their instruments publicly available9, 17. In addition, one of the authors of the paperhas access to an instrument from a similar study by having worked as part of the research teamthat conducted that study2. Given the advances in technology, only the overall design of thesurvey was replicated but the exact questions were changed to reflect newer technologies. Surveyquestions were based on a Likert Scale and coded so that positive outcomes were represented byhigher response values. Two separate groups of students participated in the survey which washosted on a commercial survey-hosting website which the host university maintains a license.The survey was administered on two separate occasions, once in April 2010 and then again inMay 2010. In
the tablets with them at the end of class. A graduate student wasassigned to support the instructors with the software and technology during the first few weeksof the semester. The five instructors had varying titles and levels of teaching experience, whichare summarized in Table 1.As is reflected in Table 1, there were two graduate teaching fellows or graduate students whohad the appropriate background in probability and statistics to teach the course. These studentshad expressed an interest in learning how to teach at the college level. Both had taught thiscourse in the previous semester. There were two adjunct or part-time teaching faculty who taughtthe course. One had three years of experience and had previously taught this course four
redesign of IA-530 significantly (p<0.05) increased studentparticipation and formative assessments. Instructors utilized the information gained through real-time formative assessment to tailor instruction to meet student needs. Particularly important wereopportunities to make students’ thinking visible and give them chances to revise, as well asopportunities for “what if” thinking. Attempts to help students reflect on their own processes aslearners were also emphasized3, 6. The VaNTH Observation System (VOS, an assessment tooldeveloped to capture qualitative and quantitative classroom observation data from teaching andlearning) was used to systematically assess HPL framework implementation in the redesignedclassroom and results are reported
technology. Page 25.937.1 c American Society for Engineering Education, 2012 Millennials Perception of Using Clicker to Support an Active Classroom Environment: An Early Adoption PerspectiveAbstractThis paper presents a multi-year study of students’ perception associated with the introduction ofa technology tool, personal response systems, starting from its initial stage to date. The goal is toprovide a reflective perspective of this topic that intertwines the instructor’s and students’ viewsassociated with the adoption of a technology tool that addresses Millennia’s need for quickfeedback
comments to their peers. Feedback ranges from informational questions such as“when will you be testing” to critical evaluation such as “the statement of purpose conveyedmixed feelings about deciding to pursue graduate school.” Research on learning, particularlyonline learning, confirms that requiring students to comment on other’s work increases theimpact of each assignment by providing context, models, opportunity for reflection, practice, andfeedback[8, 9] .The first online assignment that students complete is a self-introduction. Students and staff areasked to upload a photo to their profile so that everyone knows what they look like. This processof creating a social presence (or electronic personality) is an important part of
because there isscholarly research that shows that time management can be taught and learned. Timemanagement is defined differently in most studies, but most definitions reflect the one providedby Lakein13, who profiled time management as a process of determining needs, setting goals toachieve those needs, planning the tasks required, and prioritizing them. Claessens, van Eerde,Rutte, and Roe point out that studying time use is purposeless outside the context of goal-directed activity14. Research such as that by Woolfolk and Wookfolk15, Van Eerde16, Adamson,Covic, and Lincoln17, Kisa and Ersoy18, Green and Skinner19, and Häfner and Stock20 reinforcethe notion that skills that support an effective time management process can be taught andlearned
activity. Specifically, our experienceencompasses several different use cases including using status updates as a means for addressingtechnical issues, social tagging to mark areas of interest, and video teleconferencing for virtualoffice hours. Our observations reflect some interesting trends in academic achievement andstudent engagement which may have implications for future use of social networks in educationand in turn in the workplace.IntroductionEffective communication is critical to the success of engineers in the workplace. Whileformalized communication is often our focus (e.g., creation of requirements specifications anddesign documents, or delivery of formal presentations), informal communications (e.g.,impromptu meetings, water cooler
: NumericallyControlled Oscillator (NCO); Cascaded Integrator Combo (CIC) filter; Channel Equalizer;Digital Communication Transmitter; Digital Communication Receiver; and Pulse Shaping.Course Benefits and AssessmentThis course is an important elective course to graduate students interested in the topics of DSPand reconfigurable hardware design. It plays a vital role in stimulating their interest to performresearch in the area of hardware implementation of DSP systems. Through lectures, readings,and working with practical designs, students learn the pros and cons of different implementationmethodologies. Each time the course is offered, its contents change to reflect the new trends inindustry including any new features of the tools and hardware platforms
of students disengaged or distracted - this was especially true for Class 1 which was an 8 am class.4. Increased overall participation. Apart from participation mandated by the app, students were eventually more comfortable at sharing their thoughts during class - even without the use of the app. Of course, it is difficult to make such a statement without an effective comparison but the level of volunteered participation was noticeably higher compared to previous offerings of the same courses. This can be attributed to the frequent use of Pikme leading to students feeling at ease with contributing their ideas. This observation was also reflected in the student survey.Student Survey ResultsAs explained earlier, two forms of
inexpensive than the priorsystem, in particular, it is more multi-disciplinary, providing entirely new educational value. Thesystem allows students to more closely study principles involved in sampling and signalconditioning, as well as the opportunity to study data acquisition software, but without involvingintensive programming. These goals were achieved with an inexpensive acquisition systemalong with two software tools, namely Python and MATLAB.The overall system comprises the experimental apparatus, signal conditioning electronics, a dataacquisition module, and a host computer. The experimental apparatus includes a laser, reflectivefilm, and a position sensitive device (PSD), arranged as in Figure 1. A change in position dy ofthe reflective film
short questionnairewas administered to the students. The questionnaire had 3 questions: 1. Do you feel you were interacting with real hardware? 2. Is the laboratory interesting or worthwhile? 3. Does this interface correctly reflect what you would have done in a real lab?Table 1 shows the results of the post-experiment activities. The results in Table 1 suggests thathaving performed the AM iLab experiment using interface A, users had a better understanding ofwhat amplitude modulation entails. The interface aided their understanding by walking themthrough the step wise process in creating an AM signal. This was made possible because everywire connection was an integral part of the AM block diagram and it helped the user visualize
comparedagainst the needs of computer engineering students as well as checked for overlap with existingcourses. From this, the initial listing of 13 course outcomes was reduced to 11 course outcomes,as is shown in Figure 5. These outcomes reflected an increased emphasis on the practicesnecessary for software engineering and a slight de-emphasis on the specific object-orientedanalysis and object-oriented design techniques from the initial offering. An increased emphasison the verification of software was added, as well as outcomes related to effectivecommunications. Based on feedback from the final offering of CS489, it was also felt that astrong emphasis in the area of requirements review and development was necessary. Catalog Description: This course
inprogramming courses are increased.AcknowledgmentThis work is supported in part by National Science Foundation HBCU-UP award #1036325.Opinions, findings, and conclusions or recommendations expressed in this material are those ofthe authors and do not necessarily reflect the views of the National Science Foundation.Bibliography1. Beaubouef, T., and Mason, J., 2005, “Why the High Attrition Rate for Computer Science Students: Some Thoughts and Observations”, ACM SIGCSE Bulletin, vol. 37, no. 2, pp.103-1062. Lahtinen, E., AlaMutk, K., and Järvinen, H., 2005, “A Study of the Difficulties of Novice Programmers,” ACM SIGCSE Bulletin, vol. 37, Issue 3
equipped with 2D digital whiteboards, 3D wall display andspecialized software for engineering visualization combining both qualitative and quantitativedata from observation, interview, survey, and examination of students’ work16.The studies above collect data using traditional methods such as survey, interview, focus group,and observation. Traditional prompt methods such as survey and interview usually require theparticipants to remember and reflect on what they have experienced, which may not be accurateand fresh anymore. Even with observation, the participants might behave unnaturally knowingthey are being observed. Moreover, data collected through these methods are usually confined tospecific institutions or classes. This paper complements
syllabus. One of the mainobjectives is to teach students from novice to expert users preparing them with adequate fluidmechanics fundamentals and hands-on CFD project works to prepare for their capstone designprojects, higher education and advanced research in fluid mechanics. We have planned toincorporate a CFD educational interface for hands-on student experience in fluid mechanics,which reflects real-world engineering applications used in companies, government research labs,and higher education research.1. IntroductionComputational fluid dynamics (CFD) has been included as a senior-level Thermal-FluidsEngineering course in the curriculum of mechanical engineering program at many USuniversities. In some universities, this course is adopted in
conclusions. Page 25.950.22. Sorting AlgorithmsSorting algorithms can be classified by the following features: Computational Complexity of Comparisons Computational Complexity of Swaps Memory Usage Recursion Stability General Method Used (e.g. Merging)The sorting algorithms used in game development should reflect the best combination of all thesefeatures. A game may use several different sorting algorithms depending on the amount and typeof data, and the degree to which that data is partially sorted.2.1 Heap Sort: “The Heap Sort is well known as the hacked sort because heaps were nevermeant to
professionals six to eight years after their initial cyberspace training. Cyber 300 isdesigned to provide a broad background at the strategic level in “cyber concepts, includingcapabilities, limitations and vulnerabilities and their associated application and employment injoint military operations”19.6. AcknowledgementsThe author acknowledges the funding and support of the Center for Cyberspace Research. Theviews expressed in this article are those of the author and do not reflect the official policy orposition of the United States Air Force, Department of Defense, or the U.S. Government.7. References1. D. Drummond, A new approach to China, http://googleblog.blogspot.com/2010/01/new-approach-to- china.html, last accessed 6 January 2011.2
, it should bepossible to study the patterns among the participating instructors and identify the compatiblecourses. To address this issue, we need to obtain instructor data over several semesters tounderstand which courses and projects were successfully executed.6. AcknowledgmentsThis material is based upon work supported by the National Science Foundation under Grant No.0705638. Any opinions, findings, and conclusions or recommendations expressed in this materialare those of the author(s) and do not necessarily reflect the views of the National ScienceFoundation. We also wish to thank the students who participated in the study, and the manycolleagues (in all four countries who helped make this research possible.7. References[1] P
program, creating formative andmutually-supportive friendships that create a support structure that helps students succeed in ourprogram. Page 25.1291.2In this paper we will describe the funding, design, and evolution of the Digital Carnival concept,and reflect on the surveys and participation data collected over the five years since launching theDigital Carnival initiative. The results show that gaming represents a unique crosscut of thestudent population and that these students are not well served by other extracurricular activities.This suggests that gaming can be an important part of student socialization, which can be
author(s) and do not necessarily reflect thoseof the National Science Foundation or Department of Energy. Page 25.1495.11
use it. It is important to note that all of these factors are perceptions and not Page 25.630.3measures of an objective reality. These are the opinions of the user, however they aredeveloped, and not reflections of the actual functionality or applicability of a system to agiven task.Studies in a wide variety of technology fields, including computer languages, informationsystems, and communication technologies have all been supportive of the TAM and thedistinction between usefulness and ease of use9. Research in educational technology anddistance education has also utilized the TAM or similar analyses of user perceptions.Lee, Cho, Gay, Davidson
gotten right or wrong until much later.”Based on the above observations, we are planning to develop and assess the effectiveness ofthese unlimited assessment quizzes for all topics of a typical course in Numerical Methods.AcknowledgementsThis material is based upon work supported by the National Science Foundation under Grant Nos0717624, 0836981, 0836916, 0836805, and the Research for Undergraduates Program in theUniversity of South Florida (USF) College of Engineering. Any opinions, findings, andconclusions or recommendations expressed in this material are those of the author(s) and do notnecessarily reflect the views of the National Science Foundation
encapsulates thecommunication network component, which reflects the idea that securability is needed but alsothat in modern day enterprise network systems, it already exists in several forms, but mostnotably in the form of firewall systems. In order to capitalize on the ubiquitous Web, the humanasset SCI uses Web based protocols. Using Web based protocols such as the Hyper-Text Page 25.472.11Transport Protocol (HTTP) between human assets and the centralized interface will minimizeCBDM deployment costs as it removes the need to develop specialized interface software forsystem utilization. However, the manufacturing process asset SCI can be more