1-2--5704
https://peer.asee.org/5704
670
Introducing multithreaded programming: POSIX Threads and NVIDIA’s CUDA
Abstract
The current progression of commodity processing architectures exhibits a trend toward increasing parallelism, requiring that undergraduate students in a wide range of technical disciplines gain an understanding of problem solving in massively parallel environments. However, as a comprehensive college, we cannot currently afford to dedicate an entire semester- long course to the study of parallel computing. To combat this situation, we have integrated the key components of such a course into a 300-level course on modern operating systems. In this paper, we describe a parallel computing unit that is designed to dovetail with the discussion of process and thread management common to operating systems courses. We also describe a set of self-contained projects in which students explore two parallel programming models, POSIX Threads and NVIDIA’s Compute Unified Device Architecture, that enable parallel architectures to be utilized effectively. In our experience, this unit can be integrated with traditional operating systems topics quite readily, making parallel computing accessible to undergraduate students without requiring a full course dedicated to these increasingly important topics.
1 Introduction
The many-core revolution currently underway in the design of processing architectures necessitates an early introduction to parallel computing. Commodity desktop systems with two cores per physical processor are now common, and the current processor roadmap for major manufacturers indicates a rapid progression toward systems with four, eight, or even 16 cores. At the same time, programmable graphics processing units (GPUs) have evolved from fixed- function pipelines implementing the z-buffer rendering algorithm to programmable, highly parallel machines that can be used to solve a wide range of problems. Together, these developments require that students possess an in-depth understanding of the hardware and software issues related to solving problems using many-core processing architectures.
Grove City College is a comprehensive college, and as such, we in the Department of Computer Science must wrestle with the requisite staffing limitations. In particular, we cannot currently afford to offer an entire course dedicated to parallel computing—here defined to comprise a study of parallel processing architectures and the programming techniques necessary to utilize those architectures effectively—without sacrificing the integrity of our core computer science curriculum. This situation thus poses a dilemma: the current trajectory of processing architectures dictates an ever-increasing need for knowledge development in this area, but we are simply unable to dedicate a semester-length course to the study of these topics.
Gribble, C. (2009, June), Introducing Multithreaded Programming: Posix Threads And Nvidia's Cuda Paper presented at 2009 Annual Conference & Exposition, Austin, Texas. 10.18260/1-2--5704
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