study was to introduce a group of diverse students (ChemicalEngineering, Civil Engineering, Mechanical Engineering and Generals Engineering students) toproblem-solving (PS) and foster entrepreneurial mindsets (EMs) through a 4-week project. This4-week project was to design a snowmaking system for a local ski resort. Our hypothesis was thatusing a real-world project can promote students’ curiosity in problem-solving, help students makeconnections between the knowledge they learned in classroom and the problem, and encouragestudents to apply this knowledge to create values for our communities, which are the 3Cs of EMs.To test this hypothesis, we organized a field trip and used teaching techniques such as Jigsaw inaddition to traditional lecturing
paradigm isexpanding to a more holistic view that also considers the socioeconomic impact of physicalfailures (i.e., community resilience). Given multi-faceted disaster impacts on society, it is alsobecoming more critical to consider and balance varying impacts among multiple stakeholders. Toprepare future civil engineers to fulfill a risk manager role, the civil engineering curriculumshould expand to also address these elements. These skill sets are also directly related tofostering the 3C’s of the KEEN Network’s Entrepreneurial Mindset for creating value,connections, and curiosity to promote entrepreneurial mindset learning [1]. This development isfurther supported by the ABET engineering education criteria expansion, specifically for
©American Society for Engineering Education, 2024Countering Passive Engagement: STS Postures and Analyzing Student Agency in Everyday EngineeringAbstract “A culture of disengagement” is what Erin Cech [1, see also 4,9] has named the phenomenonthat, within engineering schools, students graduate with less interest in societal issues than whenthey arrive. Much of this disengagement is attributed to mindsets ([2]: centrality of military andcorporate organizations, uncritical acceptance of authority, technical narrowness, positivism andthe myth of objectivity) and ideologies ([1]: technical-social dualism, depoliticization,meritocracy) that create a socio-technical divide that encourages many students to marginalizesocial issues related
the next generation of engineers. His teaching goal are to give engineers a better understanding of manufacturing, visual communication skills, entrepreneurial endeavors and how to bring their ideas to life. ©American Society for Engineering Education, 2024Redesigning a Capstone Course with Product Design In Mind: A work in progressAbstractDuring summer of 2023, two capstone instructors in mechanical engineering at Ohio StateUniversity set about redesigning the capstone course to offer students an experience that wouldexpose them to the world of product design and development, and infuse a design mindset totheir engineering activities.To redesign the course, the instructors participated
Education, 2024 Preparing Engineering Students for Designing the Future of WorkAbstractThe next generation of engineering professionals require not only the engineering fundamentalswe teach today, but future-ready skills such as critical thinking and argumentation skills,knowledge of innovation processes and an entrepreneurial mindset. In this paper, we discuss ourefforts to better prepare undergraduate and graduate engineering students for the future of workthrough dedicated courses in the future of work, industrial innovation sciences, future workleadership and work systems management, and entrepreneurship. We present our observations ofa shift in student thinking about future of work topics across these three courses, and
tools for integrating human-centered design at thecourse level as well develop longitudinal tools to evaluate students’ learning at the programlevel. In this paper, we discuss the co-development of program-level learning progressions thatconnect directly to program educational objectives as well as ABET (formerly AccreditationBoard for Engineering and Technology) student learning outcomes [8]. These progressions alsoconnect to the Kern Family Foundation (KEEN)’s entrepreneurial mindset [9], which proposes aset of attitudes, dispositions, habits, and behaviors that shape a unique, desirable engineeringproblem-solving approach.BackgroundWe are an interdisciplinary design team at the University of Illinois Urbana-Champaign that iscomposed of
two unique MOOCs, Introduction to Engineering and Perspectives on Grand Challenges for Engineering for the Global Freshman Academy/ASU Earned Admission/Universal Learner Courses Program. Her Ph.D. research focused on multi-scale multiphase modeling and numerical analysis of coupled large viscoelastic deformation and fluid transport in swelling porous materials, but she is currently interested in various topics in the field of engineering education, such as innovative teaching pedagogies for increased retention and student motivation; innovations in non-traditional delivery methods, incorporation of the Entrepreneurial Mindset in the engineering curriculum and its impact. She has published over 30 papers and
team project.A team-based (4 students/team) semester-long project was assigned in the PBL section. Themain goal of this project was to motivate students to develop a deep understanding of contentknowledge and promote various skills (e.g., creativity, critical thinking, collaboration, andcommunication) by working on real-world, ill-structured problems in small teams. Additionally,this project was explicitly designed to foster students’ entrepreneurial mindset, empowering themto enhance their technical knowledge with a proactive, exploratory, and impact-driven approach.The title of the team project was ‘Aggieland Piping System Design’, and the objective was todevelop a sustainable and cost-effective piping system design that ensures a reliable
actuation methods can be seamlessly integrated into aclassroom environment utilizing readily available resources which we detail in this paper.Hands-on experiences and projects-based learning as proposed in this activity represent some ofthe best ways for students to learn new knowledge and develop a deeper understanding of theunderlying actuation principles, material properties, and behaviors [4]. Furthermore, the projecttasks students with designing a soft fish toy tailored for children, setting up an opportunity tofoster an entrepreneurial mindset among students. Our project endeavors to ignite interest amongstudents in the realms of soft robotics and innovative design.Design IntentThere are many ways one can actuate soft robots which include
jobs in harsh occupational environments with high health and safety risks [2-4]. Furthermore, engineering professionals of the future require more than just knowledge oftechnical design solutions to help address the grand challenges of the future of work at the human-technology frontier. Equally important to consider are the employee populations affected by theincreasing incorporation of robots into the workplace (e.g., social justice and equity implicationsof technology-induced obsolescence), entrepreneurial skills to bring innovation to practice (in2021 alone, more than $17 billion was poured into venture capital-backed robotic startups [5]),and the need to address the user experience through adaptive design of the human-robot
summary report and presented their findings tothe class. In this way, everyone could learn a little about each emerging energy topic from theirclassmates.Then, in January 2018, during my teaching evolution, the University of Denver also became partof The Kern Entrepreneurial Engineering Network (KEEN). That summer I attended the KEENIntegrating Curriculum with Entrepreneurial (ICE) workshop from August 8-11, 2018. ICEworkshops connect problem-based active and collaborative learning to the development of theKEEN Entrepreneurial Mindset (EM) [8]. Part of the EM skillset is to have Curiosity,Connections, and Creating Value (3 C’s) [8]. As part of the ICE workshop, I proposed using my“Mechanical Energy Systems Engineering” course to develop this EM
technology education. Techne serien-Forskning i slöjdpedagogik och slöjdvetenskap, 2021. 28(2): p. 110- 118.18. Bosman, L., From doing to thinking: Developing the entrepreneurial mindset through scaffold assignments and self-regulated learning reflection. Open Education Studies, 2019. 1(1): p. 106-121.19. Crawley, E., et al., Rethinking engineering education. The CDIO approach, 2007. 302(2): p. 60-62.20. Henriksen, D., R. Mehta, and S. Mehta, Design thinking gives STEAM to teaching: A framework that breaks disciplinary boundaries. Steam education: Theory and practice, 2019: p. 57-78.21. Graham, M.A., Deconstructing the bright future of STEAM and design thinking. Art Education, 2020. 73(3): p. 6
Computing into CS CurriculaInstruction ModulesThe modules were designed to help students develop an entrepreneurial mindset [11]. Theentrepreneurial mindset is a broad term for how students grow and change into the computerscientists of the future, with a mindset focused on creating value for society in a broad way.Creating value includes helping students develop character traits that will make them ethicaldecision makers in the future [12]. To address this goal, the modules were designed to help thestudents build strong habits and skills about complex issues based on the following:1. Curiosity: This involves instilling a sense of inquisitiveness in students about the ever- evolving world of work, encouraging them to adopt a critical approach
students to understand the conceptbetter or visualize its practical application. The first is a torque or torsion demonstrator, thesecond is a work and energy principle demonstrator and the inclined plane friction demonstrator.3. DiscussionAt Rowan university an eight semester sequence of courses is conducted known as EngineeringClinics. It emphasizes a hands-on approach to learning, is integrated with supporting coursework, creates a multidisciplinary community consisting of students working in teams, and 3reinforces a value based engineering by encouraging entrepreneurial mindset. The course isrequired for all engineering majors. Students and faculty from all six engineering departmentswork side
: Engineering identity formation is not simply the result of technical knowledgeacquisition, but also that of enculturation. Both processes are intricately linked to the places (i.e.,physical infrastructures) in which they unfold such as laboratories, classrooms, communal areas,and other engineering spaces on a university campus. Places act as a conduit for engineeringenculturation, as it is within these settings that students are inundated with value-laden symbols& representations, participate in engineering activities and rituals, and are expected to adopt andembody dominant engineering mindsets and attitudes towards technical problem solving.Recognizing that the physical infrastructure of a place can serve as a tangible manifestation ofbroader
through collaborations with engineering faculty and staff tobetter understand where students were exposed to design topics as well as how design wastaught.In previous work, we developed an evidence-based human-centered engineering design (HCED)framework [4] that identifies connections between human-centered design processes [3] andmindsets [5], [6] and literature-based engineering design activities [7]. It can also be used toalign these connections with broader frameworks such as ABET’s student learning outcomes [8]and the KEEN entrepreneurial mindset [9].To pilot the framework at the course level, we used it as a tool for iterating materials in arequired 300-level aerospace controls course with the goal of incorporating human-centereddesign
Paper ID #43448Industry Perspectives on Mechanical Engineering TroubleshootingPatrick Daly, Worcester Polytechnic InstituteMitra Varun Anand, Worcester Polytechnic Institute Mitra Anand serves as the Associate Director of Makerspace, and Innovation and Entrepreneurship, in addition to being an Adjunct Faculty of Mechanical Engineering at Worcester Polytechnic Institute. Anand’s research interests lie in combining hands-on Maker skills with an entrepreneurial mindset and value creation, aiming to develop practical solutions for real-world problems. He is enthusiastic about innovation in engineering education, design thinking
background in his future career in veterinary medicine via research and development in this field.Dr. Mostafa Elsaadany, University of Arkansas Dr. Mostafa Elsaadany is a Teaching Assistant Professor in the Department of Biomedical Engineering at the University of Arkansas. Dr. Elsaadany teaches Introduction to Biomedical Engineering, Biomechanical Engineering, Biomolecular Engineering, Senior Design, and Entrepreneurial Bioengineering. He is active in Engineering Education Research, where he studies different mentoring strategies to ensure historically marginalized groups’ academic and professional success. Further, he studies strategies for instilling the entrepreneurial mindset in engineering students and innovative
Thinking ● Entrepreneurial Mindset ● Leadership ● TeamworkTable 2: Competency Development Performance Levels [15] Exploring (1) Engaging (2) Explaining (3) Students might engage at this Students might engage at this level Students might engage at level in a 100/200-level course in a 200/300-level course or in the this level in a or in the first semester of a first year of a co-curricular 300/400-level course or in co-curricular extended co-curricular participationAn examination of
professions. Estell is Professor of Computer Engineering and Computer Science at Ohio Northern University, where he currently teaches first-year programming and user interface design courses, and serves on the college’s Capstone Design Committee. Much of his research involves design education pedagogy, including formative assessment of client-student interactions, modeling sources of engineering design constraints, and applying the entrepreneurial mindset to first-year programming projects through student engagement in educational software development. Estell earned his BS in Computer Science and Engineering degree from The University of Toledo and both his MS and PhD degrees in computer science from the University of
for undergraduate engineering students. Specifically, it examines how this program fosters connections, a fundamental component of the Entrepreneurial Mindset (EM). Concept maps are visual representations of knowledge and connections between topics. EM encompasses a multitude of essential skills, including the inclination to discover, evaluate, and exploit opportunities, all of which are critical for developing students into well-rounded engineers. oncept maps are tools used in both learning and assessment within broad K-20 academicCcontexts. They aid in student learning by developing non-linear connections of acquired ideas over time. In engineering education, leaders in EM scholarship have demonstrated the impact
Convergent Thinking Processes ● Innovation ● Production of Novel Ideas ● Production of Useful IdeasEmpathy ● Cognitive Empathy ● Emotional Empathy ● Empathic ResponseEntrepreneurial Mindset ● Entrepreneurial Intent ● Entrepreneurial Skills ● IntrapreneurshipEthics ● Ethical Behavior ● Ethical Reasoning ● Knowledge of EthicsGlobal & Cultural Awareness ● Cultural Competence or Awareness ● Diverse Workplace Competence or Awareness ● Global Competence or AwarenessGrit/Persistence/Resilience ● Navigating Hostile Workplace ● Overcoming Setbacks ● Perseverance for Long-Term Goals ● Pivoting when AppropriateLeadership ● Organizational Leadership
comprehensive 6-week program annually to a minimum of thirty teams ● Increase the number of engineering students, in particular from underrepresented groups, gaining knowledge and skills on entrepreneurial mindsets. ● Increase the number of teams pursuing the National Teams program ● Enhance the on-campus ecosystem for entrepreneurship to support student /faculty innovationsThe 6-week program comprises three elements: ● Training on value proposition, market analysis, customer identification, and customer discovery. ● Weekly individual meetings with assigned mentors ● Weekly status reports on customer discovery ● Customer discovery findings at mid-program and end of program ● All teams are expected to
throughout themodule. In the first class meeting, students first watched the 21-min 1999 Nightline episode,“Deep Dive” [3], where members of product design firm, IDEO, redesigned a traditionalshopping cart in five days. After watching the video, students discussed design strategies thatthey saw IDEO team members using, while also pointing to key elements of IDEO’s workplaceculture that help support and sustain high levels of innovation at IDEO. Creativity heuristics anddesign mindsets were also introduced that included lateral thinking [4], analogical reasoning andproductive thinking [5] as ways to stave off limits to creative thinking like idea fixation [6] [7]. During the first two class meetings, students working in teams of four were
UntappedResource in Undergraduate Research Programs,” IMECE 2008-66063, pp. 19-24 (2009).https://doi.org/10.1115/IMECE2008-66063[7] Pascale, Amanda Blakewood, Dan Richard, and Karthikeyan Umapathy. "Am I STEM?Broadening Participation by Transforming Students' Perceptions of Self and Others as STEM-Capable," Journal of Higher Education Theory & Practice 21.7 (2021).[8] D. Rae and D. E. Melton. "Developing an entrepreneurial mindset in US engineeringeducation: an international view of the KEEN project." The Journal of EngineeringEntrepreneurship 7.3 (2017).[9] O. Ugweje, and H. Tritico, "Preparing Students for the Global Engineering Workforce: ACase Study of International Engineering Field Experience at the University of Mount Union."Proceedings of the
, teams would have to make changes to their designs to specialize in different‘environmental niches’ in order to outcompete others. As desired, the instructor can introduce several othergameplay mechanics that would increase the complexity of the students’ design task and emulate otherelements of the food web. This project can incorporate several key learning objectives, includingimplementing parametric design phases, enhancing an entrepreneurial mindset, optimizing product design,and applying knowledge of balancing forces to create motion. In this paper, the curricular context andclassroom activity are thoroughly explained, as well as logistical aspects of implementation such asrequirements, game ruleset, and set up environment. Additionally
recycling cycles on PET plasticsmanufactured in Qatar. The group exhibited entrepreneurial qualities by proactively addressing acritical environmental concern at Qatar’s growing economy and plastic waste. Their passion fordriving change and innovation was evident as they navigated the complexities of materialsengineering. Taking ownership of their project, the group showcased decisiveness in selecting aproject aligned with their mission. Their commitment to self-development was apparent in thethorough exploration of recycling cycles' impacts on PET plastics. By employing analysis toolsand techniques, such as factorial design, the group exemplified a self-leadership mindset, pushingthe boundaries of traditional engineering approaches and innovative
Paper ID #44080Work in Progress: An ”Engineering for Everyone” Class that IncorporatesModeling, Simulation, and Biomimicry into the Engineering Design ProcessDr. Richard Goldberg, University of North Carolina Richard Goldberg is a Teaching Associate Professor and Director of Undergraduate Studies in the Department of Applied Physical Sciences at UNC Chapel Hill. He is developing a new interdisciplinary engineering minor and major at UNC. He is interested in integrating engineering with the liberal arts and an entrepreneurial mindset. He teaches a variety of classes for first year students, seniors, and everyone in between
of the theoretical concepts supportedeach of the milestones and the respective people groups involved. Each of the theoretical conceptsin our roadmap diagram, as well as how they were applied in practice through our project arediscussed in detail below.Application of Theoretical Principles in PracticeDesign ThinkingIn the 1970s, the principles of design thinking began to emerge. Herbert Simon, in his 1969 book,“The Sciences of the Artificial,” described design as a way of thinking. The term design thinkingwas coined by David Kelley in 1978 to encapsulate the thought processes and mindsets relevantto the design process. In 1992, scholar Richard Buchanan discussed design thinking as a sciencethat should be aimed at integrating multiple
communicating ideas to an audience. Inventioneducation provides a platform for students to identify real-world challenges and devise novel andinnovative solutions, fostering a sense of self-efficacy. Encouraging invention, innovation, andan entrepreneurial mindset helps students become more self-determined and contributes tostudents’ acquiring the skills needed to shape their own future [1].Students’ sense of belonging, psychological safety, and decision-making processes about theirfuture often align with their interests and curiosity, but anxiety can negatively influence theseperceptions. The aim of this study is to examine the constructs of interest and anxiety, withrespect to science and math and specifically to inventing. Prior research efforts in